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- // Copyright (c) rAthena Dev Teams - Licensed under GNU GPL
- // For more information, see LICENCE in the main folder
- #ifndef _CONFIG_RENEWAL_H_
- //#define _CONFIG_RENEWAL_H_
- /**
- * rAthena configuration file (http://rathena.org)
- * For detailed guidance on these check http://rathena.org/wiki/SRC/map/config/
- **/
- /**
- * @INFO: This file holds general-purpose renewal settings, for class-specific ones check /src/map/config/Skills folder
- **/
- /// game renewal server mode
- /// (disable by commenting the line)
- ///
- /// leave this line to enable renewal specific support such as renewal formulas
- //#define RENEWAL
- /// renewal cast time
- /// (disable by commenting the line)
- ///
- /// leave this line to enable renewal casting time algorithms
- /// cast time is decreased by DEX * 2 + INT while 20% of the cast time is not reduced by stats.
- /// example:
- /// on a skill whos cast time is 10s, only 8s may be reduced. the other 2s are part of a
- /// "fixed cast time" which can only be reduced by specialist items and skills
- //#define RENEWAL_CAST
- /// renewal drop rate algorithms
- /// (disable by commenting the line)
- ///
- /// leave this line to enable renewal item drop rate algorithms
- /// while enabled a special modified based on the difference between the player and monster level is applied
- /// based on the http://irowiki.org/wiki/Drop_System#Level_Factor table
- //#define RENEWAL_DROP
- /// renewal exp rate algorithms
- /// (disable by commenting the line)
- ///
- /// leave this line to enable renewal item exp rate algorithms
- /// while enabled a special modified based on the difference between the player and monster level is applied
- //#define RENEWAL_EXP
- /// renewal level modifier on damage
- /// (disable by commenting the line)
- ///
- // leave this line to enable renewal base level modifier on skill damage (selected skills only)
- //#define RENEWAL_LVDMG
- /// renewal cast time variable cast requirement
- ///
- /// this is the value required for no variable cast-time with stats.
- /// formula: (DEX * 2) + INT
- /// default: 530
- //#define RENEWAL_CAST_VMIN 530
- /// renewal enchant deadly poison algorithm
- ///
- /// leave this line to enable the renewed EDP algorithm
- /// under renewal mode:
- /// - damage is NOT increased by 400%
- /// - it does NOT affect grimtooth
- /// - weapon and status ATK are increased
- //#define RENEWAL_EDP
- #endif // _CONFIG_RENEWAL_H_
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