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  1. PART
  2. {
  3.  
  4. // --- general parameters ---
  5. name = SYengine5mM5
  6. module = Part
  7. author = NecroBones
  8.  
  9. // --- asset parameters ---
  10.  
  11. MODEL
  12. {
  13. model = SpaceY-Lifters/Parts/Engines/SYengine5mM5
  14. scale = 1.0, 1.0, 1.0
  15. }
  16. scale = 1.0
  17. rescaleFactor = 1
  18.  
  19.  
  20. // --- node definitions ---
  21. // definition format is Position X, Position Y, Position Z, Up X, Up Y, Up Z
  22.  
  23. node_stack_top = 0.0, 1.05, 0.0, 0.0, 1.0, 0.0, 4
  24. node_stack_bottom = 0.0, -1.7, 0.0, 0.0, -1.0, 0.0, 4
  25.  
  26.  
  27. TechRequired = veryHeavyRocketry
  28. entryCost = 40000
  29. cost = 25000
  30. category = Engine
  31. subcategory = 0
  32. title = SpaceY M5 "Moa" Heavy Lift Engine Cluster
  33. manufacturer = SpaceY Technologies Corporation
  34. description = Similar to it's bigger brother (the M9 engine cluster), the M5 cluster features only five of the famed Moa (M1) engines. However, they have been tuned slightly in favor of efficiency and lighter mass. Suitable as an upper-stage engine.
  35.  
  36. attachRules = 1,0,1,0,0
  37.  
  38.  
  39.  
  40. // --- editor parameters ---
  41. mass = 14
  42. dragModelType = default
  43. maximum_drag = 0.2
  44. minimum_drag = 0.2
  45. angularDrag = 2
  46. crashTolerance = 20
  47. maxTemp = 2200
  48. bulkheadProfiles = size4
  49. emissiveConstant = 0.8 // engine nozzles are good at radiating.
  50. skinInternalConductionMult = 4.0
  51.  
  52. breakingForce = 155000
  53. breakingTorque = 155000
  54.  
  55.  
  56.  
  57. EFFECTS
  58. {
  59. running_full
  60. {
  61. AUDIO
  62. {
  63. channel = Ship
  64. clip = sound_rocket_spurts // SpaceY-Lifters/Sounds/sls_loop_high // sound_rocket_spurts
  65. volume = 0.0 0.0
  66. volume = 0.2 0.4
  67. volume = 1.0 0.9
  68. pitch = 0.0 0.5
  69. pitch = 1.0 0.8
  70. loop = true
  71. }
  72. PREFAB_PARTICLE
  73. {
  74. prefabName = fx_smokeTrail_veryLarge
  75. transformName = smokeTransform
  76. emission = 0.0 0.0
  77. emission = 0.05 0.0
  78. emission = 0.075 0.25
  79. emission = 1.0 1.25
  80. speed = 0.0 0.25
  81. speed = 1.0 1.0
  82. localOffset = 0, 0, 1
  83. }
  84. MODEL_MULTI_PARTICLE
  85. {
  86. modelName = Squad/FX/ks25_Exhaust
  87. transformName = fxTransform
  88. emission = 0.0 0.0
  89. emission = 0.05 0.0
  90. emission = 0.075 0.25
  91. emission = 1.0 1.25
  92. speed = 0.0 0.5
  93. speed = 1.0 1.2
  94. }
  95. }
  96. running_four
  97. {
  98. AUDIO
  99. {
  100. channel = Ship
  101. clip = sound_rocket_spurts // SpaceY-Lifters/Sounds/sls_loop_high // sound_rocket_spurts
  102. volume = 0.0 0.0
  103. volume = 0.2 0.35
  104. volume = 1.0 0.7
  105. pitch = 0.0 0.5
  106. pitch = 1.0 0.9
  107. loop = true
  108. }
  109. PREFAB_PARTICLE
  110. {
  111. prefabName = fx_smokeTrail_veryLarge
  112. transformName = smokeTransform
  113. emission = 0.0 0.0
  114. emission = 0.05 0.0
  115. emission = 0.075 0.25
  116. emission = 1.0 1.25
  117. speed = 0.0 0.25
  118. speed = 1.0 1.0
  119. localOffset = 0, 0, 1
  120. }
  121. MODEL_MULTI_PARTICLE
  122. {
  123. modelName = Squad/FX/ks25_Exhaust
  124. transformName = outerfxTransform
  125. emission = 0.0 0.0
  126. emission = 0.05 0.0
  127. emission = 0.075 0.25
  128. emission = 1.0 1.25
  129. speed = 0.0 0.5
  130. speed = 1.0 1.2
  131. }
  132. }
  133. engage
  134. {
  135. AUDIO
  136. {
  137. channel = Ship
  138. clip = sound_vent_soft // SpaceY-Lifters/Sounds/sls_start // sound_vent_soft
  139. volume = 1.0
  140. pitch = 1.0 // 2.0
  141. loop = false
  142. }
  143. }
  144. flameout
  145. {
  146. PREFAB_PARTICLE
  147. {
  148. prefabName = fx_exhaustSparks_flameout_2
  149. transformName = smokeTransform
  150. oneShot = true
  151. }
  152. AUDIO
  153. {
  154. channel = Ship
  155. clip = sound_explosion_low
  156. volume = 1.0
  157. pitch = 2.0
  158. loop = false
  159. }
  160. }
  161. }
  162.  
  163. MODULE
  164. {
  165. name = MultiModeEngine
  166. primaryEngineID = AllEngines
  167. secondaryEngineID = CenterOff
  168. }
  169.  
  170. MODULE
  171. {
  172. name = ModuleEnginesFX
  173. engineID = AllEngines
  174. runningEffectName = running_full
  175. thrustVectorTransformName = thrustTransform
  176. exhaustDamage = True
  177. ignitionThreshold = 0.1
  178. minThrust = 0
  179. maxThrust = 4200
  180. heatProduction = 300
  181. fxOffset = 0, 0, 0.25
  182. engineAccelerationSpeed = 0.3
  183. engineDecelerationSpeed = 0.5
  184. EngineType = LiquidFuel
  185. PROPELLANT
  186. {
  187. name = LiquidFuel
  188. ratio = 0.9
  189. DrawGauge = True
  190. }
  191. PROPELLANT
  192. {
  193. name = Oxidizer
  194. ratio = 1.1
  195. }
  196. atmosphereCurve
  197. {
  198. key = 0 310
  199. key = 1 260
  200. key = 9 0.001
  201. }
  202.  
  203. }
  204.  
  205.  
  206.  
  207. MODULE
  208. {
  209. name = ModuleEnginesFX
  210. engineID = CenterOff
  211. runningEffectName = running_four
  212. thrustVectorTransformName = outerTransform
  213. exhaustDamage = True
  214. ignitionThreshold = 0.1
  215. minThrust = 0
  216. maxThrust = 3360
  217. heatProduction = 200
  218. fxOffset = 0, 0, 0.25
  219. engineAccelerationSpeed = 0.3
  220. engineDecelerationSpeed = 0.5
  221. EngineType = LiquidFuel
  222. PROPELLANT
  223. {
  224. name = LiquidFuel
  225. ratio = 0.9
  226. DrawGauge = True
  227. }
  228. PROPELLANT
  229. {
  230. name = Oxidizer
  231. ratio = 1.1
  232. }
  233. atmosphereCurve
  234. {
  235. key = 0 330
  236. key = 1 260
  237. key = 9 0.001
  238. }
  239.  
  240. }
  241.  
  242.  
  243. MODULE
  244. {
  245. name = ModuleSurfaceFX
  246. thrustProviderModuleIndex = 1
  247. fxMax = 0.8
  248. maxDistance = 50
  249. falloff = 1.8
  250. thrustTransformName = thrustTransform
  251. }
  252. MODULE
  253. {
  254. name = ModuleSurfaceFX
  255. thrustProviderModuleIndex = 2
  256. fxMax = 0.7
  257. maxDistance = 40
  258. falloff = 1.8
  259. thrustTransformName = outerTransform
  260. }
  261.  
  262. MODULE
  263. {
  264. name = ModuleAlternator
  265. RESOURCE
  266. {
  267. name = ElectricCharge
  268. rate = 32.0
  269. }
  270. }
  271. RESOURCE
  272. {
  273. name = ElectricCharge
  274. amount = 0
  275. maxAmount = 0
  276. isTweakable = false
  277. hideFlow = true
  278. }
  279.  
  280. MODULE
  281. {
  282. name = ModuleGimbal
  283. gimbalTransformName = thrustTransform
  284. gimbalRange = 5
  285. }
  286.  
  287. MODULE
  288. {
  289. name = ModuleAnimateHeat
  290. ThermalAnim = SYengine5mF5
  291. }
  292.  
  293. MODULE
  294. {
  295. name = ModuleJettison
  296. jettisonName = engine5mF5shroud
  297. bottomNodeName = bottom
  298. isFairing = True
  299. jettisonedObjectMass = 0.5
  300. jettisonForce = 15
  301. jettisonDirection = 0 0 1
  302.  
  303. }
  304.  
  305. MODULE
  306. {
  307. name = ModuleTestSubject
  308.  
  309. // nowhere: 0, srf: 1, ocean: 2, atmo: 4, space: 8
  310. environments = 15
  311.  
  312. useStaging = True
  313. useEvent = True
  314. }
  315.  
  316. MODULE
  317. {
  318. name = ModuleEngineIgnitor
  319. ignitionsAvailable = 3
  320. autoIgnitionTemperature = 800
  321. ignitorType = Internal_Large
  322. IGNITOR_RESOURCE
  323. {
  324. name = ElectricCharge
  325. amount = 45
  326. // 3 Ignitions (Using ElectricCharge)
  327. }
  328. }
  329.  
  330. }
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