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  1. Key terms:
  2.  
  3.  
  4.  
  5. RDM means "Random Death Match" - This is shooting/killing someone without a valid roleplay reason.
  6.  
  7. RDA means "Random Arrest" - This is arresting someone without a valid roleplay reaon.
  8.  
  9. OOC means "Out Of Character" - This is chats that have no relation to roleplay and can be accessed by typing "/ooc" or "/looc" in chat. Out of character chat is not a platform to be disrespectful.
  10.  
  11. IC means "In Character" - This is when acting or talking about things involving your character or another. Your character may have their own personality and should have feelings seperate to your out of character self.
  12.  
  13. Meta gaming is using any form out out of character communication or information in character. This is using information recieved out of character to an advantage.
  14.  
  15. If you have any questions about defenitions, speak to a staff member ingame or on the forums who can be identified by their tags.
  16.  
  17.  
  18.  
  19. New Rules
  20.  
  21. Dispatch Channel Rules
  22.  
  23. General Rules
  24.  
  25. 1.1 - Staff word is final. If you mis-trust a staff members judgement,report it on the forums.
  26. 1.2 - No racist, sexist, homophobic or offensive language. This goes for IC & OOC.
  27. 1.3 - Do not Meta Game.
  28. 1.4 - Do not RDM another player. Even with consent, you should only kill a player during an event.
  29. 1.5 - Do not randomly fire a weapon. You must have an RP reason for firing a weapon.
  30. 1.6 - Advertising of any form will not be tolerated and will result in a severe punishment.
  31. 1.7 - Using Hacks/Cheats/Glitches/Exploits is not allowed. If found abusing them, they will result in a permanant ban. Not reporting a bug is just as bad!
  32. 1.8 - FailRP is not tolerated. All situations should be handled in character until told otherwise & no in-human actions should be performed without proper roleplay background.
  33. 1.9 - Mass breakage of server rules with no intention of roleplaying will result in a permenant ban, to the staff member discretion.1.10 - When contacting staff, use @ before your message.
  34. 1.11 - Do not go AFK for more than five minutes.
  35. 1.11B - Do not attempt to avoid the AFK kicker.
  36. 1.12 - Serious Roleplay is always in effect unless prior stated by a staff member.
  37. 1.13 - Under no circumstance are you to impersonate another staff member, this applies to everyone staff or not.
  38.  
  39. Roleplay Rules
  40.  
  41. 2.1 - You must always listen to the highest ranking officer present, staying on task of their orders, unless you have an RP reason to disobey orders.
  42. 2.2 - Do not use /advert for non-IC matters.
  43. 2.3 - For actions used in RP, use /me to describe the actions of your character.
  44. 2.4 - Rocket boots may not be used outside of the ship, without admin approval.
  45. 2.5 - You must have a valid RP reason to turn rogue.
  46. 2.6 - If Jedi or RMT are fighting an enemy, do not fire at them.
  47. 2.7 - Do not shoot another clone trooper unless they have gone rogue.
  48. 2.8 - When a player is using "active camouflage" your character cannot see them.
  49. 2.9 - Do not attempt to break someone out of, nor break out of, cuffs without a valid RP reason.
  50. 2.10 - If you die, do not break NLR. This means do not return to the place you died for 5 minutes unless you have specific admin approval.
  51. 2.11 - Promotions must be handled in-character and on the server.
  52. 2.12 - Weapons may not be dropped to other players who do not spawn with that specific weapon.
  53. 2.13 - The Grapple Hook may not be used to grapple other players.
  54. 2.14 - Do not use the Dispatch Channel if you are not authorised to do so. (Only highest rank in each regiment or Fleet or authorized by Dispatcher)
  55. 2.14a - Spamming in the Dispatch Channel counts as normal spam and will be punished
  56. 2.14b - Playing over the Global Voice Channel (The Channel the Dispatcher talks to the Units) music or any other annoying sounds is not allowed.
  57.  
  58. Regiment & Character Rules
  59.  
  60. 3.1 - You may not hop between regiments. You must stay with a regiment for 5 calendar days before changing.
  61. 3.2 - Regiment changes must be coordinated with your Executive officer or Commanding officer.
  62. 3.3 - Regiments may only hold tryouts with Fleet permission.
  63. 3.4 - Speeder bikes & Rocket boots may only be engaged when permission of fleet is given.
  64. 3.5 - Regiments must request permission to deploy "heavy weaponary".
  65. 3.6 - Ships may only be spawned within the hangar bays if there is space.
  66. 3.7 - Arrests may only be for ten minutes upon entry to the brig.
  67. 3.8 - The taser may not be used to randomly freeze people.
  68. 3.9 - As RMT you are only allowed to use White lightsabers.
  69. 3.10 - As RMT you are only allowed to use force leap ability, nothing else.
  70. 3.11 - When arresting cadets take them to the cadet or training room not the brig.
  71. 3.12 - Grapple Hooks may only be used during events or training with Fleet permission.
  72. 3.13 - The Grapple Hook may not be used outside the ship without admin permission.
  73.  
  74. Jedi & RMT rules
  75.  
  76. 4.1 - Force powers may not be abused outside of events.
  77. 4.2 - RMT only use force jump and force absorb.
  78. 4.3 - Jedi may not use Sith force powers.
  79. 4.4 - Your light saber must remain sheathed unless in combat.
  80. 4.5 - Light sabers may only be green, blue or gold unless stated by a Jedi General and may not have a dark inner-blade.
  81. 4.6 - Light sabers may be no more than 46 in length and 2 in width.
  82. 4.7 - Force heal may not be used to heal above allocated health or while in combat.
  83. 4.7 - Sith hilts, colours or sounds may not be used
  84.  
  85. Neutral Rules
  86.  
  87. 5.1 - Bounty Hunters may only use rocket boots with Fleet permission
  88. 5.2 - Jawas may not steal property.
  89. 5.3 - Wookies may not use the Speeder bike without permission.
  90. 5.4 - Bounty hunters cannot be hired to perform hits.
  91. 5.5 - Neutral roles may not work with enemies unless told so.
  92. 5.6 - All neutral jobs work under the orders of Fleet.
  93.  
  94. Event Rules
  95.  
  96. 6.1 - Do not run around idly in events.
  97. 6.2 - Do not use the taser during events.
  98. 6.3 - Listen to the event specific briefing before the event starts.
  99.  
  100. Pac Rules:
  101.  
  102. 7.1 - You must use a responsible ammount of props/enteties on your character.
  103. 7.2 - No powergaming - For example giving yourself a lvl 2 id when you have lvl 1.
  104. 7.3 - All changes must make sense in an RP perspective.
  105. 7.4 - You cannot modify weapons/items unless specific permission from an admin or above AND fleet.
  106. 7.5 - You cannot use PAC to gain an unfair advantage, like the use of scale or colour.
  107. 7.6 - You should not use PAC in crowded areas and may be asked to remove your PAC temporarily. If you refuse, your access to PAC will be for a time removed. Common placeses are places such as ceremonies or debriefs.
  108. 7.7 - "Un-natural" changes such as proshetic or robitic parts can not be added out of thin air. It must all happen in-character and authorized by fleet. Example: You were in a crash landing and your left hand got squeezed. Its now unusable. You request permission from fleet to get a new replaced hand. Fleet says yes and you go to 91st for the change.
  109. 7.8 - No custom animations, imported animations or emitters may be used.
  110. 7.8B - Unless you are planning on standing still, the animation cannot be static (that means when you move the animation does not. For example you stand still when in reality you are walking forward).
  111. 7.8C - The animation cannot be a "prone" animation.
  112. 7.8D - The animation cannot be exploited or used to gain a tactical advantage.
  113. 7.9 - Capes/Hoods: They are only to be worn by members of fleet, no one else! Hoods are not allowed to be worn by anyone other than Jedi.
  114. 7.9B - Flags: The Flags that have been used recently on the Clone Wars and Firstorder sadly as "cool" as they may look The answer is no. Clones and Firstorder troopers are not samurai. You look different to everyone else anyway if you get PAC3 no need to stick out like a saw thumb.
  115. 7.9C - Music: Only on specific circumstances e.g. If you have placed a radio and it makes sense, The music is not too loud, It doesn't travel too far and the music is not offencive, some meme song or outright stupid (this is up to Admin discretion).
  116. 7.9D - Actions: These are things such as sitting, kneeling, meditating and Dabing. Yes and no. If it makes sense for your character to do those actions yes if not No. Use common sense. No-one would Dab ever in the starwars universe, But they would meditate as a jedi or sith or kneel as a 91st to get a better look at a corpse.
  117. 7.9E - Gun events: These are events that put weapons on your back and the answer is yes. If you are using the weapon model that corresponds to your weapon.
  118. 7.9F - Robotic Limbs: Yes if they make sense AKA a 91st removed your arm or you lost it in a fight and things like that but just appearing with a Robotic limb on board the ship is a No.
  119. 7.9G - Items: Your items must make Roleplaying sense a CT can't be carrying round a damn chainsaw instead of a gun and force users can't just look like ninjas.
  120. 7.9H - PlayerModels: Never change them unless you have permission for an event or so on.
  121.  
  122. Staff Rules:
  123.  
  124. 8.1 - Do not add yourself to roles you are not appointed to in the whitelist system. This excludes VIP roles.
  125. 8.2 - As a member of staff you are expected to act in a mature manner and not misbehave.
  126. 8.3 - You may not abuse the whitelist system to add friends to regiments.
  127. 8.4 - You may not abuse any commands such as !explode or freeze other staff members using the physgun.
  128. 8.5 - If you are to join another server and receive a staff rank on that server you will lose all staff privileges on Multiverse.
  129.  
  130.  
  131.  
  132. Failure to follow these rules is grounds for punishment & attempting to or use any loopholes in these rules will also result in punishment.
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