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  1. DebugMessage: Version 0.50 last updated on: 03-21-2013 15:37
  2. DebugMessage: Entering WinMain
  3. Debug Message: Command Line:
  4. DebugMessage: *********DXDiag info follows.*********
  5. System Info
  6. Time: 3/21/2013, 19:23:17
  7. DirectX Version: DirectX 11
  8. Machine Name: LUIS-PC
  9. Operating System: Windows 7 Professional N 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.130104-1431)
  10. Languages: English (Regional Setting: English)
  11. System Manufacturer: System manufacturer
  12. System Model: System Product Name
  13. BIOS: BIOS Date: 06/04/12 17:18:09 Ver: 14.04
  14. Processor: Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz (12 CPUs), ~3.2GHz
  15. Physical Memory: 16384MB RAM
  16. Page File: 9152MB used, 8225MB available
  17. Windows Dir: C:\Windows
  18.  
  19.  
  20. Display Info
  21. Display device 1:
  22. Device Name: \\.\DISPLAY1
  23. Card Name: NVIDIA GeForce GTX 680
  24. Manufacturer: NVIDIA
  25. Chip Type: GeForce GTX 680
  26. DAC Type: Integrated RAMDAC
  27. Key Device: Enum\PCI\VEN_10DE&DEV_1180&SUBSYS_26833842&REV_A1
  28. Display Memory: 4042 MB
  29. Current Display Mode: 2560 x 1600 (32 bit) (60Hz)
  30. Monitor Name: Dell U3011 (DP)
  31. Monitor Max Resolution:
  32. Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
  33. Driver Version: 9.18.0013.1090
  34. Driver Date: 12/29/2012 03:34:47
  35. DirectX Acceleration Enabled: Yes
  36.  
  37.  
  38.  
  39. Sound info
  40. Sound device 1:
  41. Description: DELL U3011-2 (NVIDIA High Definition Audio)
  42. Default Sound Playback: Yes
  43. Default Voice Playback: Yes
  44. Hardware ID: HDAUDIO\FUNC_01&VEN_10DE&DEV_0040&SUBSYS_38422683&REV_1001
  45. Manufacturer ID: 1
  46. Product ID: 100
  47. Driver Name: nvhda64v.sys
  48. Provider: NVIDIA Corporation
  49. Driver Version: 1.03.0018.0000
  50. Driver Date: 7/3/2012 08:25:16
  51. Type: WDM
  52. Other Drivers:
  53. Acceleration Level: 1
  54. Cap Flags: 0
  55. Min/Max Sample Rate: 0, 0
  56.  
  57. Sound device 1:
  58. Description: Realtek Digital Output (Realtek High Definition Audio)
  59. Default Sound Playback: No
  60. Default Voice Playback: No
  61. Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0899&SUBSYS_104384F8&REV_1000
  62. Manufacturer ID: 1
  63. Product ID: 100
  64. Driver Name: RTKVHD64.sys
  65. Provider: Realtek Semiconductor Corp.
  66. Driver Version: 6.00.0001.6458
  67. Driver Date: 9/13/2011 03:34:32
  68. Type: WDM
  69. Other Drivers:
  70. Acceleration Level: 1
  71. Cap Flags: 0
  72. Min/Max Sample Rate: 0, 0
  73.  
  74. Sound device 1:
  75. Description: Realtek Digital Output(Optical) (Realtek High Definition Audio)
  76. Default Sound Playback: No
  77. Default Voice Playback: No
  78. Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0899&SUBSYS_104384F8&REV_1000
  79. Manufacturer ID: 1
  80. Product ID: 100
  81. Driver Name: RTKVHD64.sys
  82. Provider: Realtek Semiconductor Corp.
  83. Driver Version: 6.00.0001.6458
  84. Driver Date: 9/13/2011 03:34:32
  85. Type: WDM
  86. Other Drivers:
  87. Acceleration Level: 1
  88. Cap Flags: 0
  89. Min/Max Sample Rate: 0, 0
  90.  
  91.  
  92.  
  93. DebugMessage: *********END dxdiag info.*********
  94. DebugMessage: Using 2 samples for multisampling.
  95. DebugMessage: Game Resolution: 2560 x 1600 (windowed mode)
  96. DebugMessage: HAL (hardware vertex processing)NVIDIA GeForce GTX 680
  97. DebugMessage: Presentation Interval: Immediate.
  98. DebugMessage: Back Buffer Bit Depth: X8R8G8B8.
  99. DebugMessage: 32-bit z-buffer using 24-bits for the depth channel and 8-bits for the stencil channel.
  100. DebugMessage: ** Checking Direct3D 9 Device Capabilities ************************************
  101. DebugMessage: A full-color cursor is supported in hardware at high resolution modes.
  102. DebugMessage: Bump mapping is supported.
  103. Debug Message: Device is now ready
  104. Debug Message: GFX-THREAD: DISABLED
  105. DebugMessage: Border size reported as 6 by 28
  106. DebugMessage: Shell initialization complete
  107. DebugMessage: Elemental: Legendary Heroes is activated.
  108. DebugMessage: ***** Initializing Game *****
  109. DebugMessage: Loaded font Arial-13
  110. DebugMessage: Loaded font Trajan Pro_lu-16
  111. DebugMessage: Loaded font Trajan Pro_lu-13
  112. DebugMessage: Timer Frequency is 0 3b9a5e
  113. DebugMessage: Initializing sound card.
  114. DebugMessage: initailizing bink
  115. DebugMessage: No files found matching mask C:\Users\Luis\Documents\My Games\LegendaryHeroes\Mods\Screens\*.dxpack
  116. DebugMessage: No files found matching mask C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\\Scenarios\*.bik
  117. DebugMessage: No files found matching mask C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\\Scenarios\LHTutorial\*.bik
  118. DebugMessage: No files found matching mask C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\\Scenarios\LHTutorial\Maps\*.bik
  119. DebugMessage: Create anchor mwin
  120. DebugMessage: Load texture atlas.
  121. DebugMessage: InitializeWorld
  122. DebugMessage: Loaded font Tahoma-13Bold
  123. DebugMessage: Loaded font Trajan Pro-17Bold
  124. DebugMessage: Loaded font Trajan Pro-21Bold
  125. DebugMessage: Loaded font Trajan Pro-37Bold
  126. DebugMessage: Loaded font Tahoma-32Bold
  127. Debug Message: Attempting to allocate memory of size: 53477376 bytes
  128. Debug Message: Allocation successful
  129. DebugMessage: Create popup manager.
  130. DebugMessage: InitializeMWinStripEngine
  131. DebugMessage: InitializeMWinDeferredTextRenderer
  132. DebugMessage: Initialize effect system.
  133. DebugMessage: InitializeSpellRepository
  134. DebugMessage: InitializeTriggerManager
  135. DebugMessage: InitializeMusicLayerGroupManager
  136. DebugMessage: Loaded font Tahoma-16Bold
  137. DebugMessage: Loaded font Trajan Pro-19Bold
  138. DebugMessage: Loaded font Trajan Pro-16Bold
  139. Debug Message: Total objects deleted: 1
  140. Debug Message: Attempting to allocate memory of size: 53477376 bytes
  141. Debug Message: Allocation successful
  142. Debug Message: UnzipHelper attempting to read file with uncompressed size of 45363814
  143. Debug Message: Total objects deleted: 0
  144. DebugMessage: Begin LoadCoreXMLData3
  145. DebugMessage: No files found matching mask C:\Users\Luis\Documents\My Games\LegendaryHeroes\Items\*.xml
  146. DebugMessage: No files found matching mask C:\Users\Luis\Documents\My Games\LegendaryHeroes\Race\*.xml
  147. DebugMessage: No files found matching mask C:\Users\Luis\Documents\My Games\LegendaryHeroes\Stamps\*.xml
  148. DebugMessage: No files found matching mask C:\Users\Luis\Documents\My Games\LegendaryHeroes\Tiles\*.xml
  149. DebugMessage: No files found matching mask C:\Users\Luis\Documents\My Games\LegendaryHeroes\Tiles\Shadows\*.xml
  150. DebugMessage: No files found matching mask C:\Users\Luis\Documents\My Games\LegendaryHeroes\Units\*.xml
  151. DebugMessage: No files found matching mask C:\Users\Luis\Documents\My Games\LegendaryHeroes\RaceTypes\*.xml
  152. DebugMessage: No files found matching mask C:\Users\Luis\Documents\My Games\LegendaryHeroes\Effects\*.xml
  153. DebugMessage: No files found matching mask C:\Users\Luis\Documents\My Games\LegendaryHeroes\Quests\*.xml
  154. DebugMessage: LoadCoreXMLData finished 3
  155. Debug Message: MapManager registered 11 files on disk
  156. Debug Message: MapManager registered 73 files on disk
  157. DebugMessage: No files found matching mask Data\Maps\Campaigns\*.xml
  158. Debug Message: MapManager registered 0 files on disk
  159. DebugMessage: No files found matching mask C:\Users\Luis\Documents\My Games\LegendaryHeroes\Maps\*.xml
  160. Debug Message: MapManager registered 0 files on disk
  161. DebugMessage: No files found matching mask C:\Users\Luis\Documents\My Games\LegendaryHeroes\Maps\TacticalMaps\*.xml
  162. Debug Message: MapManager registered 0 files on disk
  163. DebugMessage: No files found matching mask C:\Users\Luis\Documents\My Games\LegendaryHeroes\Mods\Data\Maps\*.xml
  164. Debug Message: MapManager registered 0 files on disk
  165. DebugMessage: No files found matching mask C:\Users\Luis\Documents\My Games\LegendaryHeroes\Mods\Data\Maps\Tactical\*.xml
  166. Debug Message: MapManager registered 0 files on disk
  167. DebugMessage: LoadCoreXMLData finished
  168. DebugMessage: Create setup screens.
  169. DebugMessage: Loaded font Segoe UI Semibold-13Bold
  170. DebugMessage: Loaded font Trajan Pro-32Bold
  171. DebugMessage: Loaded font Trajan Pro-24Bold
  172. DebugMessage: Loaded font Tahoma-11Bold
  173. DebugMessage: Loaded font Arial-11
  174. DebugMessage: Loaded font Tahoma-19Bold
  175. DebugMessage: Loaded font Segoe UI Semibold-17Bold
  176. DebugMessage: Loaded font Segoe UI Semibold-16Bold
  177. DebugMessage: Loaded font Segoe UI Semibold-11Bold
  178. DebugMessage: Loaded font Tahoma-15Bold
  179. DebugMessage: Loaded font BankGothic Md BT-12
  180. DebugMessage: No string tables in C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\*.tips
  181. DebugMessage: Set mouse.
  182. DebugMessage: Set update timer.
  183. DebugMessage: Loaded font Arial-11Bold
  184. Debug Message: - Current Game Settings -
  185. Debug Message: Selected local player faction: KingdomOfAltar
  186. Debug Message: Selected local player sovereign: Sovereign_Relias
  187. Debug Message: AI players:
  188. Debug Message: Sovereign_Irane, KingdomOfTarth, Difficulty: AIDiffLvl_Easy, Team#: 2
  189. Debug Message: Sovereign_Markinn, KingdomOfGilden, Difficulty: AIDiffLvl_Easy, Team#: 3
  190. Debug Message: Sovereign_Procipinee, KingdomOfPariden, Difficulty: AIDiffLvl_Easy, Team#: 4
  191. Debug Message: Sovereign_Verga, EmpireOfYithril, Difficulty: AIDiffLvl_Easy, Team#: 5
  192. Debug Message: Sovereign_Ceresa, EmpireOfResoln, Difficulty: AIDiffLvl_Easy, Team#: 6
  193. Debug Message: Sovereign_Karavox, EmpireOfKraxis, Difficulty: AIDiffLvl_Easy, Team#: 7
  194. Debug Message: Sovereign_Magnar_III, EmpireOfMagnar, Difficulty: AIDiffLvl_Easy, Team#: 8
  195. DebugMessage: Loaded font Trajan Pro-11Bold
  196. DebugMessage: Loaded font Verdana-13
  197. DebugMessage: Loaded font Tahoma-12Bold
  198. DebugMessage: Loaded font Trajan Pro-15Bold
  199. DebugMessage: Loaded font Tahoma-9
  200. DebugMessage: Loaded font Tahoma-11
  201. Debug Message: InitializeWorld: Map File:
  202. Debug Message: Stamp Quantity: 12
  203. Debug Message: Land Mass Size: 0
  204. Debug Message: Land Mass Min Spawns: 0
  205. Debug Message: Land Mass Max Spawns: 0
  206. Debug Message: Forest Quantity: 2
  207. Debug Message: Mountain Generation Option: 1
  208. Debug Message: Map Random Seed: 1363919119
  209. Debug Message: ---------------------------------------------
  210. Debug Message: ---------------------------------------------
  211. Debug Message: Map Size: Huge
  212. Map Style: Balanced
  213. Debug Message: Sectors: 8 x 7
  214. Debug Message: Tiles: 128 x 112
  215. Debug Message: Tile Vertex Resolution: 5 x 5 vertices
  216. Debug Message: ---------------------------------------------
  217. Debug Message: ---------------------------------------------
  218. Debug Message: Picked stamp S_Master_Quest_Container_01 at tile 32,96, with rotation 1.570796, with 1 x 1 sectors, frequency is 5
  219. Debug Message: Picked stamp S_Bhindami_Fissure_Blank_01 at tile 16,88, with rotation 4.712389, with 1 x 2 sectors, frequency is 0
  220. Debug Message: Picked stamp S_Generic_Huge_10 at tile 56,64, with rotation 1.570796, with 2 x 3 sectors, frequency is 4
  221. Debug Message: Picked stamp S_Scrapyard_Blank_01 at tile 24,64, with rotation 3.141593, with 2 x 1 sectors, frequency is 0
  222. Debug Message: Picked stamp S_Chasms_Large_03 at tile 24,40, with rotation 3.141593, with 2 x 2 sectors, frequency is 4
  223. Debug Message: Picked stamp S_Ruins_of_the_Imperium_Blank_01 at tile 40,16, with rotation 0.000000, with 2 x 1 sectors, frequency is 0
  224. Debug Message: Picked stamp S_Fertile_Medium_08 at tile 80,72, with rotation 1.570796, with 1 x 2 sectors, frequency is 2
  225. Debug Message: Picked stamp S_Fertile_Medium_06 at tile 72,32, with rotation 0.000000, with 2 x 1 sectors, frequency is 3
  226. Debug Message: Picked stamp S_Generic_Medium_04 at tile 72,16, with rotation 0.000000, with 2 x 1 sectors, frequency is 4
  227. Debug Message: Picked stamp S_Chasms_Medium_01 at tile 96,24, with rotation 4.712389, with 1 x 2 sectors, frequency is 4
  228. Debug Message: Picked stamp S_Generic_Small_09 at tile 96,64, with rotation 3.141593, with 1 x 1 sectors, frequency is 2
  229. Debug Message: Picked stamp S_Fertile_Small_05 at tile 48,96, with rotation 1.570796, with 1 x 1 sectors, frequency is 4
  230. Debug Message: Picked stamp S_Generic_Small_10 at tile 96,80, with rotation 1.570796, with 1 x 1 sectors, frequency is 2
  231. Debug Message: Picked stamp S_Chasms_Small_07 at tile 64,96, with rotation 3.141593, with 1 x 1 sectors, frequency is 4
  232. Debug Message: Picked stamp S_Fertile_Small_01 at tile 96,48, with rotation 0.000000, with 1 x 1 sectors, frequency is 4
  233. Debug Message: ---------------------------------------------
  234. Debug Message: ---------------------------------------------
  235. DebugMessage: A* Path too long to calculate (69.426216). Aborting
  236. DebugMessage: A* Path too long to calculate (54.671749). Aborting
  237. Debug Message: ---------------------------------------------
  238. Debug Message: ---------------------------------------------
  239. Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
  240. Debug Message: Map Generation Complete
  241. Debug Message: Placing random goodie huts...128 requested
  242. Debug Message: Placed 128 GoodieHuts
  243. Debug Message: Placing random goodie huts...128 requested
  244. Debug Message: Placed 128 GoodieHuts
  245. Debug Message: Placing random elemental shards...49 requested
  246. Debug Message: Placed 49 elemental shards
  247. Debug Message: Placing random resources..170 requested.
  248. Debug Message: Placed 170 resources
  249. Debug Message: Placing random resources near player at 24, 42...
  250. Debug Message: Player faction Kingdom of Tarth is set to difficulty Easy
  251. Debug Message: Placing random resources near player at 100, 80...
  252. Debug Message: Player faction Kingdom of Gilden is set to difficulty Easy
  253. Debug Message: Placing random resources near player at 79, 16...
  254. Debug Message: Player faction Kingdom of Pariden is set to difficulty Easy
  255. Debug Message: Placing random resources near player at 49, 95...
  256. Debug Message: Player faction Empire of Yithril is set to difficulty Easy
  257. Debug Message: Placing random resources near player at 67, 62...
  258. Debug Message: Player faction Empire of Resoln is set to difficulty Easy
  259. Debug Message: Placing random resources near player at 97, 50...
  260. Debug Message: Player faction Empire of Kraxis is set to difficulty Easy
  261. Debug Message: Placing random resources near player at 79, 84...
  262. Debug Message: Player faction Empire of Magnar is set to difficulty Easy
  263. Debug Message: Placing random resources near player at 43, 54...
  264. Debug Message: Placing random NPC camps...
  265. Debug Message: Placing random starting quest locations
  266. Debug Message: Placing goodie huts around starting points
  267. Debug Message: Placing goodie huts around starting points
  268. Debug Message: WARNING: PlaceStartingPointGoodieHuts for Monster Lairs could not place Lair_WildingWarrior near player 5 starting position
  269. Debug Message: WARNING: PlaceStartingPointGoodieHuts for Monster Lairs could not place Lair_SyndicateOutpost near player 5 starting position
  270. DebugMessage: Loaded font Verdana-13Bold
  271. DebugMessage: Error. String Not Found. Table: EmpireTreeCategoryHeaderEntryWnd String Name: Category1
  272. Debug Message: CMapViewWindow failed to set DXSAS UI parameter: Threshhold in effect: edgedetect becuase the DXSAS engine was not initialized
  273. DebugMessage: Player_List setting size 181 x 0
  274. Debug Message: InitMapGfx Started...
  275. Debug Message: InitMapGfx finished.
  276. DebugMessage: Loaded font Trajan Pro-13Bold
  277. DebugMessage: Loaded font Tahoma-13
  278. DebugMessage: Loaded font Trajan Pro-13
  279. DebugMessage: Loaded font Tahoma-19
  280. DebugMessage: Loaded font Times New Roman-21Bold
  281. Debug Message: Generating portrait: Portrait_Unit_Defender_Altarian_-722249998
  282. Debug Message: Generating portrait: Portrait_Unit_Horseman_Altarian_-1163439366
  283. Debug Message: Generating portrait: Portrait_Unit_Light_Altarian_-983516618
  284. Debug Message: Generating portrait: Portrait_Unit_Archer_Altarian_1120679443
  285. Debug Message: Generating portrait: Portrait_Unit_Crossbowman_Altarian_-861207271
  286. Debug Message: Generating portrait: Portrait_Unit_Medium_Altarian_-1855382439
  287. Debug Message: Generating portrait: Portrait_Unit_Heavy_Altarian_1988184320
  288. Debug Message: Generating portrait: Portrait_Unit_Mage_Altarian_-1888674982
  289. Debug Message: Generating portrait: Portrait_Unit_Magic_Medium_Altarian_-555555194
  290. Debug Message: Generating portrait: Portrait_Unit_Henchman_Bard_-995118865
  291. Debug Message: Generating portrait: Portrait_Unit_Henchman_Shieldman_-729435679
  292. Debug Message: Generating portrait: Portrait_Unit_Henchman_TorchBearer_1535347373
  293. Debug Message: Generating portrait: Portrait_Unit_Magic_Heavy_Altarian_-228427131
  294. Debug Message: WARNING: CBackgroundNode::Set did not find texture: Gfx/Backdrops/DynastyBackground.png
  295. DebugMessage: Loaded font Segoe UI Semibold-12Bold
  296. Debug Message: Creating terrain gfx...
  297. Debug Message: FinishInitMapGfx started.
  298. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_hdr_shadow.fxo
  299. Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_hdr_shadow.fx (This will be compiled at run-time and used)
  300. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
  301. Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
  302. Debug Message: CDXSASEngine ERROR: EnableEffect failed to find effect edgedetect
  303. Debug Message: FinishInitMapGfx finished.
  304. Debug Message: Generating portrait: Portrait_Unit_Spearman_Altarian_-439437511
  305. Debug Message: Generating portrait: Portrait_Unit_Peasant_Altarian_-235051102
  306. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Forest_Full_01. Only the first 100 will be displayed.
  307. DebugMessage: Loaded font Tempus Sans ITC-17
  308. DebugMessage: Loaded font Tempus Sans ITC-19
  309. DebugMessage: Loaded font Tempus Sans ITC-17Bold
  310. DebugMessage: Loaded font Tempus Sans ITC-19Bold
  311. Debug Message: Generating portrait: Portrait_Ruffian_190711895
  312. Debug Message: City couldn't find CityResourceData for population at Athica.
  313. DebugMessage: Loaded font Trajan Pro-27Bold
  314. DebugMessage: Loaded font Segoe UI Semibold-21Bold
  315. DebugMessage: Loaded font Trajan Pro72Bold
  316. Debug Message: Generating portrait: Portrait_Unit_CityDefender_Altarian_1165812292
  317. DebugMessage: Loaded font Segoe UI Semibold-20Bold
  318. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Forest_Full_01. Only the first 100 will be displayed.
  319. Debug Message: Could not find tech category with name Adventure
  320. DebugMessage: No files found matching mask C:\Users\Luis\Documents\My Games\LegendaryHeroes\Saves\Campaign\*.*
  321. Debug Message: Attempting to allocate memory of size: 63963136 bytes
  322. Debug Message: Allocation successful
  323. Debug Message: -------------------------
  324. Debug Message: - Ending Turn 2 -
  325. Debug Message: Current Memory Usage: 797724 KB
  326. Debug Message: Cities in World: 1
  327. Debug Message: Units in World: 704
  328. Debug Message: AI Lady Irane: Now researching Training
  329. Debug Message: AI Lord Markin: Now researching Civics
  330. Debug Message: AI Queen Procipinee: Now researching Civics
  331. Debug Message: AI Magnar: Now researching Shard Harvesting
  332. Debug Message: AI Warlord Verga: Now researching Civics
  333. Debug Message: AI Emperor Karavox: Now researching Civics
  334. Debug Message: AI Oracle Ceresa: Now researching Civics
  335. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Forest_Full_01. Only the first 100 will be displayed.
  336. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_07. Only the first 100 will be displayed.
  337. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_02. Only the first 100 will be displayed.
  338. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_10. Only the first 100 will be displayed.
  339. Debug Message: -------------------------
  340. Debug Message: - Ending Turn 3 -
  341. Debug Message: Current Memory Usage: 805744 KB
  342. Debug Message: Cities in World: 5
  343. Debug Message: Units in World: 724
  344. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_07. Only the first 100 will be displayed.
  345. Debug Message: Generating portrait: Portrait_Ruffian_190711895
  346. Debug Message: -------------------------
  347. Debug Message: - Ending Turn 4 -
  348. Debug Message: Current Memory Usage: 812488 KB
  349. Debug Message: Cities in World: 7
  350. Debug Message: Units in World: 731
  351. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Forest_Full_01. Only the first 100 will be displayed.
  352. Debug Message: CWorld::ApplyGameModifier_Player- Adding Research (15.000000)
  353. Debug Message: UnzipHelper attempting to read file with uncompressed size of 283
  354. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  355. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  356. DebugMessage: No files found matching mask C:\Users\Luis\Documents\My Games\LegendaryHeroes\Saves\Campaign\*.*
  357. Debug Message: Stamp Quantity: 3
  358. Debug Message: Land Mass Size: 0
  359. Debug Message: Land Mass Min Spawns: 0
  360. Debug Message: Land Mass Max Spawns: 0
  361. Debug Message: Forest Quantity: 0
  362. Debug Message: Mountain Generation Option: 0
  363. Debug Message: Map Random Seed: 1363919119
  364. Debug Message: ---------------------------------------------
  365. Debug Message: ---------------------------------------------
  366. Debug Message: Map Size: Tactical Battle
  367. Map Style: Single Continent
  368. Debug Message: Sectors: 2 x 2
  369. Debug Message: Tiles: 32 x 32
  370. Debug Message: Tile Vertex Resolution: 5 x 5 vertices
  371. Debug Message: ---------------------------------------------
  372. Debug Message: ---------------------------------------------
  373. Debug Message: ---------------------------------------------
  374. Debug Message: ---------------------------------------------
  375. Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
  376. Debug Message: Map Generation Complete
  377. Debug Message: InitMapGfx Started...
  378. Debug Message: InitMapGfx finished.
  379. Debug Message: Creating tactical terrain gfx...
  380. Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
  381. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_hdr_shadow.fxo
  382. Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_hdr_shadow.fx (This will be compiled at run-time and used)
  383. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
  384. Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
  385. Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
  386. DebugMessage: Loaded font Tahoma-9Bold
  387. Debug Message: Tactical Spell cast: Rush at 17, 15 by Ruffian (unitID 645).
  388. Debug Message: Tactical Spell cast: Rush at 13, 17 by Militia (unitID 687).
  389. DebugMessage: Loaded font Segoe UI-27BoldItalic
  390. Debug Message: Tactical Spell cast: Rush at 16, 14 by Ruffian (unitID 646).
  391. Debug Message: -------------------------
  392. Debug Message: - Ending Turn 5 -
  393. Debug Message: Current Memory Usage: 839932 KB
  394. Debug Message: Cities in World: 7
  395. Debug Message: Units in World: 739
  396. DebugMessage: AutoSaving - Begin
  397. DebugMessage: AutoSaving - Complete
  398. Debug Message: Unit Ruah traded from Empire NPC Player to Empire of Magnar.
  399. Debug Message: -------------------------
  400. Debug Message: - Ending Turn 6 -
  401. Debug Message: Current Memory Usage: 841696 KB
  402. Debug Message: Cities in World: 8
  403. Debug Message: Units in World: 754
  404. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_10. Only the first 100 will be displayed.
  405. DebugMessage: AutoSaving - Begin
  406. DebugMessage: AutoSaving - Complete
  407. Debug Message: -------------------------
  408. Debug Message: - Ending Turn 7 -
  409. Debug Message: Current Memory Usage: 847852 KB
  410. Debug Message: Cities in World: 8
  411. Debug Message: Units in World: 761
  412. DebugMessage: AutoSaving - Begin
  413. DebugMessage: AutoSaving - Complete
  414. Debug Message: Unit Donya traded from Empire NPC Player to Empire of Yithril.
  415. Debug Message: UnzipHelper attempting to read file with uncompressed size of 283
  416. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  417. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  418. Debug Message: UnzipHelper attempting to read file with uncompressed size of 283
  419. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  420. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  421. Debug Message: UnzipHelper attempting to read file with uncompressed size of 283
  422. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  423. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  424. Debug Message: UnzipHelper attempting to read file with uncompressed size of 283
  425. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  426. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  427. DebugMessage: No files found matching mask C:\Users\Luis\Documents\My Games\LegendaryHeroes\Saves\Campaign\*.*
  428. Debug Message: Stamp Quantity: 3
  429. Debug Message: Land Mass Size: 0
  430. Debug Message: Land Mass Min Spawns: 0
  431. Debug Message: Land Mass Max Spawns: 0
  432. Debug Message: Forest Quantity: 0
  433. Debug Message: Mountain Generation Option: 0
  434. Debug Message: Map Random Seed: 1363919119
  435. Debug Message: ---------------------------------------------
  436. Debug Message: ---------------------------------------------
  437. Debug Message: Map Size: Tactical Battle
  438. Map Style: Single Continent
  439. Debug Message: Sectors: 2 x 2
  440. Debug Message: Tiles: 32 x 32
  441. Debug Message: Tile Vertex Resolution: 5 x 5 vertices
  442. Debug Message: ---------------------------------------------
  443. Debug Message: ---------------------------------------------
  444. Debug Message: ---------------------------------------------
  445. Debug Message: ---------------------------------------------
  446. Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
  447. Debug Message: Map Generation Complete
  448. Debug Message: InitMapGfx Started...
  449. Debug Message: InitMapGfx finished.
  450. Debug Message: Creating tactical terrain gfx...
  451. Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
  452. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_hdr_shadow.fxo
  453. Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_hdr_shadow.fx (This will be compiled at run-time and used)
  454. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
  455. Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
  456. Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
  457. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_01. Only the first 100 will be displayed.
  458. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_01. Only the first 100 will be displayed.
  459. Debug Message: Tactical Spell cast: Rush at 14, 18 by Lord Relias (unitID 0).
  460. Debug Message: Tactical Spell cast: ThrowingKnife at 18, 19 by Lord Relias (unitID 0).
  461. Debug Message: Tactical Spell cast: Rush at 14, 18 by Militia (unitID 687).
  462. Debug Message: Warning, tile design G_Forest_Full_01 now has 139 objects when it used to have 100
  463. Debug Message: Warning, tile design G_Forest_Full_01 now has 139 objects when it used to have 100
  464. DebugMessage: Loaded font Segoe UI-13Bold
  465. DebugMessage: Loaded font Segoe UI-16Bold
  466. Debug Message: -------------------------
  467. Debug Message: - Ending Turn 8 -
  468. Debug Message: Current Memory Usage: 863880 KB
  469. Debug Message: Cities in World: 8
  470. Debug Message: Units in World: 766
  471. DebugMessage: AutoSaving - Begin
  472. DebugMessage: AutoSaving - Complete
  473. Debug Message: Battle: Emperor Karavox (ID:6) is attacking Darkling Warrior (ID:674)
  474. Debug Message: Could not find tech category with name Adventure
  475. Debug Message: -------------------------
  476. Debug Message: - Ending Turn 9 -
  477. Debug Message: Current Memory Usage: 862604 KB
  478. Debug Message: Cities in World: 8
  479. Debug Message: Units in World: 765
  480. DebugMessage: AutoSaving - Begin
  481. DebugMessage: AutoSaving - Complete
  482. Debug Message: Battle: Warlord Verga (ID:4) is attacking Darkling Lurker (ID:382)
  483. Debug Message: -------------------------
  484. Debug Message: - Ending Turn 10 -
  485. Debug Message: Current Memory Usage: 864768 KB
  486. Debug Message: Cities in World: 8
  487. Debug Message: Units in World: 774
  488. DebugMessage: AutoSaving - Begin
  489. DebugMessage: AutoSaving - Complete
  490. Debug Message: Generating portrait: Portrait_Unit_CityDefender_Altarian_1165812292
  491. Debug Message: Generating portrait: Portrait_Unit_CityArcher_Altarian_242671860
  492. Debug Message: -------------------------
  493. Debug Message: - Ending Turn 11 -
  494. Debug Message: Current Memory Usage: 866812 KB
  495. Debug Message: Cities in World: 8
  496. Debug Message: Units in World: 783
  497. DebugMessage: AutoSaving - Begin
  498. DebugMessage: AutoSaving - Complete
  499. Debug Message: Battle: Lady Irane (ID:1) is attacking Ruffian (ID:649)
  500. Debug Message: Unit Magar traded from Kingdom NPC Player to Kingdom of Gilden.
  501. Debug Message: -------------------------
  502. Debug Message: - Ending Turn 12 -
  503. Debug Message: Current Memory Usage: 867136 KB
  504. Debug Message: Cities in World: 8
  505. Debug Message: Units in World: 790
  506. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_09. Only the first 100 will be displayed.
  507. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_05. Only the first 100 will be displayed.
  508. Debug Message: Warning, tile design F_Forest_Full_01 now has 107 objects when it used to have 100
  509. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_05. Only the first 100 will be displayed.
  510. DebugMessage: AutoSaving - Begin
  511. DebugMessage: AutoSaving - Complete
  512. Debug Message: Battle: Magnar (ID:7) is attacking Wolf (ID:783)
  513. Debug Message: UnzipHelper attempting to read file with uncompressed size of 283
  514. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  515. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  516. Debug Message: UnzipHelper attempting to read file with uncompressed size of 283
  517. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  518. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  519. Debug Message: UnzipHelper attempting to read file with uncompressed size of 283
  520. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  521. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  522. Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
  523. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  524. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  525. Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
  526. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  527. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  528. DebugMessage: No files found matching mask C:\Users\Luis\Documents\My Games\LegendaryHeroes\Saves\Campaign\*.*
  529. DebugMessage: Tried to enter unprintable character: 8
  530. Debug Message: -------------------------
  531. Debug Message: - Ending Turn 13 -
  532. Debug Message: Current Memory Usage: 871880 KB
  533. Debug Message: Cities in World: 8
  534. Debug Message: Units in World: 792
  535. DebugMessage: AutoSaving - Begin
  536. DebugMessage: AutoSaving - Complete
  537. Debug Message: -------------------------
  538. Debug Message: - Ending Turn 14 -
  539. Debug Message: Current Memory Usage: 871900 KB
  540. Debug Message: Cities in World: 8
  541. Debug Message: Units in World: 792
  542. DebugMessage: AutoSaving - Begin
  543. DebugMessage: AutoSaving - Complete
  544. Debug Message: Battle: Warlord Verga (ID:4) is attacking Bear Cub (ID:630)
  545. Debug Message: Unit Ralle Stormborn traded from Kingdom NPC Player to Kingdom of Tarth.
  546. Debug Message: UnzipHelper attempting to read file with uncompressed size of 283
  547. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  548. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  549. Debug Message: UnzipHelper attempting to read file with uncompressed size of 283
  550. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  551. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  552. Debug Message: UnzipHelper attempting to read file with uncompressed size of 283
  553. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  554. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  555. Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
  556. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  557. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  558. Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
  559. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  560. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  561. Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
  562. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  563. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  564. DebugMessage: No files found matching mask C:\Users\Luis\Documents\My Games\LegendaryHeroes\Saves\Campaign\*.*
  565. Debug Message: Stamp Quantity: 3
  566. Debug Message: Land Mass Size: 0
  567. Debug Message: Land Mass Min Spawns: 0
  568. Debug Message: Land Mass Max Spawns: 0
  569. Debug Message: Forest Quantity: 0
  570. Debug Message: Mountain Generation Option: 0
  571. Debug Message: Map Random Seed: 1363919119
  572. Debug Message: ---------------------------------------------
  573. Debug Message: ---------------------------------------------
  574. Debug Message: Map Size: Tactical Battle
  575. Map Style: Single Continent
  576. Debug Message: Sectors: 2 x 2
  577. Debug Message: Tiles: 32 x 32
  578. Debug Message: Tile Vertex Resolution: 5 x 5 vertices
  579. Debug Message: ---------------------------------------------
  580. Debug Message: ---------------------------------------------
  581. Debug Message: ---------------------------------------------
  582. Debug Message: ---------------------------------------------
  583. Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
  584. Debug Message: Map Generation Complete
  585. Debug Message: InitMapGfx Started...
  586. Debug Message: InitMapGfx finished.
  587. Debug Message: Creating tactical terrain gfx...
  588. Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
  589. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_hdr_shadow.fxo
  590. Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_hdr_shadow.fx (This will be compiled at run-time and used)
  591. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
  592. Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
  593. Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
  594. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_01. Only the first 100 will be displayed.
  595. Debug Message: Tactical Spell cast: Haste at 15, 13 by Lord Relias (unitID 0).
  596. Debug Message: Warning, tile design G_Forest_Full_01 now has 139 objects when it used to have 100
  597. Debug Message: -------------------------
  598. Debug Message: - Ending Turn 15 -
  599. Debug Message: Current Memory Usage: 874984 KB
  600. Debug Message: Cities in World: 8
  601. Debug Message: Units in World: 795
  602. Debug Message: AI Magnar: Now researching Civics
  603. Debug Message: CWorld::ApplyGameModifier_Player- Adding Research (15.000000)
  604. Debug Message: AI Lady Irane: Now researching Mounted Warfare
  605. DebugMessage: AutoSaving - Begin
  606. DebugMessage: AutoSaving - Complete
  607. DebugMessage: Loaded font Tahoma-14Bold
  608. Debug Message: Generating portrait: Portrait_Champion_Iriel_1531989432
  609. Debug Message: Unit Iriel traded from Kingdom NPC Player to Kingdom of Altar.
  610. Debug Message: -------------------------
  611. Debug Message: - Ending Turn 16 -
  612. Debug Message: Current Memory Usage: 885728 KB
  613. Debug Message: Cities in World: 8
  614. Debug Message: Units in World: 795
  615. Debug Message: WARNING: Unit Pioneer failed to start a new city, won't be consumed
  616. Debug Message: AI Queen Procipinee: Now researching Restoration
  617. DebugMessage: WARNING: Player - Unit Pioneer is marked as destroyed but still in its list.
  618. DebugMessage: AutoSaving - Begin
  619. DebugMessage: AutoSaving - Complete
  620. Debug Message: Battle: Magnar (ID:7) is attacking Butcherman (ID:312)
  621. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Forest_Full_01. Only the first 100 will be displayed.
  622. Debug Message: -------------------------
  623. Debug Message: - Ending Turn 17 -
  624. Debug Message: Current Memory Usage: 886612 KB
  625. Debug Message: Cities in World: 9
  626. Debug Message: Units in World: 798
  627. Debug Message: AI Lady Irane: Now researching Civics
  628. Debug Message: CWorld::ApplyGameModifier_Player- Adding Research (15.000000)
  629. Debug Message: AI Warlord Verga: Now researching Mounted Warfare
  630. DebugMessage: AutoSaving - Begin
  631. DebugMessage: AutoSaving - Complete
  632. Debug Message: Battle: Lady Irane (ID:1) is attacking Timber Warg (ID:647)
  633. Debug Message: -------------------------
  634. Debug Message: - Ending Turn 18 -
  635. Debug Message: Current Memory Usage: 887632 KB
  636. Debug Message: Cities in World: 9
  637. Debug Message: Units in World: 805
  638. Debug Message: AI Oracle Ceresa: Now researching Restoration
  639. DebugMessage: AutoSaving - Begin
  640. DebugMessage: AutoSaving - Complete
  641. Debug Message: Battle: Lord Markin (ID:2) is attacking Mites (ID:737)
  642. Debug Message: Generating portrait: Portrait_Unit_CityDefender_Altarian_1165812292
  643. Debug Message: Generating portrait: Portrait_Unit_CityArcher_Altarian_242671860
  644. Debug Message: -------------------------
  645. Debug Message: - Ending Turn 19 -
  646. Debug Message: Current Memory Usage: 892284 KB
  647. Debug Message: Cities in World: 9
  648. Debug Message: Units in World: 810
  649. DebugMessage: AutoSaving - Begin
  650. DebugMessage: AutoSaving - Complete
  651. Debug Message: -------------------------
  652. Debug Message: - Ending Turn 20 -
  653. Debug Message: Current Memory Usage: 892612 KB
  654. Debug Message: Cities in World: 9
  655. Debug Message: Units in World: 809
  656. Debug Message: AI Emperor Karavox: Now researching Restoration
  657. DebugMessage: AutoSaving - Begin
  658. DebugMessage: AutoSaving - Complete
  659. Debug Message: -------------------------
  660. Debug Message: - Ending Turn 21 -
  661. Debug Message: Current Memory Usage: 892168 KB
  662. Debug Message: Cities in World: 9
  663. Debug Message: Units in World: 817
  664. Debug Message: WARNING: Unit Pioneer failed to start a new city, won't be consumed
  665. DebugMessage: AutoSaving - Begin
  666. DebugMessage: AutoSaving - Complete
  667. Debug Message: Battle: Oracle Ceresa (ID:5) is attacking Brood Hunter (ID:842)
  668. Debug Message: -------------------------
  669. Debug Message: - Ending Turn 22 -
  670. Debug Message: Current Memory Usage: 893268 KB
  671. Debug Message: Cities in World: 10
  672. Debug Message: Units in World: 827
  673. DebugMessage: AutoSaving - Begin
  674. DebugMessage: AutoSaving - Complete
  675. Debug Message: Battle: Magnar (ID:7) is attacking Wilding Hermit (ID:683)
  676. Debug Message: Unit Joffery traded from Kingdom NPC Player to Kingdom of Gilden.
  677. Debug Message: -------------------------
  678. Debug Message: - Ending Turn 23 -
  679. Debug Message: Current Memory Usage: 893328 KB
  680. Debug Message: Cities in World: 10
  681. Debug Message: Units in World: 833
  682. DebugMessage: AI: Has chosen not to train any units.
  683. DebugMessage: AutoSaving - Begin
  684. DebugMessage: AutoSaving - Complete
  685. Debug Message: Unit Kallus Hairto traded from Empire NPC Player to Empire of Resoln.
  686. Debug Message: -------------------------
  687. Debug Message: - Ending Turn 24 -
  688. Debug Message: Current Memory Usage: 893388 KB
  689. Debug Message: Cities in World: 10
  690. Debug Message: Units in World: 828
  691. Debug Message: WARNING: Unit Pioneer failed to start a new city, won't be consumed
  692. DebugMessage: WARNING: Player - Unit Pioneer is marked as destroyed but still in its list.
  693. DebugMessage: AutoSaving - Begin
  694. DebugMessage: AutoSaving - Complete
  695. Debug Message: Battle: Lord Markin (ID:2) is attacking Mites (ID:812)
  696. Debug Message: Battle: Emperor Karavox (ID:6) is attacking Wolf (ID:757)
  697. Debug Message: -------------------------
  698. Debug Message: - Ending Turn 25 -
  699. Debug Message: Current Memory Usage: 893600 KB
  700. Debug Message: Cities in World: 11
  701. Debug Message: Units in World: 830
  702. DebugMessage: AI: Has chosen not to train any units.
  703. Debug Message: AI Queen Procipinee: Now researching Shard Harvesting
  704. Debug Message: AI Warlord Verga: Now researching Warg Riding
  705. Debug Message: AI Lord Markin: Now researching Restoration
  706. Debug Message: AI Magnar: Now researching Knowledge
  707. DebugMessage: AutoSaving - Begin
  708. DebugMessage: AutoSaving - Complete
  709. Debug Message: Stamp Quantity: 3
  710. Debug Message: Land Mass Size: 0
  711. Debug Message: Land Mass Min Spawns: 0
  712. Debug Message: Land Mass Max Spawns: 0
  713. Debug Message: Forest Quantity: 0
  714. Debug Message: Mountain Generation Option: 0
  715. Debug Message: Map Random Seed: 1363919119
  716. Debug Message: ---------------------------------------------
  717. Debug Message: ---------------------------------------------
  718. Debug Message: Map Size: Tactical Battle
  719. Map Style: Single Continent
  720. Debug Message: Sectors: 2 x 2
  721. Debug Message: Tiles: 32 x 32
  722. Debug Message: Tile Vertex Resolution: 5 x 5 vertices
  723. Debug Message: ---------------------------------------------
  724. Debug Message: ---------------------------------------------
  725. Debug Message: ---------------------------------------------
  726. Debug Message: ---------------------------------------------
  727. Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
  728. Debug Message: Map Generation Complete
  729. Debug Message: InitMapGfx Started...
  730. Debug Message: InitMapGfx finished.
  731. Debug Message: Creating tactical terrain gfx...
  732. Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
  733. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_hdr_shadow.fxo
  734. Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_hdr_shadow.fx (This will be compiled at run-time and used)
  735. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
  736. Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
  737. Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
  738. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_01. Only the first 100 will be displayed.
  739. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_01. Only the first 100 will be displayed.
  740. Debug Message: Tactical Spell cast: Haste at 19, 18 by Lord Relias (unitID 0).
  741. Debug Message: Tactical Spell cast: Rush at 19, 16 by Lord Relias (unitID 0).
  742. Debug Message: Tactical Spell cast: CrushingBlow at 19, 14 by Bacco the Beggar (unitID 881).
  743. Debug Message: Warning, tile design G_Forest_Full_01 now has 139 objects when it used to have 100
  744. Debug Message: Warning, tile design G_Forest_Full_01 now has 139 objects when it used to have 100
  745. Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
  746. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  747. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  748. Debug Message: UnzipHelper attempting to read file with uncompressed size of 283
  749. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  750. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  751. Debug Message: UnzipHelper attempting to read file with uncompressed size of 283
  752. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  753. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  754. Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
  755. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  756. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  757. Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
  758. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  759. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  760. Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
  761. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  762. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  763. DebugMessage: No files found matching mask C:\Users\Luis\Documents\My Games\LegendaryHeroes\Saves\Campaign\*.*
  764. Debug Message: LOADING GAME: C:\Users\Luis\Documents\My Games\LegendaryHeroes\Saves\AutoSave.EleSav
  765. Debug Message: UnzipHelper attempting to read file with uncompressed size of 56198150
  766. Debug Message: StopAllXMLDataThreads Called
  767. Debug Message: Stopped CoreXMLDataThread1
  768. Debug Message: Stopped CoreXMLDataThread2
  769. Debug Message: Stopped CoreXMLDataThread3
  770. Debug Message: Stopped CoreXMLDataThread4
  771. Debug Message: Stopped Load Game XML Thread
  772. Debug Message: Stopped Load Game XML Thread #2
  773. Debug Message: WARNING: World leaked an item of type Rusty Short Sword: 7 Refs
  774. Debug Message: WARNING: World leaked an item of type Crude Shortbow: 1 Refs
  775. Debug Message: WARNING: World leaked an item of type Dragonfly Bracers: 1 Refs
  776. Debug Message: WARNING: World leaked an item of type Battle Hammer: 1 Refs
  777. Debug Message: WARNING: World leaked an item of type Queen's Staff: 1 Refs
  778. Debug Message: WARNING: World leaked an item of type Procipinee's Crown: 1 Refs
  779. Debug Message: WARNING: World leaked an item of type Warhammer: 1 Refs
  780. Debug Message: WARNING: World leaked an item of type Gauntlets of Grazna: 1 Refs
  781. Debug Message: WARNING: World leaked an item of type Staff of Souls: 1 Refs
  782. Debug Message: WARNING: World leaked an item of type War Staff: 1 Refs
  783. Debug Message: WARNING: World leaked an item of type War Staff: 1 Refs
  784. Debug Message: WARNING: World leaked an item of type Rusty Vambraces: 6 Refs
  785. Debug Message: WARNING: World leaked an item of type Hate Stone: 6 Refs
  786. Debug Message: WARNING: World leaked an item of type Midnight Stone: 1 Refs
  787. Debug Message: WARNING: World leaked an item of type Round Shield: 1 Refs
  788. Debug Message: WARNING: World leaked an item of type Stone Mace: 1 Refs
  789. Debug Message: WARNING: World leaked an item of type Prismatic Potion: 1 Refs
  790. Debug Message: WARNING: World leaked an item of type Adept's Robe: 1 Refs
  791. Debug Message: WARNING: World leaked an item of type Leather Vambraces: 6 Refs
  792. Debug Message: WARNING: World leaked an item of type Tilda Herbs: 1 Refs
  793. Debug Message: WARNING: World leaked an item of type Enchanted Backpack: 1 Refs
  794. Debug Message: WARNING: World leaked an item of type Enchanted Backpack: 5 Refs
  795. Debug Message: WARNING: World leaked an item of type Leather Greaves: 1 Refs
  796. Debug Message: WARNING: World leaked an item of type Hate Stone: 1 Refs
  797. Debug Message: WARNING: World leaked an item of type Ice Staff: 1 Refs
  798. Debug Message: WARNING: World leaked an item of type Lucky Skullcap: 5 Refs
  799. Debug Message: WARNING: World leaked an item of type Iru Elixir: 1 Refs
  800. Debug Message: WARNING: World leaked an item of type Rusty Cuirass: 1 Refs
  801. Debug Message: WARNING: World leaked an item of type Recall Scroll: 1 Refs
  802. Debug Message: WARNING: World leaked an item of type Hate Stone: 1 Refs
  803. Debug Message: WARNING: World leaked an item of type Leather Cuirass: 1 Refs
  804. Debug Message: WARNING: World leaked an item of type Throwing Knives: 4 Refs
  805. Debug Message: WARNING: World leaked an item of type Padded Vest: 1 Refs
  806. Debug Message: WARNING: World leaked an item of type Ruined Chain Shirt: 1 Refs
  807. Debug Message: WARNING: World leaked an item of type Leather Cuirass: 1 Refs
  808. Debug Message: WARNING: World leaked an item of type Short Spear: 1 Refs
  809. Debug Message: WARNING: World leaked an item of type Wood Shield: 1 Refs
  810. Debug Message: WARNING: World leaked an item of type Golden Belt: 1 Refs
  811. Debug Message: WARNING: World leaked an item of type Dark Candle: 1 Refs
  812. Debug Message: WARNING: World leaked an item of type Padded Vest: 3 Refs
  813. Debug Message: WARNING: World leaked an item of type Escape Scroll: 1 Refs
  814. Debug Message: WARNING: World leaked an item of type Wood Shield: 1 Refs
  815. Debug Message: WARNING: World leaked an item of type Padded Vest: 1 Refs
  816. Debug Message: WARNING: World leaked an item of type Iru Elixir: 5 Refs
  817. Debug Message: WARNING: World leaked an item of type Ice Spear: 1 Refs
  818. Debug Message: WARNING: World leaked an item of type Hate Stone: 1 Refs
  819. Debug Message: WARNING: World leaked an item of type Crude Shortbow: 1 Refs
  820. Debug Message: WARNING: World leaked an item of type Caster's Staff: 1 Refs
  821. Debug Message: WARNING: World leaked an item of type Escape Scroll: 1 Refs
  822. Debug Message: WARNING: World leaked an item of type Tilda Herbs: 1 Refs
  823. Debug Message: WARNING: World leaked an item of type Hate Stone: 1 Refs
  824. Debug Message: WARNING: World leaked an item of type Burning Battle Axe: 1 Refs
  825. Debug Message: WARNING: World leaked an item of type Axe: 1 Refs
  826. Debug Message: WARNING: World leaked an item of type Leather Cuirass: 1 Refs
  827. Debug Message: WARNING: World leaked an item of type Bear Pelt: 1 Refs
  828. Debug Message: WARNING: World leaked an item of type Stone Mace: 1 Refs
  829. Debug Message: WARNING: World leaked an item of type Tear of Cyndrum: 3 Refs
  830. Debug Message: WARNING: World leaked an item of type Staff: 1 Refs
  831. Debug Message: WARNING: World leaked an item of type Ward of Health: 1 Refs
  832. Debug Message: WARNING: World leaked an item of type Restoration Potion: 1 Refs
  833. Debug Message: WARNING: World leaked an item of type Sacrificial Dagger: 1 Refs
  834. Debug Message: WARNING: World leaked an item of type Escape Scroll: 1 Refs
  835. Debug Message: WARNING: World leaked an item of type Scinan Broadsword: 1 Refs
  836. Debug Message: WARNING: World leaked an item of type Battle Axe: 1 Refs
  837. Debug Message: WARNING: World leaked an item of type Athican Leather Cuirass: 1 Refs
  838. Debug Message: WARNING: World leaked an item of type Rusty Cuirass: 1 Refs
  839. Debug Message: WARNING: World leaked an item of type Rusty Vambraces: 1 Refs
  840. Debug Message: WARNING: World leaked an item of type Battle Axe: 1 Refs
  841. Debug Message: WARNING: World leaked an item of type Rusty Short Sword: 1 Refs
  842. Debug Message: WARNING: World leaked an item of type Leather Cuirass: 1 Refs
  843. Debug Message: WARNING: World leaked an item of type Wood Shield: 1 Refs
  844. Debug Message: WARNING: World leaked an item of type Curse Scroll: 1 Refs
  845. Debug Message: WARNING: World leaked an item of type Wolf Pelt: 1 Refs
  846. Debug Message: WARNING: World leaked an item of type Wolf Pelt: 1 Refs
  847. Debug Message: WARNING: World leaked an item of type Bacco's Hammer: 1 Refs
  848. Debug Message: WARNING: World leaked an item of type Padded Vest: 1 Refs
  849. DebugMessage: NOTICE: Removing Enchantment From Destroyed Unit.
  850. DebugMessage: NOTICE: Removing Enchantment From Destroyed Unit.
  851. DebugMessage: NOTICE: Removing Enchantment From Destroyed Unit.
  852. DebugMessage: NOTICE: Removing Enchantment From Destroyed Unit.
  853. DebugMessage: NOTICE: Removing Enchantment From Destroyed Unit.
  854. DebugMessage: NOTICE: Removing Enchantment From Destroyed Unit.
  855. DebugMessage: NOTICE: Removing Enchantment From Destroyed Unit.
  856. DebugMessage: NOTICE: Removing Enchantment From Destroyed Unit.
  857. DebugMessage: NOTICE: Removing Enchantment From Destroyed Unit.
  858. DebugMessage: NOTICE: Removing Enchantment From Destroyed Unit.
  859. DebugMessage: NOTICE: Removing Enchantment From Destroyed Unit.
  860. DebugMessage: NOTICE: Removing Enchantment From Destroyed Unit.
  861. Debug Message: Warning, tile design G_Forest_Full_07 now has 103 objects when it used to have 100
  862. Debug Message: Warning, tile design G_Forest_Full_07 now has 103 objects when it used to have 100
  863. Debug Message: Warning, tile design G_Forest_Full_02 now has 117 objects when it used to have 100
  864. Debug Message: Warning, tile design G_Forest_Full_10 now has 113 objects when it used to have 100
  865. Debug Message: Warning, tile design F_Forest_Full_01 now has 107 objects when it used to have 100
  866. Debug Message: Warning, tile design G_Forest_Full_09 now has 107 objects when it used to have 100
  867. Debug Message: Warning, tile design F_Forest_Full_01 now has 107 objects when it used to have 100
  868. Debug Message: Warning, tile design F_Forest_Full_01 now has 107 objects when it used to have 100
  869. Debug Message: Warning, tile design G_Forest_Full_05 now has 134 objects when it used to have 100
  870. Debug Message: Warning, tile design F_Forest_Full_01 now has 107 objects when it used to have 100
  871. Debug Message: Warning, tile design G_Forest_Full_10 now has 113 objects when it used to have 100
  872. Debug Message: Warning, tile design G_Forest_Full_05 now has 134 objects when it used to have 100
  873. Debug Message: WARNING: World leaked city: Athica 1749 Refs
  874. Debug Message: UpdateHUDTextureForCity - could not find the city HUD for city with ID: 1
  875. Debug Message: WARNING: World leaked city: New Pariden 2615 Refs
  876. Debug Message: UpdateHUDTextureForCity - could not find the city HUD for city with ID: 2
  877. Debug Message: WARNING: World leaked city: Hope 2596 Refs
  878. Debug Message: UpdateHUDTextureForCity - could not find the city HUD for city with ID: 3
  879. Debug Message: WARNING: World leaked city: Hagudst 2525 Refs
  880. Debug Message: UpdateHUDTextureForCity - could not find the city HUD for city with ID: 4
  881. Debug Message: WARNING: World leaked city: Ahilga 2528 Refs
  882. Debug Message: UpdateHUDTextureForCity - could not find the city HUD for city with ID: 5
  883. Debug Message: WARNING: World leaked city: Imperium 2428 Refs
  884. Debug Message: UpdateHUDTextureForCity - could not find the city HUD for city with ID: 6
  885. Debug Message: WARNING: World leaked city: Tan-ta-Kreet 2474 Refs
  886. Debug Message: UpdateHUDTextureForCity - could not find the city HUD for city with ID: 7
  887. Debug Message: WARNING: World leaked city: Goyarh Hedigah 2096 Refs
  888. Debug Message: UpdateHUDTextureForCity - could not find the city HUD for city with ID: 8
  889. Debug Message: WARNING: World leaked city: Alhain-al-Assan 398 Refs
  890. Debug Message: UpdateHUDTextureForCity - could not find the city HUD for city with ID: 9
  891. Debug Message: WARNING: World leaked city: Gildenshard 144 Refs
  892. Debug Message: UpdateHUDTextureForCity - could not find the city HUD for city with ID: 10
  893. Debug Message: WARNING: World leaked city: Claredsden 21 Refs
  894. Debug Message: LOAD GAME: Loading XML Data (start)
  895. Debug Message: Total objects deleted: 184168
  896. Debug Message: LOAD GAME: Loading XML Data (end)
  897. Debug Message: Loaded saved game with map file:
  898. DebugMessage: LOAD GAME: Loading Quick Data - Complete
  899. Debug Message: InitializeWorld: Map File:
  900. Debug Message: Stamp Quantity: 12
  901. Debug Message: Land Mass Size: 0
  902. Debug Message: Land Mass Min Spawns: 0
  903. Debug Message: Land Mass Max Spawns: 0
  904. Debug Message: Forest Quantity: 2
  905. Debug Message: Mountain Generation Option: 1
  906. Debug Message: Map Random Seed: 1363919119
  907. DebugMessage: A* Path too long to calculate (105.683487). Aborting
  908. DebugMessage: A* Path too long to calculate (54.671749). Aborting
  909. Debug Message: Map Generation Complete
  910. Debug Message: LOAD GAME: Game Save Version: 6
  911. Debug Message: LOAD GAME: Game Version (at time of save): 0.50
  912. Debug Message: Player faction Kingdom of Tarth is set to difficulty Easy
  913. Debug Message: WARNING: Player 1 is founding a city at 100, 80 without any tile yields
  914. Debug Message: Player faction Kingdom of Gilden is set to difficulty Easy
  915. Debug Message: Player faction Kingdom of Pariden is set to difficulty Easy
  916. Debug Message: Player faction Empire of Yithril is set to difficulty Easy
  917. Debug Message: WARNING: Player 4 is founding a city at 68, 54 without any tile yields
  918. Debug Message: Player faction Empire of Resoln is set to difficulty Easy
  919. Debug Message: Player faction Empire of Kraxis is set to difficulty Easy
  920. Debug Message: Player faction Empire of Magnar is set to difficulty Easy
  921. Debug Message: Player faction Monsters and Ruffians is set to difficulty Easy
  922. Debug Message: Player faction Denizens of the Wildlands is set to difficulty Easy
  923. Debug Message: Player faction Kingdom NPC Player is set to difficulty Easy
  924. Debug Message: Player faction Empire NPC Player is set to difficulty Easy
  925. DebugMessage: LOAD GAME: Loading World - Complete
  926. Debug Message: InitMapGfx Started...
  927. Debug Message: InitMapGfx finished.
  928. Debug Message: Creating terrain gfx...
  929. Debug Message: FinishInitMapGfx started.
  930. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_hdr_shadow.fxo
  931. Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_hdr_shadow.fx (This will be compiled at run-time and used)
  932. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
  933. Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
  934. Debug Message: CDXSASEngine ERROR: EnableEffect failed to find effect edgedetect
  935. Debug Message: FinishInitMapGfx finished.
  936. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_10. Only the first 100 will be displayed.
  937. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_01. Only the first 100 will be displayed.
  938. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_09. Only the first 100 will be displayed.
  939. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_05. Only the first 100 will be displayed.
  940. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Forest_Full_01. Only the first 100 will be displayed.
  941. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_01. Only the first 100 will be displayed.
  942. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_05. Only the first 100 will be displayed.
  943. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Forest_Full_01. Only the first 100 will be displayed.
  944. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Forest_Full_01. Only the first 100 will be displayed.
  945. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_02. Only the first 100 will be displayed.
  946. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_05. Only the first 100 will be displayed.
  947. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_02. Only the first 100 will be displayed.
  948. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Forest_Full_01. Only the first 100 will be displayed.
  949. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_10. Only the first 100 will be displayed.
  950. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_07. Only the first 100 will be displayed.
  951. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_02. Only the first 100 will be displayed.
  952. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_05. Only the first 100 will be displayed.
  953. Debug Message: Generating portrait: Portrait_Unit_Peasant_Altarian_-235051102
  954. Debug Message: Generating portrait: Portrait_Champion_Iriel_85397849
  955. DebugMessage: Error. String Not Found. Table: EmpireTreeCategoryHeaderEntryWnd String Name: Category1
  956. Debug Message: Generating portrait: Portrait_Unit_CityDefender_Altarian_1165812292
  957. Debug Message: Generating portrait: Portrait_Unit_CityArcher_Altarian_242671860
  958. Debug Message: WARNING: Could not find animation pack: WolfWalkingProp_AnimationPack
  959. Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: Gfx\HKB\Monsters\M_Wolf_Dog_Mesh_01.hkb. Check file name spelling in animation XML data
  960. Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
  961. Debug Message: ActivateAnimation could not find animation with type 0 and index 0
  962. Debug Message: -------------------------
  963. Debug Message: - Ending Turn 26 -
  964. Debug Message: Current Memory Usage: 903596 KB
  965. Debug Message: Cities in World: 11
  966. Debug Message: Units in World: 825
  967. DebugMessage: AI: Has chosen not to train any units.
  968. DebugMessage: AutoSaving - Begin
  969. DebugMessage: AutoSaving - Complete
  970. Debug Message: Battle: Lord Markin (ID:2) is attacking Crag Spawn (ID:833)
  971. Debug Message: Battle: Crag Spawn (ID:730) is attacking Darkling Warrior (ID:10)
  972. Debug Message: -------------------------
  973. Debug Message: - Ending Turn 27 -
  974. Debug Message: Current Memory Usage: 907600 KB
  975. Debug Message: Cities in World: 11
  976. Debug Message: Units in World: 828
  977. DebugMessage: AI: Has chosen not to train any units.
  978. DebugMessage: AutoSaving - Begin
  979. DebugMessage: AutoSaving - Complete
  980. Debug Message: Battle: Darkling Warrior (ID:745) is attacking Great Wolf (ID:456)
  981. Debug Message: -------------------------
  982. Debug Message: - Ending Turn 28 -
  983. Debug Message: Current Memory Usage: 909604 KB
  984. Debug Message: Cities in World: 11
  985. Debug Message: Units in World: 832
  986. Debug Message: AI Oracle Ceresa: Now researching Charms
  987. DebugMessage: AutoSaving - Begin
  988. DebugMessage: AutoSaving - Complete
  989. Debug Message: -------------------------
  990. Debug Message: - Ending Turn 29 -
  991. Debug Message: Current Memory Usage: 907764 KB
  992. Debug Message: Cities in World: 11
  993. Debug Message: Units in World: 830
  994. DebugMessage: A* Path too long to calculate (4.472136). Aborting
  995. DebugMessage: AutoSaving - Begin
  996. DebugMessage: AutoSaving - Complete
  997. Debug Message: Battle: Lord Markin (ID:2) is attacking Mite Mob (ID:469)
  998. Debug Message: Unit Othollo traded from Kingdom NPC Player to Kingdom of Pariden.
  999. Debug Message: -------------------------
  1000. Debug Message: - Ending Turn 30 -
  1001. Debug Message: Current Memory Usage: 909180 KB
  1002. Debug Message: Cities in World: 11
  1003. Debug Message: Units in World: 832
  1004. Debug Message: AI Emperor Karavox: Now researching Shard Harvesting
  1005. Debug Message: CWorld::ApplyGameModifier_Player- Adding Research (15.000000)
  1006. Debug Message: AI Queen Procipinee: Now researching Knowledge
  1007. DebugMessage: AutoSaving - Begin
  1008. DebugMessage: AutoSaving - Complete
  1009. Debug Message: Generating portrait: Portrait_Unit_Defender_Altarian_-722249998
  1010. Debug Message: Generating portrait: Portrait_Unit_Horseman_Altarian_-1163439366
  1011. Debug Message: Generating portrait: Portrait_Unit_Light_Altarian_-983516618
  1012. Debug Message: Generating portrait: Portrait_Unit_Archer_Altarian_1120679443
  1013. Debug Message: Generating portrait: Portrait_Unit_Crossbowman_Altarian_-861207271
  1014. Debug Message: Generating portrait: Portrait_Unit_Medium_Altarian_-1855382439
  1015. Debug Message: Generating portrait: Portrait_Unit_Heavy_Altarian_1988184320
  1016. Debug Message: Generating portrait: Portrait_Unit_Mage_Altarian_-1888674982
  1017. Debug Message: Generating portrait: Portrait_Unit_Magic_Medium_Altarian_-555555194
  1018. Debug Message: Generating portrait: Portrait_Unit_Henchman_Bard_-995118865
  1019. Debug Message: Generating portrait: Portrait_Unit_Henchman_Shieldman_-729435679
  1020. Debug Message: Generating portrait: Portrait_Unit_Henchman_TorchBearer_1535347373
  1021. Debug Message: Generating portrait: Portrait_Unit_Magic_Heavy_Altarian_-228427131
  1022. Debug Message: -------------------------
  1023. Debug Message: - Ending Turn 31 -
  1024. Debug Message: Current Memory Usage: 927396 KB
  1025. Debug Message: Cities in World: 11
  1026. Debug Message: Units in World: 828
  1027. Debug Message: AI Lord Markin: Now researching Shard Harvesting
  1028. DebugMessage: AutoSaving - Begin
  1029. DebugMessage: AutoSaving - Complete
  1030. Debug Message: Battle: Magnar (ID:7) is attacking Crag Spawn (ID:483)
  1031. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_02. Only the first 100 will be displayed.
  1032. Debug Message: -------------------------
  1033. Debug Message: - Ending Turn 32 -
  1034. Debug Message: Current Memory Usage: 928868 KB
  1035. Debug Message: Cities in World: 11
  1036. Debug Message: Units in World: 837
  1037. Debug Message: AI Magnar: Now researching Charms
  1038. DebugMessage: AutoSaving - Begin
  1039. DebugMessage: AutoSaving - Complete
  1040. Debug Message: Battle: Warlord Verga (ID:4) is attacking Bandit (ID:889)
  1041. Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
  1042. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  1043. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  1044. Debug Message: UnzipHelper attempting to read file with uncompressed size of 283
  1045. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  1046. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  1047. Debug Message: UnzipHelper attempting to read file with uncompressed size of 283
  1048. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  1049. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  1050. Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
  1051. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  1052. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  1053. Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
  1054. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  1055. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  1056. Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
  1057. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  1058. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  1059. DebugMessage: No files found matching mask C:\Users\Luis\Documents\My Games\LegendaryHeroes\Saves\Campaign\*.*
  1060. Debug Message: -------------------------
  1061. Debug Message: - Ending Turn 33 -
  1062. Debug Message: Current Memory Usage: 927412 KB
  1063. Debug Message: Cities in World: 11
  1064. Debug Message: Units in World: 825
  1065. DebugMessage: AutoSaving - Begin
  1066. DebugMessage: AutoSaving - Complete
  1067. Debug Message: Stamp Quantity: 3
  1068. Debug Message: Land Mass Size: 0
  1069. Debug Message: Land Mass Min Spawns: 0
  1070. Debug Message: Land Mass Max Spawns: 0
  1071. Debug Message: Forest Quantity: 0
  1072. Debug Message: Mountain Generation Option: 0
  1073. Debug Message: Map Random Seed: 0
  1074. Debug Message: ---------------------------------------------
  1075. Debug Message: ---------------------------------------------
  1076. Debug Message: Sectors: 2 x 2
  1077. Debug Message: Tiles: 32 x 32
  1078. Debug Message: Tile Vertex Resolution: 5 x 5 vertices
  1079. Debug Message: ---------------------------------------------
  1080. Debug Message: ---------------------------------------------
  1081. Debug Message: ---------------------------------------------
  1082. Debug Message: ---------------------------------------------
  1083. Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
  1084. Debug Message: Map Generation Complete
  1085. Debug Message: InitMapGfx Started...
  1086. Debug Message: InitMapGfx finished.
  1087. Debug Message: Creating tactical terrain gfx...
  1088. Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
  1089. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_hdr_shadow.fxo
  1090. Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_hdr_shadow.fx (This will be compiled at run-time and used)
  1091. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
  1092. Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
  1093. Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
  1094. Debug Message: Tactical Spell cast: NobleLegacy at 23, 16 by Iriel (unitID 820).
  1095. Debug Message: Tactical Spell cast: SoulSpark at 22, 14 by Iriel (unitID 820).
  1096. Debug Message: Tactical Spell cast: Heal at 22, 17 by Iriel (unitID 820).
  1097. Debug Message: Tactical Spell cast: ThrowingKnife at 22, 16 by Lord Relias (unitID 0).
  1098. Debug Message: -------------------------
  1099. Debug Message: - Ending Turn 34 -
  1100. Debug Message: Current Memory Usage: 947492 KB
  1101. Debug Message: Cities in World: 11
  1102. Debug Message: Units in World: 828
  1103. Debug Message: Battle: Emperor Karavox (ID:6) is attacking Air Shrill (ID:793)
  1104. DebugMessage: AutoSaving - Begin
  1105. DebugMessage: AutoSaving - Complete
  1106. DebugMessage: Loaded font Tahoma-18Bold
  1107. Debug Message: -------------------------
  1108. Debug Message: - Ending Turn 35 -
  1109. Debug Message: Current Memory Usage: 952372 KB
  1110. Debug Message: Cities in World: 11
  1111. Debug Message: Units in World: 823
  1112. Debug Message: Battle: Warlord Verga (ID:4) is attacking Bandit Archer (ID:298)
  1113. DebugMessage: AutoSaving - Begin
  1114. DebugMessage: AutoSaving - Complete
  1115. Debug Message: -------------------------
  1116. Debug Message: - Ending Turn 36 -
  1117. Debug Message: Current Memory Usage: 950736 KB
  1118. Debug Message: Cities in World: 11
  1119. Debug Message: Units in World: 823
  1120. Debug Message: Battle: Emperor Karavox (ID:6) is attacking Air Shrill (ID:761)
  1121. DebugMessage: AutoSaving - Begin
  1122. DebugMessage: AutoSaving - Complete
  1123. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_10. Only the first 100 will be displayed.
  1124. Debug Message: -------------------------
  1125. Debug Message: - Ending Turn 37 -
  1126. Debug Message: Current Memory Usage: 950240 KB
  1127. Debug Message: Cities in World: 11
  1128. Debug Message: Units in World: 819
  1129. Debug Message: AI Queen Procipinee: Now researching Charms
  1130. DebugMessage: AutoSaving - Begin
  1131. DebugMessage: AutoSaving - Complete
  1132. Debug Message: Battle: Lord Markin (ID:2) is attacking Mites (ID:815)
  1133. Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
  1134. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  1135. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  1136. Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
  1137. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  1138. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  1139. Debug Message: UnzipHelper attempting to read file with uncompressed size of 283
  1140. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  1141. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  1142. Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
  1143. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  1144. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  1145. Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
  1146. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  1147. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  1148. Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
  1149. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  1150. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  1151. DebugMessage: No files found matching mask C:\Users\Luis\Documents\My Games\LegendaryHeroes\Saves\Campaign\*.*
  1152. Debug Message: Stamp Quantity: 3
  1153. Debug Message: Land Mass Size: 0
  1154. Debug Message: Land Mass Min Spawns: 0
  1155. Debug Message: Land Mass Max Spawns: 0
  1156. Debug Message: Forest Quantity: 0
  1157. Debug Message: Mountain Generation Option: 0
  1158. Debug Message: Map Random Seed: 0
  1159. Debug Message: ---------------------------------------------
  1160. Debug Message: ---------------------------------------------
  1161. Debug Message: Sectors: 2 x 2
  1162. Debug Message: Tiles: 32 x 32
  1163. Debug Message: Tile Vertex Resolution: 5 x 5 vertices
  1164. Debug Message: ---------------------------------------------
  1165. Debug Message: ---------------------------------------------
  1166. Debug Message: ---------------------------------------------
  1167. Debug Message: ---------------------------------------------
  1168. Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
  1169. Debug Message: Map Generation Complete
  1170. Debug Message: InitMapGfx Started...
  1171. Debug Message: InitMapGfx finished.
  1172. Debug Message: Creating tactical terrain gfx...
  1173. Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
  1174. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_hdr_shadow.fxo
  1175. Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_hdr_shadow.fx (This will be compiled at run-time and used)
  1176. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
  1177. Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
  1178. Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
  1179. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Scrapyard_Scrap_2. Only the first 100 will be displayed.
  1180. Debug Message: Tactical Spell cast: NobleLegacy at 16, 17 by Iriel (unitID 820).
  1181. Debug Message: Tactical Spell cast: DeadlyBite at 17, 15 by Anna (unitID 911).
  1182. Debug Message: -------------------------
  1183. Debug Message: - Ending Turn 38 -
  1184. Debug Message: Current Memory Usage: 958348 KB
  1185. Debug Message: Cities in World: 11
  1186. Debug Message: Units in World: 818
  1187. DebugMessage: AutoSaving - Begin
  1188. DebugMessage: AutoSaving - Complete
  1189. Debug Message: -------------------------
  1190. Debug Message: - Ending Turn 39 -
  1191. Debug Message: Current Memory Usage: 959276 KB
  1192. Debug Message: Cities in World: 11
  1193. Debug Message: Units in World: 825
  1194. Debug Message: AI Oracle Ceresa: Now researching Heroes
  1195. DebugMessage: AutoSaving - Begin
  1196. DebugMessage: AutoSaving - Complete
  1197. Debug Message: Battle: Magar (ID:806) is attacking Mites (ID:803)
  1198. Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
  1199. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  1200. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  1201. Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
  1202. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  1203. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  1204. Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
  1205. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  1206. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  1207. Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
  1208. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  1209. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  1210. Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
  1211. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  1212. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  1213. Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
  1214. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  1215. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  1216. DebugMessage: No files found matching mask C:\Users\Luis\Documents\My Games\LegendaryHeroes\Saves\Campaign\*.*
  1217. Debug Message: Stamp Quantity: 3
  1218. Debug Message: Land Mass Size: 0
  1219. Debug Message: Land Mass Min Spawns: 0
  1220. Debug Message: Land Mass Max Spawns: 0
  1221. Debug Message: Forest Quantity: 0
  1222. Debug Message: Mountain Generation Option: 0
  1223. Debug Message: Map Random Seed: 0
  1224. Debug Message: ---------------------------------------------
  1225. Debug Message: ---------------------------------------------
  1226. Debug Message: Sectors: 2 x 2
  1227. Debug Message: Tiles: 32 x 32
  1228. Debug Message: Tile Vertex Resolution: 5 x 5 vertices
  1229. Debug Message: ---------------------------------------------
  1230. Debug Message: ---------------------------------------------
  1231. Debug Message: ---------------------------------------------
  1232. Debug Message: ---------------------------------------------
  1233. Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
  1234. Debug Message: Map Generation Complete
  1235. Debug Message: InitMapGfx Started...
  1236. Debug Message: InitMapGfx finished.
  1237. Debug Message: Creating tactical terrain gfx...
  1238. Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
  1239. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_hdr_shadow.fxo
  1240. Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_hdr_shadow.fx (This will be compiled at run-time and used)
  1241. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
  1242. Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
  1243. Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
  1244. Debug Message: Tactical Spell cast: NobleLegacy at 15, 18 by Iriel (unitID 820).
  1245. Debug Message: Tactical Spell cast: DeadlyBite at 18, 17 by Anna (unitID 911).
  1246. Debug Message: Tactical Spell cast: StaticBlast at 15, 18 by Air Shrill (unitID 930).
  1247. Debug Message: Tactical Spell cast: StaticBlast at 15, 18 by Air Shrill (unitID 932).
  1248. Debug Message: Tactical Spell cast: SoulSpark at 19, 14 by Iriel (unitID 820).
  1249. Debug Message: Tactical Spell cast: Rush at 16, 16 by Lord Relias (unitID 0).
  1250. Debug Message: Tactical Spell cast: Rush at 17, 13 by Militia (unitID 687).
  1251. DebugMessage: Loaded font Trajan Pro-29Bold
  1252. Debug Message: -------------------------
  1253. Debug Message: - Ending Turn 40 -
  1254. Debug Message: Current Memory Usage: 974576 KB
  1255. Debug Message: Cities in World: 11
  1256. Debug Message: Units in World: 829
  1257. DebugMessage: AI: Has chosen not to train any units.
  1258. Debug Message: AI Lord Markin: Now researching Leatherworking
  1259. Debug Message: AI Magnar: Now researching Enchantment
  1260. Debug Message: Battle: Magnar (ID:7) is attacking Bear Cub (ID:327)
  1261. DebugMessage: AutoSaving - Begin
  1262. DebugMessage: AutoSaving - Complete
  1263. Debug Message: Generating portrait: Portrait_Unit_Defender_Altarian_-722249998
  1264. Debug Message: Generating portrait: Portrait_Unit_Light_Altarian_-983516618
  1265. Debug Message: Generating portrait: Portrait_Unit_Horseman_Altarian_-1163439366
  1266. Debug Message: Generating portrait: Portrait_Champion_Joffery_-498747036
  1267. Debug Message: Unit Joffery traded from Kingdom NPC Player to Kingdom of Altar.
  1268. Debug Message: Spell cast: Propaganda at 24, 42 by Lord Relias (unitID 0).
  1269. Debug Message: ERROR: Could not attach node to frame - no frame found with bone index '33'
  1270. Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
  1271. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  1272. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  1273. Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
  1274. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  1275. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  1276. Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
  1277. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  1278. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  1279. Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
  1280. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  1281. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  1282. Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
  1283. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  1284. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  1285. Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
  1286. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  1287. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  1288. DebugMessage: No files found matching mask C:\Users\Luis\Documents\My Games\LegendaryHeroes\Saves\Campaign\*.*
  1289. Debug Message: Stamp Quantity: 3
  1290. Debug Message: Land Mass Size: 0
  1291. Debug Message: Land Mass Min Spawns: 0
  1292. Debug Message: Land Mass Max Spawns: 0
  1293. Debug Message: Forest Quantity: 0
  1294. Debug Message: Mountain Generation Option: 0
  1295. Debug Message: Map Random Seed: 0
  1296. Debug Message: ---------------------------------------------
  1297. Debug Message: ---------------------------------------------
  1298. Debug Message: Sectors: 2 x 2
  1299. Debug Message: Tiles: 32 x 32
  1300. Debug Message: Tile Vertex Resolution: 5 x 5 vertices
  1301. Debug Message: ---------------------------------------------
  1302. Debug Message: ---------------------------------------------
  1303. Debug Message: ---------------------------------------------
  1304. Debug Message: ---------------------------------------------
  1305. Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
  1306. Debug Message: Map Generation Complete
  1307. Debug Message: InitMapGfx Started...
  1308. Debug Message: InitMapGfx finished.
  1309. Debug Message: Creating tactical terrain gfx...
  1310. Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
  1311. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_hdr_shadow.fxo
  1312. Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_hdr_shadow.fx (This will be compiled at run-time and used)
  1313. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
  1314. Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
  1315. Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
  1316. Debug Message: Tactical Spell cast: NobleLegacy at 15, 16 by Iriel (unitID 820).
  1317. Debug Message: Tactical Spell cast: DeadlyBite at 22, 12 by Anna (unitID 911).
  1318. Debug Message: Tactical Spell cast: StaticBlast at 15, 16 by Air Shrill (unitID 308).
  1319. Debug Message: Tactical Spell cast: StaticBlast at 15, 16 by Air Shrill (unitID 307).
  1320. Debug Message: Tactical Spell cast: SoulSpark at 22, 14 by Iriel (unitID 820).
  1321. Debug Message: Tactical Spell cast: Rush at 17, 14 by Lord Relias (unitID 0).
  1322. Debug Message: Tactical Spell cast: ThrowingKnife at 22, 14 by Lord Relias (unitID 0).
  1323. Debug Message: Tactical Spell cast: Rush at 17, 18 by Joffery (unitID 935).
  1324. Debug Message: Tactical Spell cast: Rush at 18, 18 by Militia (unitID 687).
  1325. Debug Message: -------------------------
  1326. Debug Message: - Ending Turn 41 -
  1327. Debug Message: Current Memory Usage: 988384 KB
  1328. Debug Message: Cities in World: 11
  1329. Debug Message: Units in World: 828
  1330. DebugMessage: AI: Has chosen not to train any units.
  1331. DebugMessage: AutoSaving - Begin
  1332. DebugMessage: AutoSaving - Complete
  1333. Debug Message: Generating portrait: Portrait_Unit_CityDefender_Altarian_1165812292
  1334. Debug Message: Generating portrait: Portrait_Unit_CityArcher_Altarian_242671860
  1335. Debug Message: -------------------------
  1336. Debug Message: - Ending Turn 42 -
  1337. Debug Message: Current Memory Usage: 994924 KB
  1338. Debug Message: Cities in World: 11
  1339. Debug Message: Units in World: 832
  1340. DebugMessage: AI: Has chosen not to train any units.
  1341. DebugMessage: AutoSaving - Begin
  1342. DebugMessage: AutoSaving - Complete
  1343. Debug Message: Battle: Lord Markin (ID:2) is attacking Mite Mob (ID:510)
  1344. Debug Message: Battle: Warlord Verga (ID:4) is attacking Ice Elemental (ID:929)
  1345. Debug Message: -------------------------
  1346. Debug Message: - Ending Turn 43 -
  1347. Debug Message: Current Memory Usage: 995272 KB
  1348. Debug Message: Cities in World: 11
  1349. Debug Message: Units in World: 837
  1350. DebugMessage: AI: Has chosen not to train any units.
  1351. Debug Message: AI Lady Irane: Now researching Knowledge
  1352. Debug Message: AI Warlord Verga: Now researching Weaponry
  1353. Debug Message: AI Emperor Karavox: Now researching Charms
  1354. Debug Message: CWorld::ApplyGameModifier_Player- Adding Research (15.000000)
  1355. DebugMessage: AutoSaving - Begin
  1356. Debug Message: WARNING: Unit Pioneer failed to start a new city, won't be consumed
  1357. DebugMessage: AutoSaving - Complete
  1358. Debug Message: -------------------------
  1359. Debug Message: - Ending Turn 44 -
  1360. Debug Message: Current Memory Usage: 994392 KB
  1361. Debug Message: Cities in World: 12
  1362. Debug Message: Units in World: 836
  1363. DebugMessage: AI: Has chosen not to train any units.
  1364. Debug Message: WARNING: Unit Pioneer failed to start a new city, won't be consumed
  1365. DebugMessage: WARNING: Player - Unit Pioneer is marked as destroyed but still in its list.
  1366. DebugMessage: AutoSaving - Begin
  1367. DebugMessage: AutoSaving - Complete
  1368. Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
  1369. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  1370. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  1371. Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
  1372. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  1373. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  1374. Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
  1375. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  1376. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  1377. Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
  1378. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  1379. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  1380. Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
  1381. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  1382. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  1383. Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
  1384. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  1385. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  1386. DebugMessage: No files found matching mask C:\Users\Luis\Documents\My Games\LegendaryHeroes\Saves\Campaign\*.*
  1387. Debug Message: -------------------------
  1388. Debug Message: - Ending Turn 45 -
  1389. Debug Message: Current Memory Usage: 994816 KB
  1390. Debug Message: Cities in World: 13
  1391. Debug Message: Units in World: 837
  1392. DebugMessage: AI: Has chosen not to train any units.
  1393. DebugMessage: AutoSaving - Begin
  1394. DebugMessage: AutoSaving - Complete
  1395. Debug Message: Stamp Quantity: 3
  1396. Debug Message: Land Mass Size: 0
  1397. Debug Message: Land Mass Min Spawns: 0
  1398. Debug Message: Land Mass Max Spawns: 0
  1399. Debug Message: Forest Quantity: 0
  1400. Debug Message: Mountain Generation Option: 0
  1401. Debug Message: Map Random Seed: 0
  1402. Debug Message: ---------------------------------------------
  1403. Debug Message: ---------------------------------------------
  1404. Debug Message: Sectors: 2 x 2
  1405. Debug Message: Tiles: 32 x 32
  1406. Debug Message: Tile Vertex Resolution: 5 x 5 vertices
  1407. Debug Message: ---------------------------------------------
  1408. Debug Message: ---------------------------------------------
  1409. Debug Message: ---------------------------------------------
  1410. Debug Message: ---------------------------------------------
  1411. Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
  1412. Debug Message: Map Generation Complete
  1413. Debug Message: InitMapGfx Started...
  1414. Debug Message: InitMapGfx finished.
  1415. Debug Message: Creating tactical terrain gfx...
  1416. Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
  1417. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_hdr_shadow.fxo
  1418. Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_hdr_shadow.fx (This will be compiled at run-time and used)
  1419. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
  1420. Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
  1421. Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
  1422. Debug Message: Tactical Spell cast: NobleLegacy at 15, 16 by Iriel (unitID 820).
  1423. Debug Message: Tactical Spell cast: CrushingBlow at 18, 14 by Militia (unitID 687).
  1424. Debug Message: Tactical Spell cast: Cleave_Ability at 18, 14 by Joffery (unitID 935).
  1425. Debug Message: Tactical Spell cast: DeadlyBite at 18, 14 by Anna (unitID 911).
  1426. Debug Message: -------------------------
  1427. Debug Message: - Ending Turn 46 -
  1428. Debug Message: Current Memory Usage: 999336 KB
  1429. Debug Message: Cities in World: 13
  1430. Debug Message: Units in World: 838
  1431. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_01. Only the first 100 will be displayed.
  1432. DebugMessage: AI: Has chosen not to train any units.
  1433. Debug Message: AI Queen Procipinee: Now researching Heroes
  1434. DebugMessage: AutoSaving - Begin
  1435. DebugMessage: AutoSaving - Complete
  1436. Debug Message: Battle: Lord Markin (ID:2) is attacking Mites (ID:839)
  1437. Debug Message: Unit Vasim traded from Empire NPC Player to Empire of Yithril.
  1438. Debug Message: Battle: Magnar (ID:7) is attacking Banished Ogre (ID:681)
  1439. Debug Message: Stamp Quantity: 3
  1440. Debug Message: Land Mass Size: 0
  1441. Debug Message: Land Mass Min Spawns: 0
  1442. Debug Message: Land Mass Max Spawns: 0
  1443. Debug Message: Forest Quantity: 0
  1444. Debug Message: Mountain Generation Option: 0
  1445. Debug Message: Map Random Seed: 0
  1446. Debug Message: ---------------------------------------------
  1447. Debug Message: ---------------------------------------------
  1448. Debug Message: Sectors: 2 x 2
  1449. Debug Message: Tiles: 32 x 32
  1450. Debug Message: Tile Vertex Resolution: 5 x 5 vertices
  1451. Debug Message: ---------------------------------------------
  1452. Debug Message: ---------------------------------------------
  1453. Debug Message: ---------------------------------------------
  1454. Debug Message: ---------------------------------------------
  1455. Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
  1456. Debug Message: Map Generation Complete
  1457. Debug Message: InitMapGfx Started...
  1458. Debug Message: InitMapGfx finished.
  1459. Debug Message: Creating tactical terrain gfx...
  1460. Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
  1461. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_hdr_shadow.fxo
  1462. Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_hdr_shadow.fx (This will be compiled at run-time and used)
  1463. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
  1464. Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
  1465. Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
  1466. Debug Message: Tactical Spell cast: NobleLegacy at 15, 20 by Iriel (unitID 820).
  1467. Debug Message: Tactical Spell cast: DeadlyBite at 17, 16 by Anna (unitID 911).
  1468. Debug Message: Tactical Spell cast: Rush at 16, 19 by Lord Relias (unitID 0).
  1469. Debug Message: Tactical Spell cast: StaticBlast at 17, 17 by Air Shrill (unitID 811).
  1470. Debug Message: -------------------------
  1471. Debug Message: - Ending Turn 47 -
  1472. Debug Message: Current Memory Usage: 1004044 KB
  1473. Debug Message: Cities in World: 13
  1474. Debug Message: Units in World: 839
  1475. DebugMessage: AI: Has chosen not to train any units.
  1476. DebugMessage: AutoSaving - Begin
  1477. DebugMessage: AutoSaving - Complete
  1478. Debug Message: -------------------------
  1479. Debug Message: - Ending Turn 48 -
  1480. Debug Message: Current Memory Usage: 1005992 KB
  1481. Debug Message: Cities in World: 13
  1482. Debug Message: Units in World: 833
  1483. DebugMessage: AI: Has chosen not to train any units.
  1484. Debug Message: WARNING: Unit Pioneer failed to start a new city, won't be consumed
  1485. Debug Message: WARNING: Unit Pioneer failed to start a new city, won't be consumed
  1486. DebugMessage: AutoSaving - Begin
  1487. DebugMessage: AutoSaving - Complete
  1488. Debug Message: -------------------------
  1489. Debug Message: - Ending Turn 49 -
  1490. Debug Message: Current Memory Usage: 1007352 KB
  1491. Debug Message: Cities in World: 15
  1492. Debug Message: Units in World: 839
  1493. DebugMessage: AI: Has chosen not to train any units.
  1494. DebugMessage: AutoSaving - Begin
  1495. DebugMessage: AutoSaving - Complete
  1496. Debug Message: Battle: Warlord Verga (ID:4) is attacking Earth Shrill (ID:585)
  1497. Debug Message: WARNING: LeaveArmyAndSetDest called on a unit in army list, but has no leader and is not an army leader
  1498. Debug Message: -------------------------
  1499. Debug Message: - Ending Turn 50 -
  1500. Debug Message: Current Memory Usage: 1008596 KB
  1501. Debug Message: Cities in World: 15
  1502. Debug Message: Units in World: 838
  1503. DebugMessage: AI: Has chosen not to train any units.
  1504. DebugMessage: AutoSaving - Begin
  1505. DebugMessage: AutoSaving - Complete
  1506. Debug Message: Battle: Wilding Rider (ID:800) is attacking Hergon (ID:936)
  1507. Debug Message: Generating portrait: Portrait_Unit_CityDefender_Altarian_1165812292
  1508. Debug Message: Generating portrait: Portrait_Unit_CityArcher_Altarian_242671860
  1509. Debug Message: Generating portrait: Portrait_Unit_Pioneer_Altarian_-1348331906
  1510. Debug Message: Generating portrait: Portrait_Unit_Scout_Altarian_-1269197571
  1511. Debug Message: Generating portrait: Portrait_Unit_Spearman_Altarian_-439437511
  1512. Debug Message: -------------------------
  1513. Debug Message: - Ending Turn 51 -
  1514. Debug Message: Current Memory Usage: 1014140 KB
  1515. Debug Message: Cities in World: 15
  1516. Debug Message: Units in World: 840
  1517. DebugMessage: AI: Has chosen not to train any units.
  1518. Debug Message: AI Lord Markin: Now researching Training
  1519. DebugMessage: AutoSaving - Begin
  1520. DebugMessage: AutoSaving - Complete
  1521. Debug Message: Stamp Quantity: 3
  1522. Debug Message: Land Mass Size: 0
  1523. Debug Message: Land Mass Min Spawns: 0
  1524. Debug Message: Land Mass Max Spawns: 0
  1525. Debug Message: Forest Quantity: 0
  1526. Debug Message: Mountain Generation Option: 0
  1527. Debug Message: Map Random Seed: 0
  1528. Debug Message: ---------------------------------------------
  1529. Debug Message: ---------------------------------------------
  1530. Debug Message: Sectors: 2 x 2
  1531. Debug Message: Tiles: 32 x 32
  1532. Debug Message: Tile Vertex Resolution: 5 x 5 vertices
  1533. Debug Message: ---------------------------------------------
  1534. Debug Message: ---------------------------------------------
  1535. Debug Message: ---------------------------------------------
  1536. Debug Message: ---------------------------------------------
  1537. Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
  1538. Debug Message: Map Generation Complete
  1539. Debug Message: InitMapGfx Started...
  1540. Debug Message: InitMapGfx finished.
  1541. Debug Message: Creating tactical terrain gfx...
  1542. Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
  1543. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_hdr_shadow.fxo
  1544. Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_hdr_shadow.fx (This will be compiled at run-time and used)
  1545. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
  1546. Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
  1547. Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
  1548. Debug Message: Tactical Spell cast: NobleLegacy at 13, 14 by Iriel (unitID 820).
  1549. Debug Message: Tactical Spell cast: DeadlyBite at 17, 16 by Anna (unitID 911).
  1550. Debug Message: -------------------------
  1551. Debug Message: - Ending Turn 52 -
  1552. Debug Message: Current Memory Usage: 1016420 KB
  1553. Debug Message: Cities in World: 15
  1554. Debug Message: Units in World: 888
  1555. DebugMessage: AI: Has chosen not to train any units.
  1556. DebugMessage: AutoSaving - Begin
  1557. DebugMessage: AutoSaving - Complete
  1558. Debug Message: Battle: Donya (ID:768) is attacking Darkling (ID:661)
  1559. Debug Message: Battle: Scout (ID:875) is attacking Darkling (ID:661)
  1560. Debug Message: Battle: Rock Spider (ID:717) is attacking Champion Lord Markin (ID:2)
  1561. Debug Message: -------------------------
  1562. Debug Message: - Ending Turn 53 -
  1563. Debug Message: Current Memory Usage: 1018208 KB
  1564. Debug Message: Cities in World: 15
  1565. Debug Message: Units in World: 882
  1566. DebugMessage: AI: Has chosen not to train any units.
  1567. DebugMessage: WARNING: Player - Unit Pioneer is marked as destroyed but still in its list.
  1568. Debug Message: AI Emperor Karavox: Now researching Heroes
  1569. DebugMessage: AutoSaving - Begin
  1570. DebugMessage: AutoSaving - Complete
  1571. Debug Message: -------------------------
  1572. Debug Message: - Ending Turn 54 -
  1573. Debug Message: Current Memory Usage: 1019732 KB
  1574. Debug Message: Cities in World: 15
  1575. Debug Message: Units in World: 877
  1576. DebugMessage: AI: Has chosen not to train any units.
  1577. DebugMessage: WARNING: Player - Unit Pioneer is marked as destroyed but still in its list.
  1578. DebugMessage: AutoSaving - Begin
  1579. DebugMessage: AutoSaving - Complete
  1580. Debug Message: Battle: Warlord Verga (ID:4) is attacking Darkling Rider (ID:420)
  1581. Debug Message: Battle: Magnar (ID:7) is attacking Darkling (ID:563)
  1582. Debug Message: -------------------------
  1583. Debug Message: - Ending Turn 55 -
  1584. Debug Message: Current Memory Usage: 1019144 KB
  1585. Debug Message: Cities in World: 15
  1586. Debug Message: Units in World: 881
  1587. DebugMessage: AI: Has chosen not to train any units.
  1588. Debug Message: Generating portrait: Portrait_Unit_Pioneer_Altarian_-1348331906
  1589. DebugMessage: WARNING: Player - Unit Pioneer is marked as destroyed but still in its list.
  1590. Debug Message: AI Oracle Ceresa: Now researching Knowledge
  1591. DebugMessage: WARNING: Player - Unit Pioneer is marked as destroyed but still in its list.
  1592. DebugMessage: AutoSaving - Begin
  1593. DebugMessage: AutoSaving - Complete
  1594. Debug Message: Battle: Lord Markin (ID:2) is attacking Mites (ID:937)
  1595. Debug Message: Battle: Magnar (ID:7) is attacking Darkling Rider (ID:1010)
  1596. Debug Message: Generating portrait: Portrait_Unit_Peasant_Altarian_-235051102
  1597. Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
  1598. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  1599. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  1600. Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
  1601. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  1602. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  1603. Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
  1604. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  1605. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  1606. Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
  1607. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  1608. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  1609. Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
  1610. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  1611. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  1612. Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
  1613. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  1614. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  1615. DebugMessage: No files found matching mask C:\Users\Luis\Documents\My Games\LegendaryHeroes\Saves\Campaign\*.*
  1616. Debug Message: Generating portrait: Portrait_Unit_CityDefender_Altarian_1165812292
  1617. Debug Message: Generating portrait: Portrait_Unit_CityArcher_Altarian_242671860
  1618. Debug Message: -------------------------
  1619. Debug Message: - Ending Turn 56 -
  1620. Debug Message: Current Memory Usage: 1029192 KB
  1621. Debug Message: Cities in World: 15
  1622. Debug Message: Units in World: 859
  1623. DebugMessage: AI: Has chosen not to train any units.
  1624. Debug Message: Generating portrait: Portrait_Unit_Defender_Altarian_-722249998
  1625. DebugMessage: AutoSaving - Begin
  1626. DebugMessage: AutoSaving - Complete
  1627. Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
  1628. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  1629. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  1630. Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
  1631. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  1632. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  1633. Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
  1634. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  1635. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  1636. Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
  1637. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  1638. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  1639. Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
  1640. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  1641. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  1642. Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
  1643. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  1644. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  1645. DebugMessage: No files found matching mask C:\Users\Luis\Documents\My Games\LegendaryHeroes\Saves\Campaign\*.*
  1646. Debug Message: Stamp Quantity: 3
  1647. Debug Message: Land Mass Size: 0
  1648. Debug Message: Land Mass Min Spawns: 0
  1649. Debug Message: Land Mass Max Spawns: 0
  1650. Debug Message: Forest Quantity: 0
  1651. Debug Message: Mountain Generation Option: 0
  1652. Debug Message: Map Random Seed: 0
  1653. Debug Message: ---------------------------------------------
  1654. Debug Message: ---------------------------------------------
  1655. Debug Message: Sectors: 2 x 2
  1656. Debug Message: Tiles: 32 x 32
  1657. Debug Message: Tile Vertex Resolution: 5 x 5 vertices
  1658. Debug Message: ---------------------------------------------
  1659. Debug Message: ---------------------------------------------
  1660. Debug Message: ---------------------------------------------
  1661. Debug Message: ---------------------------------------------
  1662. Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
  1663. Debug Message: Map Generation Complete
  1664. Debug Message: InitMapGfx Started...
  1665. Debug Message: InitMapGfx finished.
  1666. Debug Message: Creating tactical terrain gfx...
  1667. Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
  1668. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_hdr_shadow.fxo
  1669. Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_hdr_shadow.fx (This will be compiled at run-time and used)
  1670. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
  1671. Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
  1672. Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
  1673. Debug Message: Tactical Spell cast: NobleLegacy at 15, 20 by Iriel (unitID 820).
  1674. Debug Message: Tactical Spell cast: DeadlyBite at 22, 14 by Anna (unitID 911).
  1675. Debug Message: Tactical Spell cast: Rush at 18, 19 by Lord Relias (unitID 0).
  1676. Debug Message: Tactical Spell cast: Rush at 18, 19 by Joffery (unitID 935).
  1677. Debug Message: Tactical Spell cast: DeadlyBite at 16, 16 by Ophidian (unitID 967).
  1678. Debug Message: Tactical Spell cast: Heal at 16, 20 by Iriel (unitID 820).
  1679. Debug Message: -------------------------
  1680. Debug Message: - Ending Turn 57 -
  1681. Debug Message: Current Memory Usage: 1036768 KB
  1682. Debug Message: Cities in World: 15
  1683. Debug Message: Units in World: 890
  1684. Debug Message: Battle: Emperor Karavox (ID:6) is attacking Bear (ID:1069)
  1685. DebugMessage: AutoSaving - Begin
  1686. DebugMessage: AutoSaving - Complete
  1687. Debug Message: -------------------------
  1688. Debug Message: - Ending Turn 58 -
  1689. Debug Message: Current Memory Usage: 1039388 KB
  1690. Debug Message: Cities in World: 15
  1691. Debug Message: Units in World: 887
  1692. Debug Message: AI Lord Markin: Now researching Knowledge
  1693. Debug Message: AI Magnar: Now researching Heroes
  1694. Debug Message: Battle: Lord Markin (ID:2) is attacking Mite Mob (ID:609)
  1695. Debug Message: Battle: Warlord Verga (ID:4) is attacking Darkling (ID:951)
  1696. Debug Message: Battle: Scout (ID:934) is attacking Darkling (ID:1079)
  1697. DebugMessage: AutoSaving - Begin
  1698. DebugMessage: AutoSaving - Complete
  1699. Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
  1700. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  1701. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  1702. Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
  1703. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  1704. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  1705. Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
  1706. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  1707. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  1708. Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
  1709. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  1710. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  1711. Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
  1712. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  1713. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  1714. Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
  1715. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  1716. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  1717. DebugMessage: No files found matching mask C:\Users\Luis\Documents\My Games\LegendaryHeroes\Saves\Campaign\*.*
  1718. Debug Message: Stamp Quantity: 3
  1719. Debug Message: Land Mass Size: 0
  1720. Debug Message: Land Mass Min Spawns: 0
  1721. Debug Message: Land Mass Max Spawns: 0
  1722. Debug Message: Forest Quantity: 0
  1723. Debug Message: Mountain Generation Option: 0
  1724. Debug Message: Map Random Seed: 0
  1725. Debug Message: ---------------------------------------------
  1726. Debug Message: ---------------------------------------------
  1727. Debug Message: Sectors: 2 x 2
  1728. Debug Message: Tiles: 32 x 32
  1729. Debug Message: Tile Vertex Resolution: 5 x 5 vertices
  1730. Debug Message: ---------------------------------------------
  1731. Debug Message: ---------------------------------------------
  1732. Debug Message: ---------------------------------------------
  1733. Debug Message: ---------------------------------------------
  1734. Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
  1735. Debug Message: Map Generation Complete
  1736. Debug Message: InitMapGfx Started...
  1737. Debug Message: InitMapGfx finished.
  1738. Debug Message: Creating tactical terrain gfx...
  1739. Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
  1740. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_hdr_shadow.fxo
  1741. Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_hdr_shadow.fx (This will be compiled at run-time and used)
  1742. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
  1743. Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
  1744. Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
  1745. Debug Message: Tactical Spell cast: NobleLegacy at 15, 20 by Iriel (unitID 820).
  1746. Debug Message: Tactical Spell cast: DeadlyBite at 17, 16 by Anna (unitID 911).
  1747. Debug Message: Tactical Spell cast: Rush at 16, 19 by Lord Relias (unitID 0).
  1748. Debug Message: Tactical Spell cast: Rush at 18, 17 by Joffery (unitID 935).
  1749. Debug Message: Tactical Spell cast: Cleave_Ability at 15, 16 by Joffery (unitID 935).
  1750. Debug Message: -------------------------
  1751. Debug Message: - Ending Turn 59 -
  1752. Debug Message: Current Memory Usage: 1039928 KB
  1753. Debug Message: Cities in World: 15
  1754. Debug Message: Units in World: 876
  1755. Debug Message: CWorld::ApplyGameModifier_Player- Adding Research (15.000000)
  1756. DebugMessage: AutoSaving - Begin
  1757. DebugMessage: A* Path too long to calculate (19.235384). Aborting
  1758. DebugMessage: AutoSaving - Complete
  1759. Debug Message: Battle: Magnar (ID:7) is attacking Wilding Rider (ID:1082)
  1760. Debug Message: -------------------------
  1761. Debug Message: - Ending Turn 60 -
  1762. Debug Message: Current Memory Usage: 1043216 KB
  1763. Debug Message: Cities in World: 15
  1764. Debug Message: Units in World: 880
  1765. DebugMessage: AutoSaving - Begin
  1766. DebugMessage: AutoSaving - Complete
  1767. Debug Message: Battle: Magnar (ID:7) is attacking Wilding (ID:545)
  1768. Debug Message: -------------------------
  1769. Debug Message: - Ending Turn 61 -
  1770. Debug Message: Current Memory Usage: 1043800 KB
  1771. Debug Message: Cities in World: 15
  1772. Debug Message: Units in World: 883
  1773. Debug Message: AI Lord Markin: Now researching Weaponry
  1774. Debug Message: AI Queen Procipinee: Now researching Rituals
  1775. DebugMessage: AutoSaving - Begin
  1776. DebugMessage: AutoSaving - Complete
  1777. Debug Message: Battle: Oracle Ceresa (ID:5) is attacking Brood Hunter (ID:974)
  1778. Debug Message: Battle: Magnar (ID:7) is attacking Wilding Rider (ID:1063)
  1779. Debug Message: Generating portrait: Portrait_Unit_CityDefender_Altarian_1165812292
  1780. Debug Message: Generating portrait: Portrait_Unit_CityArcher_Altarian_242671860
  1781. Debug Message: Generating portrait: Portrait_Unit_Peasant_Altarian_-235051102
  1782. Debug Message: Generating portrait: Portrait_Unit_Pioneer_Altarian_-1348331906
  1783. Debug Message: -------------------------
  1784. Debug Message: - Ending Turn 62 -
  1785. Debug Message: Current Memory Usage: 1044928 KB
  1786. Debug Message: Cities in World: 15
  1787. Debug Message: Units in World: 893
  1788. DebugMessage: AutoSaving - Begin
  1789. DebugMessage: AutoSaving - Complete
  1790. Debug Message: Battle: Donya (ID:768) is attacking Bandit Archer (ID:1102)
  1791. Debug Message: Battle: Bound Widow (ID:949) is attacking Brood Hunter (ID:974)
  1792. Debug Message: -------------------------
  1793. Debug Message: - Ending Turn 63 -
  1794. Debug Message: Current Memory Usage: 1045980 KB
  1795. Debug Message: Cities in World: 15
  1796. Debug Message: Units in World: 894
  1797. Debug Message: AI Lady Irane: Now researching Leatherworking
  1798. DebugMessage: AutoSaving - Begin
  1799. DebugMessage: AutoSaving - Complete
  1800. DebugMessage: A* Path too long to calculate (77.414467). Aborting
  1801. Debug Message: Battle: Warlord Verga (ID:4) is attacking Darkling (ID:490)
  1802. Debug Message: Battle: Crag Spawn (ID:750) is attacking Scout (ID:892)
  1803. Debug Message: -------------------------
  1804. Debug Message: - Ending Turn 64 -
  1805. Debug Message: Current Memory Usage: 1049080 KB
  1806. Debug Message: Cities in World: 15
  1807. Debug Message: Units in World: 890
  1808. DebugMessage: WARNING: Player - Unit Pioneer is marked as destroyed but still in its list.
  1809. DebugMessage: AutoSaving - Begin
  1810. DebugMessage: AutoSaving - Complete
  1811. Debug Message: Battle: Warlord Verga (ID:4) is attacking Darkling Rider (ID:996)
  1812. Debug Message: Unit Poena traded from Empire NPC Player to Empire of Magnar.
  1813. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_06. Only the first 100 will be displayed.
  1814. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_06. Only the first 100 will be displayed.
  1815. Debug Message: -------------------------
  1816. Debug Message: - Ending Turn 65 -
  1817. Debug Message: Current Memory Usage: 1048316 KB
  1818. Debug Message: Cities in World: 15
  1819. Debug Message: Units in World: 886
  1820. DebugMessage: AutoSaving - Begin
  1821. DebugMessage: AutoSaving - Complete
  1822. Debug Message: Battle: Crag Spawn (ID:730) is attacking Scout (ID:913)
  1823. Debug Message: Generating portrait: Portrait_Unit_CityDefender_Altarian_1165812292
  1824. Debug Message: Generating portrait: Portrait_Unit_CityArcher_Altarian_242671860
  1825. Debug Message: -------------------------
  1826. Debug Message: - Ending Turn 66 -
  1827. Debug Message: Current Memory Usage: 1049672 KB
  1828. Debug Message: Cities in World: 15
  1829. Debug Message: Units in World: 887
  1830. Debug Message: AI Oracle Ceresa: Now researching Rituals
  1831. DebugMessage: AutoSaving - Begin
  1832. DebugMessage: AutoSaving - Complete
  1833. Debug Message: Battle: Bound Widow (ID:1024) is attacking Brood Hunter (ID:974)
  1834. Debug Message: Unit Miredesi traded from Empire NPC Player to Empire of Kraxis.
  1835. Debug Message: City couldn't find CityResourceData for population at Avalan.
  1836. Debug Message: Generating portrait: Portrait_Unit_Defender_Altarian_-722249998
  1837. Debug Message: Generating portrait: Portrait_Unit_Scout_Altarian_-1269197571
  1838. Debug Message: Generating portrait: Portrait_Unit_Spearman_Altarian_-439437511
  1839. Debug Message: -------------------------
  1840. Debug Message: - Ending Turn 67 -
  1841. Debug Message: Current Memory Usage: 1061368 KB
  1842. Debug Message: Cities in World: 16
  1843. Debug Message: Units in World: 889
  1844. DebugMessage: AutoSaving - Begin
  1845. Debug Message: Battle: Magnar (ID:7) is attacking Crag Spawn (ID:750)
  1846. DebugMessage: AutoSaving - Complete
  1847. Debug Message: -------------------------
  1848. Debug Message: - Ending Turn 68 -
  1849. Debug Message: Current Memory Usage: 1060488 KB
  1850. Debug Message: Cities in World: 16
  1851. Debug Message: Units in World: 893
  1852. DebugMessage: WARNING: Player - Unit Pioneer is marked as destroyed but still in its list.
  1853. Debug Message: AI Magnar: Now researching Rituals
  1854. DebugMessage: AutoSaving - Begin
  1855. DebugMessage: AutoSaving - Complete
  1856. Debug Message: Battle: Warlord Verga (ID:4) is attacking Darkling Warrior (ID:1029)
  1857. Debug Message: Battle: Guardian Statue (ID:112) is attacking Scout (ID:898)
  1858. Debug Message: -------------------------
  1859. Debug Message: - Ending Turn 69 -
  1860. Debug Message: Current Memory Usage: 1065452 KB
  1861. Debug Message: Cities in World: 16
  1862. Debug Message: Units in World: 900
  1863. Debug Message: AI Emperor Karavox: Now researching Knowledge
  1864. DebugMessage: AutoSaving - Begin
  1865. DebugMessage: AutoSaving - Complete
  1866. Debug Message: Battle: Emperor Karavox (ID:6) is attacking Ice Elemental (ID:948)
  1867. Debug Message: -------------------------
  1868. Debug Message: - Ending Turn 70 -
  1869. Debug Message: Current Memory Usage: 1066108 KB
  1870. Debug Message: Cities in World: 16
  1871. Debug Message: Units in World: 898
  1872. DebugMessage: AutoSaving - Begin
  1873. DebugMessage: AutoSaving - Complete
  1874. Debug Message: WARNING: File does not include mesh data
  1875. Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data
  1876. Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
  1877. Debug Message: ActivateAnimation could not find animation with type 0 and index 0
  1878. Debug Message: -------------------------
  1879. Debug Message: - Ending Turn 71 -
  1880. Debug Message: Current Memory Usage: 1066336 KB
  1881. Debug Message: Cities in World: 16
  1882. Debug Message: Units in World: 901
  1883. DebugMessage: AutoSaving - Begin
  1884. DebugMessage: AutoSaving - Complete
  1885. Debug Message: Battle: Ignys (ID:877) is attacking Pioneer (ID:771)
  1886. Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
  1887. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  1888. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  1889. Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
  1890. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  1891. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  1892. Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
  1893. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  1894. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  1895. Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
  1896. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  1897. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  1898. Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
  1899. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  1900. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  1901. Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
  1902. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  1903. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  1904. DebugMessage: No files found matching mask C:\Users\Luis\Documents\My Games\LegendaryHeroes\Saves\Campaign\*.*
  1905. Debug Message: Stamp Quantity: 3
  1906. Debug Message: Land Mass Size: 0
  1907. Debug Message: Land Mass Min Spawns: 0
  1908. Debug Message: Land Mass Max Spawns: 0
  1909. Debug Message: Forest Quantity: 0
  1910. Debug Message: Mountain Generation Option: 0
  1911. Debug Message: Map Random Seed: 0
  1912. Debug Message: ---------------------------------------------
  1913. Debug Message: ---------------------------------------------
  1914. Debug Message: Sectors: 2 x 2
  1915. Debug Message: Tiles: 32 x 32
  1916. Debug Message: Tile Vertex Resolution: 5 x 5 vertices
  1917. Debug Message: ---------------------------------------------
  1918. Debug Message: ---------------------------------------------
  1919. Debug Message: ---------------------------------------------
  1920. Debug Message: ---------------------------------------------
  1921. Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
  1922. Debug Message: Map Generation Complete
  1923. Debug Message: InitMapGfx Started...
  1924. Debug Message: InitMapGfx finished.
  1925. Debug Message: Creating tactical terrain gfx...
  1926. Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
  1927. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_hdr_shadow.fxo
  1928. Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_hdr_shadow.fx (This will be compiled at run-time and used)
  1929. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
  1930. Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
  1931. Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
  1932. Debug Message: Tactical Spell cast: NobleLegacy at 14, 17 by Iriel (unitID 820).
  1933. Debug Message: Tactical Spell cast: Howl at 17, 18 by Great Wolf (unitID 494).
  1934. Debug Message: Tactical Spell cast: DeadlyBite at 18, 17 by Anna (unitID 911).
  1935. Debug Message: Tactical Spell cast: DeadlyBite at 19, 18 by Ophidian (unitID 967).
  1936. Debug Message: -------------------------
  1937. Debug Message: - Ending Turn 72 -
  1938. Debug Message: Current Memory Usage: 1070020 KB
  1939. Debug Message: Cities in World: 16
  1940. Debug Message: Units in World: 910
  1941. DebugMessage: AutoSaving - Begin
  1942. DebugMessage: AutoSaving - Complete
  1943. Debug Message: Battle: Lord Markin (ID:2) is attacking Darkling Warrior (ID:1092)
  1944. Debug Message: Battle: Donya (ID:768) is attacking Bandit Captain (ID:665)
  1945. Debug Message: Generating portrait: Portrait_Champion_Arando_-1246679684
  1946. Debug Message: Unit Arando traded from Kingdom NPC Player to Kingdom of Altar.
  1947. Debug Message: -------------------------
  1948. Debug Message: - Ending Turn 73 -
  1949. Debug Message: Current Memory Usage: 1070792 KB
  1950. Debug Message: Cities in World: 16
  1951. Debug Message: Units in World: 909
  1952. DebugMessage: AutoSaving - Begin
  1953. DebugMessage: AutoSaving - Complete
  1954. Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
  1955. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  1956. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  1957. Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
  1958. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  1959. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  1960. Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
  1961. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  1962. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  1963. Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
  1964. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  1965. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  1966. Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
  1967. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  1968. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  1969. Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
  1970. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  1971. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  1972. DebugMessage: No files found matching mask C:\Users\Luis\Documents\My Games\LegendaryHeroes\Saves\Campaign\*.*
  1973. Debug Message: Stamp Quantity: 3
  1974. Debug Message: Land Mass Size: 0
  1975. Debug Message: Land Mass Min Spawns: 0
  1976. Debug Message: Land Mass Max Spawns: 0
  1977. Debug Message: Forest Quantity: 0
  1978. Debug Message: Mountain Generation Option: 0
  1979. Debug Message: Map Random Seed: 0
  1980. Debug Message: ---------------------------------------------
  1981. Debug Message: ---------------------------------------------
  1982. Debug Message: Sectors: 2 x 2
  1983. Debug Message: Tiles: 32 x 32
  1984. Debug Message: Tile Vertex Resolution: 5 x 5 vertices
  1985. Debug Message: ---------------------------------------------
  1986. Debug Message: ---------------------------------------------
  1987. Debug Message: ---------------------------------------------
  1988. Debug Message: ---------------------------------------------
  1989. Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
  1990. Debug Message: Map Generation Complete
  1991. Debug Message: InitMapGfx Started...
  1992. Debug Message: InitMapGfx finished.
  1993. Debug Message: Creating tactical terrain gfx...
  1994. Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
  1995. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_hdr_shadow.fxo
  1996. Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_hdr_shadow.fx (This will be compiled at run-time and used)
  1997. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
  1998. Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
  1999. Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
  2000. Debug Message: Tactical Spell cast: NobleLegacy at 13, 14 by Iriel (unitID 820).
  2001. Debug Message: Tactical Spell cast: DeadlyBite at 17, 14 by Anna (unitID 911).
  2002. Debug Message: Tactical Spell cast: Rush at 14, 15 by Lord Relias (unitID 0).
  2003. Debug Message: Generating portrait: Portrait_Unit_CityDefender_Altarian_1165812292
  2004. Debug Message: Generating portrait: Portrait_Unit_CityArcher_Altarian_242671860
  2005. Debug Message: -------------------------
  2006. Debug Message: - Ending Turn 74 -
  2007. Debug Message: Current Memory Usage: 1083308 KB
  2008. Debug Message: Cities in World: 16
  2009. Debug Message: Units in World: 897
  2010. Debug Message: Battle: Lord Markin (ID:2) is attacking Darkling (ID:240)
  2011. DebugMessage: AutoSaving - Begin
  2012. DebugMessage: AutoSaving - Complete
  2013. Debug Message: Generating portrait: Portrait_Unit_Scout_Trog_-1028743351
  2014. Debug Message: Generating portrait: Portrait_Champion_Arando_-1246679684
  2015. Debug Message: -------------------------
  2016. Debug Message: - Ending Turn 75 -
  2017. Debug Message: Current Memory Usage: 1084812 KB
  2018. Debug Message: Cities in World: 16
  2019. Debug Message: Units in World: 900
  2020. Debug Message: AI Queen Procipinee: Now researching Agriculture
  2021. DebugMessage: WARNING: Player - Unit Pioneer is marked as destroyed but still in its list.
  2022. DebugMessage: AutoSaving - Begin
  2023. DebugMessage: AutoSaving - Complete
  2024. Debug Message: -------------------------
  2025. Debug Message: - Ending Turn 76 -
  2026. Debug Message: Current Memory Usage: 1085512 KB
  2027. Debug Message: Cities in World: 16
  2028. Debug Message: Units in World: 897
  2029. DebugMessage: AutoSaving - Begin
  2030. DebugMessage: AutoSaving - Complete
  2031. Debug Message: -------------------------
  2032. Debug Message: - Ending Turn 77 -
  2033. Debug Message: Current Memory Usage: 1086948 KB
  2034. Debug Message: Cities in World: 16
  2035. Debug Message: Units in World: 951
  2036. Debug Message: WARNING: Unit Pioneer failed to start a new city, won't be consumed
  2037. DebugMessage: WARNING: Player - Unit Pioneer is marked as destroyed but still in its list.
  2038. DebugMessage: AutoSaving - Begin
  2039. DebugMessage: AutoSaving - Complete
  2040. Debug Message: Battle: Kallus Hairto (ID:878) is attacking Black Widow (ID:381)
  2041. Debug Message: Generating portrait: Portrait_Unit_CityDefender_Altarian_1165812292
  2042. Debug Message: Generating portrait: Portrait_Unit_CityArcher_Altarian_242671860
  2043. Debug Message: Generating portrait: Portrait_Unit_Defender_Altarian_-722249998
  2044. Debug Message: Generating portrait: Portrait_Unit_Peasant_Altarian_-235051102
  2045. Debug Message: Generating portrait: Portrait_Unit_Pioneer_Altarian_-1348331906
  2046. Debug Message: Generating portrait: Portrait_Unit_Scout_Altarian_-1269197571
  2047. Debug Message: Generating portrait: Portrait_Unit_Spearman_Altarian_-439437511
  2048. Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
  2049. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  2050. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  2051. Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
  2052. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  2053. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  2054. Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
  2055. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  2056. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  2057. Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
  2058. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  2059. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  2060. Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
  2061. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  2062. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  2063. Debug Message: UnzipHelper attempting to read file with uncompressed size of 284
  2064. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  2065. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  2066. DebugMessage: No files found matching mask C:\Users\Luis\Documents\My Games\LegendaryHeroes\Saves\Campaign\*.*
  2067. Debug Message: Stamp Quantity: 3
  2068. Debug Message: Land Mass Size: 0
  2069. Debug Message: Land Mass Min Spawns: 0
  2070. Debug Message: Land Mass Max Spawns: 0
  2071. Debug Message: Forest Quantity: 0
  2072. Debug Message: Mountain Generation Option: 0
  2073. Debug Message: Map Random Seed: 0
  2074. Debug Message: ---------------------------------------------
  2075. Debug Message: ---------------------------------------------
  2076. Debug Message: Sectors: 2 x 2
  2077. Debug Message: Tiles: 32 x 32
  2078. Debug Message: Tile Vertex Resolution: 5 x 5 vertices
  2079. Debug Message: ---------------------------------------------
  2080. Debug Message: ---------------------------------------------
  2081. Debug Message: ---------------------------------------------
  2082. Debug Message: ---------------------------------------------
  2083. Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
  2084. Debug Message: Map Generation Complete
  2085. Debug Message: InitMapGfx Started...
  2086. Debug Message: InitMapGfx finished.
  2087. Debug Message: Creating tactical terrain gfx...
  2088. Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
  2089. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_hdr_shadow.fxo
  2090. Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_hdr_shadow.fx (This will be compiled at run-time and used)
  2091. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
  2092. Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
  2093. Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
  2094. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_01. Only the first 100 will be displayed.
  2095. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_01. Only the first 100 will be displayed.
  2096. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_01. Only the first 100 will be displayed.
  2097. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_01. Only the first 100 will be displayed.
  2098. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_02. Only the first 100 will be displayed.
  2099. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_01. Only the first 100 will be displayed.
  2100. Debug Message: Tactical Spell cast: NobleLegacy at 15, 18 by Iriel (unitID 820).
  2101. Debug Message: Tactical Spell cast: DeadlyBite at 17, 13 by Anna (unitID 911).
  2102. Debug Message: Tactical Spell cast: Rush at 14, 18 by Lord Relias (unitID 0).
  2103. Debug Message: Tactical Spell cast: ThrowingKnife at 17, 13 by Lord Relias (unitID 0).
  2104. Debug Message: Tactical Spell cast: SoulSpark at 17, 13 by Iriel (unitID 820).
  2105. Debug Message: Tactical Spell cast: Rush at 13, 13 by Joffery (unitID 935).
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