Advertisement
Guest User

index

a guest
Sep 1st, 2015
81
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 25.35 KB | None | 0 0
  1. <!DOCTYPE html>
  2.  
  3. <html lang="en">
  4.  
  5. <head>
  6. <title>TEA WORLD</title>
  7. <meta charset="utf-8">
  8.  
  9. <link href="mystyle.css" type="text/css" rel="stylesheet">
  10.  
  11. <STYLE TYPE="text/css">
  12. <!--
  13.  
  14. BODY{
  15. overflow-x:hidden;
  16. }
  17.  
  18. .s1
  19. {
  20. position : absolute;
  21. font-size : 10pt;
  22. color : blue;
  23. visibility: hidden;
  24. }
  25.  
  26. .s2
  27. {
  28. position : absolute;
  29. font-size : 18pt;
  30. color : red;
  31. visibility : hidden;
  32. }
  33.  
  34. .s3
  35. {
  36. position : absolute;
  37. font-size : 14pt;
  38. color : gold;
  39. visibility : hidden;
  40. }
  41.  
  42. .s4
  43. {
  44. position : absolute;
  45. font-size : 12pt;
  46. color : lime;
  47. visibility : hidden;
  48. }
  49.  
  50. //-->
  51. </STYLE>
  52.  
  53. </head>
  54.  
  55. <body class="body">
  56.  
  57. <header class="mainheader">
  58. <h1>TEA WORLD</h1>
  59.  
  60. <nav><ul>
  61. <li class="active"><a href="index.html">Home</a></li>
  62. <li><a href="BlackTea.html">Black Tea</a></li>
  63. <li><a href="GreenTea.html">Green Tea</a></li>
  64. <li><a href="WhiteTea.html">White Tea</a></li>
  65.  
  66.  
  67. </ul></nav>
  68. </header>
  69.  
  70. <div class="mainContent">
  71. <div class="content">
  72. <article class="topcontent">
  73. <header>
  74. <h2></h2>
  75. </header>
  76.  
  77. <content>
  78. <p>Welcome to <b>"TEA WORLD"</b>. The internet's best place for everything tea related..</p>
  79.  
  80. <p>Tea isn't just a comforting and pleasant beverage, it also has remarkable healing properties—so much so that it's deemed a sort of "wonder drink" that may be even healthier than drinking water. This site will explore 3 different types of tea, and their respective benefits.</p>
  81.  
  82. <p>There are several benefits to drinking tea.
  83. <ul>
  84. <li>Health</li>
  85. <li>Taste</li>
  86. <li>And more!</li>
  87. </ul>
  88.  
  89. <table border="1" style="width:100%">
  90. <tr>
  91. <td>Type of Tea</td>
  92. <td>mL of Hot water</td>
  93.  
  94. </tr>
  95. <tr>
  96. <td>Green Tea</td>
  97. <td>250mL</td>
  98.  
  99. </tr>
  100. <tr>
  101. <td>Black Tea</td>
  102. <td>600mL</td>
  103.  
  104. </tr>
  105. <tr>
  106. <td>White Tea</td>
  107. <td>500mL</td>
  108.  
  109. </tr>
  110. </table>
  111.  
  112. <img src="indextea.jpg">
  113. <!--Image from http://www.getkombucha.com/wp-content/uploads/2013/07/different-types-of-tea1.jpg-->
  114.  
  115. <p></p>
  116.  
  117.  
  118.  
  119.  
  120.  
  121.  
  122. </p>
  123. </content>
  124.  
  125. </article>
  126. </div>
  127. </div>
  128.  
  129. <aside class="sidebar">
  130. <article>
  131. <h3>Links</h3>
  132. <p><a href="http://www.t2tea.com/" target="_blank">T2 Tea</a></p>
  133. <p><a href="https://www.youtube.com/watch?v=aHXkmzikuI4&list=PLoEC7XKs_PunZzdPSMILWNv10Weiy8dNY">Videos</a></p>
  134.  
  135.  
  136. </article>
  137. </aside>
  138.  
  139. <footer class="mainFooter">
  140. <p>- Andrew Kim 44646593 -</p>
  141. </footer>
  142.  
  143. <SCRIPT>
  144.  
  145. /*
  146. Code Written by Cory Fogliani (Email: cory@ijustdontcare.com)
  147. Testers: Cory Fogliani, Chris Gordon
  148. Featured on JavaScript Kit (http://javascriptkit.com)
  149. For this and over 400+ free scripts, visit http://javascriptkit.com
  150. */
  151.  
  152. //if IE4/NS6, apply style
  153. if (document.all||document.getElementById){
  154. document.write('<style>.tictac{')
  155. document.write('width:50px;height:50px;')
  156. document.write('}</style>')
  157. }
  158.  
  159. var sqr1
  160. var sqr2
  161. var sqr3
  162. var sqr4
  163. var sqr5
  164. var sqr6
  165. var sqr7
  166. var sqr8
  167. var sqr9
  168. var sqr1T = 0
  169. var sqr2T = 0
  170. var sqr3T = 0
  171. var sqr4T = 0
  172. var sqr5T = 0
  173. var sqr6T = 0
  174. var sqr7T = 0
  175. var sqr8T = 0
  176. var sqr9T = 0
  177. var moveCount = 0
  178. var turn = 0
  179. var mode = 1
  180.  
  181. function vari()
  182. {
  183. sqr1 = document.tic.sqr1.value
  184. sqr2 = document.tic.sqr2.value
  185. sqr3 = document.tic.sqr3.value
  186. sqr4 = document.tic.sqr4.value
  187. sqr5 = document.tic.sqr5.value
  188. sqr6 = document.tic.sqr6.value
  189. sqr7 = document.tic.sqr7.value
  190. sqr8 = document.tic.sqr8.value
  191. sqr9 = document.tic.sqr9.value
  192. }
  193. function check()
  194. {
  195. if(sqr1 == " X " && sqr2 == " X " && sqr3 == " X ")
  196. {
  197. alert("You Win!")
  198. reset()
  199. }
  200. else if(sqr4 == " X " && sqr5 == " X " && sqr6 == " X ")
  201. {
  202. alert("You Win!")
  203. reset()
  204. }
  205. else if(sqr7 == " X " && sqr8 == " X " && sqr9 == " X ")
  206. {
  207. alert("You Win!")
  208. reset()
  209. }
  210. else if(sqr1 == " X " && sqr5 == " X " && sqr9 == " X ")
  211. {
  212. alert("You Win!")
  213. reset()
  214. }
  215. else if(sqr1 == " X " && sqr4 == " X " && sqr7 == " X ")
  216. {
  217. alert("You Win!")
  218. reset()
  219. }
  220. else if(sqr2 == " X " && sqr5 == " X " && sqr8 == " X ")
  221. {
  222. alert("You Win!")
  223. reset()
  224. }
  225. else if(sqr3 == " X " && sqr6 == " X " && sqr9 == " X ")
  226. {
  227. alert("You Win!")
  228. reset()
  229. }
  230. else if(sqr1 == " X " && sqr5 == " X " && sqr9 == " X ")
  231. {
  232. alert("You Win!")
  233. reset()
  234. }
  235. else if(sqr3 == " X " && sqr5 == " X " && sqr7 == " X ")
  236. {
  237. alert("You Win!")
  238. reset()
  239. }
  240. else
  241. {
  242. winCheck()
  243. check2()
  244. drawCheck()
  245. }
  246. }
  247.  
  248. function check2()
  249. {
  250. vari()
  251. drawCheck()
  252. if(sqr1 == " O " && sqr2 == " O " && sqr3 == " O ")
  253. {
  254. alert("You Lose!")
  255. reset()
  256. }
  257. else if(sqr4 == " O " && sqr5 == " O " && sqr6 == " O ")
  258. {
  259. alert("You Lose!")
  260. reset()
  261. }
  262. else if(sqr7 == " O " && sqr8 == " O " && sqr9 == " O ")
  263. {
  264. alert("You Lose!")
  265. reset()
  266. }
  267. else if(sqr1 == " O " && sqr5 == " O " && sqr9 == " O ")
  268. {
  269. alert("You Lose!")
  270. reset()
  271. }
  272. else if(sqr1 == " O " && sqr4 == " O " && sqr7 == " O ")
  273. {
  274. alert("You Lose!")
  275. reset()
  276. }
  277. else if(sqr2 == " O " && sqr5 == " O " && sqr8 == " O ")
  278. {
  279. alert("You Lose!")
  280. reset()
  281. }
  282. else if(sqr3 == " O " && sqr6 == " O " && sqr9 == " O ")
  283. {
  284. alert("You Lose!")
  285. reset()
  286. }
  287. else if(sqr1 == " O " && sqr5 == " O " && sqr9 == " O ")
  288. {
  289. alert("You Lose!")
  290. reset()
  291. }
  292. else if(sqr3 == " O " && sqr5 == " O " && sqr7 == " O ")
  293. {
  294. alert("You Lose!")
  295. reset()
  296. }
  297. }
  298.  
  299. function player1Check()
  300. {
  301. if(sqr1 == " X " && sqr2 == " X " && sqr3 == " X ")
  302. {
  303. alert("Player 1 wins!")
  304. reset()
  305. }
  306. else if(sqr4 == " X " && sqr5 == " X " && sqr6 == " X ")
  307. {
  308. alert("Player 1 wins!")
  309. reset()
  310. }
  311. else if(sqr7 == " X " && sqr8 == " X " && sqr9 == " X ")
  312. {
  313. alert("Player 1 wins!")
  314. reset()
  315. }
  316. else if(sqr1 == " X " && sqr5 == " X " && sqr9 == " X ")
  317. {
  318. alert("Player 1 wins!")
  319. reset()
  320. }
  321. else if(sqr1 == " X " && sqr4 == " X " && sqr7 == " X ")
  322. {
  323. alert("Player 1 wins!")
  324. reset()
  325. }
  326. else if(sqr2 == " X " && sqr5 == " X " && sqr8 == " X ")
  327. {
  328. alert("Player 1 wins!")
  329. reset()
  330. }
  331. else if(sqr3 == " X " && sqr6 == " X " && sqr9 == " X ")
  332. {
  333. alert("Player 1 wins!")
  334. reset()
  335. }
  336. else if(sqr1 == " X " && sqr5 == " X " && sqr9 == " X ")
  337. {
  338. alert("Player 1 wins!")
  339. reset()
  340. }
  341. else if(sqr3 == " X " && sqr5 == " X " && sqr7 == " X ")
  342. {
  343. alert("Player 1 wins!")
  344. reset()
  345. }
  346. else
  347. {
  348. player2Check()
  349. drawCheck()
  350. }
  351. }
  352.  
  353. function player2Check()
  354. {
  355. vari()
  356. drawCheck()
  357. if(sqr1 == " O " && sqr2 == " O " && sqr3 == " O ")
  358. {
  359. alert("Player 2 wins!")
  360. reset()
  361. }
  362. else if(sqr4 == " O " && sqr5 == " O " && sqr6 == " O ")
  363. {
  364. alert("Player 2 wins!")
  365. reset()
  366. }
  367. else if(sqr7 == " O " && sqr8 == " O " && sqr9 == " O ")
  368. {
  369. alert("Player 2 wins!")
  370. reset()
  371. }
  372. else if(sqr1 == " O " && sqr5 == " O " && sqr9 == " O ")
  373. {
  374. alert("Player 2 wins!")
  375. reset()
  376. }
  377. else if(sqr1 == " O " && sqr4 == " O " && sqr7 == " O ")
  378. {
  379. alert("Player 2 wins!")
  380. reset()
  381. }
  382. else if(sqr2 == " O " && sqr5 == " O " && sqr8 == " O ")
  383. {
  384. alert("Player 2 wins!")
  385. reset()
  386. }
  387. else if(sqr3 == " O " && sqr6 == " O " && sqr9 == " O ")
  388. {
  389. alert("Player 2 wins!")
  390. reset()
  391. }
  392. else if(sqr1 == " O " && sqr5 == " O " && sqr9 == " O ")
  393. {
  394. alert("Player 2 wins!")
  395. reset()
  396. }
  397. else if(sqr3 == " O " && sqr5 == " O " && sqr7 == " O ")
  398. {
  399. alert("Player 2 wins!")
  400. reset()
  401. }
  402. }
  403.  
  404. function drawCheck()
  405. {
  406. vari()
  407. moveCount = sqr1T + sqr2T + sqr3T + sqr4T + sqr5T + sqr6T + sqr7T + sqr8T + sqr9T
  408. if(moveCount == 9)
  409. {
  410. reset()
  411. alert("Draw")
  412. }
  413. }
  414.  
  415. function winCheck()
  416. {
  417. check2()
  418. if(sqr1 == " O " && sqr2 == " O " && sqr3T == 0 && turn == 1)
  419. {
  420. document.tic.sqr3.value = " O "
  421. sqr3T = 1;
  422. turn = 0;
  423. }
  424. else if(sqr2 == " O " && sqr3 == " O " && sqr1T == 0 && turn == 1)
  425. {
  426. document.tic.sqr1.value = " O "
  427. sqr1T = 1;
  428. turn = 0;
  429. }
  430. else if(sqr4 == " O " && sqr5 == " O " && sqr6T == 0 && turn == 1)
  431. {
  432. document.tic.sqr6.value = " O "
  433. sqr6T = 1;
  434. turn = 0;
  435. }
  436. else if(sqr5 == " O " && sqr6 == " O " && sqr4T == 0 && turn == 1)
  437. {
  438. document.tic.sqr4.value = " O "
  439. sqr4T = 1;
  440. turn = 0;
  441. }
  442. else if(sqr7 == " O " && sqr8 == " O " && sqr9T == 0 && turn == 1)
  443. {
  444. document.tic.sqr9.value = " O "
  445. sqr9T = 1;
  446. turn = 0;
  447. }
  448. else if(sqr8 == " O " && sqr9 == " O " && sqr7T == 0 && turn == 1)
  449. {
  450. document.tic.sqr7.value = " O "
  451. sqr7T = 1;
  452. turn = 0;
  453. }
  454. else if(sqr1 == " O " && sqr5 == " O " && sqr9T == 0 && turn == 1)
  455. {
  456. document.tic.sqr9.value = " O "
  457. sqr9T = 1;
  458. turn = 0;
  459. }
  460. else if(sqr5 == " O " && sqr9 == " O " && sqr1T == 0 && turn == 1)
  461. {
  462. document.tic.sqr1.value = " O "
  463. sqr1T = 1;
  464. turn = 0;
  465. }
  466. else if(sqr3 == " O " && sqr5 == " O " && sqr7T == 0 && turn == 1)
  467. {
  468. document.tic.sqr7.value = " O "
  469. sqr7T = 1;
  470. turn = 0;
  471. }
  472. else if(sqr7 == " O " && sqr5 == " O " && sqr3T == 0 && turn == 1)
  473. {
  474. document.tic.sqr3.value = " O "
  475. sqr3T = 1;
  476. turn = 0;
  477. }
  478. else if(sqr1 == " O " && sqr3 == " O " && sqr2T == 0 && turn == 1)
  479. {
  480. document.tic.sqr2.value = " O "
  481. sqr2T = 1;
  482. turn = 0;
  483. }
  484. else if(sqr4 == " O " && sqr6 == " O " && sqr5T == 0 && turn == 1)
  485. {
  486. document.tic.sqr5.value = " O "
  487. sqr5T = 1;
  488. turn = 0;
  489. }
  490. else if(sqr7 == " O " && sqr9 == " O " && sqr8T == 0 && turn == 1)
  491. {
  492. document.tic.sqr8.value = " O "
  493. sqr8T = 1;
  494. turn = 0;
  495. }
  496. else if(sqr1 == " O " && sqr7 == " O " && sqr4T == 0 && turn == 1)
  497. {
  498. document.tic.sqr4.value = " O "
  499. sqr4T = 1;
  500. turn = 0;
  501. }
  502. else if(sqr2 == " O " && sqr8 == " O " && sqr5T == 0 && turn == 1)
  503. {
  504. document.tic.sqr5.value = " O "
  505. sqr5T = 1;
  506. turn = 0;
  507. }
  508. else if(sqr3 == " O " && sqr9 == " O " && sqr6T == 0 && turn == 1)
  509. {
  510. document.tic.sqr6.value = " O "
  511. sqr6T = 1;
  512. turn = 0;
  513. }
  514. else if(sqr1 == " O " && sqr5 == " O " && sqr9T == 0 && turn == 1)
  515. {
  516. document.tic.sqr9.value = " O "
  517. sqr9T = 1;
  518. turn = 0;
  519. }
  520. else if(sqr4 == " O " && sqr7 == " O " && sqr1T == 0 && turn == 1)
  521. {
  522. document.tic.sqr1.value = " O "
  523. sqr1T = 1;
  524. turn = 0;
  525. }
  526. else if(sqr5 == " O " && sqr8 == " O " && sqr2T == 0 && turn == 1)
  527. {
  528. document.tic.sqr2.value = " O "
  529. sqr2T = 1;
  530. turn = 0;
  531. }
  532. else if(sqr6 == " O " && sqr9 == " O " && sqr3T == 0 && turn == 1)
  533. {
  534. document.tic.sqr3.value = " O "
  535. sqr3T = 1;
  536. turn = 0;
  537. }
  538. else if(sqr1 == " O " && sqr4 == " O " && sqr7T == 0 && turn == 1)
  539. {
  540. document.tic.sqr7.value = " O "
  541. sqr7T = 1;
  542. turn = 0;
  543. }
  544. else if(sqr2 == " O " && sqr5 == " O " && sqr8T == 0 && turn == 1)
  545. {
  546. document.tic.sqr8.value = " O "
  547. sqr8T = 1;
  548. turn = 0;
  549. }
  550. else if(sqr3 == " O " && sqr6 == " O " && sqr9T == 0 && turn == 1)
  551. {
  552. document.tic.sqr9.value = " O "
  553. sqr9T = 1;
  554. turn = 0;
  555. }
  556. else if(sqr1 == " O " && sqr9 == " O " && sqr5T == 0 && turn == 1)
  557. {
  558. document.tic.sqr5.value = " O "
  559. sqr5T = 1;
  560. turn = 0;
  561. }
  562. else if(sqr3 == " O " && sqr7 == " O " && sqr5T == 0 && turn == 1)
  563. {
  564. document.tic.sqr5.value = " O "
  565. sqr5T = 1;
  566. turn = 0;
  567. }
  568. else
  569. {
  570. computer()
  571. }
  572. check2()
  573. }
  574. function computer()
  575. {
  576. check2()
  577. if(sqr1 == " X " && sqr2 == " X " && sqr3T == 0 && turn == 1)
  578. {
  579. document.tic.sqr3.value = " O "
  580. sqr3T = 1;
  581. turn = 0;
  582. }
  583. else if(sqr2 == " X " && sqr3 == " X " && sqr1T == 0 && turn == 1)
  584. {
  585. document.tic.sqr1.value = " O "
  586. sqr1T = 1;
  587. turn = 0;
  588. }
  589. else if(sqr4 == " X " && sqr5 == " X " && sqr6T == 0 && turn == 1)
  590. {
  591. document.tic.sqr6.value = " O "
  592. sqr6T = 1;
  593. turn = 0;
  594. }
  595. else if(sqr5 == " X " && sqr6 == " X " && sqr4T == 0 && turn == 1)
  596. {
  597. document.tic.sqr4.value = " O "
  598. sqr4T = 1;
  599. turn = 0;
  600. }
  601. else if(sqr7 == " X " && sqr8 == " X " && sqr9T == 0 && turn == 1)
  602. {
  603. document.tic.sqr9.value = " O "
  604. sqr9T = 1;
  605. turn = 0;
  606. }
  607. else if(sqr8 == " X " && sqr9 == " X " && sqr7T == 0 && turn == 1)
  608. {
  609. document.tic.sqr7.value = " O "
  610. sqr7T = 1;
  611. turn = 0;
  612. }
  613. else if(sqr1 == " X " && sqr5 == " X " && sqr9T == 0 && turn == 1)
  614. {
  615. document.tic.sqr9.value = " O "
  616. sqr9T = 1;
  617. turn = 0;
  618. }
  619. else if(sqr5 == " X " && sqr9 == " X " && sqr1T == 0 && turn == 1)
  620. {
  621. document.tic.sqr1.value = " O "
  622. sqr1T = 1;
  623. turn = 0;
  624. }
  625. else if(sqr3 == " X " && sqr5 == " X " && sqr7T == 0 && turn == 1)
  626. {
  627. document.tic.sqr7.value = " O "
  628. sqr7T = 1;
  629. turn = 0;
  630. }
  631. else if(sqr7 == " X " && sqr5 == " X " && sqr3T == 0 && turn == 1)
  632. {
  633. document.tic.sqr3.value = " O "
  634. sqr3T = 1;
  635. turn = 0;
  636. }
  637. else if(sqr1 == " X " && sqr3 == " X " && sqr2T == 0 && turn == 1)
  638. {
  639. document.tic.sqr2.value = " O "
  640. sqr2T = 1;
  641. turn = 0;
  642. }
  643. else if(sqr4 == " X " && sqr6 == " X " && sqr5T == 0 && turn == 1)
  644. {
  645. document.tic.sqr5.value = " O "
  646. sqr5T = 1;
  647. turn = 0;
  648. }
  649. else if(sqr7 == " X " && sqr9 == " X " && sqr8T == 0 && turn == 1)
  650. {
  651. document.tic.sqr8.value = " O "
  652. sqr8T = 1;
  653. turn = 0;
  654. }
  655. else if(sqr1 == " X " && sqr7 == " X " && sqr4T == 0 && turn == 1)
  656. {
  657. document.tic.sqr4.value = " O "
  658. sqr4T = 1;
  659. turn = 0;
  660. }
  661. else if(sqr2 == " X " && sqr8 == " X " && sqr5T == 0 && turn == 1)
  662. {
  663. document.tic.sqr5.value = " O "
  664. sqr5T = 1;
  665. turn = 0;
  666. }
  667. else if(sqr3 == " X " && sqr9 == " X " && sqr6T == 0 && turn == 1)
  668. {
  669. document.tic.sqr6.value = " O "
  670. sqr6T = 1;
  671. turn = 0;
  672. }
  673. else if(sqr1 == " X " && sqr5 == " X " && sqr9T == 0 && turn == 1)
  674. {
  675. document.tic.sqr9.value = " O "
  676. sqr9T = 1;
  677. turn = 0;
  678. }
  679. else if(sqr4 == " X " && sqr7 == " X " && sqr1T == 0 && turn == 1)
  680. {
  681. document.tic.sqr1.value = " O "
  682. sqr1T = 1;
  683. turn = 0;
  684. }
  685. else if(sqr5 == " X " && sqr8 == " X " && sqr2T == 0 && turn == 1)
  686. {
  687. document.tic.sqr2.value = " O "
  688. sqr2T = 1;
  689. turn = 0;
  690. }
  691. else if(sqr6 == " X " && sqr9 == " X " && sqr3T == 0 && turn == 1)
  692. {
  693. document.tic.sqr3.value = " O "
  694. sqr3T = 1;
  695. turn = 0;
  696. }
  697. else if(sqr1 == " X " && sqr4 == " X " && sqr7T == 0 && turn == 1)
  698. {
  699. document.tic.sqr7.value = " O "
  700. sqr7T = 1;
  701. turn = 0;
  702. }
  703. else if(sqr2 == " X " && sqr5 == " X " && sqr8T == 0 && turn == 1)
  704. {
  705. document.tic.sqr8.value = " O "
  706. sqr8T = 1;
  707. turn = 0;
  708. }
  709. else if(sqr3 == " X " && sqr6 == " X " && sqr9T == 0 && turn == 1)
  710. {
  711. document.tic.sqr9.value = " O "
  712. sqr9T = 1;
  713. turn = 0;
  714. }
  715. else if(sqr1 == " X " && sqr9 == " X " && sqr5T == 0 && turn == 1)
  716. {
  717. document.tic.sqr5.value = " O "
  718. sqr5T = 1;
  719. turn = 0;
  720. }
  721. else if(sqr3 == " X " && sqr7 == " X " && sqr5T == 0 && turn == 1)
  722. {
  723. document.tic.sqr5.value = " O "
  724. sqr5T = 1;
  725. turn = 0;
  726. }
  727. else
  728. {
  729. AI()
  730. }
  731. check2()
  732. }
  733.  
  734. function AI()
  735. {
  736. vari()
  737. if(document.tic.sqr5.value == " " && turn == 1)
  738. {
  739. document.tic.sqr5.value = " O "
  740. turn = 0
  741. sqr5T = 1
  742. }
  743. else if(document.tic.sqr1.value == " " && turn == 1)
  744. {
  745. document.tic.sqr1.value = " O "
  746. turn = 0
  747. sqr1T = 1
  748. }
  749. else if(document.tic.sqr9.value == " " && turn == 1)
  750. {
  751. document.tic.sqr9.value = " O "
  752. turn = 0
  753. sqr9T = 1
  754. }
  755. else if(document.tic.sqr6.value == " " && turn == 1)
  756. {
  757. document.tic.sqr6.value = " O "
  758. turn = 0
  759. sqr6T = 1
  760. }
  761. else if(document.tic.sqr2.value == " " && turn == 1)
  762. {
  763. document.tic.sqr2.value = " O "
  764. turn = 0
  765. sqr2T = 1
  766. }
  767. else if(document.tic.sqr8.value == " " && turn == 1)
  768. {
  769. document.tic.sqr8.value = " O "
  770. turn = 0
  771. sqr8T = 1
  772. }
  773. else if(document.tic.sqr3.value == " " && turn == 1)
  774. {
  775. document.tic.sqr3.value = " O "
  776. turn = 0
  777. sqr3T = 1
  778. }
  779. else if(document.tic.sqr7.value == " " && turn == 1)
  780. {
  781. document.tic.sqr7.value = " O "
  782. turn = 0
  783. sqr7T = 1
  784. }
  785. else if(document.tic.sqr4.value == " " && turn == 1)
  786. {
  787. document.tic.sqr4.value = " O "
  788. turn = 0
  789. sqr4T = 1
  790. }
  791. check2()
  792. }
  793.  
  794. function reset()
  795. {
  796. document.tic.sqr1.value = " "
  797. document.tic.sqr2.value = " "
  798. document.tic.sqr3.value = " "
  799. document.tic.sqr4.value = " "
  800. document.tic.sqr5.value = " "
  801. document.tic.sqr6.value = " "
  802. document.tic.sqr7.value = " "
  803. document.tic.sqr8.value = " "
  804. document.tic.sqr9.value = " "
  805. sqr1T = 0
  806. sqr2T = 0
  807. sqr3T = 0
  808. sqr4T = 0
  809. sqr5T = 0
  810. sqr6T = 0
  811. sqr7T = 0
  812. sqr8T = 0
  813. sqr9T = 0
  814. vari()
  815. turn = 0
  816. moveCount = 0
  817. }
  818.  
  819. function resetter()
  820. {
  821. reset()
  822. }
  823. </SCRIPT>
  824.  
  825. <FORM NAME="tic" method="post">
  826. <INPUT TYPE="button" NAME="sqr1" class="tictac" value=" " onClick="if(document.tic.sqr1.value == ' ' && turn == 0 && mode == 1) {document.tic.sqr1.value = ' X '; sqr1T = 1; turn = 1; vari(); check();} else if(document.tic.sqr1.value == ' ' && turn == 1 && mode == 2) {document.tic.sqr1.value = ' X '; sqr1T = 1; turn = 0; vari(); player1Check()} else if(document.tic.sqr1.value == ' ' && turn == 0 && mode == 2) {document.tic.sqr1.value = ' O '; sqr1T = 1; turn = 1; vari(); player1Check()} drawCheck()">
  827. <INPUT TYPE="button" NAME="sqr2" class="tictac" value=" " onClick="if(document.tic.sqr2.value == ' ' && turn == 0 && mode == 1) {document.tic.sqr2.value = ' X '; sqr2T = 1; turn = 1; vari(); check();} else if(document.tic.sqr2.value == ' ' && turn == 1 && mode == 2) {document.tic.sqr2.value = ' X '; sqr2T = 1; turn = 0; vari(); player1Check()} else if(document.tic.sqr2.value == ' ' && turn == 0 && mode == 2) {document.tic.sqr2.value = ' O '; sqr2T = 1; turn = 1; vari(); player1Check()} drawCheck()">
  828. <INPUT TYPE="button" NAME="sqr3" class="tictac" value=" " onClick="if(document.tic.sqr3.value == ' ' && turn == 0 && mode == 1) {document.tic.sqr3.value = ' X '; sqr3T = 1; turn = 1; vari(); check();} else if(document.tic.sqr3.value == ' ' && turn == 1 && mode == 2) {document.tic.sqr3.value = ' X '; sqr3T = 1; turn = 0; vari(); player1Check()} else if(document.tic.sqr3.value == ' ' && turn == 0 && mode == 2) {document.tic.sqr3.value = ' O '; sqr3T = 1; turn = 1; vari(); player1Check()} drawCheck()"><br />
  829. <INPUT TYPE="button" NAME="sqr4" class="tictac" value=" " onClick="if(document.tic.sqr4.value == ' ' && turn == 0 && mode == 1) {document.tic.sqr4.value = ' X '; sqr4T = 1; turn = 1; vari(); check();} else if(document.tic.sqr4.value == ' ' && turn == 1 && mode == 2) {document.tic.sqr4.value = ' X '; sqr4T = 1; turn = 0; vari(); player1Check()} else if(document.tic.sqr4.value == ' ' && turn == 0 && mode == 2) {document.tic.sqr4.value = ' O '; sqr4T = 1; turn = 1; vari(); player1Check()} drawCheck()">
  830. <INPUT TYPE="button" NAME="sqr5" class="tictac" value=" " onClick="if(document.tic.sqr5.value == ' ' && turn == 0 && mode == 1) {document.tic.sqr5.value = ' X '; sqr5T = 1; turn = 1; vari(); check();} else if(document.tic.sqr5.value == ' ' && turn == 1 && mode == 2) {document.tic.sqr5.value = ' X '; sqr5T = 1; turn = 0; vari(); player1Check()} else if(document.tic.sqr5.value == ' ' && turn == 0 && mode == 2) {document.tic.sqr5.value = ' O '; sqr5T = 1; turn = 1; vari(); player1Check()} drawCheck()">
  831. <INPUT TYPE="button" NAME="sqr6" class="tictac" value=" " onClick="if(document.tic.sqr6.value == ' ' && turn == 0 && mode == 1) {document.tic.sqr6.value = ' X '; sqr6T = 1; turn = 1; vari(); check();} else if(document.tic.sqr6.value == ' ' && turn == 1 && mode == 2) {document.tic.sqr6.value = ' X '; sqr6T = 1; turn = 0; vari(); player1Check()} else if(document.tic.sqr6.value == ' ' && turn == 0 && mode == 2) {document.tic.sqr6.value = ' O '; sqr6T = 1; turn = 1; vari(); player1Check()} drawCheck()"><br />
  832. <INPUT TYPE="button" NAME="sqr7" class="tictac" value=" " onClick="if(document.tic.sqr7.value == ' ' && turn == 0 && mode == 1) {document.tic.sqr7.value = ' X '; sqr7T = 1; turn = 1; vari(); check();} else if(document.tic.sqr7.value == ' ' && turn == 1 && mode == 2) {document.tic.sqr7.value = ' X '; sqr7T = 1; turn = 0; vari(); player1Check()} else if(document.tic.sqr7.value == ' ' && turn == 0 && mode == 2) {document.tic.sqr7.value = ' O '; sqr7T = 1; turn = 1; vari(); player1Check()} drawCheck()">
  833. <INPUT TYPE="button" NAME="sqr8" class="tictac" value=" " onClick="if(document.tic.sqr8.value == ' ' && turn == 0 && mode == 1) {document.tic.sqr8.value = ' X '; sqr8T = 1; turn = 1; vari(); check();} else if(document.tic.sqr8.value == ' ' && turn == 1 && mode == 2) {document.tic.sqr8.value = ' X '; sqr8T = 1; turn = 0; vari(); player1Check()} else if(document.tic.sqr8.value == ' ' && turn == 0 && mode == 2) {document.tic.sqr8.value = ' O '; sqr8T = 1; turn = 1; vari(); player1Check()} drawCheck()">
  834. <INPUT TYPE="button" NAME="sqr9" class="tictac" value=" " onClick="if(document.tic.sqr9.value == ' ' && turn == 0 && mode == 1) {document.tic.sqr9.value = ' X '; sqr9T = 1; turn = 1; vari(); check();} else if(document.tic.sqr9.value == ' ' && turn == 1 && mode == 2) {document.tic.sqr9.value = ' X '; sqr9T = 1; turn = 0; vari(); player1Check()} else if(document.tic.sqr9.value == ' ' && turn == 0 && mode == 2) {document.tic.sqr9.value = ' O '; sqr9T = 1; turn = 1; vari(); player1Check()} drawCheck()">
  835. </form>
  836. <DIV ID="div1" CLASS="s1">*</DIV>
  837. <DIV ID="div2" CLASS="s2">*</DIV>
  838. <DIV ID="div3" CLASS="s3">*</DIV>
  839. <DIV ID="div4" CLASS="s4">*</DIV>
  840.  
  841. <p align="center"><font face="arial" size="-2">This free script provided by</font><br>
  842. <font face="arial, helvetica" size="-2"><a href="http://javascriptkit.com">JavaScript
  843. Kit</a></font></p>
  844.  
  845. <SCRIPT LANGUAGE="javascript" TYPE="text/javascript">
  846.  
  847. /*
  848. Script by Mike McGrath- http://website.lineone.net/~mike_mcgrath
  849. Featured on JavaScript Kit (http://javascriptkit.com)
  850. For this and over 400+ free scripts, visit http://javascriptkit.com
  851. */
  852.  
  853. //Updated Feb 20th, 08 by JavaScriptKit.com: Script now compatible in IE7/FF
  854.  
  855. var standardbody=(document.compatMode=="CSS1Compat")? document.documentElement : document.body //create reference to common "body" across doctypes
  856.  
  857. var nav = (!document.all || window.opera);
  858. var tmr = null;
  859. var spd = 50;
  860. var x = 0;
  861. var x_offset = 5;
  862. var y = 0;
  863. var y_offset = 15;
  864.  
  865. document.onmousemove = get_mouse;
  866.  
  867. function get_mouse(e)
  868. {
  869. x = (nav) ? e.pageX : event.clientX+standardbody.scrollLeft;
  870. y = (nav) ? e.pageY : event.clientY+standardbody.scrollTop;
  871. x += x_offset;
  872. y += y_offset;
  873. beam(1);
  874. }
  875.  
  876. function beam(n)
  877. {
  878. if(n<5)
  879. {
  880. document.getElementById('div'+n).style.top=y+'px'
  881. document.getElementById('div'+n).style.left=x+'px'
  882. document.getElementById('div'+n).style.visibility='visible'
  883. n++;
  884. tmr=setTimeout("beam("+n+")",spd);
  885. }
  886. else
  887. {
  888. clearTimeout(tmr);
  889. fade(4);
  890. }
  891. }
  892.  
  893. function fade(n)
  894. {
  895. if(n>0)
  896. {
  897. document.getElementById('div'+n).style.visibility='hidden'
  898. n--;
  899. tmr=setTimeout("fade("+n+")",spd);
  900. }
  901. else clearTimeout(tmr);
  902. }
  903.  
  904. // -->
  905. </SCRIPT>
  906.  
  907. </body>
  908.  
  909. </html>
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement