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- 01:27:00: Open Broadcaster Software v0.635b - 32bit (´・ω・`)
- 01:27:00: -------------------------------
- 01:27:00: CPU Name: AMD FX(tm)-8350 Eight-Core Processor
- 01:27:00: CPU Speed: 3991MHz
- 01:27:00: Physical Memory: 4095MB Total, 4095MB Free
- 01:27:00: stepping id: 0, model 2, family 21, type 0, extmodel 0, extfamily 3, HTT 1, logical cores 8, total cores 4
- 01:27:00: monitor 1: pos={0, 0}, size={1920, 1080}
- 01:27:00: Windows Version: 6.1 Build 7601 S
- 01:27:00: Aero is Enabled
- 01:27:00: -------------------------------
- 01:27:00: OBS Modules:
- 01:27:00: Base Address Module
- 01:27:00: 00110000 OBS.exe
- 01:27:00: 50170000 OBSApi.dll
- 01:27:00: 6FFF0000 DShowPlugin.dll
- 01:27:00: 73240000 GraphicsCapture.dll
- 01:27:00: 72860000 NoiseGate.dll
- 01:27:00: 73450000 PSVPlugin.dll
- 01:27:00: ------------------------------------------
- 01:27:00: Adapter 1
- 01:27:00: Video Adapter: AMD Radeon R9 200 Series
- 01:27:00: Video Adapter Dedicated Video Memory: 2128662528
- 01:27:00: Video Adapter Shared System Memory: 2166239232
- 01:27:00: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
- 01:27:00: Using fixed low latency mode, factor 20
- 01:27:00: =====Stream Start: 2014-09-20, 01:27:00===============================================
- 01:27:00: Multithreaded optimizations: On
- 01:27:00: Base resolution: 1920x1080
- 01:27:00: Output resolution: 1280x720
- 01:27:00: ------------------------------------------
- 01:27:00: Loading up D3D10 on AMD Radeon R9 200 Series (Adapter 1)...
- 01:27:00: ------------------------------------------
- 01:27:00: Audio Format: 48000 Hz
- 01:27:00: ------------------------------------------
- 01:27:00: Audio Channels: 2 Ch
- 01:27:00: Playback device Default
- 01:27:00: ------------------------------------------
- 01:27:00: Using desktop audio input: Speakers (4- Logitech G430 Gaming Headset)
- 01:27:00: Global Audio time adjust: 0
- 01:27:00: Using 7.1 surround speaker setup
- 01:27:00: ------------------------------------------
- 01:27:00: Using auxilary audio input: Microphone (4- Logitech G430 Gaming Headset)
- 01:27:00: Mic time offset: 0
- 01:27:00: ------------------------------------------
- 01:27:00: Audio Encoding: AAC
- 01:27:00: bitrate: 128
- 01:27:00: Using Window Capture
- 01:27:00: Using Window Capture
- 01:27:01: Using bitmap image
- 01:27:01: Scene buffering time set to 700
- 01:27:01: ------------------------------------------
- 01:27:01: Video Encoding: x264
- 01:27:01: fps: 30
- 01:27:01: width: 1280, height: 720
- 01:27:01: preset: veryfast
- 01:27:01: profile: main
- 01:27:01: keyint: 60
- 01:27:01: CBR: yes
- 01:27:01: CFR: yes
- 01:27:01: max bitrate: 2500
- 01:27:01: buffer size: 2500
- 01:27:01: ------------------------------------------
- 01:27:02: Using RTMP service: Twitch
- 01:27:02: Server selection: rtmp://live-mia.twitch.tv/app
- 01:27:02: Interface: Linksys AE2500 (802.11, 204 mbps)
- 01:27:03: Completed handshake with rtmp://live-mia.twitch.tv/app in 563 ms.
- 01:27:04: SO_SNDBUF was at 8192
- 01:27:04: SO_SNDBUF is now 65536
- 01:33:05: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 01:33:05: New Scene
- 01:33:05: Using Window Capture
- 01:33:06: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 01:33:06: New Scene
- 01:33:06: Using Window Capture
- 01:33:06: Using bitmap image
- 01:38:03: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 01:38:03: New Scene
- 01:38:03: Using Window Capture
- 02:01:51: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 02:01:51: New Scene
- 02:01:51: Using Window Capture
- 02:01:51: Using bitmap image
- 02:09:39: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 02:09:39: New Scene
- 02:09:39: Using Window Capture
- 02:14:34: Audio timestamp for device 'Microphone (4- Logitech G430 Gaming Headset)' was behind target timestamp by 70
- 03:00:26: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 03:00:26: New Scene
- 03:00:26: Using Window Capture
- 03:00:26: Using bitmap image
- 03:03:13: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 03:03:13: New Scene
- 03:03:13: Using Monitor Capture
- 03:03:43: Total frames encoded: 174045, total frames duplicated: 283 (0.16%)
- 03:03:43: Total frames rendered: 173817, number of late frames: 252 (0.14%) (it's okay for some frames to be late)
- 03:03:43: ~RTMPPublisher: Packet flush completed in 128 ms
- 03:03:43: ~RTMPPublisher: Send thread terminated in 0 ms
- 03:03:43: RTMPPublisher::SocketLoop: Graceful loop exit
- 03:03:43: ~RTMPPublisher: Socket thread terminated in 75 ms
- 03:03:53: ~RTMPPublisher: Final socket shutdown completed in 10129 ms
- 03:03:53: Average send payload: 16493 bytes, average send interval: 50 ms
- 03:03:53: Number of times waited to send: 351, Waited for a total of 1316582 bytes
- 03:03:53: Number of b-frames dropped: 323 (0.19%), Number of p-frames dropped: 306 (0.18%), Total 629 (0.36%)
- 03:03:53: Number of bytes sent: 1907124266
- 03:03:53:
- 03:03:53: Profiler time results:
- 03:03:53:
- 03:03:53: ==============================================================
- 03:03:53: video thread frame - [100%] [avg time: 1.905 ms] [children: 78.7%] [unaccounted: 21.3%]
- 03:03:53: | scene->Preprocess - [58.4%] [avg time: 1.112 ms]
- 03:03:53: | GPU download and conversion - [20.4%] [avg time: 0.388 ms] [children: 18.2%] [unaccounted: 2.15%]
- 03:03:53: | | flush - [17.5%] [avg time: 0.333 ms]
- 03:03:53: | | CopyResource - [0.525%] [avg time: 0.01 ms]
- 03:03:53: | | conversion to 4:2:0 - [0.21%] [avg time: 0.004 ms]
- 03:03:53: Convert444Threads - [100%] [avg time: 0.562 ms] [children: 98%] [unaccounted: 1.96%]
- 03:03:53: | Convert444toNV12 - [98%] [avg time: 0.551 ms]
- 03:03:53: encoder thread frame - [100%] [avg time: 1.437 ms] [children: 2.64%] [unaccounted: 97.4%]
- 03:03:53: | sending stuff out - [2.64%] [avg time: 0.038 ms]
- 03:03:53: ==============================================================
- 03:03:53:
- 03:03:53:
- 03:03:53: Profiler CPU results:
- 03:03:53:
- 03:03:53: ==============================================================
- 03:03:53: video thread frame - [cpu time: avg 0.663 ms, total 115394 ms] [avg calls per frame: 1]
- 03:03:53: | scene->Preprocess - [cpu time: avg 0.074 ms, total 12963.7 ms] [avg calls per frame: 1]
- 03:03:53: | GPU download and conversion - [cpu time: avg 0.086 ms, total 15054.1 ms] [avg calls per frame: 1]
- 03:03:53: | | flush - [cpu time: avg 0.036 ms, total 6349.24 ms] [avg calls per frame: 1]
- 03:03:53: | | CopyResource - [cpu time: avg 0.019 ms, total 3354.02 ms] [avg calls per frame: 1]
- 03:03:53: | | conversion to 4:2:0 - [cpu time: avg 0.005 ms, total 1014.01 ms] [avg calls per frame: 1]
- 03:03:53: Convert444Threads - [cpu time: avg 0.324 ms, total 112680 ms] [avg calls per frame: 2]
- 03:03:53: | Convert444toNV12 - [cpu time: avg 0.32 ms, total 111307 ms] [avg calls per frame: 2]
- 03:03:53: encoder thread frame - [cpu time: avg 1.011 ms, total 176063 ms] [avg calls per frame: 1]
- 03:03:53: | sending stuff out - [cpu time: avg 0.003 ms, total 577.206 ms] [avg calls per frame: 1]
- 03:03:53: ==============================================================
- 03:03:53:
- 03:03:53: =====Stream End: 2014-09-20, 03:03:53=================================================
- Last game capture log:
- 2014-07-23, 23:31:53: we're booting up:
- 23:31:53: CaptureThread: attached to process League of Legends.exe
- 23:31:53: D3D9 Present
- 23:31:53: DXGI Present
- 23:31:53: GL Present
- 23:31:53: (half life scientist) everything.. seems to be in order
- 23:31:53: D3D9EndScene called
- 23:31:53: D3DPRESENT_PARAMETERS {
- 23:31:53: BackBufferWidth: 1920
- 23:31:53: BackBufferHeight: 1080
- 23:31:53: BackBufferFormat: D3DFMT_X8R8G8B8
- 23:31:53: BackBufferCount: 1
- 23:31:53: MultiSampleType: D3DMULTISAMPLE_NONE
- 23:31:53: MultiSampleQuality: 0
- 23:31:53: SwapEffect: D3DSWAPEFFECT_DISCARD
- 23:31:53: hDeviceWindow: 1246996
- 23:31:53: Windowed: false
- 23:31:53: EnableAutoDepthStencil: true
- 23:31:53: AutoDepthStencilFormat: D3DFMT_D24S8
- 23:31:53: Flags: D3DPRESENTFLAG_DISCARD_DEPTHSTENCIL
- 23:31:53: FullScreen_RefreshRateInHz: 60
- 23:31:53: PresentationInterval: 2147483648
- 23:31:53: };
- 23:31:53: successfully set up d3d9 hooks
- 23:31:53: D3D9Present called
- 23:31:53: DoD3D9GPUHook: success
- 23:31:56: D3D9Reset called
- 23:31:56: ---------------------- Cleared D3D9 Capture ----------------------
- 23:31:56: successfully set up d3d9 hooks
- 23:31:56: D3D9EndScene called
- 23:31:56: D3D9Present called
- 23:31:56: DoD3D9GPUHook: success
- 23:33:11: D3D9Reset called
- 23:33:11: ---------------------- Cleared D3D9 Capture ----------------------
- 23:33:11: successfully set up d3d9 hooks
- 23:33:11: D3D9EndScene called
- 23:33:11: D3D9Present called
- 23:33:11: DoD3D9GPUHook: success
- 23:33:24: D3D9Reset called
- 23:33:24: ---------------------- Cleared D3D9 Capture ----------------------
- 23:33:24: successfully set up d3d9 hooks
- 23:33:24: D3D9EndScene called
- 23:33:24: D3D9Present called
- 23:33:24: DoD3D9GPUHook: success
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