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Splurkey

CS:GO Launch Option and Autoexec

Jan 25th, 2016
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  1. //Launch Option: -w 1024 -h 768 -freq 144 -refresh 144 -processheap -novid -nojoy -high -nod3d9ex -tickrate 128 -noaafonts -threads 4 -language bananagaming +mat_queue_mode 2 +exec autoexec cl_forcepreload 1
  2.  
  3. //Autoexec:
  4. // CROSSHAIR
  5.  
  6. cl_crosshair_drawoutline "1"
  7. cl_crosshair_dynamic_maxdist_splitratio "0.35"
  8. cl_crosshair_dynamic_splitalpha_innermod "1"
  9. cl_crosshair_dynamic_splitalpha_outermod "0.5"
  10. cl_crosshair_dynamic_splitdist "7"
  11. cl_crosshair_outlinethickness "1"
  12. cl_crosshairalpha "225.000000"
  13. cl_crosshaircolor "5"
  14. cl_crosshaircolor_b "0"
  15. cl_crosshaircolor_g "127"
  16. cl_crosshaircolor_r "255"
  17. cl_crosshairdot "0"
  18. cl_crosshairgap "0.500000"
  19. cl_crosshairgap_useweaponvalue "0"
  20. cl_crosshairscale "0"
  21. cl_crosshairsize "2.000000"
  22. cl_crosshairstyle "5"
  23. cl_crosshairthickness "0.500000"
  24. cl_crosshairusealpha "1"
  25. cl_fixedcrosshairgap "3"
  26.  
  27.  
  28. // VIEWMODEL
  29.  
  30. viewmodel_offset_x "2"
  31. viewmodel_offset_y "4"
  32. viewmodel_offset_z "-2"
  33. cl_viewmodel_shift_left_amt "0"
  34. cl_viewmodel_shift_right_amt "0"
  35. cl_bob_lower_amt "0"
  36.  
  37. // BUY BINDS
  38.  
  39. bind "kp_downarrow" "buy ak47; buy m4a1;"
  40. bind "kp_pgdn" "buy awp;"
  41. bind "kp_end" "buy galilar; buy famas;"
  42. bind "kp_del" "buy vest;"
  43. bind "kp_ins" "buy vesthelm;"
  44. bind "kp_enter" "buy defuser;"
  45. bind "kp_leftarrow" "buy tec9; buy fiveseven;"
  46. bind "kp_5" "buy p250;"
  47. bind "kp_rightarrow" "buy deagle;"
  48. bind "kp_home" "buy hegrenade;"
  49. bind "kp_uparrow" "buy smokegrenade;"
  50. bind "kp_pgup" "buy flashbang;"
  51. bind "kp_plus" "buy molotov; buy incgrenade;"
  52. bind "kp_slash" "buy mp7;"
  53. bind "kp_multiply" "buy bizon;"
  54. bind "kp_minus" "buy p90;"
  55.  
  56. // NETCODE
  57.  
  58. cl_cmdrate 128
  59. cl_updaterate 128
  60. rate 128000
  61. cl_interp 0
  62. cl_interp_ratio 1
  63. net_graph 1
  64. net_graphpos 2
  65. net_graphproportionalfont 0
  66. r_drawtracers_firstperson 0
  67. voice_scale 0.85
  68. cl_disablehtmlmotd 0
  69. cl_downloadfilter "nosounds"
  70. cl_show_clan_in_death_notice 0
  71. cl_loadout_colorweaponnames 1
  72. cl_disablefreezecam "1"
  73. cl_showfps 1
  74.  
  75. // DISPLAY DAMAGE
  76.  
  77. alias displaydamage "displaydamage_on"
  78. alias displaydamage_on "con_filter_text Damage Given To; con_filter_text_out Player:; con_filter_enable 2; developer 1; playvol buttons\blip1 0.5; alias displaydamage "displaydamage_off""
  79. alias displaydamage_off "con_filter_enable 0; developer 0; playvol buttons\blip2 0.5; alias displaydamage "displaydamage_on""
  80. bind "leftarrow" "displaydamage"
  81.  
  82. // BOBCYCLE
  83.  
  84. cl_viewmodel_shift_left_amt "0"
  85. cl_viewmodel_shift_right_amt "0"
  86. cl_bob_lower_amt "0"
  87. cl_bobamt_lat "0"
  88. cl_bobamt_vert "0"
  89. cl_showloadout "1"
  90. cl_bobcycle "1"
  91. cl_autowepswitch "0"
  92.  
  93. // NET GRAPH
  94.  
  95. net_graph "1"
  96. net_graphheight "9999"
  97. alias "+scorenet" "+showscores; net_graphheight 0"
  98. alias "-scorenet" "-showscores; net_graphheight 9999"
  99. bind "TAB" "+scorenet"
  100.  
  101. // CLUTCH SCRIPT
  102.  
  103. alias "clutch" "clutchon"
  104. alias "clutchon" "voice_enable 0; clutchsoundon; gameinstructor_enable 1; cl_clearhinthistory; r_cleardecals; playvol buttons\weapon_confirm 0.5; say_team Voice Disabled, I can't hear anyone now; alias clutch clutchoff"
  105. alias "clutchoff" "voice_enable 1; clutchsoundoff; gameinstructor_enable 0; playvol buttons\button2 0.5; say_team Voice Enabled, I can hear you now; alias clutch clutchon"
  106. clutchoff
  107. bind "F2" clutch
  108. alias "clutchsoundon" "volume 1; snd_musicvolume 0.2; snd_menumusic_volume 0; snd_deathcamera_volume 0; snd_mapobjective_volume 0; snd_roundend_volume 0; snd_roundstart_volume 0; snd_tensecondwarning_volume 1"
  109. alias "clutchsoundoff" "volume 1; snd_musicvolume 0; snd_menumusic_volume 0; snd_deathcamera_volume 0; snd_mapobjective_volume 0; snd_roundend_volume 0; snd_roundstart_volume 0; snd_tensecondwarning_volume 0"
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