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- Using configuration source: "C:\Spiele\spring-91.0\springsettings.cfg"
- [CMyMath::Init] CPU SSE mask: 124, flags:
- SSE 1.0: 1, SSE 2.0: 1
- SSE 3.0: 1, SSSE 3.0: 1
- SSE 4.1: 0, SSE 4.2: 0
- SSE 4.0A: 0, SSE 5.0A: 0
- using streflop SSE FP-math mode, CPU supports SSE instructions
- OS: Microsoft Windows
- Microsoft Windows Vista Home Premium Edition, 32-bit Service Pack 2 (build 6002)
- Intel(R) Core(TM)2 CPU 6320 @ 1.86GHz; 3069MB RAM, 6351MB pagefile
- OS: 32bit native mode
- [Watchdog] Installed (HangTimeout: 10sec)
- Available log sections: KeyBindings, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Texture, Font, CollisionVolume, GroundMoveType, Path, UnitScript, AutohostInterface, ArchiveScanner, VFS, Sound, LuaSocket
- Enabled log sections: KeyBindings(LOG_LEVEL_INFO), Sound(LOG_LEVEL_INFO)
- Enable or disable log sections using the LogSections configuration key
- or the SPRING_LOG_SECTIONS environment variable (both comma separated).
- Use "none" to disable the default log sections.
- LogOutput initialized.
- Spring 91.0
- Build date/time: Aug 30 2012 21:05:51
- Build environment: boost-104800, GNU libstdc++ version 20100429
- Compiler: gcc-4.4.4
- Using read-only data directory: C:\Spiele\springcontent\
- Using read-write data directory: C:\Spiele\spring-91.0\
- Using read-only data directory: C:\Users\dell\Documents\My Games\Spring\
- Scanning: C:\Users\dell\Documents\My Games\Spring\maps
- [ArchiveScanner] Warning: Archive C:\Users\dell\Documents\My Games\Spring\maps\urban_skirmish_v1.sd7: The cost for reading a 2nd class meta-file is too high: features/all worlds/smothdist.tdf
- [ArchiveScanner] Warning: Archive C:\Users\dell\Documents\My Games\Spring\maps\urban_skirmish_v1.sd7: The cost for reading a 2nd class meta-file is too high: features/all worlds/streetlamp_1.tdf
- Scanning: C:\Users\dell\Documents\My Games\Spring\packages
- Scanning: C:\Spiele\spring-91.0\maps
- [ArchiveScanner] Warning: Archive C:\Spiele\spring-91.0\maps\urban_skirmish_v1.sd7: The cost for reading a 2nd class meta-file is too high: features/all worlds/smothdist.tdf
- [ArchiveScanner] Warning: Archive C:\Spiele\spring-91.0\maps\urban_skirmish_v1.sd7: The cost for reading a 2nd class meta-file is too high: features/all worlds/streetlamp_1.tdf
- Scanning: C:\Spiele\spring-91.0\base
- Scanning: C:\Spiele\spring-91.0\games
- Scanning: C:\Spiele\spring-91.0\packages
- Scanning: C:\Spiele\springcontent\maps
- Scanning: C:\Spiele\springcontent\base
- Scanning: C:\Spiele\springcontent\games
- Scanning: C:\Spiele\springcontent\mods
- Scanning: C:\Spiele\springcontent\packages
- Supported Video modes: 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 848x480, 800x600, 720x576, 720x480, 640x480
- Video mode set to 1280x1024/32bit (windowed)
- [f=0000000] SDL version: 1.2.10
- [f=0000000] GL version: 2.1.8545 Release
- [f=0000000] GL vendor: ATI Technologies Inc.
- [f=0000000] GL renderer: Radeon X1300/X1550 Series
- [f=0000000] GLSL version: 1.20
- [f=0000000] GLEW version: 1.5.8
- [f=0000000] Video RAM: total 210MB, available 210MB
- [f=0000000] GL info:
- haveARB: 1, haveGLSL: 1, ATI hacks: 1
- FBO support: 1, NPOT-texture support: 0, 24bit Z-buffer support: 0
- maximum texture size: 4096, compress MIP-map textures: 0
- maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 11/16
- maximum drawbuffers: 4, maximum recommended indices/vertices: 16384/2147483647
- number of UniformBufferBindings: 0 (0kB)
- [f=0000000] VSync disabled
- [f=0000000] Joysticks found: 0
- [f=0000000] Warning: Joystick 0 not found
- [f=0000000] CPU Cores: 2
- [f=0000000] CPU affinity not set
- [f=0000000] Loading startscript from: C:\Spiele\spring-91.0\script.txt
- [f=0000000] Connecting to local server
- [f=0000000] Warning: Opening socket on loopback address. Other users will not be able to connect!
- [f=0000000] Binding UDP socket to IP (v4) 127.0.0.1 port 0
- [f=0000000] [UDPListener] successfully bound socket on port 0
- [f=0000000] PreGame::StartServer: 20 ms
- [f=0000000] Using map: Tropical
- [f=0000000] Using game: B.A.S.P. V7.13z166
- [f=0000000] Using game archive: BASP_V713z166.sd7
- [f=0000000] recording demo: demos/20130426_155024_Tropical_91.sdf
- [f=0000000] PreGame::GameDataReceived: 185 ms
- [f=0000000] User number 0 (team 0, allyteam 0)
- [f=0000000] [Sound] OpenAL info:
- [f=0000000] [Sound] Available Devices:
- [f=0000000] [Sound] DirectSound Software
- [f=0000000] [Sound] Device: DirectSound Software
- [f=0000000] [Sound] Vendor: OpenAL Community
- [f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
- [f=0000000] [Sound] Renderer: OpenAL Soft
- [f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
- [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
- [f=0000000] [Sound] EFX Enabled: yes
- [f=0000000] [Sound] Max Sounds: 96
- [f=0000000] Loading Radar Icons
- [f=0000000] Loading GameData Definitions
- [f=0000000] Loading all definitions: 0.443000
- [f=0000000] Game::LoadDefs (GameData): 505 ms
- [f=0000000] Loading Sound Definitions
- [f=0000000] [Sound] parsed 25 sounds from gamedata/sounds.lua
- [f=0000000] Game::LoadDefs (Sound): 2 ms
- [f=0000000] Parsing Map Information
- [f=0000000] Loading SMF
- [f=0000000] Loading Map (145 MB)
- [f=0000000] Creating Smooth Height Mesh
- [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 352 ms
- [f=0000000] Creating QuadField & CEGs
- [f=0000000] Number of damage types: 43
- [f=0000000] [RegisterAssimpModelParsers] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.m3;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xgl;*.xml;*.zgl;
- [f=0000000] Creating Unit Textures
- [f=0000000] Loading Weapon Definitions
- [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
- [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
- [f=0000000] Loading Unit Definitions
- [f=0000000] Warning: too many unit categories (32), skipping float
- [f=0000000] Warning: cortide: Given yardmap/blockmap contains 7 excess char(s)!
- [f=0000000] Loading Feature Definitions
- [f=0000000] Initializing Map Features
- [f=0000000] Reading Estimate PathCosts [8]
- [f=0000000] Reading Estimate PathCosts [32]
- [f=0000000] [CPathManager] pathing data checksum: d2b2e6c1
- [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
- [f=0000000] Creating Sky
- [f=0000000] Creating ShadowHandler & DecalHandler
- [f=0000000] Creating GroundDrawer
- [f=0000000] Loading Tile Files
- [f=0000000] Reading Tile Map
- [f=0000000] Loading Square Textures
- [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 13 ms
- [f=0000000] Switching to ROAM Mesh Rendering
- [f=0000000] Creating TreeDrawer
- [f=0000000] Creating ProjectileDrawer & UnitDrawer
- [f=0000000] Creating Projectile Textures
- [f=0000000] Creating Water
- [f=0000000] Game::LoadInterface (Camera&Mouse): 152 ms
- [f=0000000] Game::LoadInterface (Console): 3 ms
- [f=0000000] Loading LuaRules
- [f=0000000] Loaded gadget: No Self-D <unit_prevent_share_selfd.lua>
- [f=0000000] Loaded gadget: Air Release <unit_air_release_manager.lua>
- [f=0000000] Loaded gadget: AirPlantParents <unit_air_plants.lua>
- [f=0000000] Loaded gadget: Balladium Map <balladiummap.lua>
- [f=0000000] Loaded gadget: Color Wars! <colorwars.lua>
- [f=0000000] Loaded gadget: Commander JailBreak <mo_comm_jailbreak.lua>
- [f=0000000] Loaded gadget: DirectControl <unit_direct_control.lua>
- [f=0000000] Loaded gadget: DroppedStartPos <unit_fix_dropped_startpos.lua>
- [f=0000000] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
- [f=0000000] Loaded gadget: MissileControl <unit_missile_delay.lua>
- [f=0000000] Loaded gadget: Napalm <lups_napalm.lua>
- [f=0000000] Loaded gadget: No Land Damage <unit_no_land_damage.lua>
- [f=0000000] Loaded gadget: No Self Pwn <unit_noselfpwn.lua>
- [f=0000000] Loaded gadget: NoCost <cmd_nocost.lua>
- [f=0000000] Loaded gadget: PassiveBuilders <unit_passive_builders.lua>
- [f=0000000] Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
- [f=0000000] Loaded gadget: Prevent Load Hax <unit_prevent_load_hax.lua>
- [f=0000000] Loaded gadget: Prevent Range Hax <unit_prevent_range_hax.lua>
- [f=0000000] Loaded gadget: Prevent Strange Orders <unit_prevent_strange_orders.lua>
- [f=0000000] Loaded gadget: ProgenitorSpawner <unit_progenitor.lua>
- [f=0000000] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
- [f=0000000] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
- [f=0000000] Loaded gadget: Shockwaves <lups_shockwaves.lua>
- [f=0000000] Loaded gadget: Spawn <game_spawn.lua>
- [f=0000000] Loaded gadget: Spawn Units <spawn_units.lua>
- [f=0000000] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
- [f=0000000] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
- [f=0000000] Loaded gadget: lups_wrapper.lua <lups_wrapper.lua>
- [f=0000000] Loaded gadget: mo_enemywrecks <mo_enemywrecks.lua>
- [f=0000000] Loaded gadget: mo_noshare <mo_noshare.lua>
- [f=0000000] Loaded gadget: Area Attack <areaattack.lua>
- [f=0000000] Loaded gadget: C Is For Control <comiscontrol.lua>
- [f=0000000] Loaded gadget: Team Com Ends <teamcomends.lua>
- [f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
- [f=0000000] Loaded gadget: DragonsDisguise/SetNeutral <unit_set_neutral.lua>
- [f=0000000] Loaded gadget: Pseudo Orders <pseudo_orders.lua>
- [f=0000000] Loaded gadget: UnitCloakChild <unit_cloak_child.lua>
- [f=0000000] Loaded gadget: Regenerative AI <regenai.lua>
- [f=0000000] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
- [f=0000000] Loaded gadget: Lua hotfixes <hotfixes.lua>
- [f=0000000] Loaded gadget: Air Release <unit_air_release_manager.lua>
- [f=0000000] Loaded gadget: AirPlantParents <unit_air_plants.lua>
- [f=0000000] Loaded gadget: BA Chicken Spawner <unit_spawner_defense.lua>
- [f=0000000] Loaded gadget: Balladium Map <balladiummap.lua>
- [f=0000000] Loaded gadget: Color Wars! <colorwars.lua>
- [f=0000000] Loaded gadget: Commander JailBreak <mo_comm_jailbreak.lua>
- [f=0000000] Loaded gadget: DroppedStartPos <unit_fix_dropped_startpos.lua>
- [f=0000000] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
- [f=0000000] Loaded gadget: MissileControl <unit_missile_delay.lua>
- [f=0000000] Loaded gadget: Napalm <lups_napalm.lua>
- [f=0000000] Loaded gadget: NoCost <cmd_nocost.lua>
- [f=0000000] Loaded gadget: PassiveBuilders <unit_passive_builders.lua>
- [f=0000000] Loaded gadget: ProgenitorSpawner <unit_progenitor.lua>
- [f=0000000] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
- [f=0000000] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
- [f=0000000] Loaded gadget: Shockwaves <lups_shockwaves.lua>
- [f=0000000] Loaded gadget: Spawn Units <spawn_units.lua>
- [f=0000000] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
- [f=0000000] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
- [f=0000000] Loaded gadget: mo_enemywrecks <mo_enemywrecks.lua>
- [f=0000000] Loaded gadget: mo_greenfields <mo_greenfields.lua>
- [f=0000000] Loaded gadget: mo_noowner <mo_noowner.lua>
- [f=0000000] Loaded gadget: mo_noshare <mo_noshare.lua>
- [f=0000000] Loaded gadget: mo_nowrecks <mo_nowrecks.lua>
- [f=0000000] Loaded gadget: Area Attack <areaattack.lua>
- [f=0000000] Loaded gadget: C Is For Control <comiscontrol.lua>
- [f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
- [f=0000000] Loaded gadget: DragonsDisguise/SetNeutral <unit_set_neutral.lua>
- [f=0000000] Loaded gadget: Pseudo Orders <pseudo_orders.lua>
- [f=0000000] Loaded gadget: UnitCloakChild <unit_cloak_child.lua>
- [f=0000000] Loaded gadget: Regenerative AI <regenai.lua>
- [f=0000000] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
- [f=0000000] Loaded gadget: Lups <lups_wrapper.lua>
- [f=0000000] Loaded gadget: Lua hotfixes <hotfixes.lua>
- [f=0000000] Loading LuaGaia
- [f=0000000] Loading LuaUI
- [f=0000000] LuaSocketEnabled: no
- [f=0000000] Using LUAUI_DIRNAME = LuaUI/
- [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
- [f=0000000] LuaUI: bound F11 to the widget selector
- [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
- [f=0000000] [widgets.lua] Error: false
- [f=0000000] [widgets.lua] Error: Error in Initialize(): [string "LuaUI/Widgets/unit_healthbars.lua"]:136: 'for' limit must be a number
- [f=0000000] [widgets.lua] Error: Removed widget: HealthBars
- [f=0000000] <DefenseRange> Unsupported Game, shutting down...
- [f=0000000] LolUI is now known as RedUI: if you prefer the old LolUI this can be downloaded to your local widgets
- [f=0000000] LuaUI v0.3
- [f=0000000] Finalizing
- [f=0000000] Connection attempt from Player
- [f=0000000] -> Version: 91.0
- [f=0000000] -> Connection established (given id 0)
- [f=0000000] Warning: Bandwidth limit was reached for Player [packets delayed]
- [f=0000000] Saved: screenshots/screen00396.png
- [f=0000000] Switching to Total War style camera
- [f=0000000] Switching to Rotatable overhead camera
- [f=0000000] Switching to Smooth style camera
- [f=0000000] User exited
- [f=0000000] Error: Spring 91.0 has crashed.
- [f=0000000] Error: DLL information:
- [f=0000000] Error: 0x00400000 spring
- [f=0000000] Error: 0x76dc0000 ntdll
- [f=0000000] Error: 0x75980000 kernel32
- [f=0000000] Error: 0x10000000 DevIL
- [f=0000000] Error: 0x6e530000 MSVCP80
- [f=0000000] Error: 0x71700000 MSVCR80
- [f=0000000] Error: 0x75a60000 msvcrt
- [f=0000000] Error: 0x754d0000 USER32
- [f=0000000] Error: 0x75480000 GDI32
- [f=0000000] Error: 0x76cf0000 ADVAPI32
- [f=0000000] Error: 0x75c60000 RPCRT4
- [f=0000000] Error: 0x662d0000 GLU32
- [f=0000000] Error: 0x623b0000 OPENGL32
- [f=0000000] Error: 0x622c0000 DDRAW
- [f=0000000] Error: 0x6c7b0000 DCIMAN32
- [f=0000000] Error: 0x76040000 SETUPAPI
- [f=0000000] Error: 0x75680000 OLEAUT32
- [f=0000000] Error: 0x75b10000 ole32
- [f=0000000] Error: 0x730d0000 dwmapi
- [f=0000000] Error: 0x76f70000 IMAGEHLP
- [f=0000000] Error: 0x6fbc0000 mingwm10
- [f=0000000] Error: 0x761d0000 SHELL32
- [f=0000000] Error: 0x755a0000 SHLWAPI
- [f=0000000] Error: 0x75570000 WS2_32
- [f=0000000] Error: 0x76ef0000 NSI
- [f=0000000] Error: 0x62e80000 zlib1
- [f=0000000] Error: 0x6b600000 OpenAL32
- [f=0000000] Error: 0x74220000 WINMM
- [f=0000000] Error: 0x73d30000 OLEACC
- [f=0000000] Error: 0x70780000 vorbisfile
- [f=0000000] Error: 0x68140000 ogg
- [f=0000000] Error: 0x64cc0000 vorbis
- [f=0000000] Error: 0x66fc0000 freetype6
- [f=0000000] Error: 0x62aa0000 glew32
- [f=0000000] Error: 0x00360000 SDL
- [f=0000000] Error: 0x7c340000 MSVCR71
- [f=0000000] Error: 0x76f00000 IMM32
- [f=0000000] Error: 0x75f70000 MSCTF
- [f=0000000] Error: 0x75710000 LPK
- [f=0000000] Error: 0x76fa0000 USP10
- [f=0000000] Error: 0x74030000 comctl32
- [f=0000000] Error: 0x6cca0000 dsound
- [f=0000000] Error: 0x74780000 POWRPROF
- [f=0000000] Error: 0x75730000 CLBCatQ
- [f=0000000] Error: 0x743a0000 MMDevApi
- [f=0000000] Error: 0x74410000 WINTRUST
- [f=0000000] Error: 0x74db0000 CRYPT32
- [f=0000000] Error: 0x74f10000 MSASN1
- [f=0000000] Error: 0x75330000 USERENV
- [f=0000000] Error: 0x75310000 Secur32
- [f=0000000] Error: 0x73e10000 wdmaud
- [f=0000000] Error: 0x74210000 ksuser
- [f=0000000] Error: 0x743f0000 AVRT
- [f=0000000] Error: 0x70a40000 AUDIOSES
- [f=0000000] Error: 0x709d0000 audioeng
- [f=0000000] Error: 0x753e0000 PSAPI
- [f=0000000] Error: 0x73e00000 msacm32
- [f=0000000] Error: 0x6ed10000 MSACM32
- [f=0000000] Error: 0x709a0000 midimap
- [f=0000000] Error: 0x69030000 atioglxx
- [f=0000000] Error: 0x74b40000 VERSION
- [f=0000000] Error: 0x02a30000 atiadlxx
- [f=0000000] Error: 0x70d70000 DINPUT
- [f=0000000] Error: 0x73c90000 HID
- [f=0000000] Error: 0x74ad0000 mswsock
- [f=0000000] Error: 0x74b30000 wship6
- [f=0000000] Error: 0x65d10000 wshrm
- [f=0000000] Error: 0x74760000 wshtcpip
- [f=0000000] Error: 0x67330000 dbghelp
- [f=0000000] Error: Exception: Access violation (0xc0000005)
- [f=0000000] Error: Exception Address: 0x009bf179
- [f=0000000] Error: Stacktrace:
- [f=0000000] Error: (0) C:\Spiele\spring-91.0\spring.exe(skirmishAiCallback_Unit_SupportedCommand_getParams+0x95e9) [0x009BF179]
- [f=0000000] Error: (1) C:\Spiele\spring-91.0\spring.exe [0x00999C85]
- [f=0000000] Error: (2) C:\Spiele\spring-91.0\spring.exe(skirmishAiCallback_Unit_SupportedCommand_getParams+0x4361) [0x009B9EF1]
- [f=0000000] Error: (3) C:\Spiele\spring-91.0\spring.exe [0x00769DFC]
- [f=0000000] Error: (4) C:\Spiele\spring-91.0\spring.exe [0x0076BEBE]
- [f=0000000] Error: (5) C:\Spiele\spring-91.0\spring.exe [0x0042AF98]
- [f=0000000] Error: (6) C:\Spiele\spring-91.0\spring.exe [0x00936011]
- [f=0000000] Error: (7) C:\Spiele\spring-91.0\spring.exe [0x0093DB6D]
- [f=0000000] Error: (8) C:\Spiele\spring-91.0\spring.exe [0x00924261]
- [f=0000000] Error: (9) C:\Spiele\spring-91.0\spring.exe [0x009247C4]
- [f=0000000] Error: (10) C:\Spiele\spring-91.0\spring.exe [0x009248E1]
- [f=0000000] Error: (11) C:\Spiele\spring-91.0\spring.exe(skirmishAiCallback_Unit_SupportedCommand_getParams+0xc009) [0x009C1B99]
- [f=0000000] Error: (12) C:\Spiele\spring-91.0\spring.exe [0x004010B4]
- [f=0000000] Error: (13) C:\Spiele\spring-91.0\spring.exe [0x00401128]
- [f=0000000] Error: (14) C:\Windows\system32\kernel32.dll(BaseThreadInitThunk+0x12) [0x759CD2E9]
- [f=0000000] Error: (15) C:\Windows\system32\ntdll.dll(RtlInitializeExceptionChain+0x63) [0x76E01603]
- [f=0000000] Error: (16) C:\Windows\system32\ntdll.dll(RtlInitializeExceptionChain+0x36) [0x76E015D6]
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