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Jun 29th, 2016
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  1. fight:
  2. canceldead: true
  3. toolchangepenalty: 500
  4. yawrate:
  5. active: true
  6. angle:
  7. active: true
  8. threshold: 50
  9. actions: cancel vl>100 log:angle:3:5:f cancel vl>250 log:angle:0:5:cif cancel
  10. critical:
  11. active: true
  12. falldistance: 0.06251
  13. velocity: 0.1
  14. actions: cancel vl>50 log:critical:0:5:cif cancel
  15. direction:
  16. active: true
  17. strict: false
  18. penalty: 500
  19. actions: cancel vl>5 log:fdirection:3:5:f cancel vl>20 log:fdirection:0:5:if cancel vl>50 log:fdirection:0:5:cif cancel
  20. fastheal:
  21. active: true
  22. interval: 4000
  23. buffer: 1000
  24. actions: cancel vl>10 cancel log:fastheal:0:10:i vl>30 cancel log:fastheal:0:10:if
  25. godmode:
  26. active: true
  27. minage: 1100
  28. maxage: 5000
  29. actions: log:godmode:2:5:if cancel vl>60 log:godmode:2:5:icf cancel
  30. knockback:
  31. active: false
  32. interval: 50
  33. actions: cancel vl>50 log:knockback:0:5:cif cancel
  34. noswing:
  35. active: true
  36. actions: cancel vl>10 log:noswing:0:5:if cancel
  37. reach:
  38. active: true
  39. survivaldistance: 4.4
  40. penalty: 500
  41. reduce: true
  42. reducedistance: 0.9
  43. reducestep: 0.15
  44. actions: cancel vl>10 log:freach:2:5:if cancel
  45. selfhit:
  46. active: true
  47. actions: log:fselfhit:0:5:if cancel vl>10 log:fselfhit:0:5:icf cancel cmd:kickselfhit
  48. speed:
  49. active: true
  50. limit: 15
  51. actions: log:fspeed:0:5:if cancel
  52. shortterm:
  53. ticks: 7
  54. limit: 6
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