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- on chat:
- if message contains "*%message%*":
- replace "**" in message with "&6*&6*"
- stop
- # 2 na wypadek gdyby 1 nie działał:
- on chat:
- if message contains "*%message%*":
- cancel event
- send "&f%displayname of player%: &6*&c%message%&6*" to all players
- stop
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