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- /*
- _
- ___ _ |_| _ _ _
- | \ | | _ | |/ / _____ | |___ _____ _ _
- | |\ \ | | | | | / | _ | | |_ | | _ | \ \ / /
- | | \ \| | | | | \ \ | |_| | | |_| | | |_| | \ \/ /
- |_| \___| |_| |_| \ \ |_____| ======= |_____| |_____| \ /
- _/ /
- \__/
- !! WARNING: DO NOT MESS WITH ANY STUFF or THING will GO WRONG !!
- < Though you can edit some stuffs Like SendClientMessage(s) >
- ======================================================================================================/=========
- CREDITS: SA-MP for eveything,ZCMD by Zeex , Zamaroht's for TextDraw Editor
- Niko_boy for this Script! And ghosty aka seifo for testing stuffs
- Notes:- Special Thanks to colorpicker.com || THIS SCRIPT WILL WORK ONLY on 0.3e and ABOVE
- ---------------------------------- STARTING THE SCRIPT! -------------------------------------------/--------
- ===================================================================================================/==========*/
- #define FILTERSCRIPT
- #include <a_samp>
- #include <zcmd> /* i only use this now a days so you too need to have this include */
- #define CAR_RESPAWN_DELAY 1000 /* Defines the Delay for Car Spawned in this script by players*/
- #define N_GREEN 0x18D644FF /* Green Color define */
- #define N_RED 0xED002BFF /* Red Color define */
- #define FS_VERSION "1.1"
- new spawnedCar[MAX_PLAYERS] = 0; /* Variable Carrying per player car spawned info */
- new gMenuCurrent[MAX_PLAYERS]; /* Variable Array to differntiate b/w all differntiate b/w CURENT menu by player */
- //-------- TextDraws created and designed for per player ->
- new Text:car1_1[MAX_PLAYERS], Text:car1_2[MAX_PLAYERS], Text:car1_3[MAX_PLAYERS], Text:car1_4[MAX_PLAYERS], Text:car1_5[MAX_PLAYERS], Text:car1_6[MAX_PLAYERS], Text:car1_7[MAX_PLAYERS], Text:car1_8[MAX_PLAYERS];
- new Text:car2_1[MAX_PLAYERS], Text:car2_2[MAX_PLAYERS], Text:car2_3[MAX_PLAYERS], Text:car2_4[MAX_PLAYERS], Text:car2_5[MAX_PLAYERS], Text:car2_6[MAX_PLAYERS], Text:car2_7[MAX_PLAYERS];
- new Text:Next_menu[MAX_PLAYERS], Text:header[MAX_PLAYERS], Text:box[MAX_PLAYERS];
- //--------FORWARDS ->
- forward DestroyPlayerSpawnedVehicles();
- //============================================================================================================
- /* <ZCMD> Commands -> */
- CMD:vehiclemenu(playerid, params[])
- {
- gMenuCurrent[playerid] = 1;
- CancelSelectTextDraw( playerid );
- if(GetPlayerInterior( playerid ) != 0 ) return SendClientMessage( playerid, N_RED, "You Cannot Spawn Vehicles in an Interior!");
- if(IsPlayerInAnyVehicle( playerid )) return SendClientMessage( playerid, N_RED, "You already in a vehicle!");
- HideAllCarTextDraws( playerid );
- SelectTextDraw( playerid , 0xC2C2C2FF ); //HEX Color that occur when you hover mouse on textdraws ->
- SendClientMessage( playerid, N_GREEN, "Click on a car name to spawn the Vehicle");
- ShowCarMenu( playerid );
- return 1;
- }
- CMD:destroycars(playerid , params[])
- {
- if(IsPlayerAdmin( playerid ))
- {
- DestroyPlayerSpawnedVehicles();
- }else { SendClientMessage( playerid, N_RED, "ONLY RCON ADMINS have Access to this command"); }
- return 1;
- }
- //---------------------------------------------------------------------------------------------------------
- public OnFilterScriptInit()
- {
- for(new p = 0; p < MAX_PLAYERS; p++)
- {
- gMenuCurrent[p] = 1;
- CreateCarMenu( p );
- TextDrawSetSelectable( box[p] , 1 );
- TextDrawSetSelectable( header[p] , 1 );
- TextDrawSetSelectable( car1_1[p], 1 );
- TextDrawSetSelectable( car1_2[p], 1 );
- TextDrawSetSelectable( car1_3[p], 1 );
- TextDrawSetSelectable( car1_4[p], 1 );
- TextDrawSetSelectable( car1_5[p], 1 );
- TextDrawSetSelectable( car1_6[p], 1 );
- TextDrawSetSelectable( car1_7[p], 1 );
- TextDrawSetSelectable( car1_8[p], 1 );
- TextDrawSetSelectable( car2_1[p], 1 );
- TextDrawSetSelectable( car2_2[p], 1 );
- TextDrawSetSelectable( car2_3[p], 1 );
- TextDrawSetSelectable( car2_4[p], 1 );
- TextDrawSetSelectable( car2_5[p], 1 );
- TextDrawSetSelectable( car2_6[p], 1 );
- TextDrawSetSelectable( car2_7[p], 1 );
- TextDrawSetSelectable( Next_menu[p], 1 );
- }
- printf("\n -===Niko_boy's Car Menu Based on TextDrawS (0.3e) v%s Loaded!===-\n",FS_VERSION);
- return 1;
- }
- public OnFilterScriptExit()
- {
- for(new i = 0; i < MAX_PLAYERS; i++) CancelSelectTextDraw( i ),
- HideAllCarTextDraws( i ), gMenuCurrent[ i ] = 0;
- DestroyCarMenu();
- DestroyPlayerSpawnedVehicles();
- return 1;
- }
- public OnPlayerClickTextDraw(playerid,Text:clickedid)
- {
- if( gMenuCurrent[playerid] == 1 )
- {
- if( clickedid == car1_1[playerid] ) { SpawnCarForPlayer( playerid , 402 ); } //Buffalo
- if( clickedid == car1_2[playerid] ) { SpawnCarForPlayer( playerid , 411 ); } // infernus
- if( clickedid == car1_3[playerid] ) { SpawnCarForPlayer( playerid , 412 ); } //voodo
- if( clickedid == car1_4[playerid] ) { SpawnCarForPlayer( playerid , 415 ); } //cheetah
- if( clickedid == car1_5[playerid] ) { SpawnCarForPlayer( playerid , 562 ); } //Elegy
- if( clickedid == car1_6[playerid] ) { SpawnCarForPlayer( playerid , 429 ); } //banshee
- if( clickedid == car1_7[playerid] ) { SpawnCarForPlayer( playerid , 434 ); } //hotknife
- if( clickedid == car1_8[playerid] ) { SpawnCarForPlayer( playerid , 444 ); } //monster
- if( clickedid == car2_1[playerid] ) { SpawnCarForPlayer( playerid , 495 ); } //Sandking
- if( clickedid == car2_2[playerid] ) { SpawnCarForPlayer( playerid , 506 ); } //Super GT
- if( clickedid == car2_3[playerid] ) { SpawnCarForPlayer( playerid , 510 ); } //mountain bike
- if( clickedid == car2_4[playerid] ) { SpawnCarForPlayer( playerid , 559 ); } //Jester
- if( clickedid == car2_5[playerid] ) { SpawnCarForPlayer( playerid , 597 ); } //Police Car (SFPD)
- if( clickedid == car2_6[playerid] ) { SpawnCarForPlayer( playerid , 603 ); } //Phoenix
- if( clickedid == car2_7[playerid] ) { SpawnCarForPlayer( playerid , 561 ); } //Stratum
- if( clickedid == Next_menu[playerid] )
- {
- gMenuCurrent[playerid] = 2;
- TextDrawSetString( car1_1[playerid], "Turismo" ); TextDrawSetString( car1_2[playerid], "PCJ-600" ); TextDrawSetString( car1_3[playerid], "Freeway" );
- TextDrawSetString( car1_4[playerid], "Sanchez" ); TextDrawSetString( car1_5[playerid], "Sultan" ); TextDrawSetString( car1_6[playerid], "Hermes" );
- TextDrawSetString( car1_7[playerid], "Sabre" ); TextDrawSetString( car1_8[playerid], "ZR-350" ); TextDrawSetString( car2_1[playerid], "Maverick" );
- TextDrawSetString( car2_2[playerid], "Hotring1" ); TextDrawSetString( car2_3[playerid], "FCR-900" ); TextDrawSetString( car2_4[playerid], "NRG-500" );
- TextDrawSetString( car2_5[playerid], "Blade" ); TextDrawSetString( car2_6[playerid], "Bullet" ); TextDrawSetString( car2_7[playerid], "Sparrow" );
- TextDrawSetString( Next_menu[playerid] , "~r~<< Back" );
- }
- }
- else if( gMenuCurrent[playerid] == 2 )
- {
- if( clickedid == car1_1[playerid] ) { SpawnCarForPlayer( playerid , 451 ); } // turismo
- if( clickedid == car1_2[playerid] ) { SpawnCarForPlayer( playerid , 461 ); } //pcj
- if( clickedid == car1_3[playerid] ) { SpawnCarForPlayer( playerid , 463 ); } //freeway
- if( clickedid == car1_4[playerid] ) { SpawnCarForPlayer( playerid , 468 ); } //sanchez
- if( clickedid == car1_5[playerid] ) { SpawnCarForPlayer( playerid , 560 ); } // sultan
- if( clickedid == car1_6[playerid] ) { SpawnCarForPlayer( playerid , 474 ); } //Hermes
- if( clickedid == car1_7[playerid] ) { SpawnCarForPlayer( playerid , 475 ); } //sabre
- if( clickedid == car1_8[playerid] ) { SpawnCarForPlayer( playerid , 477 ); } //ZR-350
- if( clickedid == car2_1[playerid] ) { SpawnCarForPlayer( playerid , 488 ); } //maverick
- if( clickedid == car2_2[playerid] ) { SpawnCarForPlayer( playerid , 494 ); } //horting 1
- if( clickedid == car2_3[playerid] ) { SpawnCarForPlayer( playerid , 521 ); } //fcr
- if( clickedid == car2_4[playerid] ) { SpawnCarForPlayer( playerid , 522 ); } //nrg
- if( clickedid == car2_5[playerid] ) { SpawnCarForPlayer( playerid , 536 ); } //blade
- if( clickedid == car2_6[playerid] ) { SpawnCarForPlayer( playerid , 541 ); } //bullet
- if( clickedid == car2_7[playerid] ) { SpawnCarForPlayer( playerid , 469 ); } //speraorw
- if( clickedid == Next_menu[playerid] )
- {
- TextDrawSetString( car1_1[playerid], "Buffalo" ); TextDrawSetString( car1_2[playerid], "Infernus" ); TextDrawSetString( car1_3[playerid], "Voodoo" );
- TextDrawSetString( car1_4[playerid], "Cheetah" ); TextDrawSetString( car1_5[playerid], "Elegy" ); TextDrawSetString( car1_6[playerid], "Banshee" );
- TextDrawSetString( car1_7[playerid], "HotKnife" ); TextDrawSetString( car1_8[playerid], "Monster" ); TextDrawSetString( car2_1[playerid], "Sandking" );
- TextDrawSetString( car2_2[playerid], "SuperGT" ); TextDrawSetString( car2_3[playerid], "Bike" ); TextDrawSetString( car2_4[playerid], "Jester" );
- TextDrawSetString( car2_5[playerid], "SFPD(Cop)" ); TextDrawSetString( car2_6[playerid], "Phoenix" ); TextDrawSetString( car2_7[playerid], "Stratum" );
- TextDrawSetString( Next_menu[playerid] , "~b~Next >>" );
- gMenuCurrent[playerid] = 1;
- }
- }
- return 1;
- }
- public DestroyPlayerSpawnedVehicles()
- {
- for( new j; j < MAX_PLAYERS; j++ )
- {
- if( !IsPlayerInAnyVehicle( j ))
- {
- DestroyVehicle( spawnedCar[j] );
- }
- }
- return 1;
- }
- stock DestroyCarMenu()
- {
- for(new i = 0; i < MAX_PLAYERS; i++)
- {
- CancelSelectTextDraw( i );
- TextDrawDestroy( box[i] );
- TextDrawDestroy( header[i] );
- TextDrawDestroy( car1_1[i]);
- TextDrawDestroy( car1_2[i]);
- TextDrawDestroy( car1_3[i]);
- TextDrawDestroy( car1_4[i]);
- TextDrawDestroy( car1_5[i]);
- TextDrawDestroy( car1_6[i]);
- TextDrawDestroy( car1_7[i]);
- TextDrawDestroy( car1_8[i]);
- TextDrawDestroy( car2_1[i]);
- TextDrawDestroy( car2_2[i]);
- TextDrawDestroy( car2_3[i]);
- TextDrawDestroy( car2_4[i]);
- TextDrawDestroy( car2_5[i]);
- TextDrawDestroy( car2_6[i]);
- TextDrawDestroy( car2_7[i]);
- TextDrawDestroy( Next_menu[i]);
- }
- return 1;
- }
- stock SpawnCarForPlayer( playerid , modelid )
- {
- CancelSelectTextDraw( playerid );
- HideAllCarTextDraws( playerid );
- gMenuCurrent[playerid] = 1;
- if(!IsPlayerInAnyVehicle( playerid ))
- {
- for(new i = 0; i < MAX_PLAYERS; i++)
- {
- if(i == playerid)
- {
- DestroyVehicle( spawnedCar[i] );
- break;
- }
- }
- new Float:pos[4] , rC = random(300);
- GetPlayerPos( playerid , pos[0] ,pos[1] ,pos[2]);
- GetPlayerFacingAngle( playerid , pos[3] );
- spawnedCar[playerid] = CreateVehicle( modelid, pos[0], pos[1], pos[2]+4, pos[3], rC, random(rC), CAR_RESPAWN_DELAY );
- PutPlayerInVehicle( playerid , spawnedCar[playerid] , 0);
- }else { SendClientMessage( playerid, -1, "You already in a car . exit and retry spawn car" ); }
- return 1;
- }
- stock ShowCarMenu( playerid )
- {
- TextDrawSetString( car1_1[playerid], "Buffalo" ); TextDrawSetString( car1_2[playerid], "Infernus" ); TextDrawSetString( car1_3[playerid], "Voodoo" );
- TextDrawSetString( car1_4[playerid], "Cheetah" ); TextDrawSetString( car1_5[playerid], "Elegy" ); TextDrawSetString( car1_6[playerid], "Banshee" );
- TextDrawSetString( car1_7[playerid], "HotKnife" ); TextDrawSetString( car1_8[playerid], "Monster" ); TextDrawSetString( car2_1[playerid], "Sandking" );
- TextDrawSetString( car2_2[playerid], "SuperGT" ); TextDrawSetString( car2_3[playerid], "Bike" ); TextDrawSetString( car2_4[playerid], "Jester" );
- TextDrawSetString( car2_5[playerid], "SFPD(Cop)" ); TextDrawSetString( car2_6[playerid], "Phoenix" ); TextDrawSetString( car2_7[playerid], "Stratum" );
- TextDrawSetString( Next_menu[playerid] , "~b~Next >>" );
- ShowAllTextDraws( playerid );
- return 1;
- }
- stock HideAllCarTextDraws( playerid )
- {
- gMenuCurrent[playerid] = 1;
- CancelSelectTextDraw( playerid );
- TextDrawHideForPlayer( playerid, box[playerid] ); TextDrawHideForPlayer( playerid, header[playerid] );
- TextDrawHideForPlayer( playerid , car1_1[playerid]); TextDrawHideForPlayer( playerid , car1_2[playerid]); TextDrawHideForPlayer( playerid , car1_3[playerid]);
- TextDrawHideForPlayer( playerid , car1_4[playerid]); TextDrawHideForPlayer( playerid , car1_5[playerid]); TextDrawHideForPlayer( playerid , car1_6[playerid]);
- TextDrawHideForPlayer( playerid , car1_7[playerid]); TextDrawHideForPlayer( playerid , car1_8[playerid]);
- TextDrawHideForPlayer( playerid , car2_1[playerid]); TextDrawHideForPlayer( playerid , car2_2[playerid]); TextDrawHideForPlayer( playerid , car2_3[playerid]);
- TextDrawHideForPlayer( playerid , car2_4[playerid]); TextDrawHideForPlayer( playerid , car2_5[playerid]); TextDrawHideForPlayer( playerid , car2_6[playerid]);
- TextDrawHideForPlayer( playerid , car2_7[playerid]);
- TextDrawHideForPlayer( playerid , Next_menu[playerid]);
- return 1;
- }
- stock ShowAllTextDraws( playerid )
- {
- TextDrawShowForPlayer( playerid, box[playerid] ); TextDrawShowForPlayer( playerid, header[playerid] );
- TextDrawShowForPlayer( playerid , car1_1[playerid]); TextDrawShowForPlayer( playerid , car1_2[playerid]); TextDrawShowForPlayer( playerid , car1_3[playerid]);
- TextDrawShowForPlayer( playerid , car1_4[playerid]); TextDrawShowForPlayer( playerid , car1_5[playerid]); TextDrawShowForPlayer( playerid , car1_6[playerid]);
- TextDrawShowForPlayer( playerid , car1_7[playerid]); TextDrawShowForPlayer( playerid , car1_8[playerid]);
- TextDrawShowForPlayer( playerid , car2_1[playerid]); TextDrawShowForPlayer( playerid , car2_2[playerid]); TextDrawShowForPlayer( playerid , car2_3[playerid]);
- TextDrawShowForPlayer( playerid , car2_4[playerid]); TextDrawShowForPlayer( playerid , car2_5[playerid]); TextDrawShowForPlayer( playerid , car2_6[playerid]);
- TextDrawShowForPlayer( playerid , car2_7[playerid]);
- TextDrawShowForPlayer( playerid , Next_menu[playerid]);
- gMenuCurrent[playerid] = 1;
- return 1;
- }
- CreateCarMenu( playerid )
- {
- box[playerid] = TextDrawCreate(160.000000, 168.000000, "_");
- TextDrawBackgroundColor(box[playerid], 255);
- TextDrawFont(box[playerid], 1);
- TextDrawLetterSize(box[playerid], 0.300000, 17.400001);
- TextDrawColor(box[playerid], -1);
- TextDrawSetOutline(box[playerid], 0);
- TextDrawSetProportional(box[playerid], 1);
- TextDrawSetShadow(box[playerid], 1);
- TextDrawUseBox(box[playerid], 1);
- TextDrawBoxColor(box[playerid], 16843161);
- TextDrawTextSize(box[playerid], 0.000000, 0.000000);
- header[playerid] = TextDrawCreate(40.000000, 159.000000, "Car Menu");
- TextDrawBackgroundColor(header[playerid], 255);
- TextDrawFont(header[playerid], 1);
- TextDrawLetterSize(header[playerid], 0.450000, 1.000000);
- TextDrawColor(header[playerid], -65281);
- TextDrawSetOutline(header[playerid], 1);
- TextDrawSetProportional(header[playerid], 1);
- //===============================================================================================
- //===============================================================================================
- car1_1[playerid] = TextDrawCreate(7.000000, 174.000000, "first_car");
- TextDrawBackgroundColor(car1_1[playerid], 255);
- TextDrawFont(car1_1[playerid], 1);
- TextDrawLetterSize(car1_1[playerid], 0.380000, 1.000000);
- TextDrawColor(car1_1[playerid], -1);
- TextDrawSetOutline(car1_1[playerid], 0);
- TextDrawSetProportional(car1_1[playerid], 1);
- TextDrawSetShadow(car1_1[playerid], 1);
- car1_2[playerid] = TextDrawCreate(7.000000, 188.000000, "second_car");
- TextDrawBackgroundColor(car1_2[playerid], 255);
- TextDrawFont(car1_2[playerid], 1);
- TextDrawLetterSize(car1_2[playerid], 0.380000, 1.000000);
- TextDrawColor(car1_2[playerid], -1);
- TextDrawSetOutline(car1_2[playerid], 0);
- TextDrawSetProportional(car1_2[playerid], 1);
- TextDrawSetShadow(car1_2[playerid], 1);
- car1_3[playerid] = TextDrawCreate(7.000000, 202.000000, "third_car");
- TextDrawBackgroundColor(car1_2[playerid], 255);
- TextDrawFont(car1_2[playerid], 1);
- TextDrawLetterSize(car1_2[playerid], 0.380000, 1.000000);
- TextDrawColor(car1_2[playerid], -1);
- TextDrawSetOutline(car1_2[playerid], 0);
- TextDrawSetProportional(car1_2[playerid], 1);
- TextDrawSetShadow(car1_2[playerid], 1);
- car1_4[playerid] = TextDrawCreate(7.000000, 216.000000, "fourth_car");
- TextDrawBackgroundColor(car1_2[playerid], 255);
- TextDrawFont(car1_2[playerid], 1);
- TextDrawLetterSize(car1_2[playerid], 0.380000, 1.000000);
- TextDrawColor(car1_2[playerid], -1);
- TextDrawSetOutline(car1_2[playerid], 0);
- TextDrawSetProportional(car1_2[playerid], 1);
- TextDrawSetShadow(car1_2[playerid], 1);
- car1_5[playerid] = TextDrawCreate(7.000000, 230.000000, "fifth_car");
- TextDrawBackgroundColor(car1_2[playerid], 255);
- TextDrawFont(car1_2[playerid], 1);
- TextDrawLetterSize(car1_2[playerid], 0.380000, 1.000000);
- TextDrawColor(car1_2[playerid], -1);
- TextDrawSetOutline(car1_2[playerid], 0);
- TextDrawSetProportional(car1_2[playerid], 1);
- TextDrawSetShadow(car1_2[playerid], 1);
- car1_6[playerid] = TextDrawCreate(7.000000, 244.000000, "sixth_car");
- TextDrawBackgroundColor(car1_2[playerid], 255);
- TextDrawFont(car1_2[playerid], 1);
- TextDrawLetterSize(car1_2[playerid], 0.380000, 1.000000);
- TextDrawColor(car1_2[playerid], -1);
- TextDrawSetOutline(car1_2[playerid], 0);
- TextDrawSetProportional(car1_2[playerid], 1);
- TextDrawSetShadow(car1_2[playerid], 1);
- car1_7[playerid] = TextDrawCreate(7.000000, 258.000000, "senvth_car");
- TextDrawBackgroundColor(car1_2[playerid], 255);
- TextDrawFont(car1_2[playerid], 1);
- TextDrawLetterSize(car1_2[playerid], 0.380000, 1.000000);
- TextDrawColor(car1_2[playerid], -1);
- TextDrawSetOutline(car1_2[playerid], 0);
- TextDrawSetProportional(car1_2[playerid], 1);
- TextDrawSetShadow(car1_2[playerid], 1);
- car1_8[playerid] = TextDrawCreate(7.000000, 272.000000, "eight_car");
- TextDrawBackgroundColor(car1_2[playerid], 255);
- TextDrawFont(car1_2[playerid], 1);
- TextDrawLetterSize(car1_2[playerid], 0.380000, 1.000000);
- TextDrawColor(car1_2[playerid], -1);
- TextDrawSetOutline(car1_2[playerid], 0);
- TextDrawSetProportional(car1_2[playerid], 1);
- TextDrawSetShadow(car1_2[playerid], 1);
- //===================================================================
- //===================================================================
- car2_1[playerid] = TextDrawCreate(86.000000, 174.000000, "second_row1");
- TextDrawBackgroundColor(car1_2[playerid], 255);
- TextDrawFont(car1_2[playerid], 1);
- TextDrawLetterSize(car1_2[playerid], 0.380000, 1.000000);
- TextDrawColor(car1_2[playerid], -1);
- TextDrawSetOutline(car1_2[playerid], 0);
- TextDrawSetProportional(car1_2[playerid], 1);
- TextDrawSetShadow(car1_2[playerid], 1);
- car2_2[playerid] = TextDrawCreate(86.000000, 188.000000, "second_row2");
- TextDrawBackgroundColor(car1_2[playerid], 255);
- TextDrawFont(car2_2[playerid], 1);
- TextDrawLetterSize(car2_2[playerid], 0.380000, 1.000000);
- TextDrawColor(car2_2[playerid], -1);
- TextDrawSetOutline(car2_2[playerid], 0);
- TextDrawSetProportional(car2_2[playerid], 1);
- TextDrawSetShadow(car2_2[playerid], 1);
- car2_3[playerid] = TextDrawCreate(86.000000, 202.000000, "second_row3");
- TextDrawBackgroundColor(car2_3[playerid], 255);
- TextDrawFont(car2_3[playerid], 1);
- TextDrawLetterSize(car2_3[playerid], 0.380000, 1.000000);
- TextDrawColor(car2_3[playerid], -1);
- TextDrawSetOutline(car2_3[playerid], 0);
- TextDrawSetProportional(car2_3[playerid], 1);
- TextDrawSetShadow(car2_3[playerid], 1);
- car2_4[playerid] = TextDrawCreate(86.000000, 216.000000, "second_row4");
- TextDrawBackgroundColor(car2_4[playerid], 255);
- TextDrawFont(car2_4[playerid], 1);
- TextDrawLetterSize(car2_4[playerid], 0.380000, 1.000000);
- TextDrawColor(car2_4[playerid], -1);
- TextDrawSetOutline(car2_4[playerid], 0);
- TextDrawSetProportional(car2_4[playerid], 1);
- TextDrawSetShadow(car2_4[playerid], 1);
- car2_5[playerid] = TextDrawCreate(86.000000, 230.000000, "second_row5");
- TextDrawBackgroundColor(car2_5[playerid], 255);
- TextDrawFont(car2_5[playerid], 1);
- TextDrawLetterSize(car2_5[playerid], 0.380000, 1.000000);
- TextDrawColor(car2_5[playerid], -1);
- TextDrawSetOutline(car2_5[playerid], 0);
- TextDrawSetProportional(car2_5[playerid], 1);
- TextDrawSetShadow(car2_5[playerid], 1);
- car2_6[playerid] = TextDrawCreate(86.000000, 244.000000, "second_row6");
- TextDrawBackgroundColor(car2_6[playerid], 255);
- TextDrawFont(car2_6[playerid], 1);
- TextDrawLetterSize(car2_6[playerid], 0.380000, 1.000000);
- TextDrawColor(car2_6[playerid], -1);
- TextDrawSetOutline(car2_6[playerid], 0);
- TextDrawSetProportional(car2_6[playerid], 1);
- TextDrawSetShadow(car2_6[playerid], 1);
- car2_7[playerid] = TextDrawCreate(86.000000, 258.000000, "second_row7");
- TextDrawBackgroundColor(car2_7[playerid], 255);
- TextDrawFont(car2_7[playerid], 1);
- TextDrawLetterSize(car2_7[playerid], 0.380000, 1.000000);
- TextDrawColor(car2_7[playerid], -1);
- TextDrawSetOutline(car2_7[playerid], 0);
- TextDrawSetProportional(car2_7[playerid], 1);
- TextDrawSetShadow(car2_7[playerid], 1);
- //===================================================================================
- Next_menu[playerid] = TextDrawCreate(86.000000, 272.000000, "Next>>");
- TextDrawBackgroundColor(Next_menu[playerid], 255);
- TextDrawFont(Next_menu[playerid], 1);
- TextDrawLetterSize(Next_menu[playerid], 0.380000, 1.000000);
- TextDrawColor(Next_menu[playerid], -1);
- TextDrawSetOutline(Next_menu[playerid], 0);
- TextDrawSetProportional(Next_menu[playerid], 1);
- TextDrawSetShadow(Next_menu[playerid], 1);
- //++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
- }
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