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- DebugMessage: Version 0.50 last updated on: 03-21-2013 15:37
- DebugMessage: Entering WinMain
- Debug Message: Command Line:
- DebugMessage: *********DXDiag info follows.*********
- System Info
- Time: 3/21/2013, 19:23:17
- DirectX Version: DirectX 11
- Machine Name: LUIS-PC
- Operating System: Windows 7 Professional N 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.130104-1431)
- Languages: English (Regional Setting: English)
- System Manufacturer: System manufacturer
- System Model: System Product Name
- BIOS: BIOS Date: 06/04/12 17:18:09 Ver: 14.04
- Processor: Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz (12 CPUs), ~3.2GHz
- Physical Memory: 16384MB RAM
- Page File: 9152MB used, 8225MB available
- Windows Dir: C:\Windows
- Display Info
- Display device 1:
- Device Name: \\.\DISPLAY1
- Card Name: NVIDIA GeForce GTX 680
- Manufacturer: NVIDIA
- Chip Type: GeForce GTX 680
- DAC Type: Integrated RAMDAC
- Key Device: Enum\PCI\VEN_10DE&DEV_1180&SUBSYS_26833842&REV_A1
- Display Memory: 4042 MB
- Current Display Mode: 2560 x 1600 (32 bit) (60Hz)
- Monitor Name: Dell U3011 (DP)
- Monitor Max Resolution:
- Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
- Driver Version: 9.18.0013.1090
- Driver Date: 12/29/2012 03:34:47
- DirectX Acceleration Enabled: Yes
- Sound info
- Sound device 1:
- Description: DELL U3011-2 (NVIDIA High Definition Audio)
- Default Sound Playback: Yes
- Default Voice Playback: Yes
- Hardware ID: HDAUDIO\FUNC_01&VEN_10DE&DEV_0040&SUBSYS_38422683&REV_1001
- Manufacturer ID: 1
- Product ID: 100
- Driver Name: nvhda64v.sys
- Provider: NVIDIA Corporation
- Driver Version: 1.03.0018.0000
- Driver Date: 7/3/2012 08:25:16
- Type: WDM
- Other Drivers:
- Acceleration Level: 1
- Cap Flags: 0
- Min/Max Sample Rate: 0, 0
- Sound device 1:
- Description: Realtek Digital Output (Realtek High Definition Audio)
- Default Sound Playback: No
- Default Voice Playback: No
- Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0899&SUBSYS_104384F8&REV_1000
- Manufacturer ID: 1
- Product ID: 100
- Driver Name: RTKVHD64.sys
- Provider: Realtek Semiconductor Corp.
- Driver Version: 6.00.0001.6458
- Driver Date: 9/13/2011 03:34:32
- Type: WDM
- Other Drivers:
- Acceleration Level: 1
- Cap Flags: 0
- Min/Max Sample Rate: 0, 0
- Sound device 1:
- Description: Realtek Digital Output(Optical) (Realtek High Definition Audio)
- Default Sound Playback: No
- Default Voice Playback: No
- Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0899&SUBSYS_104384F8&REV_1000
- Manufacturer ID: 1
- Product ID: 100
- Driver Name: RTKVHD64.sys
- Provider: Realtek Semiconductor Corp.
- Driver Version: 6.00.0001.6458
- Driver Date: 9/13/2011 03:34:32
- Type: WDM
- Other Drivers:
- Acceleration Level: 1
- Cap Flags: 0
- Min/Max Sample Rate: 0, 0
- DebugMessage: *********END dxdiag info.*********
- DebugMessage: Using 2 samples for multisampling.
- DebugMessage: Game Resolution: 2560 x 1600 (windowed mode)
- DebugMessage: HAL (hardware vertex processing)NVIDIA GeForce GTX 680
- DebugMessage: Presentation Interval: Immediate.
- DebugMessage: Back Buffer Bit Depth: X8R8G8B8.
- DebugMessage: 32-bit z-buffer using 24-bits for the depth channel and 8-bits for the stencil channel.
- DebugMessage: ** Checking Direct3D 9 Device Capabilities ************************************
- DebugMessage: A full-color cursor is supported in hardware at high resolution modes.
- DebugMessage: Bump mapping is supported.
- Debug Message: Device is now ready
- Debug Message: GFX-THREAD: DISABLED
- DebugMessage: Border size reported as 6 by 28
- DebugMessage: Shell initialization complete
- DebugMessage: Elemental: Legendary Heroes is activated.
- DebugMessage: ***** Initializing Game *****
- DebugMessage: Loaded font Arial-13
- DebugMessage: Loaded font Trajan Pro_lu-16
- DebugMessage: Loaded font Trajan Pro_lu-13
- DebugMessage: Timer Frequency is 0 3b9a5e
- DebugMessage: Initializing sound card.
- DebugMessage: initailizing bink
- DebugMessage: No files found matching mask C:\Users\Luis\Documents\My Games\LegendaryHeroes\Mods\Screens\*.dxpack
- DebugMessage: No files found matching mask C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\\Scenarios\*.bik
- DebugMessage: No files found matching mask C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\\Scenarios\LHTutorial\*.bik
- DebugMessage: No files found matching mask C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\\Scenarios\LHTutorial\Maps\*.bik
- DebugMessage: Create anchor mwin
- DebugMessage: Load texture atlas.
- DebugMessage: InitializeWorld
- DebugMessage: Loaded font Tahoma-13Bold
- DebugMessage: Loaded font Trajan Pro-17Bold
- DebugMessage: Loaded font Trajan Pro-21Bold
- DebugMessage: Loaded font Trajan Pro-37Bold
- DebugMessage: Loaded font Tahoma-32Bold
- Debug Message: Attempting to allocate memory of size: 53477376 bytes
- Debug Message: Allocation successful
- DebugMessage: Create popup manager.
- DebugMessage: InitializeMWinStripEngine
- DebugMessage: InitializeMWinDeferredTextRenderer
- DebugMessage: Initialize effect system.
- DebugMessage: InitializeSpellRepository
- DebugMessage: InitializeTriggerManager
- DebugMessage: InitializeMusicLayerGroupManager
- DebugMessage: Loaded font Tahoma-16Bold
- DebugMessage: Loaded font Trajan Pro-19Bold
- DebugMessage: Loaded font Trajan Pro-16Bold
- Debug Message: Total objects deleted: 1
- Debug Message: Attempting to allocate memory of size: 53477376 bytes
- Debug Message: Allocation successful
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 45363814
- Debug Message: Total objects deleted: 0
- DebugMessage: Begin LoadCoreXMLData3
- DebugMessage: No files found matching mask C:\Users\Luis\Documents\My Games\LegendaryHeroes\Items\*.xml
- DebugMessage: No files found matching mask C:\Users\Luis\Documents\My Games\LegendaryHeroes\Race\*.xml
- DebugMessage: No files found matching mask C:\Users\Luis\Documents\My Games\LegendaryHeroes\Stamps\*.xml
- DebugMessage: No files found matching mask C:\Users\Luis\Documents\My Games\LegendaryHeroes\Tiles\*.xml
- DebugMessage: No files found matching mask C:\Users\Luis\Documents\My Games\LegendaryHeroes\Tiles\Shadows\*.xml
- DebugMessage: No files found matching mask C:\Users\Luis\Documents\My Games\LegendaryHeroes\Units\*.xml
- DebugMessage: No files found matching mask C:\Users\Luis\Documents\My Games\LegendaryHeroes\RaceTypes\*.xml
- DebugMessage: No files found matching mask C:\Users\Luis\Documents\My Games\LegendaryHeroes\Effects\*.xml
- DebugMessage: No files found matching mask C:\Users\Luis\Documents\My Games\LegendaryHeroes\Quests\*.xml
- DebugMessage: LoadCoreXMLData finished 3
- Debug Message: MapManager registered 11 files on disk
- Debug Message: MapManager registered 73 files on disk
- DebugMessage: No files found matching mask Data\Maps\Campaigns\*.xml
- Debug Message: MapManager registered 0 files on disk
- DebugMessage: No files found matching mask C:\Users\Luis\Documents\My Games\LegendaryHeroes\Maps\*.xml
- Debug Message: MapManager registered 0 files on disk
- DebugMessage: No files found matching mask C:\Users\Luis\Documents\My Games\LegendaryHeroes\Maps\TacticalMaps\*.xml
- Debug Message: MapManager registered 0 files on disk
- DebugMessage: No files found matching mask C:\Users\Luis\Documents\My Games\LegendaryHeroes\Mods\Data\Maps\*.xml
- Debug Message: MapManager registered 0 files on disk
- DebugMessage: No files found matching mask C:\Users\Luis\Documents\My Games\LegendaryHeroes\Mods\Data\Maps\Tactical\*.xml
- Debug Message: MapManager registered 0 files on disk
- DebugMessage: LoadCoreXMLData finished
- DebugMessage: Create setup screens.
- DebugMessage: Loaded font Segoe UI Semibold-13Bold
- DebugMessage: Loaded font Trajan Pro-32Bold
- DebugMessage: Loaded font Trajan Pro-24Bold
- DebugMessage: Loaded font Tahoma-11Bold
- DebugMessage: Loaded font Arial-11
- DebugMessage: Loaded font Tahoma-19Bold
- DebugMessage: Loaded font Segoe UI Semibold-17Bold
- DebugMessage: Loaded font Segoe UI Semibold-16Bold
- DebugMessage: Loaded font Segoe UI Semibold-11Bold
- DebugMessage: Loaded font Tahoma-15Bold
- DebugMessage: Loaded font BankGothic Md BT-12
- DebugMessage: No string tables in C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\*.tips
- DebugMessage: Set mouse.
- DebugMessage: Set update timer.
- DebugMessage: Loaded font Arial-11Bold
- Debug Message: - Current Game Settings -
- Debug Message: Selected local player faction: KingdomOfAltar
- Debug Message: Selected local player sovereign: Sovereign_Relias
- Debug Message: AI players:
- Debug Message: Sovereign_Irane, KingdomOfTarth, Difficulty: AIDiffLvl_Easy, Team#: 2
- Debug Message: Sovereign_Markinn, KingdomOfGilden, Difficulty: AIDiffLvl_Easy, Team#: 3
- Debug Message: Sovereign_Procipinee, KingdomOfPariden, Difficulty: AIDiffLvl_Easy, Team#: 4
- Debug Message: Sovereign_Verga, EmpireOfYithril, Difficulty: AIDiffLvl_Easy, Team#: 5
- Debug Message: Sovereign_Ceresa, EmpireOfResoln, Difficulty: AIDiffLvl_Easy, Team#: 6
- Debug Message: Sovereign_Karavox, EmpireOfKraxis, Difficulty: AIDiffLvl_Easy, Team#: 7
- Debug Message: Sovereign_Magnar_III, EmpireOfMagnar, Difficulty: AIDiffLvl_Easy, Team#: 8
- DebugMessage: Loaded font Trajan Pro-11Bold
- DebugMessage: Loaded font Verdana-13
- DebugMessage: Loaded font Tahoma-12Bold
- DebugMessage: Loaded font Trajan Pro-15Bold
- DebugMessage: Loaded font Tahoma-9
- DebugMessage: Loaded font Tahoma-11
- Debug Message: InitializeWorld: Map File:
- Debug Message: Stamp Quantity: 12
- Debug Message: Land Mass Size: 0
- Debug Message: Land Mass Min Spawns: 0
- Debug Message: Land Mass Max Spawns: 0
- Debug Message: Forest Quantity: 2
- Debug Message: Mountain Generation Option: 1
- Debug Message: Map Random Seed: 1363919119
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: Map Size: Huge
- Map Style: Balanced
- Debug Message: Sectors: 8 x 7
- Debug Message: Tiles: 128 x 112
- Debug Message: Tile Vertex Resolution: 5 x 5 vertices
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: Picked stamp S_Master_Quest_Container_01 at tile 32,96, with rotation 1.570796, with 1 x 1 sectors, frequency is 5
- Debug Message: Picked stamp S_Bhindami_Fissure_Blank_01 at tile 16,88, with rotation 4.712389, with 1 x 2 sectors, frequency is 0
- Debug Message: Picked stamp S_Generic_Huge_10 at tile 56,64, with rotation 1.570796, with 2 x 3 sectors, frequency is 4
- Debug Message: Picked stamp S_Scrapyard_Blank_01 at tile 24,64, with rotation 3.141593, with 2 x 1 sectors, frequency is 0
- Debug Message: Picked stamp S_Chasms_Large_03 at tile 24,40, with rotation 3.141593, with 2 x 2 sectors, frequency is 4
- Debug Message: Picked stamp S_Ruins_of_the_Imperium_Blank_01 at tile 40,16, with rotation 0.000000, with 2 x 1 sectors, frequency is 0
- Debug Message: Picked stamp S_Fertile_Medium_08 at tile 80,72, with rotation 1.570796, with 1 x 2 sectors, frequency is 2
- Debug Message: Picked stamp S_Fertile_Medium_06 at tile 72,32, with rotation 0.000000, with 2 x 1 sectors, frequency is 3
- Debug Message: Picked stamp S_Generic_Medium_04 at tile 72,16, with rotation 0.000000, with 2 x 1 sectors, frequency is 4
- Debug Message: Picked stamp S_Chasms_Medium_01 at tile 96,24, with rotation 4.712389, with 1 x 2 sectors, frequency is 4
- Debug Message: Picked stamp S_Generic_Small_09 at tile 96,64, with rotation 3.141593, with 1 x 1 sectors, frequency is 2
- Debug Message: Picked stamp S_Fertile_Small_05 at tile 48,96, with rotation 1.570796, with 1 x 1 sectors, frequency is 4
- Debug Message: Picked stamp S_Generic_Small_10 at tile 96,80, with rotation 1.570796, with 1 x 1 sectors, frequency is 2
- Debug Message: Picked stamp S_Chasms_Small_07 at tile 64,96, with rotation 3.141593, with 1 x 1 sectors, frequency is 4
- Debug Message: Picked stamp S_Fertile_Small_01 at tile 96,48, with rotation 0.000000, with 1 x 1 sectors, frequency is 4
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- DebugMessage: A* Path too long to calculate (69.426216). Aborting
- DebugMessage: A* Path too long to calculate (54.671749). Aborting
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
- Debug Message: Map Generation Complete
- Debug Message: Placing random goodie huts...128 requested
- Debug Message: Placed 128 GoodieHuts
- Debug Message: Placing random goodie huts...128 requested
- Debug Message: Placed 128 GoodieHuts
- Debug Message: Placing random elemental shards...49 requested
- Debug Message: Placed 49 elemental shards
- Debug Message: Placing random resources..170 requested.
- Debug Message: Placed 170 resources
- Debug Message: Placing random resources near player at 24, 42...
- Debug Message: Player faction Kingdom of Tarth is set to difficulty Easy
- Debug Message: Placing random resources near player at 100, 80...
- Debug Message: Player faction Kingdom of Gilden is set to difficulty Easy
- Debug Message: Placing random resources near player at 79, 16...
- Debug Message: Player faction Kingdom of Pariden is set to difficulty Easy
- Debug Message: Placing random resources near player at 49, 95...
- Debug Message: Player faction Empire of Yithril is set to difficulty Easy
- Debug Message: Placing random resources near player at 67, 62...
- Debug Message: Player faction Empire of Resoln is set to difficulty Easy
- Debug Message: Placing random resources near player at 97, 50...
- Debug Message: Player faction Empire of Kraxis is set to difficulty Easy
- Debug Message: Placing random resources near player at 79, 84...
- Debug Message: Player faction Empire of Magnar is set to difficulty Easy
- Debug Message: Placing random resources near player at 43, 54...
- Debug Message: Placing random NPC camps...
- Debug Message: Placing random starting quest locations
- Debug Message: Placing goodie huts around starting points
- Debug Message: Placing goodie huts around starting points
- Debug Message: WARNING: PlaceStartingPointGoodieHuts for Monster Lairs could not place Lair_WildingWarrior near player 5 starting position
- Debug Message: WARNING: PlaceStartingPointGoodieHuts for Monster Lairs could not place Lair_SyndicateOutpost near player 5 starting position
- DebugMessage: Loaded font Verdana-13Bold
- DebugMessage: Error. String Not Found. Table: EmpireTreeCategoryHeaderEntryWnd String Name: Category1
- Debug Message: CMapViewWindow failed to set DXSAS UI parameter: Threshhold in effect: edgedetect becuase the DXSAS engine was not initialized
- DebugMessage: Player_List setting size 181 x 0
- Debug Message: InitMapGfx Started...
- Debug Message: InitMapGfx finished.
- DebugMessage: Loaded font Trajan Pro-13Bold
- DebugMessage: Loaded font Tahoma-13
- DebugMessage: Loaded font Trajan Pro-13
- DebugMessage: Loaded font Tahoma-19
- DebugMessage: Loaded font Times New Roman-21Bold
- Debug Message: Generating portrait: Portrait_Unit_Defender_Altarian_-722249998
- Debug Message: Generating portrait: Portrait_Unit_Horseman_Altarian_-1163439366
- Debug Message: Generating portrait: Portrait_Unit_Light_Altarian_-983516618
- Debug Message: Generating portrait: Portrait_Unit_Archer_Altarian_1120679443
- Debug Message: Generating portrait: Portrait_Unit_Crossbowman_Altarian_-861207271
- Debug Message: Generating portrait: Portrait_Unit_Medium_Altarian_-1855382439
- Debug Message: Generating portrait: Portrait_Unit_Heavy_Altarian_1988184320
- Debug Message: Generating portrait: Portrait_Unit_Mage_Altarian_-1888674982
- Debug Message: Generating portrait: Portrait_Unit_Magic_Medium_Altarian_-555555194
- Debug Message: Generating portrait: Portrait_Unit_Henchman_Bard_-995118865
- Debug Message: Generating portrait: Portrait_Unit_Henchman_Shieldman_-729435679
- Debug Message: Generating portrait: Portrait_Unit_Henchman_TorchBearer_1535347373
- Debug Message: Generating portrait: Portrait_Unit_Magic_Heavy_Altarian_-228427131
- Debug Message: WARNING: CBackgroundNode::Set did not find texture: Gfx/Backdrops/DynastyBackground.png
- DebugMessage: Loaded font Segoe UI Semibold-12Bold
- Debug Message: Creating terrain gfx...
- Debug Message: FinishInitMapGfx started.
- Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_hdr_shadow.fxo
- Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_hdr_shadow.fx (This will be compiled at run-time and used)
- Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
- Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
- Debug Message: CDXSASEngine ERROR: EnableEffect failed to find effect edgedetect
- Debug Message: FinishInitMapGfx finished.
- Debug Message: Generating portrait: Portrait_Unit_Spearman_Altarian_-439437511
- Debug Message: Generating portrait: Portrait_Unit_Peasant_Altarian_-235051102
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Forest_Full_01. Only the first 100 will be displayed.
- DebugMessage: Loaded font Tempus Sans ITC-17
- DebugMessage: Loaded font Tempus Sans ITC-19
- DebugMessage: Loaded font Tempus Sans ITC-17Bold
- DebugMessage: Loaded font Tempus Sans ITC-19Bold
- Debug Message: Generating portrait: Portrait_Ruffian_190711895
- Debug Message: City couldn't find CityResourceData for population at Athica.
- DebugMessage: Loaded font Trajan Pro-27Bold
- DebugMessage: Loaded font Segoe UI Semibold-21Bold
- DebugMessage: Loaded font Trajan Pro72Bold
- Debug Message: Generating portrait: Portrait_Unit_CityDefender_Altarian_1165812292
- DebugMessage: Loaded font Segoe UI Semibold-20Bold
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Forest_Full_01. Only the first 100 will be displayed.
- Debug Message: Could not find tech category with name Adventure
- DebugMessage: No files found matching mask C:\Users\Luis\Documents\My Games\LegendaryHeroes\Saves\Campaign\*.*
- Debug Message: Attempting to allocate memory of size: 63963136 bytes
- Debug Message: Allocation successful
- Debug Message: -------------------------
- Debug Message: - Ending Turn 2 -
- Debug Message: Current Memory Usage: 797724 KB
- Debug Message: Cities in World: 1
- Debug Message: Units in World: 704
- Debug Message: AI Lady Irane: Now researching Training
- Debug Message: AI Lord Markin: Now researching Civics
- Debug Message: AI Queen Procipinee: Now researching Civics
- Debug Message: AI Magnar: Now researching Shard Harvesting
- Debug Message: AI Warlord Verga: Now researching Civics
- Debug Message: AI Emperor Karavox: Now researching Civics
- Debug Message: AI Oracle Ceresa: Now researching Civics
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Forest_Full_01. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_07. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_02. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_10. Only the first 100 will be displayed.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 3 -
- Debug Message: Current Memory Usage: 805744 KB
- Debug Message: Cities in World: 5
- Debug Message: Units in World: 724
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_07. Only the first 100 will be displayed.
- Debug Message: Generating portrait: Portrait_Ruffian_190711895
- Debug Message: -------------------------
- Debug Message: - Ending Turn 4 -
- Debug Message: Current Memory Usage: 812488 KB
- Debug Message: Cities in World: 7
- Debug Message: Units in World: 731
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Forest_Full_01. Only the first 100 will be displayed.
- Debug Message: CWorld::ApplyGameModifier_Player- Adding Research (15.000000)
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 283
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- DebugMessage: No files found matching mask C:\Users\Luis\Documents\My Games\LegendaryHeroes\Saves\Campaign\*.*
- Debug Message: Stamp Quantity: 3
- Debug Message: Land Mass Size: 0
- Debug Message: Land Mass Min Spawns: 0
- Debug Message: Land Mass Max Spawns: 0
- Debug Message: Forest Quantity: 0
- Debug Message: Mountain Generation Option: 0
- Debug Message: Map Random Seed: 1363919119
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: Map Size: Tactical Battle
- Map Style: Single Continent
- Debug Message: Sectors: 2 x 2
- Debug Message: Tiles: 32 x 32
- Debug Message: Tile Vertex Resolution: 5 x 5 vertices
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
- Debug Message: Map Generation Complete
- Debug Message: InitMapGfx Started...
- Debug Message: InitMapGfx finished.
- Debug Message: Creating tactical terrain gfx...
- Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
- Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_hdr_shadow.fxo
- Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_hdr_shadow.fx (This will be compiled at run-time and used)
- Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
- Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
- Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
- DebugMessage: Loaded font Tahoma-9Bold
- Debug Message: Tactical Spell cast: Rush at 17, 15 by Ruffian (unitID 645).
- Debug Message: Tactical Spell cast: Rush at 13, 17 by Militia (unitID 687).
- DebugMessage: Loaded font Segoe UI-27BoldItalic
- Debug Message: Tactical Spell cast: Rush at 16, 14 by Ruffian (unitID 646).
- Debug Message: -------------------------
- Debug Message: - Ending Turn 5 -
- Debug Message: Current Memory Usage: 839932 KB
- Debug Message: Cities in World: 7
- Debug Message: Units in World: 739
- DebugMessage: AutoSaving - Begin
- DebugMessage: AutoSaving - Complete
- Debug Message: Unit Ruah traded from Empire NPC Player to Empire of Magnar.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 6 -
- Debug Message: Current Memory Usage: 841696 KB
- Debug Message: Cities in World: 8
- Debug Message: Units in World: 754
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_10. Only the first 100 will be displayed.
- DebugMessage: AutoSaving - Begin
- DebugMessage: AutoSaving - Complete
- Debug Message: -------------------------
- Debug Message: - Ending Turn 7 -
- Debug Message: Current Memory Usage: 847852 KB
- Debug Message: Cities in World: 8
- Debug Message: Units in World: 761
- DebugMessage: AutoSaving - Begin
- DebugMessage: AutoSaving - Complete
- Debug Message: Unit Donya traded from Empire NPC Player to Empire of Yithril.
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 283
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 283
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 283
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 283
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- DebugMessage: No files found matching mask C:\Users\Luis\Documents\My Games\LegendaryHeroes\Saves\Campaign\*.*
- Debug Message: Stamp Quantity: 3
- Debug Message: Land Mass Size: 0
- Debug Message: Land Mass Min Spawns: 0
- Debug Message: Land Mass Max Spawns: 0
- Debug Message: Forest Quantity: 0
- Debug Message: Mountain Generation Option: 0
- Debug Message: Map Random Seed: 1363919119
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: Map Size: Tactical Battle
- Map Style: Single Continent
- Debug Message: Sectors: 2 x 2
- Debug Message: Tiles: 32 x 32
- Debug Message: Tile Vertex Resolution: 5 x 5 vertices
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
- Debug Message: Map Generation Complete
- Debug Message: InitMapGfx Started...
- Debug Message: InitMapGfx finished.
- Debug Message: Creating tactical terrain gfx...
- Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
- Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_hdr_shadow.fxo
- Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_hdr_shadow.fx (This will be compiled at run-time and used)
- Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
- Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
- Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_01. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_01. Only the first 100 will be displayed.
- Debug Message: Tactical Spell cast: Rush at 14, 18 by Lord Relias (unitID 0).
- Debug Message: Tactical Spell cast: ThrowingKnife at 18, 19 by Lord Relias (unitID 0).
- Debug Message: Tactical Spell cast: Rush at 14, 18 by Militia (unitID 687).
- Debug Message: Warning, tile design G_Forest_Full_01 now has 139 objects when it used to have 100
- Debug Message: Warning, tile design G_Forest_Full_01 now has 139 objects when it used to have 100
- DebugMessage: Loaded font Segoe UI-13Bold
- DebugMessage: Loaded font Segoe UI-16Bold
- Debug Message: -------------------------
- Debug Message: - Ending Turn 8 -
- Debug Message: Current Memory Usage: 863880 KB
- Debug Message: Cities in World: 8
- Debug Message: Units in World: 766
- DebugMessage: AutoSaving - Begin
- DebugMessage: AutoSaving - Complete
- Debug Message: Battle: Emperor Karavox (ID:6) is attacking Darkling Warrior (ID:674)
- Debug Message: Could not find tech category with name Adventure
- Debug Message: -------------------------
- Debug Message: - Ending Turn 9 -
- Debug Message: Current Memory Usage: 862604 KB
- Debug Message: Cities in World: 8
- Debug Message: Units in World: 765
- DebugMessage: AutoSaving - Begin
- DebugMessage: AutoSaving - Complete
- Debug Message: Battle: Warlord Verga (ID:4) is attacking Darkling Lurker (ID:382)
- Debug Message: -------------------------
- Debug Message: - Ending Turn 10 -
- Debug Message: Current Memory Usage: 864768 KB
- Debug Message: Cities in World: 8
- Debug Message: Units in World: 774
- DebugMessage: AutoSaving - Begin
- DebugMessage: AutoSaving - Complete
- Debug Message: Generating portrait: Portrait_Unit_CityDefender_Altarian_1165812292
- Debug Message: Generating portrait: Portrait_Unit_CityArcher_Altarian_242671860
- Debug Message: -------------------------
- Debug Message: - Ending Turn 11 -
- Debug Message: Current Memory Usage: 866812 KB
- Debug Message: Cities in World: 8
- Debug Message: Units in World: 783
- DebugMessage: AutoSaving - Begin
- DebugMessage: AutoSaving - Complete
- Debug Message: Battle: Lady Irane (ID:1) is attacking Ruffian (ID:649)
- Debug Message: Unit Magar traded from Kingdom NPC Player to Kingdom of Gilden.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 12 -
- Debug Message: Current Memory Usage: 867136 KB
- Debug Message: Cities in World: 8
- Debug Message: Units in World: 790
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_09. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_05. Only the first 100 will be displayed.
- Debug Message: Warning, tile design F_Forest_Full_01 now has 107 objects when it used to have 100
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_05. Only the first 100 will be displayed.
- DebugMessage: AutoSaving - Begin
- DebugMessage: AutoSaving - Complete
- Debug Message: Battle: Magnar (ID:7) is attacking Wolf (ID:783)
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 283
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 283
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 283
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- DebugMessage: No files found matching mask C:\Users\Luis\Documents\My Games\LegendaryHeroes\Saves\Campaign\*.*
- DebugMessage: Tried to enter unprintable character: 8
- Debug Message: -------------------------
- Debug Message: - Ending Turn 13 -
- Debug Message: Current Memory Usage: 871880 KB
- Debug Message: Cities in World: 8
- Debug Message: Units in World: 792
- DebugMessage: AutoSaving - Begin
- DebugMessage: AutoSaving - Complete
- Debug Message: -------------------------
- Debug Message: - Ending Turn 14 -
- Debug Message: Current Memory Usage: 871900 KB
- Debug Message: Cities in World: 8
- Debug Message: Units in World: 792
- DebugMessage: AutoSaving - Begin
- DebugMessage: AutoSaving - Complete
- Debug Message: Battle: Warlord Verga (ID:4) is attacking Bear Cub (ID:630)
- Debug Message: Unit Ralle Stormborn traded from Kingdom NPC Player to Kingdom of Tarth.
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 283
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 283
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 283
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- DebugMessage: No files found matching mask C:\Users\Luis\Documents\My Games\LegendaryHeroes\Saves\Campaign\*.*
- Debug Message: Stamp Quantity: 3
- Debug Message: Land Mass Size: 0
- Debug Message: Land Mass Min Spawns: 0
- Debug Message: Land Mass Max Spawns: 0
- Debug Message: Forest Quantity: 0
- Debug Message: Mountain Generation Option: 0
- Debug Message: Map Random Seed: 1363919119
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: Map Size: Tactical Battle
- Map Style: Single Continent
- Debug Message: Sectors: 2 x 2
- Debug Message: Tiles: 32 x 32
- Debug Message: Tile Vertex Resolution: 5 x 5 vertices
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
- Debug Message: Map Generation Complete
- Debug Message: InitMapGfx Started...
- Debug Message: InitMapGfx finished.
- Debug Message: Creating tactical terrain gfx...
- Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
- Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_hdr_shadow.fxo
- Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_hdr_shadow.fx (This will be compiled at run-time and used)
- Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
- Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
- Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_01. Only the first 100 will be displayed.
- Debug Message: Tactical Spell cast: Haste at 15, 13 by Lord Relias (unitID 0).
- Debug Message: Warning, tile design G_Forest_Full_01 now has 139 objects when it used to have 100
- Debug Message: -------------------------
- Debug Message: - Ending Turn 15 -
- Debug Message: Current Memory Usage: 874984 KB
- Debug Message: Cities in World: 8
- Debug Message: Units in World: 795
- Debug Message: AI Magnar: Now researching Civics
- Debug Message: CWorld::ApplyGameModifier_Player- Adding Research (15.000000)
- Debug Message: AI Lady Irane: Now researching Mounted Warfare
- DebugMessage: AutoSaving - Begin
- DebugMessage: AutoSaving - Complete
- DebugMessage: Loaded font Tahoma-14Bold
- Debug Message: Generating portrait: Portrait_Champion_Iriel_1531989432
- Debug Message: Unit Iriel traded from Kingdom NPC Player to Kingdom of Altar.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 16 -
- Debug Message: Current Memory Usage: 885728 KB
- Debug Message: Cities in World: 8
- Debug Message: Units in World: 795
- Debug Message: WARNING: Unit Pioneer failed to start a new city, won't be consumed
- Debug Message: AI Queen Procipinee: Now researching Restoration
- DebugMessage: WARNING: Player - Unit Pioneer is marked as destroyed but still in its list.
- DebugMessage: AutoSaving - Begin
- DebugMessage: AutoSaving - Complete
- Debug Message: Battle: Magnar (ID:7) is attacking Butcherman (ID:312)
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Forest_Full_01. Only the first 100 will be displayed.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 17 -
- Debug Message: Current Memory Usage: 886612 KB
- Debug Message: Cities in World: 9
- Debug Message: Units in World: 798
- Debug Message: AI Lady Irane: Now researching Civics
- Debug Message: CWorld::ApplyGameModifier_Player- Adding Research (15.000000)
- Debug Message: AI Warlord Verga: Now researching Mounted Warfare
- DebugMessage: AutoSaving - Begin
- DebugMessage: AutoSaving - Complete
- Debug Message: Battle: Lady Irane (ID:1) is attacking Timber Warg (ID:647)
- Debug Message: -------------------------
- Debug Message: - Ending Turn 18 -
- Debug Message: Current Memory Usage: 887632 KB
- Debug Message: Cities in World: 9
- Debug Message: Units in World: 805
- Debug Message: AI Oracle Ceresa: Now researching Restoration
- DebugMessage: AutoSaving - Begin
- DebugMessage: AutoSaving - Complete
- Debug Message: Battle: Lord Markin (ID:2) is attacking Mites (ID:737)
- Debug Message: Generating portrait: Portrait_Unit_CityDefender_Altarian_1165812292
- Debug Message: Generating portrait: Portrait_Unit_CityArcher_Altarian_242671860
- Debug Message: -------------------------
- Debug Message: - Ending Turn 19 -
- Debug Message: Current Memory Usage: 892284 KB
- Debug Message: Cities in World: 9
- Debug Message: Units in World: 810
- DebugMessage: AutoSaving - Begin
- DebugMessage: AutoSaving - Complete
- Debug Message: -------------------------
- Debug Message: - Ending Turn 20 -
- Debug Message: Current Memory Usage: 892612 KB
- Debug Message: Cities in World: 9
- Debug Message: Units in World: 809
- Debug Message: AI Emperor Karavox: Now researching Restoration
- DebugMessage: AutoSaving - Begin
- DebugMessage: AutoSaving - Complete
- Debug Message: -------------------------
- Debug Message: - Ending Turn 21 -
- Debug Message: Current Memory Usage: 892168 KB
- Debug Message: Cities in World: 9
- Debug Message: Units in World: 817
- Debug Message: WARNING: Unit Pioneer failed to start a new city, won't be consumed
- DebugMessage: AutoSaving - Begin
- DebugMessage: AutoSaving - Complete
- Debug Message: Battle: Oracle Ceresa (ID:5) is attacking Brood Hunter (ID:842)
- Debug Message: -------------------------
- Debug Message: - Ending Turn 22 -
- Debug Message: Current Memory Usage: 893268 KB
- Debug Message: Cities in World: 10
- Debug Message: Units in World: 827
- DebugMessage: AutoSaving - Begin
- DebugMessage: AutoSaving - Complete
- Debug Message: Battle: Magnar (ID:7) is attacking Wilding Hermit (ID:683)
- Debug Message: Unit Joffery traded from Kingdom NPC Player to Kingdom of Gilden.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 23 -
- Debug Message: Current Memory Usage: 893328 KB
- Debug Message: Cities in World: 10
- Debug Message: Units in World: 833
- DebugMessage: AI: Has chosen not to train any units.
- DebugMessage: AutoSaving - Begin
- DebugMessage: AutoSaving - Complete
- Debug Message: Unit Kallus Hairto traded from Empire NPC Player to Empire of Resoln.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 24 -
- Debug Message: Current Memory Usage: 893388 KB
- Debug Message: Cities in World: 10
- Debug Message: Units in World: 828
- Debug Message: WARNING: Unit Pioneer failed to start a new city, won't be consumed
- DebugMessage: WARNING: Player - Unit Pioneer is marked as destroyed but still in its list.
- DebugMessage: AutoSaving - Begin
- DebugMessage: AutoSaving - Complete
- Debug Message: Battle: Lord Markin (ID:2) is attacking Mites (ID:812)
- Debug Message: Battle: Emperor Karavox (ID:6) is attacking Wolf (ID:757)
- Debug Message: -------------------------
- Debug Message: - Ending Turn 25 -
- Debug Message: Current Memory Usage: 893600 KB
- Debug Message: Cities in World: 11
- Debug Message: Units in World: 830
- DebugMessage: AI: Has chosen not to train any units.
- Debug Message: AI Queen Procipinee: Now researching Shard Harvesting
- Debug Message: AI Warlord Verga: Now researching Warg Riding
- Debug Message: AI Lord Markin: Now researching Restoration
- Debug Message: AI Magnar: Now researching Knowledge
- DebugMessage: AutoSaving - Begin
- DebugMessage: AutoSaving - Complete
- Debug Message: Stamp Quantity: 3
- Debug Message: Land Mass Size: 0
- Debug Message: Land Mass Min Spawns: 0
- Debug Message: Land Mass Max Spawns: 0
- Debug Message: Forest Quantity: 0
- Debug Message: Mountain Generation Option: 0
- Debug Message: Map Random Seed: 1363919119
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: Map Size: Tactical Battle
- Map Style: Single Continent
- Debug Message: Sectors: 2 x 2
- Debug Message: Tiles: 32 x 32
- Debug Message: Tile Vertex Resolution: 5 x 5 vertices
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
- Debug Message: Map Generation Complete
- Debug Message: InitMapGfx Started...
- Debug Message: InitMapGfx finished.
- Debug Message: Creating tactical terrain gfx...
- Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
- Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_hdr_shadow.fxo
- Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_hdr_shadow.fx (This will be compiled at run-time and used)
- Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
- Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
- Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_01. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_01. Only the first 100 will be displayed.
- Debug Message: Tactical Spell cast: Haste at 19, 18 by Lord Relias (unitID 0).
- Debug Message: Tactical Spell cast: Rush at 19, 16 by Lord Relias (unitID 0).
- Debug Message: Tactical Spell cast: CrushingBlow at 19, 14 by Bacco the Beggar (unitID 881).
- Debug Message: Warning, tile design G_Forest_Full_01 now has 139 objects when it used to have 100
- Debug Message: Warning, tile design G_Forest_Full_01 now has 139 objects when it used to have 100
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 283
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 283
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- DebugMessage: No files found matching mask C:\Users\Luis\Documents\My Games\LegendaryHeroes\Saves\Campaign\*.*
- Debug Message: LOADING GAME: C:\Users\Luis\Documents\My Games\LegendaryHeroes\Saves\AutoSave.EleSav
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 56198150
- Debug Message: StopAllXMLDataThreads Called
- Debug Message: Stopped CoreXMLDataThread1
- Debug Message: Stopped CoreXMLDataThread2
- Debug Message: Stopped CoreXMLDataThread3
- Debug Message: Stopped CoreXMLDataThread4
- Debug Message: Stopped Load Game XML Thread
- Debug Message: Stopped Load Game XML Thread #2
- Debug Message: WARNING: World leaked an item of type Rusty Short Sword: 7 Refs
- Debug Message: WARNING: World leaked an item of type Crude Shortbow: 1 Refs
- Debug Message: WARNING: World leaked an item of type Dragonfly Bracers: 1 Refs
- Debug Message: WARNING: World leaked an item of type Battle Hammer: 1 Refs
- Debug Message: WARNING: World leaked an item of type Queen's Staff: 1 Refs
- Debug Message: WARNING: World leaked an item of type Procipinee's Crown: 1 Refs
- Debug Message: WARNING: World leaked an item of type Warhammer: 1 Refs
- Debug Message: WARNING: World leaked an item of type Gauntlets of Grazna: 1 Refs
- Debug Message: WARNING: World leaked an item of type Staff of Souls: 1 Refs
- Debug Message: WARNING: World leaked an item of type War Staff: 1 Refs
- Debug Message: WARNING: World leaked an item of type War Staff: 1 Refs
- Debug Message: WARNING: World leaked an item of type Rusty Vambraces: 6 Refs
- Debug Message: WARNING: World leaked an item of type Hate Stone: 6 Refs
- Debug Message: WARNING: World leaked an item of type Midnight Stone: 1 Refs
- Debug Message: WARNING: World leaked an item of type Round Shield: 1 Refs
- Debug Message: WARNING: World leaked an item of type Stone Mace: 1 Refs
- Debug Message: WARNING: World leaked an item of type Prismatic Potion: 1 Refs
- Debug Message: WARNING: World leaked an item of type Adept's Robe: 1 Refs
- Debug Message: WARNING: World leaked an item of type Leather Vambraces: 6 Refs
- Debug Message: WARNING: World leaked an item of type Tilda Herbs: 1 Refs
- Debug Message: WARNING: World leaked an item of type Enchanted Backpack: 1 Refs
- Debug Message: WARNING: World leaked an item of type Enchanted Backpack: 5 Refs
- Debug Message: WARNING: World leaked an item of type Leather Greaves: 1 Refs
- Debug Message: WARNING: World leaked an item of type Hate Stone: 1 Refs
- Debug Message: WARNING: World leaked an item of type Ice Staff: 1 Refs
- Debug Message: WARNING: World leaked an item of type Lucky Skullcap: 5 Refs
- Debug Message: WARNING: World leaked an item of type Iru Elixir: 1 Refs
- Debug Message: WARNING: World leaked an item of type Rusty Cuirass: 1 Refs
- Debug Message: WARNING: World leaked an item of type Recall Scroll: 1 Refs
- Debug Message: WARNING: World leaked an item of type Hate Stone: 1 Refs
- Debug Message: WARNING: World leaked an item of type Leather Cuirass: 1 Refs
- Debug Message: WARNING: World leaked an item of type Throwing Knives: 4 Refs
- Debug Message: WARNING: World leaked an item of type Padded Vest: 1 Refs
- Debug Message: WARNING: World leaked an item of type Ruined Chain Shirt: 1 Refs
- Debug Message: WARNING: World leaked an item of type Leather Cuirass: 1 Refs
- Debug Message: WARNING: World leaked an item of type Short Spear: 1 Refs
- Debug Message: WARNING: World leaked an item of type Wood Shield: 1 Refs
- Debug Message: WARNING: World leaked an item of type Golden Belt: 1 Refs
- Debug Message: WARNING: World leaked an item of type Dark Candle: 1 Refs
- Debug Message: WARNING: World leaked an item of type Padded Vest: 3 Refs
- Debug Message: WARNING: World leaked an item of type Escape Scroll: 1 Refs
- Debug Message: WARNING: World leaked an item of type Wood Shield: 1 Refs
- Debug Message: WARNING: World leaked an item of type Padded Vest: 1 Refs
- Debug Message: WARNING: World leaked an item of type Iru Elixir: 5 Refs
- Debug Message: WARNING: World leaked an item of type Ice Spear: 1 Refs
- Debug Message: WARNING: World leaked an item of type Hate Stone: 1 Refs
- Debug Message: WARNING: World leaked an item of type Crude Shortbow: 1 Refs
- Debug Message: WARNING: World leaked an item of type Caster's Staff: 1 Refs
- Debug Message: WARNING: World leaked an item of type Escape Scroll: 1 Refs
- Debug Message: WARNING: World leaked an item of type Tilda Herbs: 1 Refs
- Debug Message: WARNING: World leaked an item of type Hate Stone: 1 Refs
- Debug Message: WARNING: World leaked an item of type Burning Battle Axe: 1 Refs
- Debug Message: WARNING: World leaked an item of type Axe: 1 Refs
- Debug Message: WARNING: World leaked an item of type Leather Cuirass: 1 Refs
- Debug Message: WARNING: World leaked an item of type Bear Pelt: 1 Refs
- Debug Message: WARNING: World leaked an item of type Stone Mace: 1 Refs
- Debug Message: WARNING: World leaked an item of type Tear of Cyndrum: 3 Refs
- Debug Message: WARNING: World leaked an item of type Staff: 1 Refs
- Debug Message: WARNING: World leaked an item of type Ward of Health: 1 Refs
- Debug Message: WARNING: World leaked an item of type Restoration Potion: 1 Refs
- Debug Message: WARNING: World leaked an item of type Sacrificial Dagger: 1 Refs
- Debug Message: WARNING: World leaked an item of type Escape Scroll: 1 Refs
- Debug Message: WARNING: World leaked an item of type Scinan Broadsword: 1 Refs
- Debug Message: WARNING: World leaked an item of type Battle Axe: 1 Refs
- Debug Message: WARNING: World leaked an item of type Athican Leather Cuirass: 1 Refs
- Debug Message: WARNING: World leaked an item of type Rusty Cuirass: 1 Refs
- Debug Message: WARNING: World leaked an item of type Rusty Vambraces: 1 Refs
- Debug Message: WARNING: World leaked an item of type Battle Axe: 1 Refs
- Debug Message: WARNING: World leaked an item of type Rusty Short Sword: 1 Refs
- Debug Message: WARNING: World leaked an item of type Leather Cuirass: 1 Refs
- Debug Message: WARNING: World leaked an item of type Wood Shield: 1 Refs
- Debug Message: WARNING: World leaked an item of type Curse Scroll: 1 Refs
- Debug Message: WARNING: World leaked an item of type Wolf Pelt: 1 Refs
- Debug Message: WARNING: World leaked an item of type Wolf Pelt: 1 Refs
- Debug Message: WARNING: World leaked an item of type Bacco's Hammer: 1 Refs
- Debug Message: WARNING: World leaked an item of type Padded Vest: 1 Refs
- DebugMessage: NOTICE: Removing Enchantment From Destroyed Unit.
- DebugMessage: NOTICE: Removing Enchantment From Destroyed Unit.
- DebugMessage: NOTICE: Removing Enchantment From Destroyed Unit.
- DebugMessage: NOTICE: Removing Enchantment From Destroyed Unit.
- DebugMessage: NOTICE: Removing Enchantment From Destroyed Unit.
- DebugMessage: NOTICE: Removing Enchantment From Destroyed Unit.
- DebugMessage: NOTICE: Removing Enchantment From Destroyed Unit.
- DebugMessage: NOTICE: Removing Enchantment From Destroyed Unit.
- DebugMessage: NOTICE: Removing Enchantment From Destroyed Unit.
- DebugMessage: NOTICE: Removing Enchantment From Destroyed Unit.
- DebugMessage: NOTICE: Removing Enchantment From Destroyed Unit.
- DebugMessage: NOTICE: Removing Enchantment From Destroyed Unit.
- Debug Message: Warning, tile design G_Forest_Full_07 now has 103 objects when it used to have 100
- Debug Message: Warning, tile design G_Forest_Full_07 now has 103 objects when it used to have 100
- Debug Message: Warning, tile design G_Forest_Full_02 now has 117 objects when it used to have 100
- Debug Message: Warning, tile design G_Forest_Full_10 now has 113 objects when it used to have 100
- Debug Message: Warning, tile design F_Forest_Full_01 now has 107 objects when it used to have 100
- Debug Message: Warning, tile design G_Forest_Full_09 now has 107 objects when it used to have 100
- Debug Message: Warning, tile design F_Forest_Full_01 now has 107 objects when it used to have 100
- Debug Message: Warning, tile design F_Forest_Full_01 now has 107 objects when it used to have 100
- Debug Message: Warning, tile design G_Forest_Full_05 now has 134 objects when it used to have 100
- Debug Message: Warning, tile design F_Forest_Full_01 now has 107 objects when it used to have 100
- Debug Message: Warning, tile design G_Forest_Full_10 now has 113 objects when it used to have 100
- Debug Message: Warning, tile design G_Forest_Full_05 now has 134 objects when it used to have 100
- Debug Message: WARNING: World leaked city: Athica 1749 Refs
- Debug Message: UpdateHUDTextureForCity - could not find the city HUD for city with ID: 1
- Debug Message: WARNING: World leaked city: New Pariden 2615 Refs
- Debug Message: UpdateHUDTextureForCity - could not find the city HUD for city with ID: 2
- Debug Message: WARNING: World leaked city: Hope 2596 Refs
- Debug Message: UpdateHUDTextureForCity - could not find the city HUD for city with ID: 3
- Debug Message: WARNING: World leaked city: Hagudst 2525 Refs
- Debug Message: UpdateHUDTextureForCity - could not find the city HUD for city with ID: 4
- Debug Message: WARNING: World leaked city: Ahilga 2528 Refs
- Debug Message: UpdateHUDTextureForCity - could not find the city HUD for city with ID: 5
- Debug Message: WARNING: World leaked city: Imperium 2428 Refs
- Debug Message: UpdateHUDTextureForCity - could not find the city HUD for city with ID: 6
- Debug Message: WARNING: World leaked city: Tan-ta-Kreet 2474 Refs
- Debug Message: UpdateHUDTextureForCity - could not find the city HUD for city with ID: 7
- Debug Message: WARNING: World leaked city: Goyarh Hedigah 2096 Refs
- Debug Message: UpdateHUDTextureForCity - could not find the city HUD for city with ID: 8
- Debug Message: WARNING: World leaked city: Alhain-al-Assan 398 Refs
- Debug Message: UpdateHUDTextureForCity - could not find the city HUD for city with ID: 9
- Debug Message: WARNING: World leaked city: Gildenshard 144 Refs
- Debug Message: UpdateHUDTextureForCity - could not find the city HUD for city with ID: 10
- Debug Message: WARNING: World leaked city: Claredsden 21 Refs
- Debug Message: LOAD GAME: Loading XML Data (start)
- Debug Message: Total objects deleted: 184168
- Debug Message: LOAD GAME: Loading XML Data (end)
- Debug Message: Loaded saved game with map file:
- DebugMessage: LOAD GAME: Loading Quick Data - Complete
- Debug Message: InitializeWorld: Map File:
- Debug Message: Stamp Quantity: 12
- Debug Message: Land Mass Size: 0
- Debug Message: Land Mass Min Spawns: 0
- Debug Message: Land Mass Max Spawns: 0
- Debug Message: Forest Quantity: 2
- Debug Message: Mountain Generation Option: 1
- Debug Message: Map Random Seed: 1363919119
- DebugMessage: A* Path too long to calculate (105.683487). Aborting
- DebugMessage: A* Path too long to calculate (54.671749). Aborting
- Debug Message: Map Generation Complete
- Debug Message: LOAD GAME: Game Save Version: 6
- Debug Message: LOAD GAME: Game Version (at time of save): 0.50
- Debug Message: Player faction Kingdom of Tarth is set to difficulty Easy
- Debug Message: WARNING: Player 1 is founding a city at 100, 80 without any tile yields
- Debug Message: Player faction Kingdom of Gilden is set to difficulty Easy
- Debug Message: Player faction Kingdom of Pariden is set to difficulty Easy
- Debug Message: Player faction Empire of Yithril is set to difficulty Easy
- Debug Message: WARNING: Player 4 is founding a city at 68, 54 without any tile yields
- Debug Message: Player faction Empire of Resoln is set to difficulty Easy
- Debug Message: Player faction Empire of Kraxis is set to difficulty Easy
- Debug Message: Player faction Empire of Magnar is set to difficulty Easy
- Debug Message: Player faction Monsters and Ruffians is set to difficulty Easy
- Debug Message: Player faction Denizens of the Wildlands is set to difficulty Easy
- Debug Message: Player faction Kingdom NPC Player is set to difficulty Easy
- Debug Message: Player faction Empire NPC Player is set to difficulty Easy
- DebugMessage: LOAD GAME: Loading World - Complete
- Debug Message: InitMapGfx Started...
- Debug Message: InitMapGfx finished.
- Debug Message: Creating terrain gfx...
- Debug Message: FinishInitMapGfx started.
- Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_hdr_shadow.fxo
- Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_hdr_shadow.fx (This will be compiled at run-time and used)
- Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
- Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
- Debug Message: CDXSASEngine ERROR: EnableEffect failed to find effect edgedetect
- Debug Message: FinishInitMapGfx finished.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_10. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_01. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_09. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_05. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Forest_Full_01. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_01. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_05. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Forest_Full_01. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Forest_Full_01. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_02. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_05. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_02. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Forest_Full_01. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_10. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_07. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_02. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_05. Only the first 100 will be displayed.
- Debug Message: Generating portrait: Portrait_Unit_Peasant_Altarian_-235051102
- Debug Message: Generating portrait: Portrait_Champion_Iriel_85397849
- DebugMessage: Error. String Not Found. Table: EmpireTreeCategoryHeaderEntryWnd String Name: Category1
- Debug Message: Generating portrait: Portrait_Unit_CityDefender_Altarian_1165812292
- Debug Message: Generating portrait: Portrait_Unit_CityArcher_Altarian_242671860
- Debug Message: WARNING: Could not find animation pack: WolfWalkingProp_AnimationPack
- Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: Gfx\HKB\Monsters\M_Wolf_Dog_Mesh_01.hkb. Check file name spelling in animation XML data
- Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
- Debug Message: ActivateAnimation could not find animation with type 0 and index 0
- Debug Message: -------------------------
- Debug Message: - Ending Turn 26 -
- Debug Message: Current Memory Usage: 903596 KB
- Debug Message: Cities in World: 11
- Debug Message: Units in World: 825
- DebugMessage: AI: Has chosen not to train any units.
- DebugMessage: AutoSaving - Begin
- DebugMessage: AutoSaving - Complete
- Debug Message: Battle: Lord Markin (ID:2) is attacking Crag Spawn (ID:833)
- Debug Message: Battle: Crag Spawn (ID:730) is attacking Darkling Warrior (ID:10)
- Debug Message: -------------------------
- Debug Message: - Ending Turn 27 -
- Debug Message: Current Memory Usage: 907600 KB
- Debug Message: Cities in World: 11
- Debug Message: Units in World: 828
- DebugMessage: AI: Has chosen not to train any units.
- DebugMessage: AutoSaving - Begin
- DebugMessage: AutoSaving - Complete
- Debug Message: Battle: Darkling Warrior (ID:745) is attacking Great Wolf (ID:456)
- Debug Message: -------------------------
- Debug Message: - Ending Turn 28 -
- Debug Message: Current Memory Usage: 909604 KB
- Debug Message: Cities in World: 11
- Debug Message: Units in World: 832
- Debug Message: AI Oracle Ceresa: Now researching Charms
- DebugMessage: AutoSaving - Begin
- DebugMessage: AutoSaving - Complete
- Debug Message: -------------------------
- Debug Message: - Ending Turn 29 -
- Debug Message: Current Memory Usage: 907764 KB
- Debug Message: Cities in World: 11
- Debug Message: Units in World: 830
- DebugMessage: A* Path too long to calculate (4.472136). Aborting
- DebugMessage: AutoSaving - Begin
- DebugMessage: AutoSaving - Complete
- Debug Message: Battle: Lord Markin (ID:2) is attacking Mite Mob (ID:469)
- Debug Message: Unit Othollo traded from Kingdom NPC Player to Kingdom of Pariden.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 30 -
- Debug Message: Current Memory Usage: 909180 KB
- Debug Message: Cities in World: 11
- Debug Message: Units in World: 832
- Debug Message: AI Emperor Karavox: Now researching Shard Harvesting
- Debug Message: CWorld::ApplyGameModifier_Player- Adding Research (15.000000)
- Debug Message: AI Queen Procipinee: Now researching Knowledge
- DebugMessage: AutoSaving - Begin
- DebugMessage: AutoSaving - Complete
- Debug Message: Generating portrait: Portrait_Unit_Defender_Altarian_-722249998
- Debug Message: Generating portrait: Portrait_Unit_Horseman_Altarian_-1163439366
- Debug Message: Generating portrait: Portrait_Unit_Light_Altarian_-983516618
- Debug Message: Generating portrait: Portrait_Unit_Archer_Altarian_1120679443
- Debug Message: Generating portrait: Portrait_Unit_Crossbowman_Altarian_-861207271
- Debug Message: Generating portrait: Portrait_Unit_Medium_Altarian_-1855382439
- Debug Message: Generating portrait: Portrait_Unit_Heavy_Altarian_1988184320
- Debug Message: Generating portrait: Portrait_Unit_Mage_Altarian_-1888674982
- Debug Message: Generating portrait: Portrait_Unit_Magic_Medium_Altarian_-555555194
- Debug Message: Generating portrait: Portrait_Unit_Henchman_Bard_-995118865
- Debug Message: Generating portrait: Portrait_Unit_Henchman_Shieldman_-729435679
- Debug Message: Generating portrait: Portrait_Unit_Henchman_TorchBearer_1535347373
- Debug Message: Generating portrait: Portrait_Unit_Magic_Heavy_Altarian_-228427131
- Debug Message: -------------------------
- Debug Message: - Ending Turn 31 -
- Debug Message: Current Memory Usage: 927396 KB
- Debug Message: Cities in World: 11
- Debug Message: Units in World: 828
- Debug Message: AI Lord Markin: Now researching Shard Harvesting
- DebugMessage: AutoSaving - Begin
- DebugMessage: AutoSaving - Complete
- Debug Message: Battle: Magnar (ID:7) is attacking Crag Spawn (ID:483)
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_02. Only the first 100 will be displayed.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 32 -
- Debug Message: Current Memory Usage: 928868 KB
- Debug Message: Cities in World: 11
- Debug Message: Units in World: 837
- Debug Message: AI Magnar: Now researching Charms
- DebugMessage: AutoSaving - Begin
- DebugMessage: AutoSaving - Complete
- Debug Message: Battle: Warlord Verga (ID:4) is attacking Bandit (ID:889)
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 283
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 283
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- DebugMessage: No files found matching mask C:\Users\Luis\Documents\My Games\LegendaryHeroes\Saves\Campaign\*.*
- Debug Message: -------------------------
- Debug Message: - Ending Turn 33 -
- Debug Message: Current Memory Usage: 927412 KB
- Debug Message: Cities in World: 11
- Debug Message: Units in World: 825
- DebugMessage: AutoSaving - Begin
- DebugMessage: AutoSaving - Complete
- Debug Message: Stamp Quantity: 3
- Debug Message: Land Mass Size: 0
- Debug Message: Land Mass Min Spawns: 0
- Debug Message: Land Mass Max Spawns: 0
- Debug Message: Forest Quantity: 0
- Debug Message: Mountain Generation Option: 0
- Debug Message: Map Random Seed: 0
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: Sectors: 2 x 2
- Debug Message: Tiles: 32 x 32
- Debug Message: Tile Vertex Resolution: 5 x 5 vertices
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
- Debug Message: Map Generation Complete
- Debug Message: InitMapGfx Started...
- Debug Message: InitMapGfx finished.
- Debug Message: Creating tactical terrain gfx...
- Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
- Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_hdr_shadow.fxo
- Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_hdr_shadow.fx (This will be compiled at run-time and used)
- Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
- Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
- Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
- Debug Message: Tactical Spell cast: NobleLegacy at 23, 16 by Iriel (unitID 820).
- Debug Message: Tactical Spell cast: SoulSpark at 22, 14 by Iriel (unitID 820).
- Debug Message: Tactical Spell cast: Heal at 22, 17 by Iriel (unitID 820).
- Debug Message: Tactical Spell cast: ThrowingKnife at 22, 16 by Lord Relias (unitID 0).
- Debug Message: -------------------------
- Debug Message: - Ending Turn 34 -
- Debug Message: Current Memory Usage: 947492 KB
- Debug Message: Cities in World: 11
- Debug Message: Units in World: 828
- Debug Message: Battle: Emperor Karavox (ID:6) is attacking Air Shrill (ID:793)
- DebugMessage: AutoSaving - Begin
- DebugMessage: AutoSaving - Complete
- DebugMessage: Loaded font Tahoma-18Bold
- Debug Message: -------------------------
- Debug Message: - Ending Turn 35 -
- Debug Message: Current Memory Usage: 952372 KB
- Debug Message: Cities in World: 11
- Debug Message: Units in World: 823
- Debug Message: Battle: Warlord Verga (ID:4) is attacking Bandit Archer (ID:298)
- DebugMessage: AutoSaving - Begin
- DebugMessage: AutoSaving - Complete
- Debug Message: -------------------------
- Debug Message: - Ending Turn 36 -
- Debug Message: Current Memory Usage: 950736 KB
- Debug Message: Cities in World: 11
- Debug Message: Units in World: 823
- Debug Message: Battle: Emperor Karavox (ID:6) is attacking Air Shrill (ID:761)
- DebugMessage: AutoSaving - Begin
- DebugMessage: AutoSaving - Complete
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_10. Only the first 100 will be displayed.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 37 -
- Debug Message: Current Memory Usage: 950240 KB
- Debug Message: Cities in World: 11
- Debug Message: Units in World: 819
- Debug Message: AI Queen Procipinee: Now researching Charms
- DebugMessage: AutoSaving - Begin
- DebugMessage: AutoSaving - Complete
- Debug Message: Battle: Lord Markin (ID:2) is attacking Mites (ID:815)
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 283
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- DebugMessage: No files found matching mask C:\Users\Luis\Documents\My Games\LegendaryHeroes\Saves\Campaign\*.*
- Debug Message: Stamp Quantity: 3
- Debug Message: Land Mass Size: 0
- Debug Message: Land Mass Min Spawns: 0
- Debug Message: Land Mass Max Spawns: 0
- Debug Message: Forest Quantity: 0
- Debug Message: Mountain Generation Option: 0
- Debug Message: Map Random Seed: 0
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: Sectors: 2 x 2
- Debug Message: Tiles: 32 x 32
- Debug Message: Tile Vertex Resolution: 5 x 5 vertices
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
- Debug Message: Map Generation Complete
- Debug Message: InitMapGfx Started...
- Debug Message: InitMapGfx finished.
- Debug Message: Creating tactical terrain gfx...
- Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
- Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_hdr_shadow.fxo
- Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_hdr_shadow.fx (This will be compiled at run-time and used)
- Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
- Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
- Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Scrapyard_Scrap_2. Only the first 100 will be displayed.
- Debug Message: Tactical Spell cast: NobleLegacy at 16, 17 by Iriel (unitID 820).
- Debug Message: Tactical Spell cast: DeadlyBite at 17, 15 by Anna (unitID 911).
- Debug Message: -------------------------
- Debug Message: - Ending Turn 38 -
- Debug Message: Current Memory Usage: 958348 KB
- Debug Message: Cities in World: 11
- Debug Message: Units in World: 818
- DebugMessage: AutoSaving - Begin
- DebugMessage: AutoSaving - Complete
- Debug Message: -------------------------
- Debug Message: - Ending Turn 39 -
- Debug Message: Current Memory Usage: 959276 KB
- Debug Message: Cities in World: 11
- Debug Message: Units in World: 825
- Debug Message: AI Oracle Ceresa: Now researching Heroes
- DebugMessage: AutoSaving - Begin
- DebugMessage: AutoSaving - Complete
- Debug Message: Battle: Magar (ID:806) is attacking Mites (ID:803)
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- DebugMessage: No files found matching mask C:\Users\Luis\Documents\My Games\LegendaryHeroes\Saves\Campaign\*.*
- Debug Message: Stamp Quantity: 3
- Debug Message: Land Mass Size: 0
- Debug Message: Land Mass Min Spawns: 0
- Debug Message: Land Mass Max Spawns: 0
- Debug Message: Forest Quantity: 0
- Debug Message: Mountain Generation Option: 0
- Debug Message: Map Random Seed: 0
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: Sectors: 2 x 2
- Debug Message: Tiles: 32 x 32
- Debug Message: Tile Vertex Resolution: 5 x 5 vertices
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
- Debug Message: Map Generation Complete
- Debug Message: InitMapGfx Started...
- Debug Message: InitMapGfx finished.
- Debug Message: Creating tactical terrain gfx...
- Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
- Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_hdr_shadow.fxo
- Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_hdr_shadow.fx (This will be compiled at run-time and used)
- Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
- Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
- Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
- Debug Message: Tactical Spell cast: NobleLegacy at 15, 18 by Iriel (unitID 820).
- Debug Message: Tactical Spell cast: DeadlyBite at 18, 17 by Anna (unitID 911).
- Debug Message: Tactical Spell cast: StaticBlast at 15, 18 by Air Shrill (unitID 930).
- Debug Message: Tactical Spell cast: StaticBlast at 15, 18 by Air Shrill (unitID 932).
- Debug Message: Tactical Spell cast: SoulSpark at 19, 14 by Iriel (unitID 820).
- Debug Message: Tactical Spell cast: Rush at 16, 16 by Lord Relias (unitID 0).
- Debug Message: Tactical Spell cast: Rush at 17, 13 by Militia (unitID 687).
- DebugMessage: Loaded font Trajan Pro-29Bold
- Debug Message: -------------------------
- Debug Message: - Ending Turn 40 -
- Debug Message: Current Memory Usage: 974576 KB
- Debug Message: Cities in World: 11
- Debug Message: Units in World: 829
- DebugMessage: AI: Has chosen not to train any units.
- Debug Message: AI Lord Markin: Now researching Leatherworking
- Debug Message: AI Magnar: Now researching Enchantment
- Debug Message: Battle: Magnar (ID:7) is attacking Bear Cub (ID:327)
- DebugMessage: AutoSaving - Begin
- DebugMessage: AutoSaving - Complete
- Debug Message: Generating portrait: Portrait_Unit_Defender_Altarian_-722249998
- Debug Message: Generating portrait: Portrait_Unit_Light_Altarian_-983516618
- Debug Message: Generating portrait: Portrait_Unit_Horseman_Altarian_-1163439366
- Debug Message: Generating portrait: Portrait_Champion_Joffery_-498747036
- Debug Message: Unit Joffery traded from Kingdom NPC Player to Kingdom of Altar.
- Debug Message: Spell cast: Propaganda at 24, 42 by Lord Relias (unitID 0).
- Debug Message: ERROR: Could not attach node to frame - no frame found with bone index '33'
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- DebugMessage: No files found matching mask C:\Users\Luis\Documents\My Games\LegendaryHeroes\Saves\Campaign\*.*
- Debug Message: Stamp Quantity: 3
- Debug Message: Land Mass Size: 0
- Debug Message: Land Mass Min Spawns: 0
- Debug Message: Land Mass Max Spawns: 0
- Debug Message: Forest Quantity: 0
- Debug Message: Mountain Generation Option: 0
- Debug Message: Map Random Seed: 0
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: Sectors: 2 x 2
- Debug Message: Tiles: 32 x 32
- Debug Message: Tile Vertex Resolution: 5 x 5 vertices
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
- Debug Message: Map Generation Complete
- Debug Message: InitMapGfx Started...
- Debug Message: InitMapGfx finished.
- Debug Message: Creating tactical terrain gfx...
- Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
- Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_hdr_shadow.fxo
- Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_hdr_shadow.fx (This will be compiled at run-time and used)
- Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
- Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
- Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
- Debug Message: Tactical Spell cast: NobleLegacy at 15, 16 by Iriel (unitID 820).
- Debug Message: Tactical Spell cast: DeadlyBite at 22, 12 by Anna (unitID 911).
- Debug Message: Tactical Spell cast: StaticBlast at 15, 16 by Air Shrill (unitID 308).
- Debug Message: Tactical Spell cast: StaticBlast at 15, 16 by Air Shrill (unitID 307).
- Debug Message: Tactical Spell cast: SoulSpark at 22, 14 by Iriel (unitID 820).
- Debug Message: Tactical Spell cast: Rush at 17, 14 by Lord Relias (unitID 0).
- Debug Message: Tactical Spell cast: ThrowingKnife at 22, 14 by Lord Relias (unitID 0).
- Debug Message: Tactical Spell cast: Rush at 17, 18 by Joffery (unitID 935).
- Debug Message: Tactical Spell cast: Rush at 18, 18 by Militia (unitID 687).
- Debug Message: -------------------------
- Debug Message: - Ending Turn 41 -
- Debug Message: Current Memory Usage: 988384 KB
- Debug Message: Cities in World: 11
- Debug Message: Units in World: 828
- DebugMessage: AI: Has chosen not to train any units.
- DebugMessage: AutoSaving - Begin
- DebugMessage: AutoSaving - Complete
- Debug Message: Generating portrait: Portrait_Unit_CityDefender_Altarian_1165812292
- Debug Message: Generating portrait: Portrait_Unit_CityArcher_Altarian_242671860
- Debug Message: -------------------------
- Debug Message: - Ending Turn 42 -
- Debug Message: Current Memory Usage: 994924 KB
- Debug Message: Cities in World: 11
- Debug Message: Units in World: 832
- DebugMessage: AI: Has chosen not to train any units.
- DebugMessage: AutoSaving - Begin
- DebugMessage: AutoSaving - Complete
- Debug Message: Battle: Lord Markin (ID:2) is attacking Mite Mob (ID:510)
- Debug Message: Battle: Warlord Verga (ID:4) is attacking Ice Elemental (ID:929)
- Debug Message: -------------------------
- Debug Message: - Ending Turn 43 -
- Debug Message: Current Memory Usage: 995272 KB
- Debug Message: Cities in World: 11
- Debug Message: Units in World: 837
- DebugMessage: AI: Has chosen not to train any units.
- Debug Message: AI Lady Irane: Now researching Knowledge
- Debug Message: AI Warlord Verga: Now researching Weaponry
- Debug Message: AI Emperor Karavox: Now researching Charms
- Debug Message: CWorld::ApplyGameModifier_Player- Adding Research (15.000000)
- DebugMessage: AutoSaving - Begin
- Debug Message: WARNING: Unit Pioneer failed to start a new city, won't be consumed
- DebugMessage: AutoSaving - Complete
- Debug Message: -------------------------
- Debug Message: - Ending Turn 44 -
- Debug Message: Current Memory Usage: 994392 KB
- Debug Message: Cities in World: 12
- Debug Message: Units in World: 836
- DebugMessage: AI: Has chosen not to train any units.
- Debug Message: WARNING: Unit Pioneer failed to start a new city, won't be consumed
- DebugMessage: WARNING: Player - Unit Pioneer is marked as destroyed but still in its list.
- DebugMessage: AutoSaving - Begin
- DebugMessage: AutoSaving - Complete
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- DebugMessage: No files found matching mask C:\Users\Luis\Documents\My Games\LegendaryHeroes\Saves\Campaign\*.*
- Debug Message: -------------------------
- Debug Message: - Ending Turn 45 -
- Debug Message: Current Memory Usage: 994816 KB
- Debug Message: Cities in World: 13
- Debug Message: Units in World: 837
- DebugMessage: AI: Has chosen not to train any units.
- DebugMessage: AutoSaving - Begin
- DebugMessage: AutoSaving - Complete
- Debug Message: Stamp Quantity: 3
- Debug Message: Land Mass Size: 0
- Debug Message: Land Mass Min Spawns: 0
- Debug Message: Land Mass Max Spawns: 0
- Debug Message: Forest Quantity: 0
- Debug Message: Mountain Generation Option: 0
- Debug Message: Map Random Seed: 0
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: Sectors: 2 x 2
- Debug Message: Tiles: 32 x 32
- Debug Message: Tile Vertex Resolution: 5 x 5 vertices
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
- Debug Message: Map Generation Complete
- Debug Message: InitMapGfx Started...
- Debug Message: InitMapGfx finished.
- Debug Message: Creating tactical terrain gfx...
- Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
- Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_hdr_shadow.fxo
- Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_hdr_shadow.fx (This will be compiled at run-time and used)
- Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
- Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
- Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
- Debug Message: Tactical Spell cast: NobleLegacy at 15, 16 by Iriel (unitID 820).
- Debug Message: Tactical Spell cast: CrushingBlow at 18, 14 by Militia (unitID 687).
- Debug Message: Tactical Spell cast: Cleave_Ability at 18, 14 by Joffery (unitID 935).
- Debug Message: Tactical Spell cast: DeadlyBite at 18, 14 by Anna (unitID 911).
- Debug Message: -------------------------
- Debug Message: - Ending Turn 46 -
- Debug Message: Current Memory Usage: 999336 KB
- Debug Message: Cities in World: 13
- Debug Message: Units in World: 838
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_01. Only the first 100 will be displayed.
- DebugMessage: AI: Has chosen not to train any units.
- Debug Message: AI Queen Procipinee: Now researching Heroes
- DebugMessage: AutoSaving - Begin
- DebugMessage: AutoSaving - Complete
- Debug Message: Battle: Lord Markin (ID:2) is attacking Mites (ID:839)
- Debug Message: Unit Vasim traded from Empire NPC Player to Empire of Yithril.
- Debug Message: Battle: Magnar (ID:7) is attacking Banished Ogre (ID:681)
- Debug Message: Stamp Quantity: 3
- Debug Message: Land Mass Size: 0
- Debug Message: Land Mass Min Spawns: 0
- Debug Message: Land Mass Max Spawns: 0
- Debug Message: Forest Quantity: 0
- Debug Message: Mountain Generation Option: 0
- Debug Message: Map Random Seed: 0
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: Sectors: 2 x 2
- Debug Message: Tiles: 32 x 32
- Debug Message: Tile Vertex Resolution: 5 x 5 vertices
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
- Debug Message: Map Generation Complete
- Debug Message: InitMapGfx Started...
- Debug Message: InitMapGfx finished.
- Debug Message: Creating tactical terrain gfx...
- Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
- Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_hdr_shadow.fxo
- Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_hdr_shadow.fx (This will be compiled at run-time and used)
- Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
- Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
- Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
- Debug Message: Tactical Spell cast: NobleLegacy at 15, 20 by Iriel (unitID 820).
- Debug Message: Tactical Spell cast: DeadlyBite at 17, 16 by Anna (unitID 911).
- Debug Message: Tactical Spell cast: Rush at 16, 19 by Lord Relias (unitID 0).
- Debug Message: Tactical Spell cast: StaticBlast at 17, 17 by Air Shrill (unitID 811).
- Debug Message: -------------------------
- Debug Message: - Ending Turn 47 -
- Debug Message: Current Memory Usage: 1004044 KB
- Debug Message: Cities in World: 13
- Debug Message: Units in World: 839
- DebugMessage: AI: Has chosen not to train any units.
- DebugMessage: AutoSaving - Begin
- DebugMessage: AutoSaving - Complete
- Debug Message: -------------------------
- Debug Message: - Ending Turn 48 -
- Debug Message: Current Memory Usage: 1005992 KB
- Debug Message: Cities in World: 13
- Debug Message: Units in World: 833
- DebugMessage: AI: Has chosen not to train any units.
- Debug Message: WARNING: Unit Pioneer failed to start a new city, won't be consumed
- Debug Message: WARNING: Unit Pioneer failed to start a new city, won't be consumed
- DebugMessage: AutoSaving - Begin
- DebugMessage: AutoSaving - Complete
- Debug Message: -------------------------
- Debug Message: - Ending Turn 49 -
- Debug Message: Current Memory Usage: 1007352 KB
- Debug Message: Cities in World: 15
- Debug Message: Units in World: 839
- DebugMessage: AI: Has chosen not to train any units.
- DebugMessage: AutoSaving - Begin
- DebugMessage: AutoSaving - Complete
- Debug Message: Battle: Warlord Verga (ID:4) is attacking Earth Shrill (ID:585)
- Debug Message: WARNING: LeaveArmyAndSetDest called on a unit in army list, but has no leader and is not an army leader
- Debug Message: -------------------------
- Debug Message: - Ending Turn 50 -
- Debug Message: Current Memory Usage: 1008596 KB
- Debug Message: Cities in World: 15
- Debug Message: Units in World: 838
- DebugMessage: AI: Has chosen not to train any units.
- DebugMessage: AutoSaving - Begin
- DebugMessage: AutoSaving - Complete
- Debug Message: Battle: Wilding Rider (ID:800) is attacking Hergon (ID:936)
- Debug Message: Generating portrait: Portrait_Unit_CityDefender_Altarian_1165812292
- Debug Message: Generating portrait: Portrait_Unit_CityArcher_Altarian_242671860
- Debug Message: Generating portrait: Portrait_Unit_Pioneer_Altarian_-1348331906
- Debug Message: Generating portrait: Portrait_Unit_Scout_Altarian_-1269197571
- Debug Message: Generating portrait: Portrait_Unit_Spearman_Altarian_-439437511
- Debug Message: -------------------------
- Debug Message: - Ending Turn 51 -
- Debug Message: Current Memory Usage: 1014140 KB
- Debug Message: Cities in World: 15
- Debug Message: Units in World: 840
- DebugMessage: AI: Has chosen not to train any units.
- Debug Message: AI Lord Markin: Now researching Training
- DebugMessage: AutoSaving - Begin
- DebugMessage: AutoSaving - Complete
- Debug Message: Stamp Quantity: 3
- Debug Message: Land Mass Size: 0
- Debug Message: Land Mass Min Spawns: 0
- Debug Message: Land Mass Max Spawns: 0
- Debug Message: Forest Quantity: 0
- Debug Message: Mountain Generation Option: 0
- Debug Message: Map Random Seed: 0
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: Sectors: 2 x 2
- Debug Message: Tiles: 32 x 32
- Debug Message: Tile Vertex Resolution: 5 x 5 vertices
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
- Debug Message: Map Generation Complete
- Debug Message: InitMapGfx Started...
- Debug Message: InitMapGfx finished.
- Debug Message: Creating tactical terrain gfx...
- Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
- Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_hdr_shadow.fxo
- Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_hdr_shadow.fx (This will be compiled at run-time and used)
- Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
- Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
- Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
- Debug Message: Tactical Spell cast: NobleLegacy at 13, 14 by Iriel (unitID 820).
- Debug Message: Tactical Spell cast: DeadlyBite at 17, 16 by Anna (unitID 911).
- Debug Message: -------------------------
- Debug Message: - Ending Turn 52 -
- Debug Message: Current Memory Usage: 1016420 KB
- Debug Message: Cities in World: 15
- Debug Message: Units in World: 888
- DebugMessage: AI: Has chosen not to train any units.
- DebugMessage: AutoSaving - Begin
- DebugMessage: AutoSaving - Complete
- Debug Message: Battle: Donya (ID:768) is attacking Darkling (ID:661)
- Debug Message: Battle: Scout (ID:875) is attacking Darkling (ID:661)
- Debug Message: Battle: Rock Spider (ID:717) is attacking Champion Lord Markin (ID:2)
- Debug Message: -------------------------
- Debug Message: - Ending Turn 53 -
- Debug Message: Current Memory Usage: 1018208 KB
- Debug Message: Cities in World: 15
- Debug Message: Units in World: 882
- DebugMessage: AI: Has chosen not to train any units.
- DebugMessage: WARNING: Player - Unit Pioneer is marked as destroyed but still in its list.
- Debug Message: AI Emperor Karavox: Now researching Heroes
- DebugMessage: AutoSaving - Begin
- DebugMessage: AutoSaving - Complete
- Debug Message: -------------------------
- Debug Message: - Ending Turn 54 -
- Debug Message: Current Memory Usage: 1019732 KB
- Debug Message: Cities in World: 15
- Debug Message: Units in World: 877
- DebugMessage: AI: Has chosen not to train any units.
- DebugMessage: WARNING: Player - Unit Pioneer is marked as destroyed but still in its list.
- DebugMessage: AutoSaving - Begin
- DebugMessage: AutoSaving - Complete
- Debug Message: Battle: Warlord Verga (ID:4) is attacking Darkling Rider (ID:420)
- Debug Message: Battle: Magnar (ID:7) is attacking Darkling (ID:563)
- Debug Message: -------------------------
- Debug Message: - Ending Turn 55 -
- Debug Message: Current Memory Usage: 1019144 KB
- Debug Message: Cities in World: 15
- Debug Message: Units in World: 881
- DebugMessage: AI: Has chosen not to train any units.
- Debug Message: Generating portrait: Portrait_Unit_Pioneer_Altarian_-1348331906
- DebugMessage: WARNING: Player - Unit Pioneer is marked as destroyed but still in its list.
- Debug Message: AI Oracle Ceresa: Now researching Knowledge
- DebugMessage: WARNING: Player - Unit Pioneer is marked as destroyed but still in its list.
- DebugMessage: AutoSaving - Begin
- DebugMessage: AutoSaving - Complete
- Debug Message: Battle: Lord Markin (ID:2) is attacking Mites (ID:937)
- Debug Message: Battle: Magnar (ID:7) is attacking Darkling Rider (ID:1010)
- Debug Message: Generating portrait: Portrait_Unit_Peasant_Altarian_-235051102
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- DebugMessage: No files found matching mask C:\Users\Luis\Documents\My Games\LegendaryHeroes\Saves\Campaign\*.*
- Debug Message: Generating portrait: Portrait_Unit_CityDefender_Altarian_1165812292
- Debug Message: Generating portrait: Portrait_Unit_CityArcher_Altarian_242671860
- Debug Message: -------------------------
- Debug Message: - Ending Turn 56 -
- Debug Message: Current Memory Usage: 1029192 KB
- Debug Message: Cities in World: 15
- Debug Message: Units in World: 859
- DebugMessage: AI: Has chosen not to train any units.
- Debug Message: Generating portrait: Portrait_Unit_Defender_Altarian_-722249998
- DebugMessage: AutoSaving - Begin
- DebugMessage: AutoSaving - Complete
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- DebugMessage: No files found matching mask C:\Users\Luis\Documents\My Games\LegendaryHeroes\Saves\Campaign\*.*
- Debug Message: Stamp Quantity: 3
- Debug Message: Land Mass Size: 0
- Debug Message: Land Mass Min Spawns: 0
- Debug Message: Land Mass Max Spawns: 0
- Debug Message: Forest Quantity: 0
- Debug Message: Mountain Generation Option: 0
- Debug Message: Map Random Seed: 0
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: Sectors: 2 x 2
- Debug Message: Tiles: 32 x 32
- Debug Message: Tile Vertex Resolution: 5 x 5 vertices
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
- Debug Message: Map Generation Complete
- Debug Message: InitMapGfx Started...
- Debug Message: InitMapGfx finished.
- Debug Message: Creating tactical terrain gfx...
- Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
- Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_hdr_shadow.fxo
- Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_hdr_shadow.fx (This will be compiled at run-time and used)
- Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
- Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
- Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
- Debug Message: Tactical Spell cast: NobleLegacy at 15, 20 by Iriel (unitID 820).
- Debug Message: Tactical Spell cast: DeadlyBite at 22, 14 by Anna (unitID 911).
- Debug Message: Tactical Spell cast: Rush at 18, 19 by Lord Relias (unitID 0).
- Debug Message: Tactical Spell cast: Rush at 18, 19 by Joffery (unitID 935).
- Debug Message: Tactical Spell cast: DeadlyBite at 16, 16 by Ophidian (unitID 967).
- Debug Message: Tactical Spell cast: Heal at 16, 20 by Iriel (unitID 820).
- Debug Message: -------------------------
- Debug Message: - Ending Turn 57 -
- Debug Message: Current Memory Usage: 1036768 KB
- Debug Message: Cities in World: 15
- Debug Message: Units in World: 890
- Debug Message: Battle: Emperor Karavox (ID:6) is attacking Bear (ID:1069)
- DebugMessage: AutoSaving - Begin
- DebugMessage: AutoSaving - Complete
- Debug Message: -------------------------
- Debug Message: - Ending Turn 58 -
- Debug Message: Current Memory Usage: 1039388 KB
- Debug Message: Cities in World: 15
- Debug Message: Units in World: 887
- Debug Message: AI Lord Markin: Now researching Knowledge
- Debug Message: AI Magnar: Now researching Heroes
- Debug Message: Battle: Lord Markin (ID:2) is attacking Mite Mob (ID:609)
- Debug Message: Battle: Warlord Verga (ID:4) is attacking Darkling (ID:951)
- Debug Message: Battle: Scout (ID:934) is attacking Darkling (ID:1079)
- DebugMessage: AutoSaving - Begin
- DebugMessage: AutoSaving - Complete
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- DebugMessage: No files found matching mask C:\Users\Luis\Documents\My Games\LegendaryHeroes\Saves\Campaign\*.*
- Debug Message: Stamp Quantity: 3
- Debug Message: Land Mass Size: 0
- Debug Message: Land Mass Min Spawns: 0
- Debug Message: Land Mass Max Spawns: 0
- Debug Message: Forest Quantity: 0
- Debug Message: Mountain Generation Option: 0
- Debug Message: Map Random Seed: 0
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: Sectors: 2 x 2
- Debug Message: Tiles: 32 x 32
- Debug Message: Tile Vertex Resolution: 5 x 5 vertices
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
- Debug Message: Map Generation Complete
- Debug Message: InitMapGfx Started...
- Debug Message: InitMapGfx finished.
- Debug Message: Creating tactical terrain gfx...
- Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
- Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_hdr_shadow.fxo
- Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_hdr_shadow.fx (This will be compiled at run-time and used)
- Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
- Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
- Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
- Debug Message: Tactical Spell cast: NobleLegacy at 15, 20 by Iriel (unitID 820).
- Debug Message: Tactical Spell cast: DeadlyBite at 17, 16 by Anna (unitID 911).
- Debug Message: Tactical Spell cast: Rush at 16, 19 by Lord Relias (unitID 0).
- Debug Message: Tactical Spell cast: Rush at 18, 17 by Joffery (unitID 935).
- Debug Message: Tactical Spell cast: Cleave_Ability at 15, 16 by Joffery (unitID 935).
- Debug Message: -------------------------
- Debug Message: - Ending Turn 59 -
- Debug Message: Current Memory Usage: 1039928 KB
- Debug Message: Cities in World: 15
- Debug Message: Units in World: 876
- Debug Message: CWorld::ApplyGameModifier_Player- Adding Research (15.000000)
- DebugMessage: AutoSaving - Begin
- DebugMessage: A* Path too long to calculate (19.235384). Aborting
- DebugMessage: AutoSaving - Complete
- Debug Message: Battle: Magnar (ID:7) is attacking Wilding Rider (ID:1082)
- Debug Message: -------------------------
- Debug Message: - Ending Turn 60 -
- Debug Message: Current Memory Usage: 1043216 KB
- Debug Message: Cities in World: 15
- Debug Message: Units in World: 880
- DebugMessage: AutoSaving - Begin
- DebugMessage: AutoSaving - Complete
- Debug Message: Battle: Magnar (ID:7) is attacking Wilding (ID:545)
- Debug Message: -------------------------
- Debug Message: - Ending Turn 61 -
- Debug Message: Current Memory Usage: 1043800 KB
- Debug Message: Cities in World: 15
- Debug Message: Units in World: 883
- Debug Message: AI Lord Markin: Now researching Weaponry
- Debug Message: AI Queen Procipinee: Now researching Rituals
- DebugMessage: AutoSaving - Begin
- DebugMessage: AutoSaving - Complete
- Debug Message: Battle: Oracle Ceresa (ID:5) is attacking Brood Hunter (ID:974)
- Debug Message: Battle: Magnar (ID:7) is attacking Wilding Rider (ID:1063)
- Debug Message: Generating portrait: Portrait_Unit_CityDefender_Altarian_1165812292
- Debug Message: Generating portrait: Portrait_Unit_CityArcher_Altarian_242671860
- Debug Message: Generating portrait: Portrait_Unit_Peasant_Altarian_-235051102
- Debug Message: Generating portrait: Portrait_Unit_Pioneer_Altarian_-1348331906
- Debug Message: -------------------------
- Debug Message: - Ending Turn 62 -
- Debug Message: Current Memory Usage: 1044928 KB
- Debug Message: Cities in World: 15
- Debug Message: Units in World: 893
- DebugMessage: AutoSaving - Begin
- DebugMessage: AutoSaving - Complete
- Debug Message: Battle: Donya (ID:768) is attacking Bandit Archer (ID:1102)
- Debug Message: Battle: Bound Widow (ID:949) is attacking Brood Hunter (ID:974)
- Debug Message: -------------------------
- Debug Message: - Ending Turn 63 -
- Debug Message: Current Memory Usage: 1045980 KB
- Debug Message: Cities in World: 15
- Debug Message: Units in World: 894
- Debug Message: AI Lady Irane: Now researching Leatherworking
- DebugMessage: AutoSaving - Begin
- DebugMessage: AutoSaving - Complete
- DebugMessage: A* Path too long to calculate (77.414467). Aborting
- Debug Message: Battle: Warlord Verga (ID:4) is attacking Darkling (ID:490)
- Debug Message: Battle: Crag Spawn (ID:750) is attacking Scout (ID:892)
- Debug Message: -------------------------
- Debug Message: - Ending Turn 64 -
- Debug Message: Current Memory Usage: 1049080 KB
- Debug Message: Cities in World: 15
- Debug Message: Units in World: 890
- DebugMessage: WARNING: Player - Unit Pioneer is marked as destroyed but still in its list.
- DebugMessage: AutoSaving - Begin
- DebugMessage: AutoSaving - Complete
- Debug Message: Battle: Warlord Verga (ID:4) is attacking Darkling Rider (ID:996)
- Debug Message: Unit Poena traded from Empire NPC Player to Empire of Magnar.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_06. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_06. Only the first 100 will be displayed.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 65 -
- Debug Message: Current Memory Usage: 1048316 KB
- Debug Message: Cities in World: 15
- Debug Message: Units in World: 886
- DebugMessage: AutoSaving - Begin
- DebugMessage: AutoSaving - Complete
- Debug Message: Battle: Crag Spawn (ID:730) is attacking Scout (ID:913)
- Debug Message: Generating portrait: Portrait_Unit_CityDefender_Altarian_1165812292
- Debug Message: Generating portrait: Portrait_Unit_CityArcher_Altarian_242671860
- Debug Message: -------------------------
- Debug Message: - Ending Turn 66 -
- Debug Message: Current Memory Usage: 1049672 KB
- Debug Message: Cities in World: 15
- Debug Message: Units in World: 887
- Debug Message: AI Oracle Ceresa: Now researching Rituals
- DebugMessage: AutoSaving - Begin
- DebugMessage: AutoSaving - Complete
- Debug Message: Battle: Bound Widow (ID:1024) is attacking Brood Hunter (ID:974)
- Debug Message: Unit Miredesi traded from Empire NPC Player to Empire of Kraxis.
- Debug Message: City couldn't find CityResourceData for population at Avalan.
- Debug Message: Generating portrait: Portrait_Unit_Defender_Altarian_-722249998
- Debug Message: Generating portrait: Portrait_Unit_Scout_Altarian_-1269197571
- Debug Message: Generating portrait: Portrait_Unit_Spearman_Altarian_-439437511
- Debug Message: -------------------------
- Debug Message: - Ending Turn 67 -
- Debug Message: Current Memory Usage: 1061368 KB
- Debug Message: Cities in World: 16
- Debug Message: Units in World: 889
- DebugMessage: AutoSaving - Begin
- Debug Message: Battle: Magnar (ID:7) is attacking Crag Spawn (ID:750)
- DebugMessage: AutoSaving - Complete
- Debug Message: -------------------------
- Debug Message: - Ending Turn 68 -
- Debug Message: Current Memory Usage: 1060488 KB
- Debug Message: Cities in World: 16
- Debug Message: Units in World: 893
- DebugMessage: WARNING: Player - Unit Pioneer is marked as destroyed but still in its list.
- Debug Message: AI Magnar: Now researching Rituals
- DebugMessage: AutoSaving - Begin
- DebugMessage: AutoSaving - Complete
- Debug Message: Battle: Warlord Verga (ID:4) is attacking Darkling Warrior (ID:1029)
- Debug Message: Battle: Guardian Statue (ID:112) is attacking Scout (ID:898)
- Debug Message: -------------------------
- Debug Message: - Ending Turn 69 -
- Debug Message: Current Memory Usage: 1065452 KB
- Debug Message: Cities in World: 16
- Debug Message: Units in World: 900
- Debug Message: AI Emperor Karavox: Now researching Knowledge
- DebugMessage: AutoSaving - Begin
- DebugMessage: AutoSaving - Complete
- Debug Message: Battle: Emperor Karavox (ID:6) is attacking Ice Elemental (ID:948)
- Debug Message: -------------------------
- Debug Message: - Ending Turn 70 -
- Debug Message: Current Memory Usage: 1066108 KB
- Debug Message: Cities in World: 16
- Debug Message: Units in World: 898
- DebugMessage: AutoSaving - Begin
- DebugMessage: AutoSaving - Complete
- Debug Message: WARNING: File does not include mesh data
- Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data
- Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
- Debug Message: ActivateAnimation could not find animation with type 0 and index 0
- Debug Message: -------------------------
- Debug Message: - Ending Turn 71 -
- Debug Message: Current Memory Usage: 1066336 KB
- Debug Message: Cities in World: 16
- Debug Message: Units in World: 901
- DebugMessage: AutoSaving - Begin
- DebugMessage: AutoSaving - Complete
- Debug Message: Battle: Ignys (ID:877) is attacking Pioneer (ID:771)
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- DebugMessage: No files found matching mask C:\Users\Luis\Documents\My Games\LegendaryHeroes\Saves\Campaign\*.*
- Debug Message: Stamp Quantity: 3
- Debug Message: Land Mass Size: 0
- Debug Message: Land Mass Min Spawns: 0
- Debug Message: Land Mass Max Spawns: 0
- Debug Message: Forest Quantity: 0
- Debug Message: Mountain Generation Option: 0
- Debug Message: Map Random Seed: 0
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: Sectors: 2 x 2
- Debug Message: Tiles: 32 x 32
- Debug Message: Tile Vertex Resolution: 5 x 5 vertices
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
- Debug Message: Map Generation Complete
- Debug Message: InitMapGfx Started...
- Debug Message: InitMapGfx finished.
- Debug Message: Creating tactical terrain gfx...
- Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
- Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_hdr_shadow.fxo
- Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_hdr_shadow.fx (This will be compiled at run-time and used)
- Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
- Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
- Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
- Debug Message: Tactical Spell cast: NobleLegacy at 14, 17 by Iriel (unitID 820).
- Debug Message: Tactical Spell cast: Howl at 17, 18 by Great Wolf (unitID 494).
- Debug Message: Tactical Spell cast: DeadlyBite at 18, 17 by Anna (unitID 911).
- Debug Message: Tactical Spell cast: DeadlyBite at 19, 18 by Ophidian (unitID 967).
- Debug Message: -------------------------
- Debug Message: - Ending Turn 72 -
- Debug Message: Current Memory Usage: 1070020 KB
- Debug Message: Cities in World: 16
- Debug Message: Units in World: 910
- DebugMessage: AutoSaving - Begin
- DebugMessage: AutoSaving - Complete
- Debug Message: Battle: Lord Markin (ID:2) is attacking Darkling Warrior (ID:1092)
- Debug Message: Battle: Donya (ID:768) is attacking Bandit Captain (ID:665)
- Debug Message: Generating portrait: Portrait_Champion_Arando_-1246679684
- Debug Message: Unit Arando traded from Kingdom NPC Player to Kingdom of Altar.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 73 -
- Debug Message: Current Memory Usage: 1070792 KB
- Debug Message: Cities in World: 16
- Debug Message: Units in World: 909
- DebugMessage: AutoSaving - Begin
- DebugMessage: AutoSaving - Complete
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- DebugMessage: No files found matching mask C:\Users\Luis\Documents\My Games\LegendaryHeroes\Saves\Campaign\*.*
- Debug Message: Stamp Quantity: 3
- Debug Message: Land Mass Size: 0
- Debug Message: Land Mass Min Spawns: 0
- Debug Message: Land Mass Max Spawns: 0
- Debug Message: Forest Quantity: 0
- Debug Message: Mountain Generation Option: 0
- Debug Message: Map Random Seed: 0
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: Sectors: 2 x 2
- Debug Message: Tiles: 32 x 32
- Debug Message: Tile Vertex Resolution: 5 x 5 vertices
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
- Debug Message: Map Generation Complete
- Debug Message: InitMapGfx Started...
- Debug Message: InitMapGfx finished.
- Debug Message: Creating tactical terrain gfx...
- Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
- Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_hdr_shadow.fxo
- Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_hdr_shadow.fx (This will be compiled at run-time and used)
- Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
- Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
- Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
- Debug Message: Tactical Spell cast: NobleLegacy at 13, 14 by Iriel (unitID 820).
- Debug Message: Tactical Spell cast: DeadlyBite at 17, 14 by Anna (unitID 911).
- Debug Message: Tactical Spell cast: Rush at 14, 15 by Lord Relias (unitID 0).
- Debug Message: Generating portrait: Portrait_Unit_CityDefender_Altarian_1165812292
- Debug Message: Generating portrait: Portrait_Unit_CityArcher_Altarian_242671860
- Debug Message: -------------------------
- Debug Message: - Ending Turn 74 -
- Debug Message: Current Memory Usage: 1083308 KB
- Debug Message: Cities in World: 16
- Debug Message: Units in World: 897
- Debug Message: Battle: Lord Markin (ID:2) is attacking Darkling (ID:240)
- DebugMessage: AutoSaving - Begin
- DebugMessage: AutoSaving - Complete
- Debug Message: Generating portrait: Portrait_Unit_Scout_Trog_-1028743351
- Debug Message: Generating portrait: Portrait_Champion_Arando_-1246679684
- Debug Message: -------------------------
- Debug Message: - Ending Turn 75 -
- Debug Message: Current Memory Usage: 1084812 KB
- Debug Message: Cities in World: 16
- Debug Message: Units in World: 900
- Debug Message: AI Queen Procipinee: Now researching Agriculture
- DebugMessage: WARNING: Player - Unit Pioneer is marked as destroyed but still in its list.
- DebugMessage: AutoSaving - Begin
- DebugMessage: AutoSaving - Complete
- Debug Message: -------------------------
- Debug Message: - Ending Turn 76 -
- Debug Message: Current Memory Usage: 1085512 KB
- Debug Message: Cities in World: 16
- Debug Message: Units in World: 897
- DebugMessage: AutoSaving - Begin
- DebugMessage: AutoSaving - Complete
- Debug Message: -------------------------
- Debug Message: - Ending Turn 77 -
- Debug Message: Current Memory Usage: 1086948 KB
- Debug Message: Cities in World: 16
- Debug Message: Units in World: 951
- Debug Message: WARNING: Unit Pioneer failed to start a new city, won't be consumed
- DebugMessage: WARNING: Player - Unit Pioneer is marked as destroyed but still in its list.
- DebugMessage: AutoSaving - Begin
- DebugMessage: AutoSaving - Complete
- Debug Message: Battle: Kallus Hairto (ID:878) is attacking Black Widow (ID:381)
- Debug Message: Generating portrait: Portrait_Unit_CityDefender_Altarian_1165812292
- Debug Message: Generating portrait: Portrait_Unit_CityArcher_Altarian_242671860
- Debug Message: Generating portrait: Portrait_Unit_Defender_Altarian_-722249998
- Debug Message: Generating portrait: Portrait_Unit_Peasant_Altarian_-235051102
- Debug Message: Generating portrait: Portrait_Unit_Pioneer_Altarian_-1348331906
- Debug Message: Generating portrait: Portrait_Unit_Scout_Altarian_-1269197571
- Debug Message: Generating portrait: Portrait_Unit_Spearman_Altarian_-439437511
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- DebugMessage: No files found matching mask C:\Users\Luis\Documents\My Games\LegendaryHeroes\Saves\Campaign\*.*
- Debug Message: Stamp Quantity: 3
- Debug Message: Land Mass Size: 0
- Debug Message: Land Mass Min Spawns: 0
- Debug Message: Land Mass Max Spawns: 0
- Debug Message: Forest Quantity: 0
- Debug Message: Mountain Generation Option: 0
- Debug Message: Map Random Seed: 0
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: Sectors: 2 x 2
- Debug Message: Tiles: 32 x 32
- Debug Message: Tile Vertex Resolution: 5 x 5 vertices
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
- Debug Message: Map Generation Complete
- Debug Message: InitMapGfx Started...
- Debug Message: InitMapGfx finished.
- Debug Message: Creating tactical terrain gfx...
- Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
- Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_hdr_shadow.fxo
- Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_hdr_shadow.fx (This will be compiled at run-time and used)
- Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
- Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
- Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_01. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_01. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_01. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_01. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_02. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_01. Only the first 100 will be displayed.
- Debug Message: Tactical Spell cast: NobleLegacy at 15, 18 by Iriel (unitID 820).
- Debug Message: Tactical Spell cast: DeadlyBite at 17, 13 by Anna (unitID 911).
- Debug Message: Tactical Spell cast: Rush at 14, 18 by Lord Relias (unitID 0).
- Debug Message: Tactical Spell cast: ThrowingKnife at 17, 13 by Lord Relias (unitID 0).
- Debug Message: Tactical Spell cast: SoulSpark at 17, 13 by Iriel (unitID 820).
- Debug Message: Tactical Spell cast: Rush at 13, 13 by Joffery (unitID 935).
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