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  1. package denbukki.indestructibleTools;
  2.  
  3. import cpw.mods.fml.relauncher.Side;
  4. import cpw.mods.fml.relauncher.SideOnly;
  5. import net.minecraft.client.gui.inventory.GuiContainer;
  6. import net.minecraft.client.resources.I18n;
  7. import net.minecraft.entity.player.InventoryPlayer;
  8. import net.minecraft.util.ResourceLocation;
  9.  
  10. import org.lwjgl.opengl.GL11;
  11.  
  12. @SideOnly(Side.CLIENT)
  13. public class GuiPresureFurnace extends GuiContainer
  14. {
  15. private static final ResourceLocation furnaceGuiTextures = new ResourceLocation("textures/gui/container/furnace.png");
  16. private TileEntityPresureFurnace furnaceInventory;
  17.  
  18. public GuiPresureFurnace(InventoryPlayer par1InventoryPlayer, TileEntityPresureFurnace par2TileEntityPresureFurnace)
  19. {
  20. super(new ContainerPresureFurnace(par1InventoryPlayer, par2TileEntityPresureFurnace));
  21. this.furnaceInventory = par2TileEntityPresureFurnace;
  22. }
  23.  
  24. /**
  25. * Draw the foreground layer for the GuiContainer (everything in front of the items)
  26. */
  27. protected void drawGuiContainerForegroundLayer(int par1, int par2)
  28. {
  29. String s = this.furnaceInventory.isInvNameLocalized() ? this.furnaceInventory.getInvName() : I18n.getString(this.furnaceInventory.getInvName());
  30. this.fontRenderer.drawString(s, this.xSize / 2 - this.fontRenderer.getStringWidth(s) / 2, 6, 4210752);
  31. this.fontRenderer.drawString(I18n.getString("container.inventory"), 8, this.ySize - 96 + 2, 4210752);
  32. }
  33.  
  34. /**
  35. * Draw the background layer for the GuiContainer (everything behind the items)
  36. */
  37. protected void drawGuiContainerBackgroundLayer(float par1, int par2, int par3)
  38. {
  39. GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
  40. this.mc.getTextureManager().bindTexture(furnaceGuiTextures);
  41. int k = (this.width - this.xSize) / 2;
  42. int l = (this.height - this.ySize) / 2;
  43. this.drawTexturedModalRect(k, l, 0, 0, this.xSize, this.ySize);
  44. int i1;
  45.  
  46. if (this.furnaceInventory.isBurning())
  47. {
  48. i1 = this.furnaceInventory.getBurnTimeRemainingScaled(12);
  49. this.drawTexturedModalRect(k + 56, l + 36 + 12 - i1, 176, 12 - i1, 14, i1 + 2);
  50. }
  51.  
  52. i1 = this.furnaceInventory.getCookProgressScaled(24);
  53. this.drawTexturedModalRect(k + 79, l + 34, 176, 14, i1 + 1, 16);
  54. }
  55. }
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