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- forward IsAnOwnableCar(vehicleid);
- forward IsAtDealership(playerid);
- forward LoadCars();
- forward SaveCarCoords();
- enum cInfo
- {
- cModel,
- Float:cLocationx,
- Float:cLocationy,
- Float:cLocationz,
- Float:cAngle,
- cColorOne,
- cColorTwo,
- cOwner[MAX_PLAYER_NAME],
- cDescription[MAX_PLAYER_NAME],
- cValue,
- cLicense,
- cRegistration,
- cOwned,
- cLock,
- };
- new CarInfo[286][cInfo];
- if(IsAnOwnableCar(vehicleid) && CarInfo[vehicleid][cLock] == 1 && CarInfo[vehicleid][cOwned] == 1)
- {
- if(PlayerInfo[playerid][pAdmin] >= 1337 && AdminDuty[playerid] == 1) { }
- else
- {
- new Float:cx, Float:cy, Float:cz;
- GetPlayerPos(playerid, cx, cy, cz);
- SetPlayerPos(playerid, cx, cy, cz);
- }
- }
- public IsAnOwnableCar(vehicleid)
- {
- if(vehicleid >= 1 && vehicleid <= 61) { return 1; }
- return 0;
- }
- if(IsAnOwnableCar(newcar))
- {
- if(CarInfo[newcar][cOwned]==0)
- {
- TogglePlayerControllable(playerid, 0);
- format(string,sizeof(string),"~w~Vehicle: %s~n~Price: ~g~%d~n~~w~/v buy to buy this vehicle~n~~r~/exit ~w~to exit this vehicle",CarInfo[newcar][cDescription],CarInfo[newcar][cValue]);
- GameTextForPlayer(playerid,string,5000,5);
- }
- if(CarInfo[newcar][cOwned]==1)
- {
- format(string,sizeof(string),"Vehicle registered to %s",CarInfo[newcar][cOwner]);
- SendClientMessage(playerid, COLOR_BLUE, string);
- /*if(keycar != vehicle)
- {
- RemovePlayerFromVehicle(playerid);
- SendClientMessage(playerid, COLOR_GREY, "You don't have a key of this vehicle");
- }*/
- if(PlayerInfo[playerid][pPcarkey] == vehicle) { }
- else if(PlayerInfo[playerid][pPcarkey2] == vehicle) { }
- else if(PlayerInfo[playerid][pPcarkey3] == vehicle) { }
- else
- {
- if(PlayerInfo[playerid][pAdmin] >= 1337 && AdminDuty[playerid] == 1)
- {
- SendClientMessage(playerid, COLOR_GREY, " You can drive this car because you are admin on duty !");
- }
- else
- {
- RemovePlayerFromVehicle(playerid);
- SendClientMessage(playerid, COLOR_GREY, "You don't have a key of this vehicle");
- }
- }
- }
- gLastCar[playerid] = newcar;
- gLastDriver[newcar] = playerid;
- }
- COMANDA
- if(strcmp(cmd, "/v", true) == 0 || strcmp(cmd, "/vehicle", true) == 0) // By Ellis
- {
- if(IsPlayerConnected(playerid))
- {
- if(gPlayerLogged[playerid] == 0)
- {
- SendClientMessage(playerid, COLOR_GREY, " You need to login first ! ");
- return 1;
- }
- new x_nr[64];
- new newcar = GetPlayerVehicleID(playerid);
- x_nr = strtok(cmdtext, idx);
- if(!strlen(x_nr))
- {
- SendClientMessage(playerid, COLOR_RED," ");
- SendClientMessage(playerid, COLOR_RED, "|---------------------------------------------------------------------|");
- SendClientMessage(playerid, COLOR_GREY, " (/v)ehicle [name] ");
- SendClientMessage(playerid, COLOR_WHITE, " park lock(1-3) sell sellto color list ");
- SendClientMessage(playerid, COLOR_RED, "|---------------------------------------------------------------------|");
- return 1;
- }
- if(strcmp(x_nr,"sell",true) == 0)
- {
- if(IsAtDealership(playerid))
- {
- if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey] || GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey2] || GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey3])
- {
- GetPlayerName(playerid, sendername, sizeof(sendername));
- new ownvehkey;
- if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey]) { ownvehkey = PlayerInfo[playerid][pPcarkey]; }
- else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey2]) { ownvehkey = PlayerInfo[playerid][pPcarkey2]; }
- else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey3]) { ownvehkey = PlayerInfo[playerid][pPcarkey3]; }
- else { return 1; }
- if(strcmp(sendername, CarInfo[ownvehkey][cOwner], true) == 0)
- {
- new carsellprice = CarInfo[ownvehkey][cValue] / 4 * 3;
- new Float:x,Float:y,Float:z;
- new Float:a;
- CarInfo[ownvehkey][cOwned] = 0;
- strmid(CarInfo[ownvehkey][cOwner], "Dealership", 0, strlen("Dealership"), 999);
- SafeGivePlayerMoney(playerid,carsellprice);
- PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
- format(string, sizeof(string), "~w~You have sold your car for: ~n~~g~$%d", carsellprice);
- GameTextForPlayer(playerid, string, 10000, 3);
- GetVehiclePos(ownvehkey, x, y, z);
- GetVehicleZAngle(ownvehkey, a);
- CarInfo[ownvehkey][cLocationx] = x;
- CarInfo[ownvehkey][cLocationy] = y;
- CarInfo[ownvehkey][cLocationz] = z;
- CarInfo[ownvehkey][cAngle] = a;
- if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey]) { PlayerInfo[playerid][pPcarkey] = 999; }
- else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey2]) { PlayerInfo[playerid][pPcarkey2] = 999; }
- else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey3]) { PlayerInfo[playerid][pPcarkey3] = 999; }
- RemovePlayerFromVehicle(playerid);
- TogglePlayerControllable(playerid, 1);
- if(PlayerInfo[playerid][pLocal] == ownvehkey)
- {
- SetPlayerInterior(playerid,0);
- SetPlayerPos(playerid,CarInfo[ownvehkey][cLocationx],CarInfo[ownvehkey][cLocationy],CarInfo[ownvehkey][cLocationz]);
- PlayerInfo[playerid][pInt] = 0;
- }
- OnPropUpdate();
- OnPlayerUpdate(playerid);
- DestroyVehicle(ownvehkey);
- CreateVehicle(CarInfo[ownvehkey][cModel],CarInfo[ownvehkey][cLocationx],CarInfo[ownvehkey][cLocationy],CarInfo[ownvehkey][cLocationz]+1.0,CarInfo[ownvehkey][cAngle],CarInfo[ownvehkey][cColorOne],CarInfo[ownvehkey][cColorTwo],60000);
- return 1;
- }
- }
- else
- {
- SendClientMessage(playerid, COLOR_GREY, " You have to sit at your own car to sell it! ");
- return 1;
- }
- }
- else
- {
- SendClientMessage(playerid, COLOR_GREY, "You are not at a dealership");
- return 1;
- }
- }
- else if(strcmp(x_nr,"sellto",true) == 0)
- {
- if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey] || GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey2] || GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey3])
- {
- GetPlayerName(playerid, sendername, sizeof(sendername));
- new ownvehkey;
- if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey]) { ownvehkey = PlayerInfo[playerid][pPcarkey]; }
- else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey2]) { ownvehkey = PlayerInfo[playerid][pPcarkey2]; }
- else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey3]) { ownvehkey = PlayerInfo[playerid][pPcarkey3]; }
- else { return 1; }
- if(strcmp(sendername, CarInfo[ownvehkey][cOwner], true) == 0)
- {
- tmp = strtok(cmdtext, idx);
- if(!strlen(tmp))
- {
- SendClientMessage(playerid, COLOR_WHITE, "HINT: /v sellto [playerid/PartOfName] [price]");
- return 1;
- }
- giveplayerid = ReturnUser(tmp);
- if(IsPlayerConnected(giveplayerid))
- {
- if(giveplayerid != INVALID_PLAYER_ID)
- {
- if(ProxDetectorS(8.0, playerid, giveplayerid))
- {
- if(PlayerInfo[giveplayerid][pPcarkey] == 999)
- {
- tmp = strtok(cmdtext, idx);
- if(!strlen(tmp))
- {
- SendClientMessage(playerid, COLOR_WHITE, "HINT: /v sellto [playerid/PartOfName] [price]");
- return 1;
- }
- new price;
- price = strval(tmp);
- if(price < 1 || price > 1500000)
- {
- SendClientMessage(playerid, COLOR_GREY, " Price not lower then 1 and not higher then 1500000. ");
- return 1;
- }
- GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
- format(string, sizeof(string), "* You offerd %s to buy your car for $%d .", giveplayer, price);
- SendClientMessage(playerid, COLOR_WHITE, string);
- format(string, sizeof(string), "* Car Owner %s offered you to buy his/her car for $%d (type /accept ownablecar) to buy.", playername, price);
- SendClientMessage(giveplayerid, COLOR_WHITE, string);
- OwnableCarOffer[giveplayerid] = playerid;
- OwnableCarID[giveplayerid] = ownvehkey;
- OwnableCarPrice[giveplayerid] = price;
- return 1;
- }
- else if(PlayerInfo[giveplayerid][pPcarkey2] == 999)
- {
- tmp = strtok(cmdtext, idx);
- if(!strlen(tmp))
- {
- SendClientMessage(playerid, COLOR_WHITE, "HINT: /v sellto [playerid/PartOfName] [price]");
- return 1;
- }
- new price;
- price = strval(tmp);
- if(price < 1 || price > 1500000)
- {
- SendClientMessage(playerid, COLOR_GREY, " Price not lower then 1 and not higher then 1500000. ");
- return 1;
- }
- GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
- format(string, sizeof(string), "* You offerd %s to buy your car for $%d .", giveplayer, price);
- SendClientMessage(playerid, COLOR_WHITE, string);
- format(string, sizeof(string), "* Car Owner %s offered you to buy his/her car for $%d (type /accept ownablecar) to buy.", playername, price);
- SendClientMessage(giveplayerid, COLOR_WHITE, string);
- OwnableCarOffer[giveplayerid] = playerid;
- OwnableCarID[giveplayerid] = ownvehkey;
- OwnableCarPrice[giveplayerid] = price;
- return 1;
- }
- else if(PlayerInfo[giveplayerid][pPcarkey3] == 999)
- {
- tmp = strtok(cmdtext, idx);
- if(!strlen(tmp))
- {
- SendClientMessage(playerid, COLOR_WHITE, "HINT: /v sellto [playerid/PartOfName] [price]");
- return 1;
- }
- new price;
- price = strval(tmp);
- if(price < 1 || price > 1500000)
- {
- SendClientMessage(playerid, COLOR_GREY, " Price not lower then 1 and not higher then 1500000. ");
- return 1;
- }
- GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
- format(string, sizeof(string), "* You offerd %s to buy your car for $%d .", giveplayer, price);
- SendClientMessage(playerid, COLOR_WHITE, string);
- format(string, sizeof(string), "* Car Owner %s offered you to buy his/her car for $%d (type /accept ownablecar) to buy.", playername, price);
- SendClientMessage(giveplayerid, COLOR_WHITE, string);
- OwnableCarOffer[giveplayerid] = playerid;
- OwnableCarID[giveplayerid] = ownvehkey;
- OwnableCarPrice[giveplayerid] = price;
- return 1;
- }
- else
- {
- SendClientMessage(playerid, COLOR_GREY, " Player has 3 cars already ! ");
- return 1;
- }
- }
- else
- {
- SendClientMessage(playerid, COLOR_GREY, " Player is not near you ! ");
- return 1;
- }
- }
- }
- }
- else
- {
- SendClientMessage(playerid, COLOR_GREY, " This is not your car");
- return 1;
- }
- }
- else
- {
- SendClientMessage(playerid, COLOR_GREY, " You have to sit at your own car to sell it");
- return 1;
- }
- }
- else if(strcmp(x_nr,"park",true) == 0)
- {
- new Float:x,Float:y,Float:z;
- new Float:a;
- new carid;
- new getcarid;
- if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey]) { carid = PlayerInfo[playerid][pPcarkey]; }
- else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey2]) { carid = PlayerInfo[playerid][pPcarkey2]; }
- else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey3]) { carid = PlayerInfo[playerid][pPcarkey3]; }
- else { return 1; }
- getcarid = GetPlayerVehicleID(playerid);
- GetPlayerName(playerid, playername, sizeof(playername));
- GetVehiclePos(carid, x, y, z);
- //GetPlayerFacingAngle(playerid, a);
- GetVehicleZAngle(carid, a);
- if(IsPlayerInVehicle(playerid,carid) && CarInfo[carid][cOwned] == 1)
- {
- if(PlayerInfo[playerid][pPcarkey] == 999 && PlayerInfo[playerid][pPcarkey2] == 999 & PlayerInfo[playerid][pPcarkey3])
- {
- SendClientMessage(playerid, COLOR_GREY, "You don't own a car.");
- return 1;
- }
- if(getcarid == carid)
- {
- CarInfo[carid][cLocationx] = x;
- CarInfo[carid][cLocationy] = y;
- CarInfo[carid][cLocationz] = z;
- CarInfo[carid][cAngle] = a;
- format(string, sizeof(string), "~n~ You have parked your vehicle in this location. ~n~");
- GameTextForPlayer(playerid, "You have parked your vehicle in this position. It will respawn here.", 10000, 3);
- OnPropUpdate();
- OnPlayerUpdate(playerid);
- DestroyVehicle(carid);
- CreateVehicle(CarInfo[carid][cModel],CarInfo[carid][cLocationx],CarInfo[carid][cLocationy],CarInfo[carid][cLocationz]+1.0,CarInfo[carid][cAngle],CarInfo[carid][cColorOne],CarInfo[carid][cColorTwo],60000);
- TogglePlayerControllable(playerid, 1);
- return 1;
- }
- }
- }
- else if(strcmp(x_nr,"lock1",true) == 0)
- {
- new keycar = PlayerInfo[playerid][pPcarkey];
- if(keycar != 999)
- {
- new locked[256];
- locked = strtok(cmdtext, idx);
- if(CarInfo[keycar][cLock] == 1)
- {
- for(new i = 0; i < MAX_PLAYERS; i++)
- {
- if (IsPlayerConnected(i))
- {
- SetVehicleParamsForPlayer(keycar,i,0,0);
- }
- }
- format(string, sizeof(string), "~b~Otkljuceno");
- GameTextForPlayer(playerid, string, 4000, 3);
- CarInfo[keycar][cLock] = 0;
- OnPropUpdate();
- return 1;
- }
- else if(CarInfo[keycar][cLock] == 0)
- {
- for(new i = 0; i < MAX_PLAYERS; i++)
- {
- if (IsPlayerConnected(i))
- {
- SetVehicleParamsForPlayer(keycar,i,0,1);
- }
- }
- format(string, sizeof(string), "~r~Zakluceno");
- format(string, sizeof(string),"%s",CarInfo[newcar][cOwner]);
- GameTextForPlayer(playerid, string, 3000, 5);
- GameTextForPlayer(playerid, string, 4000, 3);
- CarInfo[keycar][cLock] = 1;
- OnPropUpdate();
- return 1;
- }
- }
- else
- {
- SendClientMessage(playerid, COLOR_GREY, "{37F906}INFO:{FFFFFF} Nemate avto.");
- return 1;
- }
- }
- else if(strcmp(x_nr,"lock2",true) == 0)
- {
- new keycar = PlayerInfo[playerid][pPcarkey2];
- if(keycar != 999)
- {
- new locked[256];
- locked = strtok(cmdtext, idx);
- if(CarInfo[keycar][cLock] == 1)
- {
- for(new i = 0; i < MAX_PLAYERS; i++)
- {
- if (IsPlayerConnected(i))
- {
- SetVehicleParamsForPlayer(keycar,i,0,0);
- }
- }
- format(string, sizeof(string), "~b~Otkljuceno");
- GameTextForPlayer(playerid, string, 4000, 3);
- CarInfo[keycar][cLock] = 0;
- OnPropUpdate();
- return 1;
- }
- else if(CarInfo[keycar][cLock] == 0)
- {
- for(new i = 0; i < MAX_PLAYERS; i++)
- {
- if (IsPlayerConnected(i))
- {
- SetVehicleParamsForPlayer(keycar,i,0,1);
- }
- }
- format(string, sizeof(string), "~r~Zakluceno");
- format(string, sizeof(string),"%s",CarInfo[newcar][cOwner]);
- GameTextForPlayer(playerid, string, 3000, 5);
- GameTextForPlayer(playerid, string, 4000, 3);
- CarInfo[keycar][cLock] = 1;
- OnPropUpdate();
- return 1;
- }
- }
- else
- {
- SendClientMessage(playerid, COLOR_GREY, "{37F906}INFO:{FFFFFF} Nemate 2 avta.");
- return 1;
- }
- }
- else if(strcmp(x_nr,"lock3",true) == 0)
- {
- new keycar = PlayerInfo[playerid][pPcarkey3];
- if(keycar != 999)
- {
- new locked[256];
- locked = strtok(cmdtext, idx);
- if(CarInfo[keycar][cLock] == 1)
- {
- for(new i = 0; i < MAX_PLAYERS; i++)
- {
- if (IsPlayerConnected(i))
- {
- SetVehicleParamsForPlayer(keycar,i,0,0);
- }
- }
- format(string, sizeof(string), "~b~Otkljuceno");
- GameTextForPlayer(playerid, string, 4000, 3);
- CarInfo[keycar][cLock] = 0;
- OnPropUpdate();
- return 1;
- }
- else if(CarInfo[keycar][cLock] == 0)
- {
- for(new i = 0; i < MAX_PLAYERS; i++)
- {
- if (IsPlayerConnected(i))
- {
- SetVehicleParamsForPlayer(keycar,i,0,1);
- }
- }
- format(string, sizeof(string), "~r~Zakluceno");
- format(string, sizeof(string),"%s",CarInfo[newcar][cOwner]);
- GameTextForPlayer(playerid, string, 3000, 5);
- GameTextForPlayer(playerid, string, 4000, 3);
- CarInfo[keycar][cLock] = 1;
- OnPropUpdate();
- return 1;
- }
- }
- else
- {
- SendClientMessage(playerid, COLOR_GREY, "{37F906}INFO:{FFFFFF} Nemate 3 avta.");
- return 1;
- }
- }
- else if(strcmp(x_nr,"list",true) == 0)
- {
- new carkey = PlayerInfo[playerid][pPcarkey];
- new carkey2 = PlayerInfo[playerid][pPcarkey2];
- new carkey3 = PlayerInfo[playerid][pPcarkey3];
- if(PlayerInfo[playerid][pPcarkey] == 999 && PlayerInfo[playerid][pPcarkey2] == 999 && PlayerInfo[playerid][pPcarkey3] == 999)
- {
- SendClientMessage(playerid, COLOR_RED," ");
- SendClientMessage(playerid, COLOR_RED,"----------------------------------[ Vehicle List ]----------------------------------");
- SendClientMessage(playerid, COLOR_WHITE," You don't have any vehicles!");
- SendClientMessage(playerid, COLOR_RED,"-------------------------------------------------------------------------------------------");
- return 1;
- }
- else
- {
- SendClientMessage(playerid, COLOR_RED," ");
- SendClientMessage(playerid, COLOR_RED,"----------------------------------[ Vehicle List ]----------------------------------");
- if (PlayerInfo[playerid][pPcarkey] != 999)
- {
- format(string, sizeof(string), " 1| Model:[%s] Value:[%d] Color1:[%d] Color2:[%d] Locked:[%d]", CarInfo[carkey][cDescription], CarInfo[carkey][cValue], CarInfo[carkey][cColorOne], CarInfo[carkey][cColorTwo], CarInfo[carkey][cLock]);
- SendClientMessage(playerid, COLOR_GRAD5,string);
- }
- if (PlayerInfo[playerid][pPcarkey2] != 999)
- {
- format(string, sizeof(string), " 2| Model:[%s] Value:[%d] Color1:[%d] Color2:[%d] Locked:[%d]", CarInfo[carkey2][cDescription], CarInfo[carkey2][cValue], CarInfo[carkey2][cColorOne], CarInfo[carkey2][cColorTwo], CarInfo[carkey2][cLock]);
- SendClientMessage(playerid, COLOR_GRAD5,string);
- }
- if (PlayerInfo[playerid][pPcarkey3] != 999)
- {
- format(string, sizeof(string), " 3| Model:[%s] Value:[%d] Color1:[%d] Color2:[%d] Locked:[%d]", CarInfo[carkey3][cDescription], CarInfo[carkey3][cValue], CarInfo[carkey3][cColorOne], CarInfo[carkey3][cColorTwo], CarInfo[carkey3][cLock]);
- SendClientMessage(playerid, COLOR_GRAD5,string);
- }
- SendClientMessage(playerid, COLOR_RED,"-------------------------------------------------------------------------------------------");
- return 1;
- }
- }
- else if(strcmp(x_nr,"color",true) == 0)
- {
- if(PlayerInfo[playerid][pPcarkey] == 999 && PlayerInfo[playerid][pPcarkey2] == 999 && PlayerInfo[playerid][pPcarkey3] == 999)
- {
- SendClientMessage(playerid, COLOR_GREY," You don't have a vehicle to respray.");
- return 1;
- }
- if(GetPlayerMoney(playerid) < 1000)
- {
- SendClientMessage(playerid, COLOR_GREY," You don't have enough money for vehicle respray.");
- return 1;
- }
- tmp = strtok(cmdtext, idx);
- if(!strlen(tmp))
- {
- SendClientMessage(playerid, COLOR_WHITE, "USAGE: /v color [ColorOneID] [ColorTwoID]");
- return 1;
- }
- new color1;
- color1 = strval(tmp);
- if(color1 < 0 && color1 > 126)
- {
- SendClientMessage(playerid, COLOR_GREY, " Wrong color id!");
- return 1;
- }
- tmp = strtok(cmdtext, idx);
- if(!strlen(tmp))
- {
- SendClientMessage(playerid, COLOR_WHITE, "USAGE: /v color [ColorOneID] [ColorTwoID]");
- return 1;
- }
- new color2;
- color2 = strval(tmp);
- if(color2 < 0 && color2 > 126)
- {
- SendClientMessage(playerid, COLOR_GREY, " Wrong color id!");
- return 1;
- }
- new vehid;
- if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey]) { vehid = PlayerInfo[playerid][pPcarkey]; }
- else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey2]) { vehid = PlayerInfo[playerid][pPcarkey2]; }
- else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey3]) { vehid = PlayerInfo[playerid][pPcarkey3]; }
- else { return 1; }
- if(IsPlayerInVehicle(playerid, vehid))
- {
- CarInfo[vehid][cColorOne] = color1;
- CarInfo[vehid][cColorTwo] = color2;
- SafeGivePlayerMoney(playerid, -1000);
- GameTextForPlayer(playerid, "~w~Bill for a Paint Respray~n~~r~-$1000", 5000, 1);
- ChangeVehicleColor(vehid, color1, color2);
- OnPropUpdate();
- OnPlayerUpdate(playerid);
- return 1;
- }
- else
- {
- SendClientMessage(playerid, COLOR_GREY," You are not in your vehicle.");
- return 1;
- }
- }
- else if(strcmp(x_nr,"buy",true) == 0)
- {
- if(IsAnOwnableCar(idcar))
- {
- if(PlayerInfo[playerid][pLevel] < 2)
- {
- SendClientMessage(playerid, COLOR_GREY, "You need to be level 2 to buy a vehicle!");
- return 1;
- }
- /*if(SBizzInfo[1][sbProducts] == 0)
- {
- GameTextForPlayer(playerid, "~r~Out Of Stock", 5000, 1);
- return 1;
- }*/
- if(PlayerInfo[playerid][pPcarkey] == 999) { }
- else if(PlayerInfo[playerid][pPcarkey2] == 999) { }
- else if(PlayerInfo[playerid][pPcarkey3] == 999) { }
- else { SendClientMessage(playerid, COLOR_GREY, " You already own 3 vehicles"); return 1; }
- if(CarInfo[idcar][cOwned]==1)
- {
- SendClientMessage(playerid, COLOR_GREY, "Someone already owns this car");
- return 1;
- }
- if(GetPlayerMoney(playerid) >= CarInfo[idcar][cValue])
- {
- if(PlayerInfo[playerid][pPcarkey] == 999) { PlayerInfo[playerid][pPcarkey] = idcar; }
- else if(PlayerInfo[playerid][pPcarkey2] == 999) { PlayerInfo[playerid][pPcarkey2] = idcar; }
- else if(PlayerInfo[playerid][pPcarkey3] == 999) { PlayerInfo[playerid][pPcarkey3] = idcar; }
- else { return 1; }
- CarInfo[idcar][cOwned] = 1;
- GetPlayerName(playerid, sendername, sizeof(sendername));
- strmid(CarInfo[idcar][cOwner], sendername, 0, strlen(sendername), 999);
- SafeGivePlayerMoney(playerid,-CarInfo[idcar][cValue]);
- SBizzInfo[1][sbTill] += 5000;
- ExtortionSBiz(1, SBizzInfo[1][sbEntranceCost]);
- SBizzInfo[1][sbProducts]--;
- GameTextForPlayer(playerid, "~w~Congratulations~n~Don't forget to /v park it!", 5000, 3);
- SendClientMessage(playerid, COLOR_GRAD2, "Congratulations on your new purchase!");
- SendClientMessage(playerid, COLOR_GRAD2, "Type /vehiclehelp to view the vehicle manual!");
- SendClientMessage(playerid, COLOR_YELLOW2, "You can start the engine up now !");
- gEngine[playerid] = 0;
- engineOn[GetPlayerVehicleID(playerid)] = false;
- DateProp(playerid);
- OnPropUpdate();
- OnPlayerUpdate(playerid);
- return 1;
- }
- else
- {
- SendClientMessage(playerid, COLOR_GREY, " You don't have enough cash with you ! ");
- return 1;
- }
- }
- }
- else
- {
- SendClientMessage(playerid, COLOR_WHITE, "HINT: (/v)ehicle [name]");
- SendClientMessage(playerid, COLOR_WHITE, "Available names: park, lock(1-3), sell, sellto, color");
- return 1;
- }
- }
- return 1;
- }
- public OnGameModeInit()
- {
- LoadCars();
- for(new h = 1; h < sizeof(CarInfo); h++)
- {
- AddStaticVehicleEx(CarInfo[h][cModel],CarInfo[h][cLocationx],CarInfo[h][cLocationy],CarInfo[h][cLocationz]+1.0,CarInfo[h][cAngle],CarInfo[h][cColorOne],CarInfo[h][cColorTwo],60000);
- }
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