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- [29.08.2015 01:49:31.503] Started new log on 29.08.2015 01:49:31.502
- [29.08.2015 01:49:31.549] ====================================================================================================
- [29.08.2015 01:49:31.493] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
- [29.08.2015 01:49:31.568] Log verbosity: Verbose
- [29.08.2015 01:49:31.589] Initializing input system
- [29.08.2015 01:49:31.606] Initializing game console
- [29.08.2015 01:49:31.721] Console key has been set to F4 (key code: 115)
- [29.08.2015 01:49:32.994] Console initialized
- [29.08.2015 01:49:32.994] Initializing forms manager
- [29.08.2015 01:49:33.266] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
- [29.08.2015 01:49:33.346] ================ RAGE Plugin Hook ================
- [29.08.2015 01:49:33.350] Checking game support
- [29.08.2015 01:49:33.539] Product name: Grand Theft Auto V
- [29.08.2015 01:49:33.540] Product version: 1.0.393.4
- [29.08.2015 01:49:33.540] Is steam version: False
- [29.08.2015 01:49:34.577] Initializing game support
- [29.08.2015 01:49:34.578] Patching low level keyboard hook
- [29.08.2015 01:49:34.578] Patched low level keyboard hook
- [29.08.2015 01:49:34.578] Unhooking low level keyboard hook
- [29.08.2015 01:49:34.578] Unhooked low level keyboard hook
- [29.08.2015 01:49:34.578] Velocity limit removed.
- [29.08.2015 01:49:57.646] Compatibility level: 0
- [29.08.2015 01:49:57.646] Supported version detected
- [29.08.2015 01:49:57.646] ==================================================
- [29.08.2015 01:49:57.647] Patched IsDebuggerPresent
- [29.08.2015 01:49:57.648] Waiting for game initialization
- [29.08.2015 01:50:10.940] Initializing hook
- [29.08.2015 01:50:10.940] Completing interoperability
- [29.08.2015 01:50:11.036] Initialization code 1.
- [29.08.2015 01:50:11.036] Initialization code 2.
- [29.08.2015 01:50:11.036] Initialization code 3.
- [29.08.2015 01:50:11.066] Initialization code 4.
- [29.08.2015 01:50:11.066] Initialization code 5.
- [29.08.2015 01:50:11.066] Initialization code 6.
- [29.08.2015 01:50:11.066] Initialization code 7.
- [29.08.2015 01:50:11.066] Completing interoperability, phase 1
- [29.08.2015 01:50:11.066] Completing interoperability, phase 2
- [29.08.2015 01:50:11.066] Completing interoperability, phase 3
- [29.08.2015 01:50:11.066] Completing interoperability, phase 4
- [29.08.2015 01:50:11.066] Completing interoperability, phase 5
- [29.08.2015 01:50:11.067] Completing interoperability, phase 6
- [29.08.2015 01:50:11.067] Completing interoperability, phase 7
- [29.08.2015 01:50:11.071] Initializing DirectX
- [29.08.2015 01:50:11.241] Initializing Direct3D
- [29.08.2015 01:50:11.241] Loading C:\WINDOWS\system32\d3d11.dll
- [29.08.2015 01:50:11.241] Loaded at 0x7FFFC0700000
- [29.08.2015 01:50:11.241] D3D11CreateDeviceAndSwapChain at 0x7FFFC0718100
- [29.08.2015 01:50:11.241] Creating Direct3D 11 device and swap chain
- [29.08.2015 01:50:11.281] Swap Chain created: 0x866492E940
- [29.08.2015 01:50:11.281] Swap Chain VTable: 0x866492E940
- [29.08.2015 01:50:11.281] Swap Chain VTable_2: 0x7FFFC050EF40
- [29.08.2015 01:50:11.281] 0x57565520245C8948;0x5741564155415441;0xEC8148D9246C8D48
- [29.08.2015 01:50:11.281] D3D11Present: 0x7FFFC04C1DA0
- [29.08.2015 01:50:11.282] D3D11ResizeBuffers: 0x7FFFC04C5D10
- [29.08.2015 01:50:11.282] D3D11ResizeTarget: 0x7FFFC0500E90
- [29.08.2015 01:50:11.282] D3D11SetFullscreenState: 0x7FFFC04CC730
- [29.08.2015 01:50:11.284] Getting device
- [29.08.2015 01:50:11.318] Direct3D initialized
- [29.08.2015 01:50:11.319] Initialized DirectX
- [29.08.2015 01:50:11.326] Direct3D watcher thread spawned
- [29.08.2015 01:50:11.346] Retrieved device
- [29.08.2015 01:50:11.346] Creating wrapper
- [29.08.2015 01:50:12.786] Wrapper created
- [29.08.2015 01:50:13.154] Effect created
- [29.08.2015 01:50:13.154] Creating buffer
- [29.08.2015 01:50:13.155] Created buffer
- [29.08.2015 01:50:13.155] Creating blend state
- [29.08.2015 01:50:13.155] Created blend state
- [29.08.2015 01:50:13.155] Done with creation
- [29.08.2015 01:50:15.545] Initializing texture system.
- [29.08.2015 01:50:15.545] Initializing texture system; phase 1
- [29.08.2015 01:50:15.545] Initializing texture system; phase 2
- [29.08.2015 01:50:15.981] Initializing texture system; phase 3
- [29.08.2015 01:50:16.032] Initializing texture system; phase 4
- [29.08.2015 01:50:16.327] Direct3D watcher thread ended
- [29.08.2015 01:50:16.686] Initializing texture system; phase 5
- [29.08.2015 01:50:16.806] Initializing texture system; phase 6
- [29.08.2015 01:50:16.808] Initializing texture system; phase 7
- [29.08.2015 01:50:16.812] Initializing texture system; phase 8
- [29.08.2015 01:50:16.814] Initializing texture system; phase 9
- [29.08.2015 01:50:16.851] Initializing texture system; phase 10
- [29.08.2015 01:50:16.857] Initializing texture system; phase 11
- [29.08.2015 01:50:16.857] Initializing texture system; phase 12
- [29.08.2015 01:50:16.861] Initializing texture system; phase 13
- [29.08.2015 01:50:16.861] Initializing texture system; phase 14
- [29.08.2015 01:51:44.591] Initializing console variable "ConsoleKey".
- [29.08.2015 01:51:44.591] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
- [29.08.2015 01:51:45.797] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
- [29.08.2015 01:51:45.960]
- [29.08.2015 01:51:45.961] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
- [29.08.2015 01:51:45.962] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
- [29.08.2015 01:51:48.835] <UNLOADED PLUGIN>: Initializing input system
- [29.08.2015 01:51:48.841] <UNLOADED PLUGIN>: Initializing game console
- [29.08.2015 01:51:48.845] <UNLOADED PLUGIN>: Initializing forms manager
- [29.08.2015 01:51:49.229] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
- [29.08.2015 01:51:49.231]
- [29.08.2015 01:51:49.231] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
- [29.08.2015 01:51:49.231] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
- [29.08.2015 01:51:50.708] <UNLOADED PLUGIN>: Initializing input system
- [29.08.2015 01:51:50.715] <UNLOADED PLUGIN>: Initializing game console
- [29.08.2015 01:51:50.719] <UNLOADED PLUGIN>: Initializing forms manager
- [29.08.2015 01:51:50.899] Plugin "Cop Holster" was loaded from "CopHolster.dll".
- [29.08.2015 01:51:51.589] ---------------------------------------------------------------------
- [29.08.2015 01:51:51.590] LSPD FIRST RESPONSE
- [29.08.2015 01:51:51.590] Version 0.2b
- [29.08.2015 01:51:51.590] A G17 Media Modification
- [29.08.2015 01:51:51.590] - Developed by LMS & Sam
- [29.08.2015 01:51:51.590] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
- [29.08.2015 01:51:51.608] © Copyright 2015, G17 Media, www.lspdfr.com
- [29.08.2015 01:51:51.608] ---------------------------------------------------------------------
- [29.08.2015 01:51:51.608] LSPD First Response: Running LSPD First Response 0.2b
- [29.08.2015 01:51:51.608] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
- [29.08.2015 01:51:52.456] Cached police
- [29.08.2015 01:51:52.456] Cached police2
- [29.08.2015 01:51:52.456] Cached policet
- [29.08.2015 01:51:52.456] Cached sheriff2
- [29.08.2015 01:51:52.456] Cached sheriff
- [29.08.2015 01:51:52.456] Cached police4
- [29.08.2015 01:51:52.456] Cached policeb
- [29.08.2015 01:51:52.456] Cached policeb
- [29.08.2015 01:51:52.456] Cached policeb
- [29.08.2015 01:51:52.457] Cached fbi2
- [29.08.2015 01:51:52.457] Cached policeold1
- [29.08.2015 01:51:52.457] Cached policeold2
- [29.08.2015 01:51:52.457] Cached policeold2
- [29.08.2015 01:51:52.457] Cached buzzard
- [29.08.2015 01:51:52.457] Cached polmav
- [29.08.2015 01:51:52.457] Cached frogger2
- [29.08.2015 01:51:52.457] Cached ambulance
- [29.08.2015 01:51:52.457] Cached firetruk
- [29.08.2015 01:51:52.733] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
- [29.08.2015 01:51:52.840] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- [29.08.2015 01:51:52.895] LSPD First Response: Creating plugin: PoliceRadio.Main
- [29.08.2015 01:51:53.013] LSPD First Response: Police Radio Loaded
- [29.08.2015 01:51:53.013] LSPD First Response: We have 1 callouts registered
- [29.08.2015 01:51:53.013] LSPD First Response: CalloutManager initialized
- [29.08.2015 01:51:55.643] LSPD First Response:
- [29.08.2015 01:51:55.643] LSPD First Response: ==============================
- [29.08.2015 01:51:55.643] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
- [29.08.2015 01:51:55.643] LSPD First Response: ------------------------------
- [29.08.2015 01:51:55.643] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
- [29.08.2015 01:51:55.643] LSPD First Response: ------------------------------
- [29.08.2015 01:51:55.643] LSPD First Response: Exception type: System.MissingMethodException
- [29.08.2015 01:51:55.643] LSPD First Response: Exception message: Methode nicht gefunden: "Rage.AnimationTask Rage.TaskInvoker.PlayAnimation(Rage.AnimationDictionary, System.String, Single, Rage.AnimationFlags)".
- [29.08.2015 01:51:55.643] LSPD First Response: ------------------------------
- [29.08.2015 01:51:55.643] LSPD First Response: Inner exceptions:
- [29.08.2015 01:51:55.643] LSPD First Response: ------------------------------
- [29.08.2015 01:51:55.643] LSPD First Response: Stack trace:
- [29.08.2015 01:51:55.929] LSPD First Response: bei PoliceRadio.PoliceRadio.MainThread()
- [29.08.2015 01:51:55.930] bei Rage.GameFiber.Main()
- [29.08.2015 01:51:55.930] LSPD First Response: ==============================
- [29.08.2015 01:51:55.930] LSPD First Response:
- [29.08.2015 02:01:40.329]
- [29.08.2015 02:01:40.498] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
- [29.08.2015 02:01:40.498] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
- [29.08.2015 02:01:44.282] <UNLOADED PLUGIN>: Initializing input system
- [29.08.2015 02:01:44.288] <UNLOADED PLUGIN>: Initializing game console
- [29.08.2015 02:01:44.300] <UNLOADED PLUGIN>: Initializing forms manager
- [29.08.2015 02:01:44.808] Plugin "Cop Holster" was loaded from "CopHolster.dll".
- [29.08.2015 02:02:40.411] Game is shutting down
- [29.08.2015 02:13:39.051]
- [29.08.2015 02:13:39.052]
- [29.08.2015 02:13:39.052]
- [29.08.2015 02:13:39.052] ====================================================================================================
- [29.08.2015 02:13:39.052] Started new log on 29.08.2015 02:13:39.051
- [29.08.2015 02:13:39.052] ====================================================================================================
- [29.08.2015 02:13:39.047] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
- [29.08.2015 02:13:39.052] Log verbosity: Verbose
- [29.08.2015 02:13:39.112] Initializing input system
- [29.08.2015 02:13:39.148] Initializing game console
- [29.08.2015 02:13:39.655] Console key has been set to F4 (key code: 115)
- [29.08.2015 02:13:40.437] Console initialized
- [29.08.2015 02:13:40.437] Initializing forms manager
- [29.08.2015 02:13:40.804] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
- [29.08.2015 02:13:41.193] ================ RAGE Plugin Hook ================
- [29.08.2015 02:13:41.195] Checking game support
- [29.08.2015 02:13:41.211] Product name: Grand Theft Auto V
- [29.08.2015 02:13:41.211] Product version: 1.0.393.4
- [29.08.2015 02:13:41.211] Is steam version: False
- [29.08.2015 02:13:48.067] Initializing game support
- [29.08.2015 02:13:48.067] Patching low level keyboard hook
- [29.08.2015 02:13:48.067] Patched low level keyboard hook
- [29.08.2015 02:13:48.067] Unhooking low level keyboard hook
- [29.08.2015 02:13:48.067] Unhooked low level keyboard hook
- [29.08.2015 02:13:48.067] Velocity limit removed.
- [29.08.2015 02:14:04.096] Compatibility level: 0
- [29.08.2015 02:14:04.096] Supported version detected
- [29.08.2015 02:14:04.096] ==================================================
- [29.08.2015 02:14:04.096] Patched IsDebuggerPresent
- [29.08.2015 02:14:04.096] Waiting for game initialization
- [29.08.2015 02:14:04.197] Initializing hook
- [29.08.2015 02:14:04.197] Completing interoperability
- [29.08.2015 02:14:04.197] Initialization code 1.
- [29.08.2015 02:14:04.197] Initialization code 2.
- [29.08.2015 02:14:04.197] Initialization code 3.
- [29.08.2015 02:14:04.197] Initialization code 4.
- [29.08.2015 02:14:04.197] Initialization code 5.
- [29.08.2015 02:14:04.197] Initialization code 6.
- [29.08.2015 02:14:04.197] Initialization code 7.
- [29.08.2015 02:14:04.197] Completing interoperability, phase 1
- [29.08.2015 02:14:04.197] Completing interoperability, phase 2
- [29.08.2015 02:14:04.197] Completing interoperability, phase 3
- [29.08.2015 02:14:04.197] Completing interoperability, phase 4
- [29.08.2015 02:14:04.197] Completing interoperability, phase 5
- [29.08.2015 02:14:04.197] Completing interoperability, phase 6
- [29.08.2015 02:14:04.197] Completing interoperability, phase 7
- [29.08.2015 02:14:04.199] Initializing DirectX
- [29.08.2015 02:14:04.238] Initializing Direct3D
- [29.08.2015 02:14:04.238] Loading C:\WINDOWS\system32\d3d11.dll
- [29.08.2015 02:14:04.238] Loaded at 0x7FFFC0700000
- [29.08.2015 02:14:04.238] D3D11CreateDeviceAndSwapChain at 0x7FFFC0718100
- [29.08.2015 02:14:04.238] Creating Direct3D 11 device and swap chain
- [29.08.2015 02:14:04.279] Attempting feature level 10_1
- [29.08.2015 02:14:04.304] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
- [29.08.2015 02:14:04.319] Swap Chain created: 0x46A6F0E6F0
- [29.08.2015 02:14:04.319] Swap Chain VTable: 0x46A6F0E6F0
- [29.08.2015 02:14:04.319] Swap Chain VTable_2: 0x7FFFC050EF40
- [29.08.2015 02:14:04.319] 0x57565520245C8948;0x5741564155415441;0xEC8148D9246C8D48
- [29.08.2015 02:14:04.319] D3D11Present: 0x7FFFC04C1DA0
- [29.08.2015 02:14:04.319] D3D11ResizeBuffers: 0x7FFFC04C5D10
- [29.08.2015 02:14:04.319] D3D11ResizeTarget: 0x7FFFC0500E90
- [29.08.2015 02:14:04.319] D3D11SetFullscreenState: 0x7FFFC04CC730
- [29.08.2015 02:14:04.325] Getting device
- [29.08.2015 02:14:04.326] Retrieved device
- [29.08.2015 02:14:04.326] Creating wrapper
- [29.08.2015 02:14:04.344] Direct3D initialized
- [29.08.2015 02:14:04.344] Initialized DirectX
- [29.08.2015 02:14:04.347] Direct3D watcher thread spawned
- [29.08.2015 02:14:05.967] Wrapper created
- [29.08.2015 02:14:06.036] Effect created
- [29.08.2015 02:14:06.036] Creating buffer
- [29.08.2015 02:14:06.036] Created buffer
- [29.08.2015 02:14:06.036] Creating blend state
- [29.08.2015 02:14:06.036] Created blend state
- [29.08.2015 02:14:06.036] Done with creation
- [29.08.2015 02:14:06.318] Initializing texture system.
- [29.08.2015 02:14:06.318] Initializing texture system; phase 1
- [29.08.2015 02:14:06.318] Initializing texture system; phase 2
- [29.08.2015 02:14:06.497] Initializing texture system; phase 3
- [29.08.2015 02:14:06.497] Initializing texture system; phase 4
- [29.08.2015 02:14:06.650] Initializing texture system; phase 5
- [29.08.2015 02:14:06.681] Initializing texture system; phase 6
- [29.08.2015 02:14:06.683] Initializing texture system; phase 7
- [29.08.2015 02:14:06.686] Initializing texture system; phase 8
- [29.08.2015 02:14:06.688] Initializing texture system; phase 9
- [29.08.2015 02:14:06.719] Initializing texture system; phase 10
- [29.08.2015 02:14:06.723] Initializing texture system; phase 11
- [29.08.2015 02:14:06.723] Initializing texture system; phase 12
- [29.08.2015 02:14:06.726] Initializing texture system; phase 13
- [29.08.2015 02:14:06.726] Initializing texture system; phase 14
- [29.08.2015 02:14:09.349] Direct3D watcher thread ended
- [29.08.2015 02:15:59.976] Initializing console variable "ConsoleKey".
- [29.08.2015 02:15:59.977] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
- [29.08.2015 02:15:59.985] Read value: None
- [29.08.2015 02:15:59.986] Setting value of console variable "ConsoleKey" to stored value.
- [29.08.2015 02:15:59.986] Console key has been set to None (key code: 0)
- [29.08.2015 02:15:59.986] Initializing console variable "PluginTimeoutThreshold".
- [29.08.2015 02:15:59.986] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
- [29.08.2015 02:16:00.036] Read value: 10000
- [29.08.2015 02:16:00.036] Setting value of console variable "PluginTimeoutThreshold" to stored value.
- [29.08.2015 02:16:00.036] Initializing console variable "AlwaysShowConsoleOutput".
- [29.08.2015 02:16:00.036] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
- [29.08.2015 02:16:00.037] Read value: False
- [29.08.2015 02:16:00.037] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
- [29.08.2015 02:16:00.038] Initializing console variable "IsDeveloperModeEnabled".
- [29.08.2015 02:16:00.038] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
- [29.08.2015 02:16:00.039] Read value: True
- [29.08.2015 02:16:00.039] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
- [29.08.2015 02:16:00.272] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
- [29.08.2015 02:16:00.272] Initializing console variable "TimeScale".
- [29.08.2015 02:16:00.272] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
- [29.08.2015 02:16:00.282] Read value: 0
- [29.08.2015 02:16:00.282] Setting value of console variable "TimeScale" to stored value.
- [29.08.2015 02:16:00.282] Initializing console variable "WarnOnPluginLoad".
- [29.08.2015 02:16:00.282] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
- [29.08.2015 02:16:00.283] Read value: False
- [29.08.2015 02:16:00.283] Setting value of console variable "WarnOnPluginLoad" to stored value.
- [29.08.2015 02:16:00.988] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
- [29.08.2015 02:16:01.083]
- [29.08.2015 02:16:01.083] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
- [29.08.2015 02:16:01.084] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
- [29.08.2015 02:16:03.684] <UNLOADED PLUGIN>: Initializing input system
- [29.08.2015 02:16:03.690] <UNLOADED PLUGIN>: Initializing game console
- [29.08.2015 02:16:03.692] <UNLOADED PLUGIN>: Initializing forms manager
- [29.08.2015 02:16:04.072] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
- [29.08.2015 02:16:04.073]
- [29.08.2015 02:16:04.073] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
- [29.08.2015 02:16:04.073] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
- [29.08.2015 02:16:05.309] <UNLOADED PLUGIN>: Initializing input system
- [29.08.2015 02:16:05.315] <UNLOADED PLUGIN>: Initializing game console
- [29.08.2015 02:16:05.318] <UNLOADED PLUGIN>: Initializing forms manager
- [29.08.2015 02:16:05.455] Plugin "Cop Holster" was loaded from "CopHolster.dll".
- [29.08.2015 02:16:05.864] ---------------------------------------------------------------------
- [29.08.2015 02:16:05.864] LSPD FIRST RESPONSE
- [29.08.2015 02:16:05.864] Version 0.2b
- [29.08.2015 02:16:05.864] A G17 Media Modification
- [29.08.2015 02:16:05.865] - Developed by LMS & Sam
- [29.08.2015 02:16:05.865] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
- [29.08.2015 02:16:05.865] © Copyright 2015, G17 Media, www.lspdfr.com
- [29.08.2015 02:16:05.865] ---------------------------------------------------------------------
- [29.08.2015 02:16:05.865] LSPD First Response: Running LSPD First Response 0.2b
- [29.08.2015 02:16:05.865] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
- [29.08.2015 02:16:06.602] Cached police
- [29.08.2015 02:16:06.602] Cached police2
- [29.08.2015 02:16:06.602] Cached policet
- [29.08.2015 02:16:06.603] Cached sheriff2
- [29.08.2015 02:16:06.603] Cached sheriff
- [29.08.2015 02:16:06.603] Cached police4
- [29.08.2015 02:16:06.603] Cached policeb
- [29.08.2015 02:16:06.603] Cached policeb
- [29.08.2015 02:16:06.603] Cached policeb
- [29.08.2015 02:16:06.603] Cached fbi2
- [29.08.2015 02:16:06.603] Cached policeold1
- [29.08.2015 02:16:06.603] Cached policeold2
- [29.08.2015 02:16:06.603] Cached policeold2
- [29.08.2015 02:16:06.603] Cached buzzard
- [29.08.2015 02:16:06.603] Cached polmav
- [29.08.2015 02:16:06.603] Cached frogger2
- [29.08.2015 02:16:06.604] Cached ambulance
- [29.08.2015 02:16:06.604] Cached firetruk
- [29.08.2015 02:16:06.795] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
- [29.08.2015 02:16:06.906] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- [29.08.2015 02:16:06.944] LSPD First Response: Creating plugin: PoliceRadio.Main
- [29.08.2015 02:16:07.043] LSPD First Response: Police Radio Loaded
- [29.08.2015 02:16:07.043] LSPD First Response: We have 1 callouts registered
- [29.08.2015 02:16:07.044] LSPD First Response: CalloutManager initialized
- [29.08.2015 02:16:09.035] LSPD First Response:
- [29.08.2015 02:16:09.035] LSPD First Response: ==============================
- [29.08.2015 02:16:09.035] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
- [29.08.2015 02:16:09.035] LSPD First Response: ------------------------------
- [29.08.2015 02:16:09.035] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
- [29.08.2015 02:16:09.035] LSPD First Response: ------------------------------
- [29.08.2015 02:16:09.035] LSPD First Response: Exception type: System.MissingMethodException
- [29.08.2015 02:16:09.035] LSPD First Response: Exception message: Methode nicht gefunden: "Rage.AnimationTask Rage.TaskInvoker.PlayAnimation(Rage.AnimationDictionary, System.String, Single, Rage.AnimationFlags)".
- [29.08.2015 02:16:09.035] LSPD First Response: ------------------------------
- [29.08.2015 02:16:09.035] LSPD First Response: Inner exceptions:
- [29.08.2015 02:16:09.035] LSPD First Response: ------------------------------
- [29.08.2015 02:16:09.035] LSPD First Response: Stack trace:
- [29.08.2015 02:16:09.264] LSPD First Response: bei PoliceRadio.PoliceRadio.MainThread()
- [29.08.2015 02:16:09.264] bei Rage.GameFiber.Main()
- [29.08.2015 02:16:09.264] LSPD First Response: ==============================
- [29.08.2015 02:16:09.264] LSPD First Response:
- [29.08.2015 02:22:02.081] Game is shutting down
- [29.08.2015 02:28:54.643] Thread ID: 0x000017B8
- [29.08.2015 02:28:54.713] Thread ID: 0x000010BC
- [29.08.2015 02:28:54.713] Thread ID: 0x00000B58
- [29.08.2015 02:28:54.713] Thread ID: 0x00001738
- [29.08.2015 02:28:54.713] Thread ID: 0x00002504
- [29.08.2015 02:28:54.713] Thread ID: 0x000022F0
- [29.08.2015 02:28:54.714] Thread ID: 0x00001EBC
- [29.08.2015 02:28:54.714] Thread ID: 0x0000175C
- [29.08.2015 02:28:54.714] Thread ID: 0x00002638
- [29.08.2015 02:28:54.714] Thread ID: 0x00002340
- [29.08.2015 02:28:54.714] Thread ID: 0x00001108
- [29.08.2015 02:28:54.714] Thread ID: 0x00000414
- [29.08.2015 02:28:54.714] Thread ID: 0x00001BAC
- [29.08.2015 02:28:54.714] Thread ID: 0x000013FC
- [29.08.2015 02:28:54.714] Thread ID: 0x00001E8C
- [29.08.2015 02:28:54.714] Thread ID: 0x00002770
- [29.08.2015 02:28:54.714] Thread ID: 0x000019F4
- [29.08.2015 02:28:54.714] Thread ID: 0x00000CB4
- [29.08.2015 02:28:54.714] Thread ID: 0x0000158C
- [29.08.2015 02:28:54.714] Thread ID: 0x00002654
- [29.08.2015 02:28:54.714] Thread ID: 0x00002BF0
- [29.08.2015 02:28:54.714] Thread ID: 0x00001CC0
- [29.08.2015 02:28:54.714] Thread ID: 0x0000237C
- [29.08.2015 02:28:54.714] Thread ID: 0x000022BC
- [29.08.2015 02:28:54.714] Thread ID: 0x00002458
- [29.08.2015 02:28:54.714] Thread ID: 0x0000186C
- [29.08.2015 02:28:54.714] Thread ID: 0x000016E8
- [29.08.2015 02:28:54.714] Thread ID: 0x000019C0
- [29.08.2015 02:28:54.714] Thread ID: 0x00001F2C
- [29.08.2015 02:28:54.714] Thread ID: 0x000010B0
- [29.08.2015 02:28:54.714] Thread ID: 0x00002010
- [29.08.2015 02:28:54.714] Thread ID: 0x000026B8
- [29.08.2015 02:28:54.714] Thread ID: 0x00001A78
- [29.08.2015 02:28:54.714] Thread ID: 0x0000251C
- [29.08.2015 02:28:54.714] Thread ID: 0x000016B4
- [29.08.2015 02:28:54.714] Thread ID: 0x00001E38
- [29.08.2015 02:28:54.714] Thread ID: 0x0000188C
- [29.08.2015 02:28:54.714] Thread ID: 0x0000134C
- [29.08.2015 02:28:54.714] Thread ID: 0x000013BC
- [29.08.2015 02:28:54.715] Thread ID: 0x00001940
- [29.08.2015 02:28:54.715] Check: 0
- [29.08.2015 02:28:54.715] Thread ID: 0x000010D0
- [29.08.2015 02:28:54.715] Thread ID: 0x00002BB0
- [29.08.2015 02:28:54.715] Thread ID: 0x00002B38
- [29.08.2015 02:28:54.715] Thread ID: 0x000029BC
- [29.08.2015 02:28:54.715] Thread ID: 0x000020C8
- [29.08.2015 02:28:54.715] Check: 0
- [29.08.2015 02:28:54.715] Thread ID: 0x00002304
- [29.08.2015 02:28:54.715] Thread ID: 0x000016DC
- [29.08.2015 02:28:54.715] Check: 0
- [29.08.2015 02:28:54.715] Thread ID: 0x00002998
- [29.08.2015 02:28:54.715] Thread ID: 0x00002968
- [29.08.2015 02:28:54.715] Check: 0
- [29.08.2015 02:28:54.715] Thread ID: 0x00002B24
- [29.08.2015 02:28:54.715] Thread ID: 0x000007F4
- [29.08.2015 02:28:54.715] Thread ID: 0x000019F8
- [29.08.2015 02:28:54.715] Thread ID: 0x00001D30
- [29.08.2015 02:28:54.715] Thread ID: 0x00000F58
- [29.08.2015 02:28:54.715] Thread ID: 0x000029F0
- [29.08.2015 02:28:54.715] Thread ID: 0x00001328
- [29.08.2015 02:28:54.715] Thread ID: 0x00001BE0
- [29.08.2015 02:28:54.715] Thread ID: 0x00001AA0
- [29.08.2015 02:28:54.715] Thread ID: 0x00001840
- [29.08.2015 02:28:54.715] Thread ID: 0x00002830
- [29.08.2015 02:28:54.716] Thread ID: 0x00001074
- [29.08.2015 02:28:54.716] Check: 0
- [29.08.2015 02:28:54.716] Thread ID: 0x00002948
- [29.08.2015 02:28:54.716] Thread ID: 0x000029F8
- [29.08.2015 02:28:54.716] Thread ID: 0x00002508
- [29.08.2015 02:28:54.716] Thread ID: 0x0000236C
- [29.08.2015 02:28:54.716] Thread ID: 0x00002008
- [29.08.2015 02:28:54.716] Thread ID: 0x0000261C
- [29.08.2015 02:28:54.716] Check: 0
- [29.08.2015 02:28:54.716] Thread ID: 0x00001D24
- [29.08.2015 02:28:54.716] Thread ID: 0x00001CD0
- [29.08.2015 02:28:54.716] Thread ID: 0x00001630
- [29.08.2015 02:28:54.716] Thread ID: 0x00001E6C
- [29.08.2015 02:28:54.716] Thread ID: 0x000006C0
- [29.08.2015 02:28:54.716] Thread ID: 0x00002B48
- [29.08.2015 02:28:54.716] Thread ID: 0x0000172C
- [29.08.2015 02:28:54.716] Thread ID: 0x00002764
- [29.08.2015 02:28:54.716] Check: 0
- [29.08.2015 02:28:54.716] Thread ID: 0x00001028
- [29.08.2015 02:28:54.716] Thread ID: 0x000023CC
- [29.08.2015 02:28:54.716] Thread ID: 0x00002130
- [29.08.2015 02:28:54.716] Thread ID: 0x00002A38
- [29.08.2015 02:28:54.716] Thread ID: 0x00002134
- [29.08.2015 02:28:54.716] Thread ID: 0x0000241C
- [29.08.2015 02:28:54.716] Thread ID: 0x000015BC
- [29.08.2015 02:28:54.716] Thread ID: 0x000023F0
- [29.08.2015 02:28:54.716] Check: 0
- [29.08.2015 02:28:54.716] Thread ID: 0x0000129C
- [29.08.2015 02:28:54.716] Check: 0
- [29.08.2015 02:28:54.716] Thread ID: 0x00001750
- [29.08.2015 02:28:54.716] Thread ID: 0x0000117C
- [29.08.2015 02:28:54.716] Thread ID: 0x000010DC
- [29.08.2015 02:28:54.716] Thread ID: 0x00002260
- [29.08.2015 02:28:54.716] Check: 0
- [29.08.2015 02:28:54.716] Thread ID: 0x000029E8
- [29.08.2015 02:28:54.716] Thread ID: 0x000018D0
- [29.08.2015 02:28:54.716] Thread ID: 0x000019B8
- [29.08.2015 02:28:54.716] Thread ID: 0x00000E34
- [29.08.2015 02:28:54.716] Thread ID: 0x000024B4
- [29.08.2015 02:28:54.716] Thread ID: 0x000021B8
- [29.08.2015 02:28:54.716] Thread ID: 0x00002BA0
- [29.08.2015 02:28:54.717] Thread ID: 0x000025D0
- [29.08.2015 02:28:54.717] Thread ID: 0x00000620
- [29.08.2015 02:28:54.717] Thread ID: 0x0000195C
- [29.08.2015 02:28:54.717] Thread ID: 0x00000914
- [29.08.2015 02:28:54.717] Thread ID: 0x0000279C
- [29.08.2015 02:28:54.717] Check: 0
- [29.08.2015 02:28:54.717] Thread ID: 0x000006C8
- [29.08.2015 02:28:54.717] Thread ID: 0x00001C80
- [29.08.2015 02:28:54.717] Thread ID: 0x000009FC
- [29.08.2015 02:28:54.717] Thread ID: 0x00001BDC
- [29.08.2015 02:28:54.717] Thread ID: 0x000013F0
- [29.08.2015 02:28:54.717] Thread ID: 0x00002568
- [29.08.2015 02:28:54.717] Thread ID: 0x0000280C
- [29.08.2015 02:28:54.717] Thread ID: 0x000010C4
- [29.08.2015 02:28:54.717] Thread ID: 0x000026A0
- [29.08.2015 02:28:54.717] Thread ID: 0x000022A4
- [29.08.2015 02:28:54.717] Thread ID: 0x00001E80
- [29.08.2015 02:28:54.717] Thread ID: 0x000016A8
- [29.08.2015 02:28:54.717] Check: 0
- [29.08.2015 02:28:54.717] Thread ID: 0x00000D48
- [29.08.2015 02:28:54.717] Check: 0
- [29.08.2015 02:28:54.717] Thread ID: 0x00002794
- [29.08.2015 02:28:54.717] Thread ID: 0x00002744
- [29.08.2015 02:28:54.717] Thread ID: 0x00002974
- [29.08.2015 02:28:54.717] Thread ID: 0x00002A14
- [29.08.2015 02:28:54.717] Thread ID: 0x00002320
- [29.08.2015 02:28:54.717] Thread ID: 0x00001260
- [29.08.2015 02:28:54.717] Thread ID: 0x000017C4
- [29.08.2015 02:28:54.717] Thread ID: 0x00000458
- [29.08.2015 02:30:18.560] Game is shutting down
- [29.08.2015 03:01:14.278]
- [29.08.2015 03:01:14.306]
- [29.08.2015 03:01:14.307]
- [29.08.2015 03:01:14.307] ====================================================================================================
- [29.08.2015 03:01:14.307] Started new log on 29.08.2015 03:01:14.278
- [29.08.2015 03:01:14.307] ====================================================================================================
- [29.08.2015 03:01:14.274] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
- [29.08.2015 03:01:14.307] Log verbosity: Verbose
- [29.08.2015 03:01:14.321] Initializing input system
- [29.08.2015 03:01:14.325] Initializing game console
- [29.08.2015 03:01:14.400] Console key has been set to F4 (key code: 115)
- [29.08.2015 03:01:14.625] Console initialized
- [29.08.2015 03:01:14.625] Initializing forms manager
- [29.08.2015 03:01:14.723] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
- [29.08.2015 03:01:14.892] ================ RAGE Plugin Hook ================
- [29.08.2015 03:01:14.893] Checking game support
- [29.08.2015 03:01:14.901] Product name: Grand Theft Auto V
- [29.08.2015 03:01:14.901] Product version: 1.0.393.4
- [29.08.2015 03:01:14.901] Is steam version: False
- [29.08.2015 03:01:23.066] Initializing game support
- [29.08.2015 03:01:23.066] Patching low level keyboard hook
- [29.08.2015 03:01:23.066] Patched low level keyboard hook
- [29.08.2015 03:01:23.066] Unhooking low level keyboard hook
- [29.08.2015 03:01:23.066] Unhooked low level keyboard hook
- [29.08.2015 03:01:23.066] Velocity limit removed.
- [29.08.2015 03:01:39.090] Compatibility level: 0
- [29.08.2015 03:01:39.090] Supported version detected
- [29.08.2015 03:01:39.090] ==================================================
- [29.08.2015 03:01:39.090] Patched IsDebuggerPresent
- [29.08.2015 03:01:39.090] Waiting for game initialization
- [29.08.2015 03:01:39.191] Initializing hook
- [29.08.2015 03:01:39.191] Completing interoperability
- [29.08.2015 03:01:39.191] Initialization code 1.
- [29.08.2015 03:01:39.191] Initialization code 2.
- [29.08.2015 03:01:39.191] Initialization code 3.
- [29.08.2015 03:01:39.191] Initialization code 4.
- [29.08.2015 03:01:39.191] Initialization code 5.
- [29.08.2015 03:01:39.191] Initialization code 6.
- [29.08.2015 03:01:39.191] Initialization code 7.
- [29.08.2015 03:01:39.191] Completing interoperability, phase 1
- [29.08.2015 03:01:39.191] Completing interoperability, phase 2
- [29.08.2015 03:01:39.191] Completing interoperability, phase 3
- [29.08.2015 03:01:39.191] Completing interoperability, phase 4
- [29.08.2015 03:01:39.191] Completing interoperability, phase 5
- [29.08.2015 03:01:39.191] Completing interoperability, phase 6
- [29.08.2015 03:01:39.191] Completing interoperability, phase 7
- [29.08.2015 03:01:39.193] Initializing DirectX
- [29.08.2015 03:01:39.257] Initializing Direct3D
- [29.08.2015 03:01:39.257] Loading C:\WINDOWS\system32\d3d11.dll
- [29.08.2015 03:01:39.257] Loaded at 0x7FFFC0700000
- [29.08.2015 03:01:39.257] D3D11CreateDeviceAndSwapChain at 0x7FFFC0718100
- [29.08.2015 03:01:39.257] Creating Direct3D 11 device and swap chain
- [29.08.2015 03:01:39.285] Swap Chain created: 0xBD0321EEF0
- [29.08.2015 03:01:39.285] Swap Chain VTable: 0xBD0321EEF0
- [29.08.2015 03:01:39.285] Swap Chain VTable_2: 0x7FFFC050EF40
- [29.08.2015 03:01:39.285] 0x57565520245C8948;0x5741564155415441;0xEC8148D9246C8D48
- [29.08.2015 03:01:39.285] D3D11Present: 0x7FFFC04C1DA0
- [29.08.2015 03:01:39.285] D3D11ResizeBuffers: 0x7FFFC04C5D10
- [29.08.2015 03:01:39.285] D3D11ResizeTarget: 0x7FFFC0500E90
- [29.08.2015 03:01:39.285] D3D11SetFullscreenState: 0x7FFFC04CC730
- [29.08.2015 03:01:39.292] Getting device
- [29.08.2015 03:01:39.292] Retrieved device
- [29.08.2015 03:01:39.292] Creating wrapper
- [29.08.2015 03:01:39.309] Direct3D initialized
- [29.08.2015 03:01:39.309] Initialized DirectX
- [29.08.2015 03:01:39.312] Direct3D watcher thread spawned
- [29.08.2015 03:01:40.322] Wrapper created
- [29.08.2015 03:01:40.378] Effect created
- [29.08.2015 03:01:40.378] Creating buffer
- [29.08.2015 03:01:40.378] Created buffer
- [29.08.2015 03:01:40.378] Creating blend state
- [29.08.2015 03:01:40.378] Created blend state
- [29.08.2015 03:01:40.378] Done with creation
- [29.08.2015 03:01:40.660] Initializing texture system.
- [29.08.2015 03:01:40.660] Initializing texture system; phase 1
- [29.08.2015 03:01:40.660] Initializing texture system; phase 2
- [29.08.2015 03:01:40.791] Initializing texture system; phase 3
- [29.08.2015 03:01:40.791] Initializing texture system; phase 4
- [29.08.2015 03:01:40.948] Initializing texture system; phase 5
- [29.08.2015 03:01:40.979] Initializing texture system; phase 6
- [29.08.2015 03:01:40.981] Initializing texture system; phase 7
- [29.08.2015 03:01:40.984] Initializing texture system; phase 8
- [29.08.2015 03:01:40.986] Initializing texture system; phase 9
- [29.08.2015 03:01:41.005] Initializing texture system; phase 10
- [29.08.2015 03:01:41.010] Initializing texture system; phase 11
- [29.08.2015 03:01:41.011] Initializing texture system; phase 12
- [29.08.2015 03:01:41.014] Initializing texture system; phase 13
- [29.08.2015 03:01:41.014] Initializing texture system; phase 14
- [29.08.2015 03:01:44.313] Direct3D watcher thread ended
- [29.08.2015 03:03:24.093] Initializing console variable "ConsoleKey".
- [29.08.2015 03:03:24.093] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
- [29.08.2015 03:03:24.099] Read value: None
- [29.08.2015 03:03:24.099] Setting value of console variable "ConsoleKey" to stored value.
- [29.08.2015 03:03:24.099] Console key has been set to None (key code: 0)
- [29.08.2015 03:03:24.099] Initializing console variable "PluginTimeoutThreshold".
- [29.08.2015 03:03:24.099] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
- [29.08.2015 03:03:24.133] Read value: 10000
- [29.08.2015 03:03:24.133] Setting value of console variable "PluginTimeoutThreshold" to stored value.
- [29.08.2015 03:03:24.133] Initializing console variable "AlwaysShowConsoleOutput".
- [29.08.2015 03:03:24.133] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
- [29.08.2015 03:03:24.135] Read value: False
- [29.08.2015 03:03:24.135] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
- [29.08.2015 03:03:24.135] Initializing console variable "IsDeveloperModeEnabled".
- [29.08.2015 03:03:24.135] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
- [29.08.2015 03:03:24.136] Read value: True
- [29.08.2015 03:03:24.136] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
- [29.08.2015 03:03:24.269] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
- [29.08.2015 03:03:24.270] Initializing console variable "TimeScale".
- [29.08.2015 03:03:24.270] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
- [29.08.2015 03:03:24.290] Read value: 0
- [29.08.2015 03:03:24.291] Setting value of console variable "TimeScale" to stored value.
- [29.08.2015 03:03:24.291] Initializing console variable "WarnOnPluginLoad".
- [29.08.2015 03:03:24.291] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
- [29.08.2015 03:03:24.292] Read value: False
- [29.08.2015 03:03:24.292] Setting value of console variable "WarnOnPluginLoad" to stored value.
- [29.08.2015 03:03:25.174] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
- [29.08.2015 03:03:25.258]
- [29.08.2015 03:03:25.258] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
- [29.08.2015 03:03:25.259] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
- [29.08.2015 03:03:27.626] <UNLOADED PLUGIN>: Initializing input system
- [29.08.2015 03:03:27.631] <UNLOADED PLUGIN>: Initializing game console
- [29.08.2015 03:03:27.633] <UNLOADED PLUGIN>: Initializing forms manager
- [29.08.2015 03:03:27.969] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
- [29.08.2015 03:03:27.971]
- [29.08.2015 03:03:27.971] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
- [29.08.2015 03:03:27.971] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
- [29.08.2015 03:03:29.167] <UNLOADED PLUGIN>: Initializing input system
- [29.08.2015 03:03:29.172] <UNLOADED PLUGIN>: Initializing game console
- [29.08.2015 03:03:29.174] <UNLOADED PLUGIN>: Initializing forms manager
- [29.08.2015 03:03:29.306] Plugin "Cop Holster" was loaded from "CopHolster.dll".
- [29.08.2015 03:03:30.007] ---------------------------------------------------------------------
- [29.08.2015 03:03:30.008] LSPD FIRST RESPONSE
- [29.08.2015 03:03:30.008] Version 0.2b
- [29.08.2015 03:03:30.008] A G17 Media Modification
- [29.08.2015 03:03:30.008] - Developed by LMS & Sam
- [29.08.2015 03:03:30.008] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
- [29.08.2015 03:03:30.008] © Copyright 2015, G17 Media, www.lspdfr.com
- [29.08.2015 03:03:30.008] ---------------------------------------------------------------------
- [29.08.2015 03:03:30.008] LSPD First Response: Running LSPD First Response 0.2b
- [29.08.2015 03:03:30.008] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
- [29.08.2015 03:03:30.664] Cached police
- [29.08.2015 03:03:30.664] Cached police2
- [29.08.2015 03:03:30.664] Cached policet
- [29.08.2015 03:03:30.664] Cached sheriff2
- [29.08.2015 03:03:30.664] Cached sheriff
- [29.08.2015 03:03:30.665] Cached police4
- [29.08.2015 03:03:30.665] Cached policeb
- [29.08.2015 03:03:30.665] Cached policeb
- [29.08.2015 03:03:30.665] Cached policeb
- [29.08.2015 03:03:30.665] Cached fbi2
- [29.08.2015 03:03:30.665] Cached policeold1
- [29.08.2015 03:03:30.665] Cached policeold2
- [29.08.2015 03:03:30.665] Cached policeold2
- [29.08.2015 03:03:30.665] Cached buzzard
- [29.08.2015 03:03:30.665] Cached polmav
- [29.08.2015 03:03:30.665] Cached frogger2
- [29.08.2015 03:03:30.665] Cached ambulance
- [29.08.2015 03:03:30.665] Cached firetruk
- [29.08.2015 03:03:30.912] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
- [29.08.2015 03:03:30.960] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- [29.08.2015 03:03:30.992] LSPD First Response: Creating plugin: PoliceRadio.Main
- [29.08.2015 03:03:31.081] LSPD First Response: Police Radio Loaded
- [29.08.2015 03:03:31.081] LSPD First Response: We have 1 callouts registered
- [29.08.2015 03:03:31.082] LSPD First Response: CalloutManager initialized
- [29.08.2015 03:03:32.734] LSPD First Response:
- [29.08.2015 03:03:32.734] LSPD First Response: ==============================
- [29.08.2015 03:03:32.735] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
- [29.08.2015 03:03:32.735] LSPD First Response: ------------------------------
- [29.08.2015 03:03:32.735] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
- [29.08.2015 03:03:32.735] LSPD First Response: ------------------------------
- [29.08.2015 03:03:32.735] LSPD First Response: Exception type: System.MissingMethodException
- [29.08.2015 03:03:32.735] LSPD First Response: Exception message: Methode nicht gefunden: "Rage.AnimationTask Rage.TaskInvoker.PlayAnimation(Rage.AnimationDictionary, System.String, Single, Rage.AnimationFlags)".
- [29.08.2015 03:03:32.735] LSPD First Response: ------------------------------
- [29.08.2015 03:03:32.735] LSPD First Response: Inner exceptions:
- [29.08.2015 03:03:32.735] LSPD First Response: ------------------------------
- [29.08.2015 03:03:32.735] LSPD First Response: Stack trace:
- [29.08.2015 03:03:32.917] LSPD First Response: bei PoliceRadio.PoliceRadio.MainThread()
- [29.08.2015 03:03:32.917] bei Rage.GameFiber.Main()
- [29.08.2015 03:03:32.917] LSPD First Response: ==============================
- [29.08.2015 03:03:32.917] LSPD First Response:
- [29.08.2015 03:22:25.157]
- [29.08.2015 03:22:25.186]
- [29.08.2015 03:22:25.187]
- [29.08.2015 03:22:25.187] ====================================================================================================
- [29.08.2015 03:22:25.187] Started new log on 29.08.2015 03:22:25.157
- [29.08.2015 03:22:25.187] ====================================================================================================
- [29.08.2015 03:22:25.100] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
- [29.08.2015 03:22:25.187] Log verbosity: Verbose
- [29.08.2015 03:22:25.191] Initializing input system
- [29.08.2015 03:22:25.199] Initializing game console
- [29.08.2015 03:22:25.243] Console key has been set to F4 (key code: 115)
- [29.08.2015 03:22:25.435] Console initialized
- [29.08.2015 03:22:25.435] Initializing forms manager
- [29.08.2015 03:22:25.489] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
- [29.08.2015 03:22:25.581] ================ RAGE Plugin Hook ================
- [29.08.2015 03:22:25.583] Checking game support
- [29.08.2015 03:22:25.599] Product name: Grand Theft Auto V
- [29.08.2015 03:22:25.599] Product version: 1.0.393.4
- [29.08.2015 03:22:25.599] Is steam version: False
- [29.08.2015 03:22:25.990] Initializing game support
- [29.08.2015 03:22:25.990] Patching low level keyboard hook
- [29.08.2015 03:22:25.990] Patched low level keyboard hook
- [29.08.2015 03:22:25.990] Unhooking low level keyboard hook
- [29.08.2015 03:22:25.990] Unhooked low level keyboard hook
- [29.08.2015 03:22:25.990] Velocity limit removed.
- [29.08.2015 03:22:41.048] Compatibility level: 0
- [29.08.2015 03:22:41.048] Supported version detected
- [29.08.2015 03:22:41.048] ==================================================
- [29.08.2015 03:22:41.049] Patched IsDebuggerPresent
- [29.08.2015 03:22:41.049] Waiting for game initialization
- [29.08.2015 03:22:41.149] Initializing hook
- [29.08.2015 03:22:41.149] Completing interoperability
- [29.08.2015 03:22:41.149] Initialization code 1.
- [29.08.2015 03:22:41.149] Initialization code 2.
- [29.08.2015 03:22:41.149] Initialization code 3.
- [29.08.2015 03:22:41.149] Initialization code 4.
- [29.08.2015 03:22:41.149] Initialization code 5.
- [29.08.2015 03:22:41.149] Initialization code 6.
- [29.08.2015 03:22:41.149] Initialization code 7.
- [29.08.2015 03:22:41.149] Completing interoperability, phase 1
- [29.08.2015 03:22:41.149] Completing interoperability, phase 2
- [29.08.2015 03:22:41.149] Completing interoperability, phase 3
- [29.08.2015 03:22:41.149] Completing interoperability, phase 4
- [29.08.2015 03:22:41.149] Completing interoperability, phase 5
- [29.08.2015 03:22:41.149] Completing interoperability, phase 6
- [29.08.2015 03:22:41.149] Completing interoperability, phase 7
- [29.08.2015 03:22:41.151] Initializing DirectX
- [29.08.2015 03:22:41.156] Initializing Direct3D
- [29.08.2015 03:22:41.156] Loading C:\WINDOWS\system32\d3d11.dll
- [29.08.2015 03:22:41.156] Loaded at 0x7FFFC0700000
- [29.08.2015 03:22:41.156] D3D11CreateDeviceAndSwapChain at 0x7FFFC0718100
- [29.08.2015 03:22:41.156] Creating Direct3D 11 device and swap chain
- [29.08.2015 03:22:41.250] Attempting feature level 10_1
- [29.08.2015 03:22:41.273] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
- [29.08.2015 03:22:41.288] Swap Chain created: 0x17FBD3FBA0
- [29.08.2015 03:22:41.288] Swap Chain VTable: 0x17FBD3FBA0
- [29.08.2015 03:22:41.288] Swap Chain VTable_2: 0x7FFFC050EF40
- [29.08.2015 03:22:41.288] 0x57565520245C8948;0x5741564155415441;0xEC8148D9246C8D48
- [29.08.2015 03:22:41.288] D3D11Present: 0x7FFFC04C1DA0
- [29.08.2015 03:22:41.288] D3D11ResizeBuffers: 0x7FFFC04C5D10
- [29.08.2015 03:22:41.288] D3D11ResizeTarget: 0x7FFFC0500E90
- [29.08.2015 03:22:41.288] D3D11SetFullscreenState: 0x7FFFC04CC730
- [29.08.2015 03:22:41.298] Direct3D initialized
- [29.08.2015 03:22:41.298] Initialized DirectX
- [29.08.2015 03:22:41.298] Direct3D watcher thread spawned
- [29.08.2015 03:22:41.302] Getting device
- [29.08.2015 03:22:41.302] Retrieved device
- [29.08.2015 03:22:41.302] Creating wrapper
- [29.08.2015 03:22:41.484] Wrapper created
- [29.08.2015 03:22:41.515] Effect created
- [29.08.2015 03:22:41.515] Creating buffer
- [29.08.2015 03:22:41.515] Created buffer
- [29.08.2015 03:22:41.515] Creating blend state
- [29.08.2015 03:22:41.515] Created blend state
- [29.08.2015 03:22:41.515] Done with creation
- [29.08.2015 03:22:41.636] Initializing texture system.
- [29.08.2015 03:22:41.636] Initializing texture system; phase 1
- [29.08.2015 03:22:41.636] Initializing texture system; phase 2
- [29.08.2015 03:22:41.652] Initializing texture system; phase 3
- [29.08.2015 03:22:41.652] Initializing texture system; phase 4
- [29.08.2015 03:22:41.732] Initializing texture system; phase 5
- [29.08.2015 03:22:41.735] Initializing texture system; phase 6
- [29.08.2015 03:22:41.738] Initializing texture system; phase 7
- [29.08.2015 03:22:41.742] Initializing texture system; phase 8
- [29.08.2015 03:22:41.745] Initializing texture system; phase 9
- [29.08.2015 03:22:41.747] Initializing texture system; phase 10
- [29.08.2015 03:22:41.754] Initializing texture system; phase 11
- [29.08.2015 03:22:41.754] Initializing texture system; phase 12
- [29.08.2015 03:22:41.758] Initializing texture system; phase 13
- [29.08.2015 03:22:41.758] Initializing texture system; phase 14
- [29.08.2015 03:22:46.300] Direct3D watcher thread ended
- [29.08.2015 03:24:20.271] Initializing console variable "ConsoleKey".
- [29.08.2015 03:24:20.271] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
- [29.08.2015 03:24:20.278] Read value: None
- [29.08.2015 03:24:20.278] Setting value of console variable "ConsoleKey" to stored value.
- [29.08.2015 03:24:20.278] Console key has been set to None (key code: 0)
- [29.08.2015 03:24:20.278] Initializing console variable "PluginTimeoutThreshold".
- [29.08.2015 03:24:20.278] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
- [29.08.2015 03:24:20.311] Read value: 10000
- [29.08.2015 03:24:20.311] Setting value of console variable "PluginTimeoutThreshold" to stored value.
- [29.08.2015 03:24:20.311] Initializing console variable "AlwaysShowConsoleOutput".
- [29.08.2015 03:24:20.311] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
- [29.08.2015 03:24:20.312] Read value: False
- [29.08.2015 03:24:20.312] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
- [29.08.2015 03:24:20.312] Initializing console variable "IsDeveloperModeEnabled".
- [29.08.2015 03:24:20.312] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
- [29.08.2015 03:24:20.313] Read value: True
- [29.08.2015 03:24:20.313] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
- [29.08.2015 03:24:20.414] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
- [29.08.2015 03:24:20.414] Initializing console variable "TimeScale".
- [29.08.2015 03:24:20.414] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
- [29.08.2015 03:24:20.424] Read value: 0
- [29.08.2015 03:24:20.424] Setting value of console variable "TimeScale" to stored value.
- [29.08.2015 03:24:20.425] Initializing console variable "WarnOnPluginLoad".
- [29.08.2015 03:24:20.425] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
- [29.08.2015 03:24:20.426] Read value: False
- [29.08.2015 03:24:20.426] Setting value of console variable "WarnOnPluginLoad" to stored value.
- [29.08.2015 03:24:21.182] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
- [29.08.2015 03:24:21.303]
- [29.08.2015 03:24:21.303] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
- [29.08.2015 03:24:21.305] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
- [29.08.2015 03:24:23.553] <UNLOADED PLUGIN>: Initializing input system
- [29.08.2015 03:24:23.557] <UNLOADED PLUGIN>: Initializing game console
- [29.08.2015 03:24:23.559] <UNLOADED PLUGIN>: Initializing forms manager
- [29.08.2015 03:24:23.862] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
- [29.08.2015 03:24:23.863]
- [29.08.2015 03:24:23.863] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
- [29.08.2015 03:24:23.863] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
- [29.08.2015 03:24:25.043] <UNLOADED PLUGIN>: Initializing input system
- [29.08.2015 03:24:25.050] <UNLOADED PLUGIN>: Initializing game console
- [29.08.2015 03:24:25.052] <UNLOADED PLUGIN>: Initializing forms manager
- [29.08.2015 03:24:25.192] Plugin "Cop Holster" was loaded from "CopHolster.dll".
- [29.08.2015 03:24:25.617] ---------------------------------------------------------------------
- [29.08.2015 03:24:25.617] LSPD FIRST RESPONSE
- [29.08.2015 03:24:25.617] Version 0.2b
- [29.08.2015 03:24:25.617] A G17 Media Modification
- [29.08.2015 03:24:25.617] - Developed by LMS & Sam
- [29.08.2015 03:24:25.617] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
- [29.08.2015 03:24:25.627] © Copyright 2015, G17 Media, www.lspdfr.com
- [29.08.2015 03:24:25.628] ---------------------------------------------------------------------
- [29.08.2015 03:24:25.628] LSPD First Response: Running LSPD First Response 0.2b
- [29.08.2015 03:24:25.628] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
- [29.08.2015 03:24:26.201] Cached police
- [29.08.2015 03:24:26.201] Cached police2
- [29.08.2015 03:24:26.201] Cached policet
- [29.08.2015 03:24:26.201] Cached sheriff2
- [29.08.2015 03:24:26.201] Cached sheriff
- [29.08.2015 03:24:26.201] Cached police4
- [29.08.2015 03:24:26.201] Cached policeb
- [29.08.2015 03:24:26.201] Cached policeb
- [29.08.2015 03:24:26.201] Cached policeb
- [29.08.2015 03:24:26.201] Cached fbi2
- [29.08.2015 03:24:26.202] Cached policeold1
- [29.08.2015 03:24:26.202] Cached policeold2
- [29.08.2015 03:24:26.202] Cached policeold2
- [29.08.2015 03:24:26.202] Cached buzzard
- [29.08.2015 03:24:26.202] Cached polmav
- [29.08.2015 03:24:26.202] Cached frogger2
- [29.08.2015 03:24:26.202] Cached ambulance
- [29.08.2015 03:24:26.202] Cached firetruk
- [29.08.2015 03:24:26.372] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
- [29.08.2015 03:24:26.459] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- [29.08.2015 03:24:26.481] LSPD First Response: Creating plugin: PoliceRadio.Main
- [29.08.2015 03:24:26.562] LSPD First Response: Police Radio Loaded
- [29.08.2015 03:24:26.562] LSPD First Response: We have 1 callouts registered
- [29.08.2015 03:24:26.563] LSPD First Response: CalloutManager initialized
- [29.08.2015 03:24:28.321] LSPD First Response:
- [29.08.2015 03:24:28.321] LSPD First Response: ==============================
- [29.08.2015 03:24:28.321] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
- [29.08.2015 03:24:28.321] LSPD First Response: ------------------------------
- [29.08.2015 03:24:28.321] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
- [29.08.2015 03:24:28.321] LSPD First Response: ------------------------------
- [29.08.2015 03:24:28.322] LSPD First Response: Exception type: System.MissingMethodException
- [29.08.2015 03:24:28.322] LSPD First Response: Exception message: Methode nicht gefunden: "Rage.AnimationTask Rage.TaskInvoker.PlayAnimation(Rage.AnimationDictionary, System.String, Single, Rage.AnimationFlags)".
- [29.08.2015 03:24:28.322] LSPD First Response: ------------------------------
- [29.08.2015 03:24:28.322] LSPD First Response: Inner exceptions:
- [29.08.2015 03:24:28.322] LSPD First Response: ------------------------------
- [29.08.2015 03:24:28.322] LSPD First Response: Stack trace:
- [29.08.2015 03:24:28.528] LSPD First Response: bei PoliceRadio.PoliceRadio.MainThread()
- [29.08.2015 03:24:28.528] bei Rage.GameFiber.Main()
- [29.08.2015 03:24:28.528] LSPD First Response: ==============================
- [29.08.2015 03:24:28.528] LSPD First Response:
- [29.08.2015 03:33:55.157]
- [29.08.2015 03:33:55.209]
- [29.08.2015 03:33:55.210]
- [29.08.2015 03:33:55.210] ====================================================================================================
- [29.08.2015 03:33:55.227] Started new log on 29.08.2015 03:33:55.157
- [29.08.2015 03:33:55.227] ====================================================================================================
- [29.08.2015 03:33:55.129] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
- [29.08.2015 03:33:55.227] Log verbosity: Verbose
- [29.08.2015 03:33:55.248] Initializing input system
- [29.08.2015 03:33:55.274] Initializing game console
- [29.08.2015 03:33:55.316] Console key has been set to F4 (key code: 115)
- [29.08.2015 03:33:56.029] Console initialized
- [29.08.2015 03:33:56.029] Initializing forms manager
- [29.08.2015 03:33:56.630] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
- [29.08.2015 03:33:56.797] ================ RAGE Plugin Hook ================
- [29.08.2015 03:33:56.798] Checking game support
- [29.08.2015 03:33:56.876] Product name: Grand Theft Auto V
- [29.08.2015 03:33:56.876] Product version: 1.0.393.4
- [29.08.2015 03:33:56.876] Is steam version: False
- [29.08.2015 03:34:05.073] Initializing game support
- [29.08.2015 03:34:05.073] Patching low level keyboard hook
- [29.08.2015 03:34:05.073] Patched low level keyboard hook
- [29.08.2015 03:34:05.073] Unhooking low level keyboard hook
- [29.08.2015 03:34:05.073] Unhooked low level keyboard hook
- [29.08.2015 03:34:05.073] Velocity limit removed.
- [29.08.2015 03:34:20.538] Compatibility level: 0
- [29.08.2015 03:34:20.538] Supported version detected
- [29.08.2015 03:34:20.538] ==================================================
- [29.08.2015 03:34:20.538] Patched IsDebuggerPresent
- [29.08.2015 03:34:20.538] Waiting for game initialization
- [29.08.2015 03:34:20.639] Initializing hook
- [29.08.2015 03:34:20.639] Completing interoperability
- [29.08.2015 03:34:20.639] Initialization code 1.
- [29.08.2015 03:34:20.639] Initialization code 2.
- [29.08.2015 03:34:20.639] Initialization code 3.
- [29.08.2015 03:34:20.639] Initialization code 4.
- [29.08.2015 03:34:20.639] Initialization code 5.
- [29.08.2015 03:34:20.639] Initialization code 6.
- [29.08.2015 03:34:20.639] Initialization code 7.
- [29.08.2015 03:34:20.639] Completing interoperability, phase 1
- [29.08.2015 03:34:20.639] Completing interoperability, phase 2
- [29.08.2015 03:34:20.639] Completing interoperability, phase 3
- [29.08.2015 03:34:20.639] Completing interoperability, phase 4
- [29.08.2015 03:34:20.639] Completing interoperability, phase 5
- [29.08.2015 03:34:20.639] Completing interoperability, phase 6
- [29.08.2015 03:34:20.639] Completing interoperability, phase 7
- [29.08.2015 03:34:20.641] Initializing DirectX
- [29.08.2015 03:34:20.772] Initializing Direct3D
- [29.08.2015 03:34:20.773] Loading C:\WINDOWS\system32\d3d11.dll
- [29.08.2015 03:34:20.773] Loaded at 0x7FFFC0700000
- [29.08.2015 03:34:20.773] D3D11CreateDeviceAndSwapChain at 0x7FFFC0718100
- [29.08.2015 03:34:20.773] Creating Direct3D 11 device and swap chain
- [29.08.2015 03:34:21.037] Attempting feature level 10_1
- [29.08.2015 03:34:21.060] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
- [29.08.2015 03:34:21.075] Swap Chain created: 0x5790E77B40
- [29.08.2015 03:34:21.075] Swap Chain VTable: 0x5790E77B40
- [29.08.2015 03:34:21.075] Swap Chain VTable_2: 0x7FFFC050EF40
- [29.08.2015 03:34:21.075] 0x57565520245C8948;0x5741564155415441;0xEC8148D9246C8D48
- [29.08.2015 03:34:21.075] D3D11Present: 0x7FFFC04C1DA0
- [29.08.2015 03:34:21.075] D3D11ResizeBuffers: 0x7FFFC04C5D10
- [29.08.2015 03:34:21.075] D3D11ResizeTarget: 0x7FFFC0500E90
- [29.08.2015 03:34:21.075] D3D11SetFullscreenState: 0x7FFFC04CC730
- [29.08.2015 03:34:21.077] Getting device
- [29.08.2015 03:34:21.078] Retrieved device
- [29.08.2015 03:34:21.078] Creating wrapper
- [29.08.2015 03:34:21.092] Direct3D initialized
- [29.08.2015 03:34:21.093] Initialized DirectX
- [29.08.2015 03:34:21.093] Direct3D watcher thread spawned
- [29.08.2015 03:34:21.942] Wrapper created
- [29.08.2015 03:34:21.997] Effect created
- [29.08.2015 03:34:21.998] Creating buffer
- [29.08.2015 03:34:21.998] Created buffer
- [29.08.2015 03:34:21.998] Creating blend state
- [29.08.2015 03:34:21.998] Created blend state
- [29.08.2015 03:34:21.998] Done with creation
- [29.08.2015 03:34:22.642] Initializing texture system.
- [29.08.2015 03:34:22.642] Initializing texture system; phase 1
- [29.08.2015 03:34:22.642] Initializing texture system; phase 2
- [29.08.2015 03:34:22.842] Initializing texture system; phase 3
- [29.08.2015 03:34:22.842] Initializing texture system; phase 4
- [29.08.2015 03:34:23.015] Initializing texture system; phase 5
- [29.08.2015 03:34:23.040] Initializing texture system; phase 6
- [29.08.2015 03:34:23.042] Initializing texture system; phase 7
- [29.08.2015 03:34:23.044] Initializing texture system; phase 8
- [29.08.2015 03:34:23.047] Initializing texture system; phase 9
- [29.08.2015 03:34:23.089] Initializing texture system; phase 10
- [29.08.2015 03:34:23.094] Initializing texture system; phase 11
- [29.08.2015 03:34:23.094] Initializing texture system; phase 12
- [29.08.2015 03:34:23.097] Initializing texture system; phase 13
- [29.08.2015 03:34:23.097] Initializing texture system; phase 14
- [29.08.2015 03:34:26.094] Direct3D watcher thread ended
- [29.08.2015 03:36:02.346] Initializing console variable "ConsoleKey".
- [29.08.2015 03:36:02.346] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
- [29.08.2015 03:36:02.352] Read value: None
- [29.08.2015 03:36:02.352] Setting value of console variable "ConsoleKey" to stored value.
- [29.08.2015 03:36:02.352] Console key has been set to None (key code: 0)
- [29.08.2015 03:36:02.352] Initializing console variable "PluginTimeoutThreshold".
- [29.08.2015 03:36:02.352] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
- [29.08.2015 03:36:02.384] Read value: 10000
- [29.08.2015 03:36:02.384] Setting value of console variable "PluginTimeoutThreshold" to stored value.
- [29.08.2015 03:36:02.384] Initializing console variable "AlwaysShowConsoleOutput".
- [29.08.2015 03:36:02.384] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
- [29.08.2015 03:36:02.385] Read value: False
- [29.08.2015 03:36:02.386] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
- [29.08.2015 03:36:02.386] Initializing console variable "IsDeveloperModeEnabled".
- [29.08.2015 03:36:02.386] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
- [29.08.2015 03:36:02.387] Read value: True
- [29.08.2015 03:36:02.387] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
- [29.08.2015 03:36:02.453] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
- [29.08.2015 03:36:02.453] Initializing console variable "TimeScale".
- [29.08.2015 03:36:02.453] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
- [29.08.2015 03:36:02.463] Read value: 0
- [29.08.2015 03:36:02.463] Setting value of console variable "TimeScale" to stored value.
- [29.08.2015 03:36:02.464] Initializing console variable "WarnOnPluginLoad".
- [29.08.2015 03:36:02.464] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
- [29.08.2015 03:36:02.465] Read value: False
- [29.08.2015 03:36:02.466] Setting value of console variable "WarnOnPluginLoad" to stored value.
- [29.08.2015 03:36:03.248] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
- [29.08.2015 03:36:03.309]
- [29.08.2015 03:36:03.309] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
- [29.08.2015 03:36:03.310] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
- [29.08.2015 03:36:05.574] <UNLOADED PLUGIN>: Initializing input system
- [29.08.2015 03:36:05.580] <UNLOADED PLUGIN>: Initializing game console
- [29.08.2015 03:36:05.584] <UNLOADED PLUGIN>: Initializing forms manager
- [29.08.2015 03:36:06.409] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
- [29.08.2015 03:36:06.410]
- [29.08.2015 03:36:06.410] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
- [29.08.2015 03:36:06.410] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
- [29.08.2015 03:36:07.625] <UNLOADED PLUGIN>: Initializing input system
- [29.08.2015 03:36:07.630] <UNLOADED PLUGIN>: Initializing game console
- [29.08.2015 03:36:07.632] <UNLOADED PLUGIN>: Initializing forms manager
- [29.08.2015 03:36:07.742] Plugin "Cop Holster" was loaded from "CopHolster.dll".
- [29.08.2015 03:36:08.063] ---------------------------------------------------------------------
- [29.08.2015 03:36:08.064] LSPD FIRST RESPONSE
- [29.08.2015 03:36:08.064] Version 0.2b
- [29.08.2015 03:36:08.064] A G17 Media Modification
- [29.08.2015 03:36:08.064] - Developed by LMS & Sam
- [29.08.2015 03:36:08.064] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
- [29.08.2015 03:36:08.064] © Copyright 2015, G17 Media, www.lspdfr.com
- [29.08.2015 03:36:08.064] ---------------------------------------------------------------------
- [29.08.2015 03:36:08.064] LSPD First Response: Running LSPD First Response 0.2b
- [29.08.2015 03:36:08.064] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
- [29.08.2015 03:36:08.824] Cached police
- [29.08.2015 03:36:08.824] Cached police2
- [29.08.2015 03:36:08.824] Cached policet
- [29.08.2015 03:36:08.824] Cached sheriff2
- [29.08.2015 03:36:08.824] Cached sheriff
- [29.08.2015 03:36:08.824] Cached police4
- [29.08.2015 03:36:08.824] Cached policeb
- [29.08.2015 03:36:08.824] Cached policeb
- [29.08.2015 03:36:08.824] Cached policeb
- [29.08.2015 03:36:08.825] Cached fbi2
- [29.08.2015 03:36:08.825] Cached policeold1
- [29.08.2015 03:36:08.825] Cached policeold2
- [29.08.2015 03:36:08.825] Cached policeold2
- [29.08.2015 03:36:08.825] Cached buzzard
- [29.08.2015 03:36:08.825] Cached polmav
- [29.08.2015 03:36:08.825] Cached frogger2
- [29.08.2015 03:36:08.825] Cached ambulance
- [29.08.2015 03:36:08.825] Cached firetruk
- [29.08.2015 03:36:08.986] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
- [29.08.2015 03:36:09.020] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- [29.08.2015 03:36:09.050] LSPD First Response: Creating plugin: PoliceRadio.Main
- [29.08.2015 03:36:09.146] LSPD First Response: Police Radio Loaded
- [29.08.2015 03:36:09.146] LSPD First Response: We have 1 callouts registered
- [29.08.2015 03:36:09.147] LSPD First Response: CalloutManager initialized
- [29.08.2015 03:36:10.827] LSPD First Response:
- [29.08.2015 03:36:10.828] LSPD First Response: ==============================
- [29.08.2015 03:36:10.828] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
- [29.08.2015 03:36:10.828] LSPD First Response: ------------------------------
- [29.08.2015 03:36:10.828] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
- [29.08.2015 03:36:10.828] LSPD First Response: ------------------------------
- [29.08.2015 03:36:10.828] LSPD First Response: Exception type: System.MissingMethodException
- [29.08.2015 03:36:10.828] LSPD First Response: Exception message: Methode nicht gefunden: "Rage.AnimationTask Rage.TaskInvoker.PlayAnimation(Rage.AnimationDictionary, System.String, Single, Rage.AnimationFlags)".
- [29.08.2015 03:36:10.828] LSPD First Response: ------------------------------
- [29.08.2015 03:36:10.828] LSPD First Response: Inner exceptions:
- [29.08.2015 03:36:10.828] LSPD First Response: ------------------------------
- [29.08.2015 03:36:10.828] LSPD First Response: Stack trace:
- [29.08.2015 03:36:10.967] LSPD First Response: bei PoliceRadio.PoliceRadio.MainThread()
- [29.08.2015 03:36:10.967] bei Rage.GameFiber.Main()
- [29.08.2015 03:36:10.967] LSPD First Response: ==============================
- [29.08.2015 03:36:10.967] LSPD First Response:
- [29.08.2015 03:40:08.433]
- [29.08.2015 03:40:08.451]
- [29.08.2015 03:40:08.451]
- [29.08.2015 03:40:08.452] ====================================================================================================
- [29.08.2015 03:40:08.452] Started new log on 29.08.2015 03:40:08.433
- [29.08.2015 03:40:08.452] ====================================================================================================
- [29.08.2015 03:40:08.428] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
- [29.08.2015 03:40:08.452] Log verbosity: Verbose
- [29.08.2015 03:40:08.456] Initializing input system
- [29.08.2015 03:40:08.463] Initializing game console
- [29.08.2015 03:40:08.486] Console key has been set to F4 (key code: 115)
- [29.08.2015 03:40:08.673] Console initialized
- [29.08.2015 03:40:08.673] Initializing forms manager
- [29.08.2015 03:40:08.678] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
- [29.08.2015 03:40:08.734] ================ RAGE Plugin Hook ================
- [29.08.2015 03:40:08.735] Checking game support
- [29.08.2015 03:40:08.743] Product name: Grand Theft Auto V
- [29.08.2015 03:40:08.743] Product version: 1.0.393.4
- [29.08.2015 03:40:08.743] Is steam version: False
- [29.08.2015 03:40:13.820] Initializing game support
- [29.08.2015 03:40:13.820] Patching low level keyboard hook
- [29.08.2015 03:40:13.820] Patched low level keyboard hook
- [29.08.2015 03:40:13.820] Unhooking low level keyboard hook
- [29.08.2015 03:40:13.820] Unhooked low level keyboard hook
- [29.08.2015 03:40:13.820] Velocity limit removed.
- [29.08.2015 03:40:29.585] Compatibility level: 0
- [29.08.2015 03:40:29.585] Supported version detected
- [29.08.2015 03:40:29.585] ==================================================
- [29.08.2015 03:40:29.585] Patched IsDebuggerPresent
- [29.08.2015 03:40:29.585] Waiting for game initialization
- [29.08.2015 03:40:29.686] Initializing hook
- [29.08.2015 03:40:29.686] Completing interoperability
- [29.08.2015 03:40:29.686] Initialization code 1.
- [29.08.2015 03:40:29.686] Initialization code 2.
- [29.08.2015 03:40:29.686] Initialization code 3.
- [29.08.2015 03:40:29.686] Initialization code 4.
- [29.08.2015 03:40:29.686] Initialization code 5.
- [29.08.2015 03:40:29.686] Initialization code 6.
- [29.08.2015 03:40:29.686] Initialization code 7.
- [29.08.2015 03:40:29.686] Completing interoperability, phase 1
- [29.08.2015 03:40:29.686] Completing interoperability, phase 2
- [29.08.2015 03:40:29.686] Completing interoperability, phase 3
- [29.08.2015 03:40:29.686] Completing interoperability, phase 4
- [29.08.2015 03:40:29.686] Completing interoperability, phase 5
- [29.08.2015 03:40:29.686] Completing interoperability, phase 6
- [29.08.2015 03:40:29.686] Completing interoperability, phase 7
- [29.08.2015 03:40:29.689] Initializing DirectX
- [29.08.2015 03:40:29.694] Initializing Direct3D
- [29.08.2015 03:40:29.694] Loading C:\WINDOWS\system32\d3d11.dll
- [29.08.2015 03:40:29.694] Loaded at 0x7FFFC0700000
- [29.08.2015 03:40:29.694] D3D11CreateDeviceAndSwapChain at 0x7FFFC0718100
- [29.08.2015 03:40:29.694] Creating Direct3D 11 device and swap chain
- [29.08.2015 03:40:29.719] Attempting feature level 10_1
- [29.08.2015 03:40:29.742] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
- [29.08.2015 03:40:29.757] Swap Chain created: 0x67F7BE3000
- [29.08.2015 03:40:29.757] Swap Chain VTable: 0x67F7BE3000
- [29.08.2015 03:40:29.757] Swap Chain VTable_2: 0x7FFFC050EF40
- [29.08.2015 03:40:29.757] 0x57565520245C8948;0x5741564155415441;0xEC8148D9246C8D48
- [29.08.2015 03:40:29.757] D3D11Present: 0x7FFFC04C1DA0
- [29.08.2015 03:40:29.757] D3D11ResizeBuffers: 0x7FFFC04C5D10
- [29.08.2015 03:40:29.757] D3D11ResizeTarget: 0x7FFFC0500E90
- [29.08.2015 03:40:29.757] D3D11SetFullscreenState: 0x7FFFC04CC730
- [29.08.2015 03:40:29.762] Getting device
- [29.08.2015 03:40:29.762] Retrieved device
- [29.08.2015 03:40:29.762] Creating wrapper
- [29.08.2015 03:40:29.772] Direct3D initialized
- [29.08.2015 03:40:29.772] Initialized DirectX
- [29.08.2015 03:40:29.773] Direct3D watcher thread spawned
- [29.08.2015 03:40:29.927] Wrapper created
- [29.08.2015 03:40:29.939] Effect created
- [29.08.2015 03:40:29.939] Creating buffer
- [29.08.2015 03:40:29.939] Created buffer
- [29.08.2015 03:40:29.939] Creating blend state
- [29.08.2015 03:40:29.939] Created blend state
- [29.08.2015 03:40:29.939] Done with creation
- [29.08.2015 03:40:30.410] Initializing texture system.
- [29.08.2015 03:40:30.410] Initializing texture system; phase 1
- [29.08.2015 03:40:30.410] Initializing texture system; phase 2
- [29.08.2015 03:40:30.426] Initializing texture system; phase 3
- [29.08.2015 03:40:30.427] Initializing texture system; phase 4
- [29.08.2015 03:40:30.467] Initializing texture system; phase 5
- [29.08.2015 03:40:30.470] Initializing texture system; phase 6
- [29.08.2015 03:40:30.473] Initializing texture system; phase 7
- [29.08.2015 03:40:30.477] Initializing texture system; phase 8
- [29.08.2015 03:40:30.481] Initializing texture system; phase 9
- [29.08.2015 03:40:30.483] Initializing texture system; phase 10
- [29.08.2015 03:40:30.490] Initializing texture system; phase 11
- [29.08.2015 03:40:30.490] Initializing texture system; phase 12
- [29.08.2015 03:40:30.518] Initializing texture system; phase 13
- [29.08.2015 03:40:30.518] Initializing texture system; phase 14
- [29.08.2015 03:40:34.774] Direct3D watcher thread ended
- [29.08.2015 03:41:29.443] Initializing console variable "ConsoleKey".
- [29.08.2015 03:41:29.443] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
- [29.08.2015 03:41:29.449] Read value: None
- [29.08.2015 03:41:29.450] Setting value of console variable "ConsoleKey" to stored value.
- [29.08.2015 03:41:29.450] Console key has been set to None (key code: 0)
- [29.08.2015 03:41:29.450] Initializing console variable "PluginTimeoutThreshold".
- [29.08.2015 03:41:29.450] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
- [29.08.2015 03:41:29.458] Read value: 10000
- [29.08.2015 03:41:29.458] Setting value of console variable "PluginTimeoutThreshold" to stored value.
- [29.08.2015 03:41:29.458] Initializing console variable "AlwaysShowConsoleOutput".
- [29.08.2015 03:41:29.458] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
- [29.08.2015 03:41:29.459] Read value: False
- [29.08.2015 03:41:29.459] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
- [29.08.2015 03:41:29.460] Initializing console variable "IsDeveloperModeEnabled".
- [29.08.2015 03:41:29.460] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
- [29.08.2015 03:41:29.461] Read value: True
- [29.08.2015 03:41:29.461] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
- [29.08.2015 03:41:29.481] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
- [29.08.2015 03:41:29.481] Initializing console variable "TimeScale".
- [29.08.2015 03:41:29.481] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
- [29.08.2015 03:41:29.482] Read value: 0
- [29.08.2015 03:41:29.482] Setting value of console variable "TimeScale" to stored value.
- [29.08.2015 03:41:29.483] Initializing console variable "WarnOnPluginLoad".
- [29.08.2015 03:41:29.483] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
- [29.08.2015 03:41:29.484] Read value: False
- [29.08.2015 03:41:29.484] Setting value of console variable "WarnOnPluginLoad" to stored value.
- [29.08.2015 03:41:29.781] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
- [29.08.2015 03:41:29.808]
- [29.08.2015 03:41:29.809] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
- [29.08.2015 03:41:29.810] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
- [29.08.2015 03:41:32.076] <UNLOADED PLUGIN>: Initializing input system
- [29.08.2015 03:41:32.081] <UNLOADED PLUGIN>: Initializing game console
- [29.08.2015 03:41:32.087] <UNLOADED PLUGIN>: Initializing forms manager
- [29.08.2015 03:41:32.379] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
- [29.08.2015 03:41:32.380]
- [29.08.2015 03:41:32.380] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
- [29.08.2015 03:41:32.380] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
- [29.08.2015 03:41:33.584] <UNLOADED PLUGIN>: Initializing input system
- [29.08.2015 03:41:33.589] <UNLOADED PLUGIN>: Initializing game console
- [29.08.2015 03:41:33.592] <UNLOADED PLUGIN>: Initializing forms manager
- [29.08.2015 03:41:33.722] Plugin "Cop Holster" was loaded from "CopHolster.dll".
- [29.08.2015 03:41:34.102] ---------------------------------------------------------------------
- [29.08.2015 03:41:34.102] LSPD FIRST RESPONSE
- [29.08.2015 03:41:34.102] Version 0.2b
- [29.08.2015 03:41:34.102] A G17 Media Modification
- [29.08.2015 03:41:34.102] - Developed by LMS & Sam
- [29.08.2015 03:41:34.102] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
- [29.08.2015 03:41:34.115] © Copyright 2015, G17 Media, www.lspdfr.com
- [29.08.2015 03:41:34.115] ---------------------------------------------------------------------
- [29.08.2015 03:41:34.116] LSPD First Response: Running LSPD First Response 0.2b
- [29.08.2015 03:41:34.116] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
- [29.08.2015 03:41:34.695] Cached police
- [29.08.2015 03:41:34.695] Cached police2
- [29.08.2015 03:41:34.695] Cached policet
- [29.08.2015 03:41:34.695] Cached sheriff2
- [29.08.2015 03:41:34.695] Cached sheriff
- [29.08.2015 03:41:34.695] Cached police4
- [29.08.2015 03:41:34.695] Cached policeb
- [29.08.2015 03:41:34.695] Cached policeb
- [29.08.2015 03:41:34.695] Cached policeb
- [29.08.2015 03:41:34.695] Cached fbi2
- [29.08.2015 03:41:34.695] Cached policeold1
- [29.08.2015 03:41:34.695] Cached policeold2
- [29.08.2015 03:41:34.695] Cached policeold2
- [29.08.2015 03:41:34.695] Cached buzzard
- [29.08.2015 03:41:34.696] Cached polmav
- [29.08.2015 03:41:34.696] Cached frogger2
- [29.08.2015 03:41:34.696] Cached ambulance
- [29.08.2015 03:41:34.696] Cached firetruk
- [29.08.2015 03:41:34.882] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
- [29.08.2015 03:41:34.924] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- [29.08.2015 03:41:34.954] LSPD First Response: Creating plugin: PoliceRadio.Main
- [29.08.2015 03:41:35.051] LSPD First Response: Police Radio Loaded
- [29.08.2015 03:41:35.051] LSPD First Response: We have 1 callouts registered
- [29.08.2015 03:41:35.052] LSPD First Response: CalloutManager initialized
- [29.08.2015 03:41:36.709] LSPD First Response:
- [29.08.2015 03:41:36.709] LSPD First Response: ==============================
- [29.08.2015 03:41:36.709] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
- [29.08.2015 03:41:36.709] LSPD First Response: ------------------------------
- [29.08.2015 03:41:36.709] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
- [29.08.2015 03:41:36.709] LSPD First Response: ------------------------------
- [29.08.2015 03:41:36.709] LSPD First Response: Exception type: System.MissingMethodException
- [29.08.2015 03:41:36.709] LSPD First Response: Exception message: Methode nicht gefunden: "Rage.AnimationTask Rage.TaskInvoker.PlayAnimation(Rage.AnimationDictionary, System.String, Single, Rage.AnimationFlags)".
- [29.08.2015 03:41:36.709] LSPD First Response: ------------------------------
- [29.08.2015 03:41:36.709] LSPD First Response: Inner exceptions:
- [29.08.2015 03:41:36.709] LSPD First Response: ------------------------------
- [29.08.2015 03:41:36.709] LSPD First Response: Stack trace:
- [29.08.2015 03:41:36.915] LSPD First Response: bei PoliceRadio.PoliceRadio.MainThread()
- [29.08.2015 03:41:36.915] bei Rage.GameFiber.Main()
- [29.08.2015 03:41:36.915] LSPD First Response: ==============================
- [29.08.2015 03:41:36.915] LSPD First Response:
- [29.08.2015 12:12:41.175]
- [29.08.2015 12:12:41.466]
- [29.08.2015 12:12:41.466]
- [29.08.2015 12:12:41.466] ====================================================================================================
- [29.08.2015 12:12:41.503] Started new log on 29.08.2015 12:12:41.175
- [29.08.2015 12:12:41.504] ====================================================================================================
- [29.08.2015 12:12:41.169] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
- [29.08.2015 12:12:41.504] Log verbosity: Verbose
- [29.08.2015 12:12:41.535] Initializing input system
- [29.08.2015 12:12:41.544] Initializing game console
- [29.08.2015 12:12:41.593] Console key has been set to F4 (key code: 115)
- [29.08.2015 12:12:42.898] Console initialized
- [29.08.2015 12:12:42.899] Initializing forms manager
- [29.08.2015 12:12:43.254] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
- [29.08.2015 12:12:43.726] ================ RAGE Plugin Hook ================
- [29.08.2015 12:12:43.729] Checking game support
- [29.08.2015 12:12:43.761] Product name: Grand Theft Auto V
- [29.08.2015 12:12:43.761] Product version: 1.0.393.4
- [29.08.2015 12:12:43.761] Is steam version: False
- [29.08.2015 12:12:48.158] Initializing game support
- [29.08.2015 12:12:48.158] Patching low level keyboard hook
- [29.08.2015 12:12:48.158] Patched low level keyboard hook
- [29.08.2015 12:12:48.158] Unhooking low level keyboard hook
- [29.08.2015 12:12:48.158] Unhooked low level keyboard hook
- [29.08.2015 12:12:48.158] Velocity limit removed.
- [29.08.2015 12:13:15.301] Compatibility level: 0
- [29.08.2015 12:13:15.302] Supported version detected
- [29.08.2015 12:13:15.302] ==================================================
- [29.08.2015 12:13:15.303] Patched IsDebuggerPresent
- [29.08.2015 12:13:15.303] Waiting for game initialization
- [29.08.2015 12:14:01.503] Initializing hook
- [29.08.2015 12:14:01.504] Completing interoperability
- [29.08.2015 12:14:01.504] Initialization code 1.
- [29.08.2015 12:14:01.504] Initialization code 2.
- [29.08.2015 12:14:01.505] Initialization code 3.
- [29.08.2015 12:14:01.522] Initialization code 4.
- [29.08.2015 12:14:01.522] Initialization code 5.
- [29.08.2015 12:14:01.522] Initialization code 6.
- [29.08.2015 12:14:01.523] Initialization code 7.
- [29.08.2015 12:14:01.523] Completing interoperability, phase 1
- [29.08.2015 12:14:01.523] Completing interoperability, phase 2
- [29.08.2015 12:14:01.523] Completing interoperability, phase 3
- [29.08.2015 12:14:01.523] Completing interoperability, phase 4
- [29.08.2015 12:14:01.523] Completing interoperability, phase 5
- [29.08.2015 12:14:01.523] Completing interoperability, phase 6
- [29.08.2015 12:14:01.523] Completing interoperability, phase 7
- [29.08.2015 12:14:01.526] Initializing DirectX
- [29.08.2015 12:14:01.591] Initializing Direct3D
- [29.08.2015 12:14:01.591] Loading C:\WINDOWS\system32\d3d11.dll
- [29.08.2015 12:14:01.591] Loaded at 0x7FFFC0700000
- [29.08.2015 12:14:01.591] D3D11CreateDeviceAndSwapChain at 0x7FFFC0718100
- [29.08.2015 12:14:01.591] Creating Direct3D 11 device and swap chain
- [29.08.2015 12:14:01.666] Swap Chain created: 0xF9A80B8A00
- [29.08.2015 12:14:01.666] Swap Chain VTable: 0xF9A80B8A00
- [29.08.2015 12:14:01.666] Swap Chain VTable_2: 0x7FFFC050EF40
- [29.08.2015 12:14:01.666] 0x57565520245C8948;0x5741564155415441;0xEC8148D9246C8D48
- [29.08.2015 12:14:01.666] D3D11Present: 0x7FFFC04C1DA0
- [29.08.2015 12:14:01.666] D3D11ResizeBuffers: 0x7FFFC04C5D10
- [29.08.2015 12:14:01.666] D3D11ResizeTarget: 0x7FFFC0500E90
- [29.08.2015 12:14:01.666] D3D11SetFullscreenState: 0x7FFFC04CC730
- [29.08.2015 12:14:01.693] Getting device
- [29.08.2015 12:14:01.713] Retrieved device
- [29.08.2015 12:14:01.713] Creating wrapper
- [29.08.2015 12:14:01.863] Direct3D initialized
- [29.08.2015 12:14:01.864] Initialized DirectX
- [29.08.2015 12:14:01.883] Direct3D watcher thread spawned
- [29.08.2015 12:14:02.582] Wrapper created
- [29.08.2015 12:14:02.650] Effect created
- [29.08.2015 12:14:02.650] Creating buffer
- [29.08.2015 12:14:02.650] Created buffer
- [29.08.2015 12:14:02.650] Creating blend state
- [29.08.2015 12:14:02.650] Created blend state
- [29.08.2015 12:14:02.650] Done with creation
- [29.08.2015 12:14:03.259] Initializing texture system.
- [29.08.2015 12:14:03.261] Initializing texture system; phase 1
- [29.08.2015 12:14:03.262] Initializing texture system; phase 2
- [29.08.2015 12:14:03.434] Initializing texture system; phase 3
- [29.08.2015 12:14:03.434] Initializing texture system; phase 4
- [29.08.2015 12:14:03.749] Initializing texture system; phase 5
- [29.08.2015 12:14:03.779] Initializing texture system; phase 6
- [29.08.2015 12:14:03.783] Initializing texture system; phase 7
- [29.08.2015 12:14:03.794] Initializing texture system; phase 8
- [29.08.2015 12:14:03.797] Initializing texture system; phase 9
- [29.08.2015 12:14:03.815] Initializing texture system; phase 10
- [29.08.2015 12:14:03.827] Initializing texture system; phase 11
- [29.08.2015 12:14:03.827] Initializing texture system; phase 12
- [29.08.2015 12:14:03.831] Initializing texture system; phase 13
- [29.08.2015 12:14:03.832] Initializing texture system; phase 14
- [29.08.2015 12:14:06.884] Direct3D watcher thread ended
- [29.08.2015 12:22:26.521] Initializing console variable "ConsoleKey".
- [29.08.2015 12:22:26.521] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
- [29.08.2015 12:22:26.530] Read value: None
- [29.08.2015 12:22:26.530] Setting value of console variable "ConsoleKey" to stored value.
- [29.08.2015 12:22:26.530] Console key has been set to None (key code: 0)
- [29.08.2015 12:22:26.530] Initializing console variable "PluginTimeoutThreshold".
- [29.08.2015 12:22:26.530] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
- [29.08.2015 12:22:26.567] Read value: 10000
- [29.08.2015 12:22:26.567] Setting value of console variable "PluginTimeoutThreshold" to stored value.
- [29.08.2015 12:22:26.567] Initializing console variable "AlwaysShowConsoleOutput".
- [29.08.2015 12:22:26.567] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
- [29.08.2015 12:22:26.568] Read value: False
- [29.08.2015 12:22:26.568] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
- [29.08.2015 12:22:26.569] Initializing console variable "IsDeveloperModeEnabled".
- [29.08.2015 12:22:26.569] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
- [29.08.2015 12:22:26.570] Read value: True
- [29.08.2015 12:22:26.570] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
- [29.08.2015 12:22:26.660] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
- [29.08.2015 12:22:26.660] Initializing console variable "TimeScale".
- [29.08.2015 12:22:26.660] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
- [29.08.2015 12:22:26.690] Read value: 0
- [29.08.2015 12:22:26.690] Setting value of console variable "TimeScale" to stored value.
- [29.08.2015 12:22:26.691] Initializing console variable "WarnOnPluginLoad".
- [29.08.2015 12:22:26.691] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
- [29.08.2015 12:22:26.692] Read value: False
- [29.08.2015 12:22:26.692] Setting value of console variable "WarnOnPluginLoad" to stored value.
- [29.08.2015 12:22:49.776] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
- [29.08.2015 12:22:49.859]
- [29.08.2015 12:22:49.859] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
- [29.08.2015 12:22:49.860] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
- [29.08.2015 12:22:52.523] <UNLOADED PLUGIN>: Initializing input system
- [29.08.2015 12:22:52.529] <UNLOADED PLUGIN>: Initializing game console
- [29.08.2015 12:22:52.532] <UNLOADED PLUGIN>: Initializing forms manager
- [29.08.2015 12:22:52.869] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
- [29.08.2015 12:22:52.871]
- [29.08.2015 12:22:52.871] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
- [29.08.2015 12:22:52.871] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
- [29.08.2015 12:22:54.250] <UNLOADED PLUGIN>: Initializing input system
- [29.08.2015 12:22:54.256] <UNLOADED PLUGIN>: Initializing game console
- [29.08.2015 12:22:54.258] <UNLOADED PLUGIN>: Initializing forms manager
- [29.08.2015 12:22:54.391] Plugin "Cop Holster" was loaded from "CopHolster.dll".
- [29.08.2015 12:22:54.758] ---------------------------------------------------------------------
- [29.08.2015 12:22:54.758] LSPD FIRST RESPONSE
- [29.08.2015 12:22:54.758] Version 0.2b
- [29.08.2015 12:22:54.758] A G17 Media Modification
- [29.08.2015 12:22:54.758] - Developed by LMS & Sam
- [29.08.2015 12:22:54.758] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
- [29.08.2015 12:22:54.758] © Copyright 2015, G17 Media, www.lspdfr.com
- [29.08.2015 12:22:54.758] ---------------------------------------------------------------------
- [29.08.2015 12:22:54.758] LSPD First Response: Running LSPD First Response 0.2b
- [29.08.2015 12:22:54.758] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
- [29.08.2015 12:22:55.502] Cached police
- [29.08.2015 12:22:55.502] Cached police2
- [29.08.2015 12:22:55.502] Cached policet
- [29.08.2015 12:22:55.502] Cached sheriff2
- [29.08.2015 12:22:55.502] Cached sheriff
- [29.08.2015 12:22:55.502] Cached police4
- [29.08.2015 12:22:55.503] Cached policeb
- [29.08.2015 12:22:55.503] Cached policeb
- [29.08.2015 12:22:55.503] Cached policeb
- [29.08.2015 12:22:55.503] Cached fbi2
- [29.08.2015 12:22:55.503] Cached policeold1
- [29.08.2015 12:22:55.504] Cached policeold2
- [29.08.2015 12:22:55.504] Cached policeold2
- [29.08.2015 12:22:55.504] Cached buzzard
- [29.08.2015 12:22:55.504] Cached polmav
- [29.08.2015 12:22:55.504] Cached frogger2
- [29.08.2015 12:22:55.504] Cached ambulance
- [29.08.2015 12:22:55.504] Cached firetruk
- [29.08.2015 12:22:55.897] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
- [29.08.2015 12:22:55.926] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- [29.08.2015 12:22:55.954] LSPD First Response: Creating plugin: PoliceRadio.Main
- [29.08.2015 12:22:56.037] LSPD First Response: Police Radio Loaded
- [29.08.2015 12:22:56.037] LSPD First Response: We have 1 callouts registered
- [29.08.2015 12:22:56.038] LSPD First Response: CalloutManager initialized
- [29.08.2015 12:23:07.391] LSPD First Response:
- [29.08.2015 12:23:07.391] LSPD First Response: ==============================
- [29.08.2015 12:23:07.391] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
- [29.08.2015 12:23:07.391] LSPD First Response: ------------------------------
- [29.08.2015 12:23:07.391] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
- [29.08.2015 12:23:07.391] LSPD First Response: ------------------------------
- [29.08.2015 12:23:07.391] LSPD First Response: Exception type: System.MissingMethodException
- [29.08.2015 12:23:07.391] LSPD First Response: Exception message: Methode nicht gefunden: "Rage.AnimationTask Rage.TaskInvoker.PlayAnimation(Rage.AnimationDictionary, System.String, Single, Rage.AnimationFlags)".
- [29.08.2015 12:23:07.391] LSPD First Response: ------------------------------
- [29.08.2015 12:23:07.391] LSPD First Response: Inner exceptions:
- [29.08.2015 12:23:07.391] LSPD First Response: ------------------------------
- [29.08.2015 12:23:07.391] LSPD First Response: Stack trace:
- [29.08.2015 12:23:07.583] LSPD First Response: bei PoliceRadio.PoliceRadio.MainThread()
- [29.08.2015 12:23:07.583] bei Rage.GameFiber.Main()
- [29.08.2015 12:23:07.583] LSPD First Response: ==============================
- [29.08.2015 12:23:07.583] LSPD First Response:
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