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Fallen trading-post namalsk

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Oct 27th, 2013
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  1. if (isServer) then {
  2.  
  3. _vehicle_1303 = objNull;
  4. if (true) then
  5. {
  6. _this = createVehicle ["Fence_Ind_long", [7251.5596, 7091.5], [], 0, "CAN_COLLIDE"];
  7. _vehicle_1303 = _this;
  8. _this setDir -351.77615;
  9. _this setPos [7251.5596, 7091.5];
  10. };
  11.  
  12. _vehicle_1305 = objNull;
  13. if (true) then
  14. {
  15. _this = createVehicle ["Fence_Ind_long", [7260.4106, 7089.9873, -7.6293945e-005], [], 0, "CAN_COLLIDE"];
  16. _vehicle_1305 = _this;
  17. _this setDir -340.62311;
  18. _this setPos [7260.4106, 7089.9873, -7.6293945e-005];
  19. };
  20.  
  21. _vehicle_1307 = objNull;
  22. if (true) then
  23. {
  24. _this = createVehicle ["Fence_Ind_long", [7268.7432, 7086.7983, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  25. _vehicle_1307 = _this;
  26. _this setDir -326.95535;
  27. _this setPos [7268.7432, 7086.7983, -3.0517578e-005];
  28. };
  29.  
  30. _vehicle_1309 = objNull;
  31. if (true) then
  32. {
  33. _this = createVehicle ["Fence_Ind_long", [7275.7095, 7081.3418, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  34. _vehicle_1309 = _this;
  35. _this setDir -301.36276;
  36. _this setPos [7275.7095, 7081.3418, 3.0517578e-005];
  37. };
  38.  
  39. _vehicle_1311 = objNull;
  40. if (true) then
  41. {
  42. _this = createVehicle ["Fence_Ind", [7280.2397, 7073.6274, -0.09113083], [], 0, "CAN_COLLIDE"];
  43. _vehicle_1311 = _this;
  44. _this setDir 64.011086;
  45. _this setPos [7280.2397, 7073.6274, -0.09113083];
  46. };
  47.  
  48. _vehicle_1312 = objNull;
  49. if (true) then
  50. {
  51. _this = createVehicle ["Fence_Ind_long", [7281.4102, 7070.8994, -0.15392727], [], 0, "CAN_COLLIDE"];
  52. _vehicle_1312 = _this;
  53. _this setDir -297.13998;
  54. _this setPos [7281.4102, 7070.8994, -0.15392727];
  55. };
  56.  
  57. _vehicle_1314 = objNull;
  58. if (true) then
  59. {
  60. _this = createVehicle ["Fence_Ind_long", [7285.3022, 7062.9409, -0.17265892], [], 0, "CAN_COLLIDE"];
  61. _vehicle_1314 = _this;
  62. _this setDir -294.50653;
  63. _this setPos [7285.3022, 7062.9409, -0.17265892];
  64. };
  65.  
  66. _vehicle_1316 = objNull;
  67. if (true) then
  68. {
  69. _this = createVehicle ["Fence_Ind_long", [7288.9624, 7054.9258, -0.15538803], [], 0, "CAN_COLLIDE"];
  70. _vehicle_1316 = _this;
  71. _this setDir -287.03473;
  72. _this setPos [7288.9624, 7054.9258, -0.15538803];
  73. };
  74.  
  75. _vehicle_1318 = objNull;
  76. if (true) then
  77. {
  78. _this = createVehicle ["Fence_Ind_long", [7291.584, 7046.1938, -0.31698817], [], 0, "CAN_COLLIDE"];
  79. _vehicle_1318 = _this;
  80. _this setDir -281.90515;
  81. _this setPos [7291.584, 7046.1938, -0.31698817];
  82. };
  83.  
  84. _vehicle_1321 = objNull;
  85. if (true) then
  86. {
  87. _this = createVehicle ["Fence_Ind_long", [7292.9092, 7037.5229, -0.30150551], [], 0, "CAN_COLLIDE"];
  88. _vehicle_1321 = _this;
  89. _this setDir -258.11804;
  90. _this setPos [7292.9092, 7037.5229, -0.30150551];
  91. };
  92.  
  93. _vehicle_1323 = objNull;
  94. if (true) then
  95. {
  96. _this = createVehicle ["Fence_Ind_long", [7289.9922, 7026.1445, -0.65596586], [], 0, "CAN_COLLIDE"];
  97. _vehicle_1323 = _this;
  98. _this setDir -251.69823;
  99. _this setPos [7289.9922, 7026.1445, -0.65596586];
  100. };
  101.  
  102. _vehicle_1325 = objNull;
  103. if (true) then
  104. {
  105. _this = createVehicle ["Fence_Ind", [7290.96, 7028.999, -0.2612448], [], 0, "CAN_COLLIDE"];
  106. _vehicle_1325 = _this;
  107. _this setDir 107.57538;
  108. _this setPos [7290.96, 7028.999, -0.2612448];
  109. };
  110.  
  111. _vehicle_1328 = objNull;
  112. if (true) then
  113. {
  114. _this = createVehicle ["Land_Wall_Gate_Kolchoz", [7283.4365, 7017.0259, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  115. _vehicle_1328 = _this;
  116. _this setDir -25.354504;
  117. _this setPos [7283.4365, 7017.0259, 1.5258789e-005];
  118. };
  119.  
  120. _vehicle_1336 = objNull;
  121. if (true) then
  122. {
  123. _this = createVehicle ["Fence_Ind_long", [7277.6274, 7014.7524, 0.056196403], [], 0, "CAN_COLLIDE"];
  124. _vehicle_1336 = _this;
  125. _this setDir -182.30814;
  126. _this setPos [7277.6274, 7014.7524, 0.056196403];
  127. };
  128.  
  129. _vehicle_1338 = objNull;
  130. if (true) then
  131. {
  132. _this = createVehicle ["Fence_Ind_long", [7268.7485, 7014.2568, 0.070989281], [], 0, "CAN_COLLIDE"];
  133. _vehicle_1338 = _this;
  134. _this setDir -544.53809;
  135. _this setPos [7268.7485, 7014.2568, 0.070989281];
  136. };
  137.  
  138. _vehicle_1340 = objNull;
  139. if (true) then
  140. {
  141. _this = createVehicle ["Fence_Ind_long", [7259.7876, 7013.8091, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  142. _vehicle_1340 = _this;
  143. _this setDir -529.82483;
  144. _this setPos [7259.7876, 7013.8091, -1.5258789e-005];
  145. };
  146.  
  147. _vehicle_1342 = objNull;
  148. if (true) then
  149. {
  150. _this = createVehicle ["Fence_Ind_long", [7251.269, 7016.2119, -0.029772159], [], 0, "CAN_COLLIDE"];
  151. _vehicle_1342 = _this;
  152. _this setDir -499.93088;
  153. _this setPos [7251.269, 7016.2119, -0.029772159];
  154. };
  155.  
  156. _vehicle_1344 = objNull;
  157. if (true) then
  158. {
  159. _this = createVehicle ["Fence_Ind_long", [7244.3511, 7021.9736, 0.064832203], [], 0, "CAN_COLLIDE"];
  160. _vehicle_1344 = _this;
  161. _this setDir -506.96036;
  162. _this setPos [7244.3511, 7021.9736, 0.064832203];
  163. };
  164.  
  165. _vehicle_1346 = objNull;
  166. if (true) then
  167. {
  168. _this = createVehicle ["Fence_Ind_long", [7237.2759, 7027.0356, -0.12993589], [], 0, "CAN_COLLIDE"];
  169. _vehicle_1346 = _this;
  170. _this setDir -476.64114;
  171. _this setPos [7237.2759, 7027.0356, -0.12993589];
  172. };
  173.  
  174. _vehicle_1348 = objNull;
  175. if (true) then
  176. {
  177. _this = createVehicle ["Fence_Ind_long", [7233.3838, 7035.1133, -0.032839429], [], 0, "CAN_COLLIDE"];
  178. _vehicle_1348 = _this;
  179. _this setDir -473.27133;
  180. _this setPos [7233.3838, 7035.1133, -0.032839429];
  181. };
  182.  
  183. _vehicle_1350 = objNull;
  184. if (true) then
  185. {
  186. _this = createVehicle ["Fence_Ind_long", [7231.3042, 7043.2168, 0.16465992], [], 0, "CAN_COLLIDE"];
  187. _vehicle_1350 = _this;
  188. _this setDir -422.13049;
  189. _this setPos [7231.3042, 7043.2168, 0.16465992];
  190. };
  191.  
  192. _vehicle_1354 = objNull;
  193. if (true) then
  194. {
  195. _this = createVehicle ["Fence_Ind", [7241.5425, 7057.665, 0.36447665], [], 0, "CAN_COLLIDE"];
  196. _vehicle_1354 = _this;
  197. _this setDir -51.932274;
  198. _this setPos [7241.5425, 7057.665, 0.36447665];
  199. };
  200.  
  201. _vehicle_1355 = objNull;
  202. if (true) then
  203. {
  204. _this = createVehicle ["Fence_corrugated_plate", [7245.4858, 7087.022, -0.11969765], [], 0, "CAN_COLLIDE"];
  205. _vehicle_1355 = _this;
  206. _this setDir -243.91273;
  207. _this setPos [7245.4858, 7087.022, -0.11969765];
  208. };
  209.  
  210. _vehicle_1357 = objNull;
  211. if (true) then
  212. {
  213. _this = createVehicle ["Fence_corrugated_plate", [7244.5239, 7083.2466, -0.11280555], [], 0, "CAN_COLLIDE"];
  214. _vehicle_1357 = _this;
  215. _this setDir -267.23456;
  216. _this setPos [7244.5239, 7083.2466, -0.11280555];
  217. };
  218.  
  219. _vehicle_1359 = objNull;
  220. if (true) then
  221. {
  222. _this = createVehicle ["Fence_corrugated_plate", [7244.7573, 7079.4365, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  223. _vehicle_1359 = _this;
  224. _this setDir -282.24506;
  225. _this setPos [7244.7573, 7079.4365, 6.1035156e-005];
  226. };
  227.  
  228. _vehicle_1361 = objNull;
  229. if (true) then
  230. {
  231. _this = createVehicle ["Fence_corrugated_plate", [7245.0933, 7075.7378, -0.045678213], [], 0, "CAN_COLLIDE"];
  232. _vehicle_1361 = _this;
  233. _this setDir -270.6886;
  234. _this setPos [7245.0933, 7075.7378, -0.045678213];
  235. };
  236.  
  237. _vehicle_1366 = objNull;
  238. if (true) then
  239. {
  240. _this = createVehicle ["Land_Misc_Cargo1Ao", [7262.3257, 7040.7222], [], 0, "CAN_COLLIDE"];
  241. _vehicle_1366 = _this;
  242. _this setDir -117.76929;
  243. _this setPos [7262.3257, 7040.7222];
  244. };
  245.  
  246. _vehicle_1367 = objNull;
  247. if (true) then
  248. {
  249. _this = createVehicle ["Land_Misc_Cargo1Bo", [7247.8677, 7089.6484, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  250. _vehicle_1367 = _this;
  251. _this setDir 17.246471;
  252. _this setPos [7247.8677, 7089.6484, 3.0517578e-005];
  253. };
  254.  
  255. _vehicle_1369 = objNull;
  256. if (true) then
  257. {
  258. _this = createVehicle ["Hhedgehog_concreteBig", [7283.5786, 7017.021, -0.10339237], [], 0, "CAN_COLLIDE"];
  259. _vehicle_1369 = _this;
  260. _this setDir -23.549717;
  261. _this setPos [7283.5786, 7017.021, -0.10339237];
  262. };
  263.  
  264. _vehicle_1372 = objNull;
  265. if (true) then
  266. {
  267. _this = createVehicle ["Hedgehog", [7243.3442, 7069.3159, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  268. _vehicle_1372 = _this;
  269. _this setPos [7243.3442, 7069.3159, -3.0517578e-005];
  270. };
  271.  
  272. _vehicle_1374 = objNull;
  273. if (true) then
  274. {
  275. _this = createVehicle ["Hedgehog", [7244.9136, 7071.543, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  276. _vehicle_1374 = _this;
  277. _this setPos [7244.9136, 7071.543, 1.5258789e-005];
  278. };
  279.  
  280. _vehicle_1376 = objNull;
  281. if (true) then
  282. {
  283. _this = createVehicle ["Hedgehog", [7246.6304, 7076.2104, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  284. _vehicle_1376 = _this;
  285. _this setPos [7246.6304, 7076.2104, -1.5258789e-005];
  286. };
  287.  
  288. _vehicle_1378 = objNull;
  289. if (true) then
  290. {
  291. _this = createVehicle ["Hedgehog", [7246.8203, 7079.3184, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  292. _vehicle_1378 = _this;
  293. _this setPos [7246.8203, 7079.3184, -1.5258789e-005];
  294. };
  295.  
  296. _vehicle_1380 = objNull;
  297. if (true) then
  298. {
  299. _this = createVehicle ["Hedgehog", [7246.3442, 7082.5527, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  300. _vehicle_1380 = _this;
  301. _this setPos [7246.3442, 7082.5527, 1.5258789e-005];
  302. };
  303.  
  304. _vehicle_1382 = objNull;
  305. if (true) then
  306. {
  307. _this = createVehicle ["Hedgehog", [7243.4194, 7061.3164], [], 0, "CAN_COLLIDE"];
  308. _vehicle_1382 = _this;
  309. _this setPos [7243.4194, 7061.3164];
  310. };
  311.  
  312. _vehicle_1384 = objNull;
  313. if (true) then
  314. {
  315. _this = createVehicle ["Land_Misc_Cargo1D", [7237.5806, 7052.2339, 0.29861203], [], 0, "CAN_COLLIDE"];
  316. _vehicle_1384 = _this;
  317. _this setDir 53.169731;
  318. _this setPos [7237.5806, 7052.2339, 0.29861203];
  319. };
  320.  
  321. _vehicle_1385 = objNull;
  322. if (true) then
  323. {
  324. _this = createVehicle ["Land_Misc_Cargo1C", [7242.8315, 7055.9463, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  325. _vehicle_1385 = _this;
  326. _this setDir 73.599068;
  327. _this setPos [7242.8315, 7055.9463, 3.0517578e-005];
  328. };
  329.  
  330. _vehicle_1387 = objNull;
  331. if (true) then
  332. {
  333. _this = createVehicle ["Land_bags_EP1", [7271.0435, 7030.209, -0.10185514], [], 0, "CAN_COLLIDE"];
  334. _vehicle_1387 = _this;
  335. _this setPos [7271.0435, 7030.209, -0.10185514];
  336. };
  337.  
  338. _vehicle_1391 = objNull;
  339. if (true) then
  340. {
  341. _this = createVehicle ["Land_sunshade_EP1", [7244.0562, 7091.3179], [], 0, "CAN_COLLIDE"];
  342. _vehicle_1391 = _this;
  343. _this setPos [7244.0562, 7091.3179];
  344. };
  345.  
  346. _vehicle_1397 = objNull;
  347. if (true) then
  348. {
  349. _this = createVehicle ["Land_Misc_Scaffolding", [7266.3677, 7058.4224, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  350. _vehicle_1397 = _this;
  351. _this setDir -25.616747;
  352. _this setPos [7266.3677, 7058.4224, 1.5258789e-005];
  353. };
  354.  
  355. _vehicle_1398 = objNull;
  356. if (true) then
  357. {
  358. _this = createVehicle ["Land_stand_meat_EP1", [7260.7427, 7026.7964, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  359. _vehicle_1398 = _this;
  360. _this setDir -35.753803;
  361. _this setPos [7260.7427, 7026.7964, -1.5258789e-005];
  362. };
  363.  
  364. _vehicle_1399 = objNull;
  365. if (true) then
  366. {
  367. _this = createVehicle ["Land_transport_kiosk_EP1", [7260.4209, 7035.1616, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  368. _vehicle_1399 = _this;
  369. _this setDir -207.00607;
  370. _this setPos [7260.4209, 7035.1616, -6.1035156e-005];
  371. };
  372.  
  373. _vehicle_1400 = objNull;
  374. if (true) then
  375. {
  376. _this = createVehicle ["Land_stand_waterl_EP1", [7255.5156, 7023.7588, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  377. _vehicle_1400 = _this;
  378. _this setDir -124.41663;
  379. _this setPos [7255.5156, 7023.7588, 3.0517578e-005];
  380. };
  381.  
  382. _vehicle_1402 = objNull;
  383. if (true) then
  384. {
  385. _this = createVehicle ["Land_transport_crates_EP1", [7255.8892, 7046.6021, -4.5776367e-005], [], 0, "CAN_COLLIDE"];
  386. _vehicle_1402 = _this;
  387. _this setDir 67.333344;
  388. _this setPos [7255.8892, 7046.6021, -4.5776367e-005];
  389. };
  390.  
  391. _vehicle_1403 = objNull;
  392. if (true) then
  393. {
  394. _this = createVehicle ["Fort_Crate_wood", [7259.3516, 7025.6455], [], 0, "CAN_COLLIDE"];
  395. _vehicle_1403 = _this;
  396. _this setDir -37.510853;
  397. _this setPos [7259.3516, 7025.6455];
  398. };
  399.  
  400. _vehicle_1404 = objNull;
  401. if (true) then
  402. {
  403. _this = createVehicle ["Land_transport_cart_EP1", [7235.3325, 7045.4355, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  404. _vehicle_1404 = _this;
  405. _this setPos [7235.3325, 7045.4355, 3.0517578e-005];
  406. };
  407.  
  408. _vehicle_1405 = objNull;
  409. if (true) then
  410. {
  411. _this = createVehicle ["Land_stand_small_EP1", [7261.9858, 7033.917], [], 0, "CAN_COLLIDE"];
  412. _vehicle_1405 = _this;
  413. _this setDir 62.496487;
  414. _this setPos [7261.9858, 7033.917];
  415. };
  416.  
  417. _vehicle_1408 = objNull;
  418. if (true) then
  419. {
  420. _this = createVehicle ["Land_Crates_stack_EP1", [7262.7905, 7032.6709, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  421. _vehicle_1408 = _this;
  422. _this setDir -25.224426;
  423. _this setPos [7262.7905, 7032.6709, 3.0517578e-005];
  424. };
  425.  
  426. _vehicle_1410 = objNull;
  427. if (true) then
  428. {
  429. _this = createVehicle ["Land_radar", [7275.8428, 7021.5693], [], 0, "CAN_COLLIDE"];
  430. _vehicle_1410 = _this;
  431. _this setDir 156.1055;
  432. _this setPos [7275.8428, 7021.5693];
  433. };
  434.  
  435. _vehicle_1411 = objNull;
  436. if (true) then
  437. {
  438. _this = createVehicle ["Land_Toilet", [7238.355, 7049.7935], [], 0, "CAN_COLLIDE"];
  439. _vehicle_1411 = _this;
  440. _this setDir -107.50302;
  441. _this setPos [7238.355, 7049.7935];
  442. };
  443.  
  444. _vehicle_1412 = objNull;
  445. if (true) then
  446. {
  447. _this = createVehicle ["Land_Carpet_rack_EP1", [7254.5137, 7049.8672, 0.00010681152], [], 0, "CAN_COLLIDE"];
  448. _vehicle_1412 = _this;
  449. _this setDir -115.45823;
  450. _this setPos [7254.5137, 7049.8672, 0.00010681152];
  451. };
  452.  
  453. _vehicle_1414 = objNull;
  454. if (true) then
  455. {
  456. _this = createVehicle ["Land_covering_hut_EP1", [7253.8833, 7049.6265, 0.0001373291], [], 0, "CAN_COLLIDE"];
  457. _vehicle_1414 = _this;
  458. _this setDir 63.919601;
  459. _this setPos [7253.8833, 7049.6265, 0.0001373291];
  460. };
  461.  
  462. _vehicle_1416 = objNull;
  463. if (true) then
  464. {
  465. _this = createVehicle ["Barrels", [7238.4082, 7044.6064, -0.022583358], [], 0, "CAN_COLLIDE"];
  466. _vehicle_1416 = _this;
  467. _this setDir -3.5198343;
  468. _this setPos [7238.4082, 7044.6064, -0.022583358];
  469. };
  470.  
  471. _vehicle_1417 = objNull;
  472. if (true) then
  473. {
  474. _this = createVehicle ["FoldChair", [7245.04, 7091.147, 7.6293945e-005], [], 0, "CAN_COLLIDE"];
  475. _vehicle_1417 = _this;
  476. _this setDir -189.55481;
  477. _this setPos [7245.04, 7091.147, 7.6293945e-005];
  478. };
  479.  
  480. _vehicle_1418 = objNull;
  481. if (true) then
  482. {
  483. _this = createVehicle ["FoldTable", [7244.4224, 7092.3765, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  484. _vehicle_1418 = _this;
  485. _this setDir -7.3111587;
  486. _this setPos [7244.4224, 7092.3765, 1.5258789e-005];
  487. };
  488.  
  489. _unit_94 = objNull;
  490. if (true) then
  491. {
  492. _this = _group_5 createUnit ["ns_alex", [7251.9619, 7081.7153, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  493. _unit_94 = _this;
  494. _this setUnitAbility 0.60000002;
  495. if (true) then {_group_5 selectLeader _this;};
  496. if (true) then {selectPlayer _this;};
  497. };
  498.  
  499. _vehicle_1419 = objNull;
  500. if (true) then
  501. {
  502. _this = createVehicle ["Mi8Wreck", [7243.2837, 7034.1187, -0.13374284], [], 0, "CAN_COLLIDE"];
  503. _vehicle_1419 = _this;
  504. _this setDir -46.057667;
  505. _this setPos [7243.2837, 7034.1187, -0.13374284];
  506. };
  507. };
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