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disfordefeat rules

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Sep 20th, 2013
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  1.  
  2. Wonders By DisForDefeat
  3.  
  4. English
  5. Rules
  6.  
  7. Angkor A
  8. 2nd step: Every player, including the one playing Angkor, takes 3 gold from the bank.
  9.  
  10. Angkor B
  11. 1st step: Every player, including the one playing Angkor, takes 2 gold from the bank.
  12. 3rd step: Either the player takes 6 victory points, either he duplicates a black card owned by one of his neighbors.
  13. Note: The player has to choose at the moment he builds his step.
  14.  
  15. Chichen Itza A
  16. 2nd step: the player can double the effect of one of his heroes.
  17. 3rd step: the player takes 3 black cards from the non-used Age III ones and can play one for free.
  18.  
  19. Chichen Itza B
  20. 1st step: Either the player changes 2 of his heroes for 2 random heroes from the unused heroes, or he gets 3 victory points.
  21. Note: The player has to choose at the moment he builds his step.
  22.  
  23. Beijing A
  24. 1st step: the player takes 3 black cards from the non-used Age I ones and can play one for free.
  25.  
  26. 3rd step: the player takes 3 purple cards (guilds) from the non-used ones and can play one for free.
  27.  
  28. Delphes A
  29. 1s step: Either the player gets 5 gold or he gets one military symbol.
  30. Note: The player has to choose at the moment he builds his step.
  31.  
  32. 2nd step: the player duplicates the effect of one heroes belonging to one of his neighbors.
  33. Note: The player has to choose which hero at the moment he builds his step.
  34.  
  35. Delphes B
  36. 1s step: Either the player gets 5 gold or he gets one military symbol.
  37. Note: The player has to choose at the moment he builds his step.
  38.  
  39. 2nd step: Either the player gets 5 victory points or one scientific symbol (compass)
  40. Note: The player has to choose at the moment he builds his step.
  41.  
  42. Rapa Nui A
  43. 1st step: the player can now play the two last cards at the end of each age.
  44. Rapa Nui B
  45. 2nd step: either the player gets a diplomatic bird, either he gets two military symbols.
  46. Note: The player has to choose at the moment he builds his step.
  47.  
  48. Venezia B
  49. 3rd step: the player can duplicates the effect of a blue card belonging to his neighbors.
  50. Note: The player has to choose the blue card at the moment he builds his step.
  51.  
  52.  
  53. Many thanks to Antoine Bauza, Repos Prod and to the whole community of 7 Wonders.
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