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- // This is a comment
- // uncomment the line below if you want to write a filterscript
- //#define FILTERSCRIPT
- #include <a_samp>
- #if defined FILTERSCRIPT
- public OnFilterScriptInit()
- {
- print("\n--------------------------------------");
- print(" Blank Filterscript by your name here");
- print("--------------------------------------\n");
- return 1;
- }
- public OnFilterScriptExit()
- {
- return 1;
- }
- #else
- main()
- {
- print("\n----------------------------------");
- print(" Test GameMode By Jing");
- print("----------------------------------\n");
- }
- #endif
- // Colour Defines
- #define COLOR_GREY 0xAFAFAFAA
- #define COLOR_RED 0xAA3333AA
- #define COLOR_NEWS 0xFFA500AA
- #define COLOR_YELLOW 0xF5DEB3AA
- public OnGameModeInit()
- {
- // Don't use these lines if it's a filterscript
- SetGameModeText("JDM V1");
- AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
- return 1;
- }
- public OnGameModeExit()
- {
- return 1;
- }
- public OnPlayerRequestClass(playerid, classid)
- {
- SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
- SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
- SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
- return 1;
- }
- public OnPlayerConnect(playerid)
- {
- SendClientMessageToAll (COLOR_RED, "Someone has just joined the server... why don't you kill em?");
- SendClientMessage (playerid, COLOR_YELLOW, "Welcome, Use /help to begin!");
- return 1;
- }
- public OnPlayerDisconnect(playerid, reason)
- {
- return 1;
- }
- public OnPlayerSpawn(playerid)
- {
- return 1;
- }
- public OnPlayerDeath(playerid, killerid, reason)
- {
- SendClientMessage(playerid, COLOR_RED, "Haha, You died, tuff luck!");
- return 1;
- }
- public OnVehicleSpawn(vehicleid)
- {
- return 1;
- }
- public OnVehicleDeath(vehicleid, killerid)
- {
- return 1;
- }
- public OnPlayerText(playerid, text[])
- {
- return 1;
- }
- public OnPlayerCommandText(playerid, cmdtext[])
- {
- if (strcmp("/weapons", cmdtext, true) == 0)
- {
- GivePlayerWeapon(playerid,30,999999);
- GivePlayerWeapon(playerid,31,999999);
- GivePlayerWeapon(playerid,29,999999);
- GivePlayerWeapon(playerid,24,999999);
- return 1;
- }
- if (strcmp("/credits", cmdtext, true) == 0)
- {
- SendClientMessage(playerid, COLOR_RED, "Credits To MaxedOutStudio, JoeyTucker << Great Scripting Help.");
- return 1;
- }
- if (strcmp("/commands", cmdtext, true) == 0)
- {
- SendClientMessage(playerid, COLOR_NEWS, "Listed Below Are All The Commands for a FAIR game.");
- SendClientMessage(playerid, COLOR_RED, " ---------- /kill -------------");
- SendClientMessage(playerid, COLOR_YELLOW, " ---------- /help -------------");
- SendClientMessage(playerid, COLOR_GREY, " ---------- /hi ---------------");
- SendClientMessage(playerid, COLOR_NEWS, " ---------- /heal --------------");
- SendClientMessage(playerid, COLOR_YELLOW, " ---------- /credits --------------");
- SendClientMessage(playerid, COLOR_RED, " ---------- /weapons -------------");
- return 1;
- }
- if (strcmp("/help", cmdtext, true) == 0)
- {
- SendClientMessage(playerid, COLOR_NEWS, "Welcome To JDM, Owned & Scripted By Jing.");
- SendClientMessage(playerid, COLOR_NEWS, "Type /commands for all the commands you need to know!");
- return 1;
- }
- if (strcmp("/kill", cmdtext, true) == 0)
- {
- SetPlayerHealth (playerid, 0);
- SendClientMessage(playerid, COLOR_RED, "You have commited suicide.");
- return 1;
- }
- if (strcmp("/heal", cmdtext, true) == 0)
- {
- SetPlayerHealth (playerid, 100);
- SendClientMessage(playerid, COLOR_GREY, "You have been successfully healed!");
- return 1;
- }
- if (strcmp("/hi", cmdtext, true) == 0)
- {
- SendClientMessage(playerid, COLOR_RED, "Hello Welcome To The first ever server built up by Jing!!");
- return 1;
- }
- }
- public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
- {
- return 1;
- }
- public OnPlayerExitVehicle(playerid, vehicleid)
- {
- return 1;
- }
- public OnPlayerStateChange(playerid, newstate, oldstate)
- {
- return 1;
- }
- public OnPlayerEnterCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerLeaveCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerEnterRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerLeaveRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnRconCommand(cmd[])
- {
- return 1;
- }
- public OnPlayerRequestSpawn(playerid)
- {
- return 1;
- }
- public OnObjectMoved(objectid)
- {
- return 1;
- }
- public OnPlayerObjectMoved(playerid, objectid)
- {
- return 1;
- }
- public OnPlayerPickUpPickup(playerid, pickupid)
- {
- return 1;
- }
- public OnVehicleMod(playerid, vehicleid, componentid)
- {
- return 1;
- }
- public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
- {
- return 1;
- }
- public OnVehicleRespray(playerid, vehicleid, color1, color2)
- {
- return 1;
- }
- public OnPlayerSelectedMenuRow(playerid, row)
- {
- return 1;
- }
- public OnPlayerExitedMenu(playerid)
- {
- return 1;
- }
- public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
- {
- return 1;
- }
- public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
- {
- return 1;
- }
- public OnRconLoginAttempt(ip[], password[], success)
- {
- return 1;
- }
- public OnPlayerUpdate(playerid)
- {
- return 1;
- }
- public OnPlayerStreamIn(playerid, forplayerid)
- {
- return 1;
- }
- public OnPlayerStreamOut(playerid, forplayerid)
- {
- return 1;
- }
- public OnVehicleStreamIn(vehicleid, forplayerid)
- {
- return 1;
- }
- public OnVehicleStreamOut(vehicleid, forplayerid)
- {
- return 1;
- }
- public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
- {
- return 1;
- }
- public OnPlayerClickPlayer(playerid, clickedplayerid, source)
- {
- return 1;
- }
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