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  1. <acceptUpgrades> found in sounds.xml
  2. volume={...}
  3. 10
  4. <achievement> found in achievements.xml sounds.xml
  5. id={...}
  6. ACH_BAD_DODGING
  7. ACH_BOARDING_DRONE
  8. ACH_BURNING
  9. ACH_CRYSTAL_CLASH
  10. ACH_CRYSTAL_LOCKDOWN
  11. (43) values not shown...
  12. volume={...}
  13. 7
  14. <airLeak> found in sounds.xml
  15. count={...}
  16. 1
  17. loop={...}
  18. true
  19. volume={...}
  20. 2
  21. <airLoss> found in sounds.xml
  22. volume={...}
  23. 3
  24. <angular> found in auto_assault.xml auto_basic.xml boss_1.xml boss_2.xml boss_3.xml circle_bomber.xml circle_cruiser.xml circle_cruiser_2.xml circle_scout.xml crystal_bomber.xml crystal_cruiser.xml crystal_cruiser_2.xml crystal_scout.xml energy_bomber.xml energy_cruiser.xml energy_cruiser_2.xml energy_fighter.xml fed_bomber.xml fed_cruiser.xml fed_cruiser_2.xml fed_scout.xml jelly_button.xml jelly_croissant.xml jelly_cruiser.xml jelly_cruiser_2.xml jelly_truffle.xml kestral.xml kestral_2.xml mantis_bomber.xml mantis_cruiser.xml mantis_cruiser_2.xml mantis_fighter.xml mantis_scout.xml rebel_long.xml rebel_squat.xml rock_assault.xml rock_cruiser.xml rock_cruiser_2.xml rock_fight.xml rock_scout.xml stealth.xml stealth_2.xml
  25. max={...}
  26. 1 (73)
  27. 0.3 (61)
  28. 0.5 (16)
  29. -0.4 (14)
  30. 0.2 (13)
  31. (7) values not shown...
  32. min={...}
  33. -0.3 (61)
  34. -1 (48)
  35. -0.4 (44)
  36. -0.5 (19)
  37. -0.2 (11)
  38. (4) values not shown...
  39. <anim> found in animations.xml
  40. name={...}
  41. laser_light2 (2)
  42. battle_death_left
  43. battle_death_right
  44. battle_power_down
  45. battle_power_up
  46. (212) values not shown...
  47. <animSheet> found in animations.xml
  48. fh={...}
  49. 35 (17)
  50. 80 (8)
  51. 50 (7)
  52. 64 (7)
  53. 32 (6)
  54. (22) values not shown...
  55. fw={...}
  56. 35 (24)
  57. 32 (14)
  58. 24 (5)
  59. 33 (5)
  60. 50 (5)
  61. (14) values not shown...
  62. h={...}
  63. 315 (9)
  64. 35 (8)
  65. 80 (8)
  66. 50 (7)
  67. 64 (7)
  68. (23) values not shown...
  69. name={...}
  70. bomb_breach (2)
  71. bomb_fire (2)
  72. bomb_heal (2)
  73. bomb_ion (2)
  74. bomb_lockdown (2)
  75. (73) values not shown...
  76. w={...}
  77. 560 (9)
  78. 32 (8)
  79. 315 (7)
  80. 192 (6)
  81. 595 (6)
  82. (31) values not shown...
  83. <artillery> found in blueprints.xml tooltips.xml
  84. power={...}
  85. 4 (6)
  86. 3 (3)
  87. 1
  88. 2
  89. room={...}
  90. 10 (3)
  91. 9 (3)
  92. 14 (2)
  93. 12
  94. 18
  95. 6
  96. <asteroids> found in tooltips.xml
  97. <aug> found in autoBlueprints.xml blueprints.xml
  98. name={...}
  99. ROCK_ARMOR (6)
  100. SLUG_GEL (5)
  101. ENERGY_SHIELD (4)
  102. NANO_MEDBAY (3)
  103. ADV_SCANNERS (2)
  104. (4) values not shown...
  105. <augBlueprint> found in blueprints.xml
  106. name={...}
  107. ADV_SCANNERS
  108. AUTO_COOLDOWN
  109. CLOAK_FIRE
  110. CREW_STIMS
  111. CRYSTAL_SHARDS
  112. (16) values not shown...
  113. <augment> found in events.xml events_engi.xml events_mantis.xml events_rock.xml nameEvents.xml
  114. name={...}
  115. RANDOM (4)
  116. NANO_MEDBAY (2)
  117. STASIS_POD (2)
  118. ROCK_ARMOR
  119. <autofire> found in tooltips.xml
  120. <autofireOff> found in sounds.xml
  121. volume={...}
  122. 10
  123. <autofireOn> found in sounds.xml
  124. volume={...}
  125. 10
  126. <autoReward> found in events.xml events_boss.xml events_crystal.xml events_engi.xml events_fuel.xml events_mantis.xml events_nebula.xml events_pirate.xml events_rebel.xml events_rock.xml events_ships.xml events_slug.xml events_zoltan.xml
  127. level={...}
  128. MED (148)
  129. HIGH (127)
  130. LOW (104)
  131. RANDOM (30)
  132. low (5)
  133. <beam1> found in sounds.xml
  134. volume={...}
  135. 2
  136. <beam2> found in sounds.xml
  137. volume={...}
  138. 2
  139. <blueprint> found in sector_data.xml
  140. name={...}
  141. energy (12)
  142. engi (12)
  143. human (12)
  144. mantis (12)
  145. rock (12)
  146. (38) values not shown...
  147. rarity={...}
  148. 0 (53)
  149. 4 (17)
  150. 3 (16)
  151. 1 (11)
  152. 2 (11)
  153. 5
  154. <blueprintList> found in autoBlueprints.xml blueprints.xml
  155. name={...}
  156. CREW_RANDOM
  157. DRONES_CIRCLE
  158. DRONES_COMBAT
  159. DRONES_DEFENSE
  160. DRONES_INTERNAL
  161. (33) values not shown...
  162. <boarders> found in events.xml events_crystal.xml events_engi.xml events_fuel.xml events_mantis.xml events_nebula.xml events_pirate.xml events_rebel.xml events_rock.xml events_slug.xml events_zoltan.xml nameEvents.xml
  163. class={...}
  164. human (22)
  165. mantis (6)
  166. slug (6)
  167. crystal (3)
  168. energy (3)
  169. (3) values not shown...
  170. max={...}
  171. 4 (18)
  172. 1 (10)
  173. 3 (9)
  174. 2 (8)
  175. 5 (2)
  176. 6
  177. min={...}
  178. 2 (23)
  179. 1 (16)
  180. 3 (9)
  181. <boardingAI> found in autoBlueprints.xml blueprints.xml
  182. <bombTeleport> found in sounds.xml
  183. volume={...}
  184. 8
  185. <bp> found in blueprints.xml
  186. <brawling> found in sounds.xml
  187. count={...}
  188. 4
  189. loop={...}
  190. true
  191. volume={...}
  192. 2 (2)
  193. <breachChance> found in blueprints.xml
  194. <buy> found in sounds.xml
  195. volume={...}
  196. 7
  197. <chargedFrame> found in animations.xml
  198. <chargeImage> found in animations.xml
  199. <choice> found in events.xml events_boss.xml events_crystal.xml events_engi.xml events_fuel.xml events_mantis.xml events_nebula.xml events_pirate.xml events_rebel.xml events_rock.xml events_ships.xml events_slug.xml events_zoltan.xml nameEvents.xml newEvents.xml
  200. hidden={...}
  201. true (549)
  202. false
  203. lvl={...}
  204. 2 (17)
  205. 3 (11)
  206. 1 (8)
  207. 6 (5)
  208. 4 (3)
  209. (2) values not shown...
  210. req={...}
  211. sensors (12)
  212. teleporter (11)
  213. medbay (10)
  214. engines (8)
  215. slug (8)
  216. (29) values not shown...
  217. <class> found in autoBlueprints.xml blueprints.xml
  218. <cloak> found in sounds.xml
  219. volume={...}
  220. 5
  221. <cloakImage> found in blueprints.xml
  222. <cloaking> found in autoBlueprints.xml blueprints.xml tooltips.xml
  223. img={...}
  224. room_cloaking_2 (5)
  225. room_cloaking_6 (2)
  226. room_cloaking
  227. room_cloaking_3
  228. room_cloaking_4
  229. room_cloaking_7
  230. max={...}
  231. 1 (2)
  232. 3 (2)
  233. power={...}
  234. 1 (22)
  235. 2 (2)
  236. room={...}
  237. 8 (4)
  238. 7 (3)
  239. 0 (2)
  240. 11 (2)
  241. 12 (2)
  242. (8) values not shown...
  243. start={...}
  244. false (18)
  245. true (3)
  246. <combat> found in sounds.xml
  247. <cooldown> found in blueprints.xml
  248. <cost> found in blueprints.xml
  249. <crew> found in events.xml events_rock.xml events_ships.xml
  250. <crewBlueprint> found in blueprints.xml
  251. name={...}
  252. crystal
  253. energy
  254. engi
  255. human
  256. mantis
  257. (2) values not shown...
  258. <crewCount> found in autoBlueprints.xml blueprints.xml
  259. amount={...}
  260. 2 (20)
  261. 3 (16)
  262. 1 (14)
  263. 4 (7)
  264. 0 (2)
  265. 5 (2)
  266. class={...}
  267. human (22)
  268. energy (8)
  269. engi (7)
  270. mantis (7)
  271. rock (7)
  272. (2) values not shown...
  273. max={...}
  274. 3 (6)
  275. 5 (6)
  276. 4 (5)
  277. 6 (5)
  278. 0 (2)
  279. 7
  280. <crewLaser1> found in sounds.xml
  281. volume={...}
  282. 2
  283. <crewLaser2> found in sounds.xml
  284. volume={...}
  285. 2
  286. <crewLaser3> found in sounds.xml
  287. volume={...}
  288. 2
  289. <crewMember> found in events.xml events_crystal.xml events_engi.xml events_fuel.xml events_mantis.xml events_nebula.xml events_pirate.xml events_rebel.xml events_rock.xml events_ships.xml events_slug.xml events_zoltan.xml nameEvents.xml newEvents.xml
  290. amount={...}
  291. 1 (72)
  292. -1 (27)
  293. 2
  294. class={...}
  295. human (10)
  296. engi (8)
  297. rock (6)
  298. mantis (5)
  299. slug (4)
  300. (3) values not shown...
  301. prop={...}
  302. 1 (4)
  303. 0.20 (3)
  304. 0.80 (3)
  305. 0.25 (2)
  306. 0.75 (2)
  307. 2
  308. type={...}
  309. engi (6)
  310. mantis (6)
  311. rock (2)
  312. human
  313. random
  314. <crewmember> found in events.xml
  315. amount={...}
  316. -1
  317. <crystalDeath> found in sounds.xml
  318. volume={...}
  319. 5
  320. <damage> found in blueprints.xml events.xml events_boss.xml events_crystal.xml events_engi.xml events_mantis.xml events_nebula.xml events_pirate.xml events_rock.xml events_ships.xml events_slug.xml nameEvents.xml
  321. amount={...}
  322. -10 (9)
  323. 5 (8)
  324. 4 (6)
  325. -5 (5)
  326. 3 (5)
  327. (12) values not shown...
  328. <deadCrew> found in events.xml events_boss.xml events_fuel.xml events_rock.xml events_ships.xml newEvents.xml
  329. load={...}
  330. DEAD_CREW_DEFAULT (22)
  331. REBEL_TRANSPORT_CAPTURED (2)
  332. DEAD_CREW_SLAVER
  333. MANTIS_NAMED_THIEF_DEFEAT
  334. <deadCrew/> found in newEvents.xml
  335. <death1> found in sounds.xml
  336. volume={...}
  337. 5
  338. <death2> found in sounds.xml
  339. volume={...}
  340. 5
  341. <decloak> found in sounds.xml
  342. volume={...}
  343. 5
  344. <delayChargeAnim> found in animations.xml
  345. <desc> found in achievements.xml animations.xml blueprints.xml
  346. length={...}
  347. 4 (104)
  348. 9 (23)
  349. 3 (22)
  350. 12 (19)
  351. 8 (18)
  352. (7) values not shown...
  353. x={...}
  354. 0 (148)
  355. 12 (45)
  356. 4 (17)
  357. 8 (17)
  358. 6 (11)
  359. (6) values not shown...
  360. y={...}
  361. 0 (89)
  362. 7 (37)
  363. 8 (35)
  364. 5 (32)
  365. 3 (21)
  366. (4) values not shown...
  367. <destroyed> found in events.xml events_boss.xml events_fuel.xml events_rock.xml events_ships.xml newEvents.xml
  368. load={...}
  369. DESTROYED_DEFAULT (20)
  370. REBEL_TRANSPORT_DESTROYED (2)
  371. ENGI_UNLOCK_4
  372. <destroyed/> found in newEvents.xml
  373. <direction> found in auto_assault.xml auto_basic.xml blueprints.xml boss_1.xml boss_2.xml boss_3.xml circle_bomber.xml circle_cruiser.xml circle_cruiser_2.xml circle_scout.xml crystal_bomber.xml crystal_cruiser.xml crystal_cruiser_2.xml crystal_scout.xml energy_bomber.xml energy_cruiser.xml energy_cruiser_2.xml energy_fighter.xml fed_bomber.xml fed_cruiser.xml fed_cruiser_2.xml fed_scout.xml jelly_button.xml jelly_croissant.xml jelly_cruiser.xml jelly_cruiser_2.xml jelly_truffle.xml kestral.xml kestral_2.xml mantis_bomber.xml mantis_cruiser.xml mantis_cruiser_2.xml mantis_fighter.xml mantis_scout.xml rebel_long.xml rebel_squat.xml rock_assault.xml rock_cruiser.xml rock_cruiser_2.xml rock_fight.xml rock_scout.xml stealth.xml stealth_2.xml
  374. max={...}
  375. 360 (72)
  376. 260 (20)
  377. 350 (19)
  378. 160 (18)
  379. 40 (17)
  380. (19) values not shown...
  381. min={...}
  382. 0 (82)
  383. -40 (21)
  384. 280 (21)
  385. 190 (19)
  386. 20 (18)
  387. (15) values not shown...
  388. <distress> found in sounds.xml
  389. count={...}
  390. 1
  391. loop={...}
  392. true
  393. volume={...}
  394. 7
  395. <distressBeacon/> found in events.xml events_engi.xml events_slug.xml events_zoltan.xml
  396. <Document Container> found in achievements.xml animations.xml autoBlueprints.xml auto_assault.xml auto_basic.xml blueprints.xml boss_1.xml boss_2.xml boss_3.xml circle_bomber.xml circle_cruiser.xml circle_cruiser_2.xml circle_scout.xml crystal_bomber.xml crystal_cruiser.xml crystal_cruiser_2.xml crystal_scout.xml energy_bomber.xml energy_cruiser.xml energy_cruiser_2.xml energy_fighter.xml events.xml events_boss.xml events_crystal.xml events_engi.xml events_fuel.xml events_imageList.xml events_mantis.xml events_nebula.xml events_pirate.xml events_rebel.xml events_rock.xml events_ships.xml events_slug.xml events_zoltan.xml fed_bomber.xml fed_cruiser.xml fed_cruiser_2.xml fed_scout.xml jelly_button.xml jelly_croissant.xml jelly_cruiser.xml jelly_cruiser_2.xml jelly_truffle.xml kestral.xml kestral_2.xml mantis_bomber.xml mantis_cruiser.xml mantis_cruiser_2.xml mantis_fighter.xml mantis_scout.xml nameEvents.xml names.xml newEvents.xml rebel_long.xml rebel_squat.xml rock_assault.xml rock_cruiser.xml rock_cruiser_2.xml rock_fight.xml rock_scout.xml sector_data.xml sounds.xml stealth.xml stealth_2.xml tooltips.xml
  397. <dodge> found in blueprints.xml
  398. <doorClose> found in sounds.xml
  399. volume={...}
  400. 6
  401. <doorOpen> found in sounds.xml
  402. volume={...}
  403. 6
  404. <doors> found in autoBlueprints.xml blueprints.xml tooltips.xml
  405. img={...}
  406. room_doors_2 (3)
  407. room_doors_5 (3)
  408. room_doors_6 (3)
  409. room_doors (2)
  410. room_doors_3
  411. (3) values not shown...
  412. max={...}
  413. 3 (19)
  414. power={...}
  415. 1 (35)
  416. 2 (4)
  417. 3 (2)
  418. room={...}
  419. 2 (12)
  420. 5 (5)
  421. 1 (4)
  422. 8 (4)
  423. 14 (3)
  424. (10) values not shown...
  425. start={...}
  426. false (20)
  427. true (19)
  428. <downgradeSystem> found in sounds.xml
  429. volume={...}
  430. 7
  431. <drone> found in blueprints.xml events.xml events_engi.xml events_ships.xml
  432. name={...}
  433. DEFENSE_1 (4)
  434. RANDOM (4)
  435. COMBAT_1 (3)
  436. REPAIR (2)
  437. BATTLE
  438. (3) values not shown...
  439. <droneBlueprint> found in blueprints.xml
  440. name={...}
  441. BATTLE
  442. BOARDER
  443. BOARDER_BOSS
  444. BOSS_DEFENSE_2
  445. COMBAT_1
  446. (8) values not shown...
  447. <droneCount> found in tooltips.xml
  448. <droneImage> found in blueprints.xml
  449. <droneLaunch> found in sounds.xml
  450. volume={...}
  451. 7
  452. <droneList> found in autoBlueprints.xml blueprints.xml
  453. count={...}
  454. 0 (3)
  455. 1 (2)
  456. 2 (2)
  457. 3
  458. 4
  459. drones={...}
  460. 0 (9)
  461. 2 (5)
  462. 4 (5)
  463. 15 (2)
  464. 10
  465. (2) values not shown...
  466. load={...}
  467. DRONES_DEFENSE (3)
  468. DRONES_COMBAT (2)
  469. DRONES_STANDARD
  470. <drones> found in autoBlueprints.xml blueprints.xml tooltips.xml
  471. img={...}
  472. room_drones_5 (3)
  473. room_drones_6 (2)
  474. room_drones_7 (2)
  475. room_drones_10
  476. room_drones_11
  477. (6) values not shown...
  478. max={...}
  479. 8 (4)
  480. 4
  481. 6
  482. power={...}
  483. 2 (24)
  484. 3 (2)
  485. 4 (2)
  486. 1
  487. 8
  488. room={...}
  489. 1 (8)
  490. 0 (5)
  491. 11 (2)
  492. 12 (2)
  493. 13 (2)
  494. (8) values not shown...
  495. start={...}
  496. false (19)
  497. true (3)
  498. <droneSlots> found in blueprints.xml
  499. <energyDeath> found in sounds.xml
  500. volume={...}
  501. 4
  502. <energyShieldDisplay> found in tooltips.xml
  503. <engiDeath> found in sounds.xml
  504. volume={...}
  505. 4
  506. <engines> found in autoBlueprints.xml blueprints.xml tooltips.xml
  507. img={...}
  508. room_engines_2 (9)
  509. room_engines_3 (2)
  510. room_engines
  511. room_engines_4
  512. room_engines_5
  513. max={...}
  514. 5 (20)
  515. 4 (2)
  516. 8 (2)
  517. 6
  518. power={...}
  519. 2 (25)
  520. 1 (21)
  521. 3 (2)
  522. 4 (2)
  523. 5
  524. (2) values not shown...
  525. room={...}
  526. 7 (11)
  527. 5 (7)
  528. 0 (5)
  529. 2 (5)
  530. 4 (5)
  531. (10) values not shown...
  532. start={...}
  533. true (20)
  534. <enginesOff> found in sounds.xml
  535. volume={...}
  536. 10
  537. <enginesOn> found in sounds.xml
  538. volume={...}
  539. 10
  540. <environment> found in events.xml events_mantis.xml events_nebula.xml events_pirate.xml events_rebel.xml events_rock.xml events_slug.xml events_zoltan.xml newEvents.xml
  541. type={...}
  542. nebula (40)
  543. asteroid (12)
  544. sun (7)
  545. storm (6)
  546. <environWarning> found in sounds.xml
  547. volume={...}
  548. 3
  549. <escape> found in events.xml events_boss.xml events_fuel.xml events_ships.xml
  550. chance={...}
  551. 0.5 (11)
  552. 0.3
  553. 0.4
  554. load={...}
  555. PIRATE_ESCAPE (10)
  556. max={...}
  557. 4 (13)
  558. 30 (9)
  559. 22 (3)
  560. 18 (2)
  561. 5 (2)
  562. (4) values not shown...
  563. min={...}
  564. 30 (9)
  565. 2 (7)
  566. 3 (7)
  567. 22 (3)
  568. 18 (2)
  569. (5) values not shown...
  570. timer={...}
  571. 80 (9)
  572. 40 (5)
  573. 35 (2)
  574. 12
  575. 15
  576. (3) values not shown...
  577. <evadeDisplay> found in tooltips.xml
  578. <event> found in events.xml events_boss.xml events_crystal.xml events_engi.xml events_fuel.xml events_mantis.xml events_nebula.xml events_pirate.xml events_rebel.xml events_rock.xml events_ships.xml events_slug.xml events_zoltan.xml nameEvents.xml newEvents.xml sector_data.xml
  579. load={...}
  580. SAVE_CIVILIAN_LIST (8)
  581. TRAP_BEACON (8)
  582. FRIENDLY_BEACON (7)
  583. REBEL (7)
  584. CRYSTAL_SAVED (6)
  585. (358) values not shown...
  586. loss1={...}
  587. crew
  588. max={...}
  589. 2 (80)
  590. 1 (26)
  591. 3 (22)
  592. 4 (17)
  593. 6 (13)
  594. (6) values not shown...
  595. min={...}
  596. 1 (85)
  597. 2 (36)
  598. 0 (23)
  599. 5 (12)
  600. 6 (12)
  601. (4) values not shown...
  602. name={...}
  603. ITEMS (17)
  604. STORE (13)
  605. DISTRESS_BEACON (7)
  606. NOTHING (7)
  607. HOSTILE1 (6)
  608. (385) values not shown...
  609. nme={...}
  610. SLUG_PIRATE
  611. SLUG_REBEL
  612. unique={...}
  613. true (149)
  614. false (21)
  615. <event/> found in events.xml events_engi.xml events_fuel.xml events_mantis.xml events_nebula.xml events_pirate.xml events_rebel.xml events_rock.xml events_ships.xml events_slug.xml events_zoltan.xml nameEvents.xml newEvents.xml
  616. <eventCounts> found in newEvents.xml
  617. sector={...}
  618. 0
  619. 1
  620. 2
  621. 3
  622. <eventList> found in events.xml events_boss.xml events_crystal.xml events_engi.xml events_fuel.xml events_mantis.xml events_nebula.xml events_pirate.xml events_rebel.xml events_rock.xml events_slug.xml events_zoltan.xml nameEvents.xml newEvents.xml
  623. name={...}
  624. ALISON_DEFECTOR_HELP
  625. ALISON_DEFECTOR_HELP_2
  626. ALISON_DEFECTOR_QUEST
  627. ALISON_DEFECTOR_REJECT
  628. ALISON_MANTIS_CREW_HELP
  629. (210) values not shown...
  630. <explore> found in sounds.xml
  631. <explosion> found in auto_assault.xml auto_basic.xml blueprints.xml boss_1.xml boss_2.xml boss_3.xml circle_bomber.xml circle_cruiser.xml circle_cruiser_2.xml circle_scout.xml crystal_bomber.xml crystal_cruiser.xml crystal_cruiser_2.xml crystal_scout.xml energy_bomber.xml energy_cruiser.xml energy_cruiser_2.xml energy_fighter.xml fed_bomber.xml fed_cruiser.xml fed_cruiser_2.xml fed_scout.xml jelly_button.xml jelly_croissant.xml jelly_cruiser.xml jelly_cruiser_2.xml jelly_truffle.xml kestral.xml kestral_2.xml mantis_bomber.xml mantis_cruiser.xml mantis_cruiser_2.xml mantis_fighter.xml mantis_scout.xml rebel_long.xml rebel_squat.xml rock_assault.xml rock_cruiser.xml rock_cruiser_2.xml rock_fight.xml rock_scout.xml stealth.xml stealth_2.xml
  632. <explosion1> found in sounds.xml
  633. volume={...}
  634. 6
  635. <explosion2> found in sounds.xml
  636. volume={...}
  637. 6
  638. <explosion3> found in sounds.xml
  639. volume={...}
  640. 6
  641. <explosion4> found in sounds.xml
  642. volume={...}
  643. 6
  644. <extinguish> found in sounds.xml
  645. count={...}
  646. 5
  647. loop={...}
  648. true
  649. volume={...}
  650. 3
  651. <femaleDeath1> found in sounds.xml
  652. volume={...}
  653. 7
  654. <femaleDeath2> found in sounds.xml
  655. volume={...}
  656. 7
  657. <femaleDeath3> found in sounds.xml
  658. volume={...}
  659. 7
  660. <fire> found in sounds.xml
  661. count={...}
  662. 4
  663. loop={...}
  664. true
  665. volume={...}
  666. 5
  667. <fireBomb> found in sounds.xml
  668. volume={...}
  669. 6
  670. <fireChance> found in blueprints.xml
  671. <fireFrame> found in animations.xml
  672. <firePoint> found in animations.xml
  673. x={...}
  674. 16 (11)
  675. 20 (7)
  676. 10 (3)
  677. 15 (3)
  678. 18 (3)
  679. (6) values not shown...
  680. y={...}
  681. 8 (6)
  682. 10 (5)
  683. 16 (4)
  684. 20 (4)
  685. 15 (2)
  686. (13) values not shown...
  687. <fleet> found in events.xml events_boss.xml events_fuel.xml
  688. <FTLButton> found in tooltips.xml
  689. <fuelCount> found in tooltips.xml
  690. <gib1> found in auto_assault.xml auto_basic.xml boss_1.xml boss_2.xml boss_3.xml circle_bomber.xml circle_cruiser.xml circle_cruiser_2.xml circle_scout.xml crystal_bomber.xml crystal_cruiser.xml crystal_cruiser_2.xml crystal_scout.xml energy_bomber.xml energy_cruiser.xml energy_cruiser_2.xml energy_fighter.xml fed_bomber.xml fed_cruiser.xml fed_cruiser_2.xml fed_scout.xml jelly_button.xml jelly_croissant.xml jelly_cruiser.xml jelly_cruiser_2.xml jelly_truffle.xml kestral.xml kestral_2.xml mantis_bomber.xml mantis_cruiser.xml mantis_cruiser_2.xml mantis_fighter.xml mantis_scout.xml rebel_long.xml rebel_squat.xml rock_assault.xml rock_cruiser.xml rock_cruiser_2.xml rock_fight.xml rock_scout.xml stealth.xml stealth_2.xml
  691. <gib2> found in auto_assault.xml auto_basic.xml boss_1.xml boss_2.xml boss_3.xml circle_bomber.xml circle_cruiser.xml circle_cruiser_2.xml circle_scout.xml crystal_bomber.xml crystal_cruiser.xml crystal_cruiser_2.xml crystal_scout.xml energy_bomber.xml energy_cruiser.xml energy_cruiser_2.xml energy_fighter.xml fed_bomber.xml fed_cruiser.xml fed_cruiser_2.xml fed_scout.xml jelly_button.xml jelly_croissant.xml jelly_cruiser.xml jelly_cruiser_2.xml jelly_truffle.xml kestral.xml kestral_2.xml mantis_bomber.xml mantis_cruiser.xml mantis_cruiser_2.xml mantis_fighter.xml mantis_scout.xml rebel_long.xml rebel_squat.xml rock_assault.xml rock_cruiser.xml rock_cruiser_2.xml rock_fight.xml rock_scout.xml stealth.xml stealth_2.xml
  692. <gib3> found in auto_assault.xml auto_basic.xml boss_1.xml boss_2.xml boss_3.xml circle_bomber.xml circle_cruiser.xml circle_cruiser_2.xml circle_scout.xml crystal_bomber.xml crystal_cruiser.xml crystal_cruiser_2.xml crystal_scout.xml energy_bomber.xml energy_cruiser.xml energy_cruiser_2.xml energy_fighter.xml fed_bomber.xml fed_cruiser.xml fed_cruiser_2.xml fed_scout.xml jelly_button.xml jelly_croissant.xml jelly_cruiser.xml jelly_cruiser_2.xml jelly_truffle.xml kestral.xml kestral_2.xml mantis_bomber.xml mantis_cruiser.xml mantis_cruiser_2.xml mantis_fighter.xml mantis_scout.xml rebel_long.xml rebel_squat.xml rock_assault.xml rock_cruiser.xml rock_cruiser_2.xml rock_fight.xml rock_scout.xml stealth.xml stealth_2.xml
  693. <gib4> found in auto_assault.xml auto_basic.xml boss_1.xml boss_2.xml boss_3.xml circle_bomber.xml circle_cruiser.xml circle_cruiser_2.xml circle_scout.xml crystal_bomber.xml crystal_cruiser.xml crystal_cruiser_2.xml crystal_scout.xml energy_bomber.xml energy_cruiser.xml energy_cruiser_2.xml energy_fighter.xml fed_bomber.xml fed_cruiser.xml fed_cruiser_2.xml fed_scout.xml jelly_button.xml jelly_croissant.xml jelly_cruiser.xml jelly_cruiser_2.xml jelly_truffle.xml kestral.xml kestral_2.xml mantis_bomber.xml mantis_cruiser.xml mantis_cruiser_2.xml mantis_fighter.xml mantis_scout.xml rebel_long.xml rebel_squat.xml rock_assault.xml rock_cruiser.xml rock_cruiser_2.xml rock_fight.xml rock_scout.xml stealth.xml stealth_2.xml
  694. <gib5> found in circle_cruiser.xml circle_cruiser_2.xml crystal_cruiser.xml crystal_cruiser_2.xml energy_cruiser.xml energy_cruiser_2.xml fed_cruiser.xml fed_cruiser_2.xml jelly_cruiser.xml jelly_cruiser_2.xml kestral.xml kestral_2.xml mantis_cruiser.xml mantis_cruiser_2.xml rock_cruiser.xml rock_cruiser_2.xml stealth.xml stealth_2.xml
  695. <gib6> found in circle_cruiser.xml circle_cruiser_2.xml crystal_cruiser.xml crystal_cruiser_2.xml energy_cruiser.xml energy_cruiser_2.xml fed_cruiser.xml fed_cruiser_2.xml jelly_cruiser.xml jelly_cruiser_2.xml kestral.xml kestral_2.xml mantis_cruiser.xml mantis_cruiser_2.xml rock_cruiser.xml rock_cruiser_2.xml stealth.xml stealth_2.xml
  696. <gotaway> found in events.xml events_fuel.xml events_ships.xml
  697. load={...}
  698. PIRATE_STATION_CROPS_RESULT
  699. <healBomb> found in sounds.xml
  700. volume={...}
  701. 6
  702. <healing> found in sounds.xml
  703. count={...}
  704. 4
  705. loop={...}
  706. true
  707. volume={...}
  708. 5
  709. <health> found in autoBlueprints.xml blueprints.xml
  710. amount={...}
  711. 30 (21)
  712. 7 (7)
  713. 9 (7)
  714. 10 (4)
  715. 20 (4)
  716. (7) values not shown...
  717. <heavyLaser1> found in sounds.xml
  718. volume={...}
  719. 2
  720. <heavyLaser2> found in sounds.xml
  721. volume={...}
  722. 2
  723. <heavyLaser3> found in sounds.xml
  724. volume={...}
  725. 2
  726. <hitHull1> found in sounds.xml
  727. volume={...}
  728. 10
  729. <hitHull2> found in sounds.xml
  730. volume={...}
  731. 10
  732. <hitHull3> found in sounds.xml
  733. volume={...}
  734. 10
  735. <hitShield1> found in sounds.xml
  736. volume={...}
  737. 10
  738. <hitShield2> found in sounds.xml
  739. volume={...}
  740. 10
  741. <hitShield3> found in sounds.xml
  742. volume={...}
  743. 10
  744. <hitShieldSounds> found in blueprints.xml
  745. <hitShipSounds> found in blueprints.xml
  746. <hoverBeep> found in sounds.xml
  747. volume={...}
  748. 7
  749. <hull> found in tooltips.xml
  750. <hullBust> found in blueprints.xml
  751. <image> found in blueprints.xml
  752. <imageList> found in events_imageList.xml
  753. name={...}
  754. BACKGROUND
  755. BG_BORING
  756. BG_DARK
  757. BG_NEBULA
  758. PLANET
  759. (5) values not shown...
  760. <img> found in achievements.xml auto_assault.xml auto_basic.xml boss_1.xml boss_2.xml boss_3.xml circle_bomber.xml circle_cruiser.xml circle_cruiser_2.xml circle_scout.xml crystal_bomber.xml crystal_cruiser.xml crystal_cruiser_2.xml crystal_scout.xml energy_bomber.xml energy_cruiser.xml energy_cruiser_2.xml energy_fighter.xml events.xml events_engi.xml events_imageList.xml events_pirate.xml events_rebel.xml fed_bomber.xml fed_cruiser.xml fed_cruiser_2.xml fed_scout.xml jelly_button.xml jelly_croissant.xml jelly_cruiser.xml jelly_cruiser_2.xml jelly_truffle.xml kestral.xml kestral_2.xml mantis_bomber.xml mantis_cruiser.xml mantis_cruiser_2.xml mantis_fighter.xml mantis_scout.xml nameEvents.xml newEvents.xml rebel_long.xml rebel_squat.xml rock_assault.xml rock_cruiser.xml rock_cruiser_2.xml rock_fight.xml rock_scout.xml stealth.xml stealth_2.xml
  761. back={...}
  762. BG_DARK (8)
  763. BACKGROUND (2)
  764. h={...}
  765. 720 (11)
  766. 256 (9)
  767. 512 (9)
  768. 511 (3)
  769. 100 (2)
  770. (31) values not shown...
  771. planet={...}
  772. NONE (10)
  773. PLANET_POPULATED (4)
  774. PLANET_POPULATED_SMALL (3)
  775. w={...}
  776. 1280 (11)
  777. 256 (9)
  778. 512 (9)
  779. 566 (3)
  780. 100 (2)
  781. (34) values not shown...
  782. x={...}
  783. -71 (4)
  784. -80 (3)
  785. -178 (2)
  786. -30 (2)
  787. -64 (2)
  788. (28) values not shown...
  789. y={...}
  790. -60 (7)
  791. -105 (2)
  792. -110 (2)
  793. -116 (2)
  794. -40 (2)
  795. (24) values not shown...
  796. <ion> found in blueprints.xml
  797. <ionHit1> found in sounds.xml
  798. volume={...}
  799. 2
  800. <ionHit2> found in sounds.xml
  801. volume={...}
  802. 2
  803. <ionHit3> found in sounds.xml
  804. volume={...}
  805. 2
  806. <ionShields1> found in sounds.xml
  807. volume={...}
  808. 10
  809. <ionShields2> found in sounds.xml
  810. volume={...}
  811. 10
  812. <ionShields3> found in sounds.xml
  813. volume={...}
  814. 10
  815. <ionShoot1> found in sounds.xml
  816. volume={...}
  817. 2
  818. <ionShoot2> found in sounds.xml
  819. volume={...}
  820. 2
  821. <ionShoot3> found in sounds.xml
  822. volume={...}
  823. 2
  824. <item> found in events.xml events_boss.xml events_crystal.xml events_engi.xml events_fuel.xml events_mantis.xml events_nebula.xml events_pirate.xml events_rebel.xml events_rock.xml events_ships.xml events_slug.xml events_zoltan.xml nameEvents.xml newEvents.xml
  825. max={...}
  826. -1 (29)
  827. 5 (13)
  828. -2 (11)
  829. -10 (8)
  830. -15 (6)
  831. (37) values not shown...
  832. min={...}
  833. -1 (24)
  834. -2 (12)
  835. 2 (11)
  836. 1 (10)
  837. 5 (10)
  838. (34) values not shown...
  839. type={...}
  840. scrap (66)
  841. fuel (48)
  842. drones (29)
  843. missiles (19)
  844. drone
  845. missile
  846. <item_modify> found in events.xml events_boss.xml events_crystal.xml events_engi.xml events_fuel.xml events_mantis.xml events_nebula.xml events_pirate.xml events_rebel.xml events_rock.xml events_ships.xml events_slug.xml events_zoltan.xml nameEvents.xml newEvents.xml
  847. steal={...}
  848. true (4)
  849. <itemBlueprint> found in blueprints.xml
  850. name={...}
  851. drones
  852. fuel
  853. missiles
  854. <jumpArrive> found in sounds.xml
  855. volume={...}
  856. 2
  857. <jumpLeave> found in sounds.xml
  858. volume={...}
  859. 6
  860. <jumpReady> found in sounds.xml
  861. volume={...}
  862. 5
  863. <launchSounds> found in blueprints.xml
  864. <length> found in blueprints.xml
  865. <level> found in blueprints.xml
  866. <levelup> found in sounds.xml
  867. volume={...}
  868. 10
  869. <lightLaser1> found in sounds.xml
  870. volume={...}
  871. 2
  872. <lightLaser2> found in sounds.xml
  873. volume={...}
  874. 2
  875. <lightLaser3> found in sounds.xml
  876. volume={...}
  877. 2
  878. <lightning1> found in sounds.xml
  879. volume={...}
  880. 10
  881. <lightning2> found in sounds.xml
  882. volume={...}
  883. 10
  884. <lightning3> found in sounds.xml
  885. volume={...}
  886. 10
  887. <lightning4> found in sounds.xml
  888. volume={...}
  889. 10
  890. <lockdown> found in blueprints.xml
  891. <lockdown1> found in sounds.xml
  892. volume={...}
  893. 7
  894. <lockdown2> found in sounds.xml
  895. volume={...}
  896. 7
  897. <locked> found in blueprints.xml
  898. <lowCrewHealth> found in sounds.xml
  899. volume={...}
  900. 5
  901. <mantisDeath> found in sounds.xml
  902. volume={...}
  903. 4
  904. <mantisSpit1> found in sounds.xml
  905. volume={...}
  906. 6
  907. <mantisSpit2> found in sounds.xml
  908. volume={...}
  909. 6
  910. <mantisSpit3> found in sounds.xml
  911. volume={...}
  912. 6
  913. <mantisSplat1> found in sounds.xml
  914. volume={...}
  915. 8
  916. <mantisSplat2> found in sounds.xml
  917. volume={...}
  918. 8
  919. <mantisSplat3> found in sounds.xml
  920. volume={...}
  921. 8
  922. <maxPower> found in autoBlueprints.xml blueprints.xml
  923. amount={...}
  924. 7 (11)
  925. 8 (11)
  926. 10 (5)
  927. 9 (5)
  928. 11 (4)
  929. (11) values not shown...
  930. <maxSector> found in autoBlueprints.xml
  931. <medbay> found in autoBlueprints.xml blueprints.xml tooltips.xml
  932. img={...}
  933. room_medbay_4 (4)
  934. room_medbay_3 (2)
  935. room_medbay
  936. room_medbay_2
  937. room_medbay_5
  938. (2) values not shown...
  939. max={...}
  940. 3 (19)
  941. 2 (2)
  942. power={...}
  943. 1 (41)
  944. 3 (3)
  945. room={...}
  946. 3 (7)
  947. 6 (7)
  948. 4 (5)
  949. 0 (4)
  950. 5 (4)
  951. (8) values not shown...
  952. start={...}
  953. false (21)
  954. true (19)
  955. <minSector> found in autoBlueprints.xml
  956. <miss> found in sounds.xml
  957. volume={...}
  958. 10
  959. <missileCount> found in tooltips.xml
  960. <missiles> found in blueprints.xml
  961. <missSounds> found in blueprints.xml
  962. <modifyPursuit> found in events.xml events_crystal.xml events_engi.xml events_fuel.xml events_nebula.xml events_pirate.xml events_rebel.xml events_ships.xml nameEvents.xml
  963. amount={...}
  964. 1 (18)
  965. -1 (4)
  966. -2 (2)
  967. <mount> found in auto_assault.xml auto_basic.xml boss_1.xml boss_2.xml boss_3.xml circle_bomber.xml circle_cruiser.xml circle_cruiser_2.xml circle_scout.xml crystal_bomber.xml crystal_cruiser.xml crystal_cruiser_2.xml crystal_scout.xml energy_bomber.xml energy_cruiser.xml energy_cruiser_2.xml energy_fighter.xml fed_bomber.xml fed_cruiser.xml fed_cruiser_2.xml fed_scout.xml jelly_button.xml jelly_croissant.xml jelly_cruiser.xml jelly_cruiser_2.xml jelly_truffle.xml kestral.xml kestral_2.xml mantis_bomber.xml mantis_cruiser.xml mantis_cruiser_2.xml mantis_fighter.xml mantis_scout.xml rebel_long.xml rebel_squat.xml rock_assault.xml rock_cruiser.xml rock_cruiser_2.xml rock_fight.xml rock_scout.xml stealth.xml stealth_2.xml
  968. gib={...}
  969. 2 (40)
  970. 1 (39)
  971. 4 (36)
  972. 6 (30)
  973. 3 (28)
  974. 5 (26)
  975. mirror={...}
  976. false (109)
  977. true (90)
  978. rotate={...}
  979. false (110)
  980. true (89)
  981. slide={...}
  982. up (66)
  983. right (44)
  984. down (40)
  985. left (31)
  986. no (14)
  987. x={...}
  988. 540 (16)
  989. 390 (12)
  990. 460 (8)
  991. 250 (6)
  992. 150 (5)
  993. (88) values not shown...
  994. y={...}
  995. 50 (13)
  996. 65 (12)
  997. 70 (10)
  998. 120 (9)
  999. 309 (8)
  1000. (55) values not shown...
  1001. <mountPoint> found in animations.xml
  1002. x={...}
  1003. 5 (11)
  1004. 3 (6)
  1005. 0 (5)
  1006. 6 (5)
  1007. 4 (3)
  1008. (4) values not shown...
  1009. y={...}
  1010. 34 (6)
  1011. 0 (4)
  1012. 44 (4)
  1013. 45 (3)
  1014. 30 (2)
  1015. (11) values not shown...
  1016. <multiDifficulty> found in achievements.xml
  1017. <music> found in sounds.xml
  1018. <name> found in achievements.xml autoBlueprints.xml blueprints.xml events_ships.xml names.xml sector_data.xml sounds.xml
  1019. <nameList> found in names.xml sector_data.xml
  1020. race={...}
  1021. human (2)
  1022. sex={...}
  1023. female
  1024. male
  1025. <nebula> found in sounds.xml tooltips.xml
  1026. count={...}
  1027. 1
  1028. loop={...}
  1029. true
  1030. volume={...}
  1031. 7 (2)
  1032. <number> found in blueprints.xml
  1033. <oxygen> found in autoBlueprints.xml blueprints.xml tooltips.xml
  1034. img={...}
  1035. room_oxygen_2 (3)
  1036. room_oxygen_6 (3)
  1037. room_oxygen_7 (3)
  1038. room_oxygen_4 (2)
  1039. room_oxygen
  1040. (6) values not shown...
  1041. max={...}
  1042. 3 (19)
  1043. 2 (4)
  1044. power={...}
  1045. 1 (43)
  1046. 2 (7)
  1047. 3
  1048. room={...}
  1049. 4 (8)
  1050. 2 (7)
  1051. 3 (7)
  1052. 5 (6)
  1053. 7 (5)
  1054. (10) values not shown...
  1055. start={...}
  1056. true (20)
  1057. <oxygenDisplay> found in tooltips.xml
  1058. <persDamage> found in blueprints.xml
  1059. <pilot> found in autoBlueprints.xml blueprints.xml tooltips.xml
  1060. img={...}
  1061. room_pilot_2 (2)
  1062. room_pilot_3 (2)
  1063. room_pilot
  1064. max={...}
  1065. 3 (22)
  1066. 2 (3)
  1067. power={...}
  1068. 1 (47)
  1069. 3 (6)
  1070. room={...}
  1071. 0 (23)
  1072. 8 (5)
  1073. 3 (4)
  1074. 5 (4)
  1075. 1 (3)
  1076. (8) values not shown...
  1077. start={...}
  1078. true (20)
  1079. <power> found in blueprints.xml
  1080. <powerDownSystem> found in sounds.xml
  1081. volume={...}
  1082. 9
  1083. <powerList> found in blueprints.xml
  1084. <powerTotal> found in tooltips.xml
  1085. <powerUpFail> found in sounds.xml
  1086. volume={...}
  1087. 9
  1088. <powerUpSystem> found in sounds.xml
  1089. volume={...}
  1090. 9
  1091. <punch1> found in sounds.xml
  1092. volume={...}
  1093. 5
  1094. <punch2> found in sounds.xml
  1095. volume={...}
  1096. 5
  1097. <punch3> found in sounds.xml
  1098. volume={...}
  1099. 5
  1100. <quest> found in events.xml events_boss.xml events_crystal.xml events_engi.xml events_mantis.xml events_rock.xml events_ships.xml events_slug.xml events_zoltan.xml
  1101. event={...}
  1102. HIDDEN_FEDERATION_BASE_LIST (5)
  1103. ALISON_DEFECTOR_QUEST (3)
  1104. MERCHANT_INVESTIGATE_DELIVER (3)
  1105. ENGI_UNLOCK_3 (2)
  1106. MANTIS_NAMED_THIEF_STASH (2)
  1107. (18) values not shown...
  1108. load={...}
  1109. BOSS_REPAIR_STATION
  1110. <rarity> found in blueprints.xml
  1111. <rarityList> found in sector_data.xml
  1112. <repair> found in sounds.xml
  1113. count={...}
  1114. 5
  1115. loop={...}
  1116. true
  1117. volume={...}
  1118. 5
  1119. <repair/> found in events_boss.xml
  1120. <repairShip> found in sounds.xml
  1121. volume={...}
  1122. 10
  1123. <reveal_map/> found in events.xml events_crystal.xml events_fuel.xml events_mantis.xml events_rebel.xml events_ships.xml events_zoltan.xml
  1124. <rockDeath> found in sounds.xml
  1125. volume={...}
  1126. 5
  1127. <rockHit1> found in sounds.xml
  1128. volume={...}
  1129. 8
  1130. <rockHit2> found in sounds.xml
  1131. volume={...}
  1132. 8
  1133. <rockHit3> found in sounds.xml
  1134. volume={...}
  1135. 8
  1136. <rockStomp1> found in sounds.xml
  1137. volume={...}
  1138. 9
  1139. <rockStomp2> found in sounds.xml
  1140. volume={...}
  1141. 9
  1142. <rockThrow1> found in sounds.xml
  1143. volume={...}
  1144. 4
  1145. <rockThrow2> found in sounds.xml
  1146. volume={...}
  1147. 4
  1148. <rockThrow3> found in sounds.xml
  1149. volume={...}
  1150. 4
  1151. <rockThud1> found in sounds.xml
  1152. volume={...}
  1153. 4
  1154. <rockThud2> found in sounds.xml
  1155. volume={...}
  1156. 4
  1157. <rockThud3> found in sounds.xml
  1158. volume={...}
  1159. 4
  1160. <scrapCount> found in tooltips.xml
  1161. <secretSector/> found in events.xml
  1162. <sector> found in sector_data.xml
  1163. <sectorDescription> found in sector_data.xml
  1164. minSector={...}
  1165. 0 (10)
  1166. 2 (3)
  1167. 1 (2)
  1168. 3 (2)
  1169. 4
  1170. 7
  1171. name={...}
  1172. ABANDONED_SECTOR
  1173. CIVILIAN_SECTOR
  1174. CRYSTAL_HOME
  1175. DEEP_SPACE_SECTOR
  1176. ENGI_HOME
  1177. (14) values not shown...
  1178. unique={...}
  1179. false (12)
  1180. true (7)
  1181. <sectorType> found in sector_data.xml
  1182. name={...}
  1183. CIVILIAN
  1184. HOSTILE
  1185. NEBULA
  1186. UNKNOWN
  1187. <sell> found in sounds.xml
  1188. volume={...}
  1189. 7
  1190. <sensors> found in blueprints.xml tooltips.xml
  1191. img={...}
  1192. room_sensors_2 (5)
  1193. room_sensors_4 (4)
  1194. room_sensors
  1195. room_sensors_3
  1196. room_sensors_6
  1197. power={...}
  1198. 1 (17)
  1199. 2 (5)
  1200. room={...}
  1201. 13 (5)
  1202. 3 (5)
  1203. 0 (3)
  1204. 11 (2)
  1205. 1
  1206. (6) values not shown...
  1207. start={...}
  1208. true (16)
  1209. false (4)
  1210. <sheet> found in animations.xml
  1211. <shieldDisplay> found in tooltips.xml
  1212. <shieldImage> found in blueprints.xml
  1213. <shields> found in autoBlueprints.xml blueprints.xml tooltips.xml
  1214. img={...}
  1215. room_shields_7 (5)
  1216. room_shields_4 (3)
  1217. room_shields_2 (2)
  1218. room_shields
  1219. room_shields_3
  1220. (4) values not shown...
  1221. max={...}
  1222. 8 (17)
  1223. 10 (7)
  1224. power={...}
  1225. 2 (42)
  1226. 8 (5)
  1227. 4 (3)
  1228. 1
  1229. 6
  1230. room={...}
  1231. 1 (11)
  1232. 6 (9)
  1233. 3 (5)
  1234. 4 (5)
  1235. 5 (5)
  1236. (10) values not shown...
  1237. start={...}
  1238. true (18)
  1239. false (3)
  1240. <shieldsDown> found in sounds.xml
  1241. volume={...}
  1242. 8
  1243. <shieldsUp> found in sounds.xml
  1244. volume={...}
  1245. 6
  1246. <ship> found in achievements.xml events.xml events_boss.xml events_crystal.xml events_engi.xml events_fuel.xml events_mantis.xml events_nebula.xml events_pirate.xml events_rebel.xml events_rock.xml events_ships.xml events_slug.xml events_zoltan.xml nameEvents.xml newEvents.xml
  1247. auto_blueprint={...}
  1248. SHIPS_PIRATE (18)
  1249. SHIPS_JELLY (15)
  1250. SHIPS_REBEL (14)
  1251. SHIPS_AUTO (13)
  1252. SHIPS_MANTIS (12)
  1253. (17) values not shown...
  1254. blueprint={...}
  1255. CRYSTAL_BOMBER
  1256. IMPOSSIBLE_PIRATE
  1257. TUTORIAL_PIRATE
  1258. hostile={...}
  1259. true (252)
  1260. false (81)
  1261. FALSE
  1262. load={...}
  1263. PIRATE (17)
  1264. REBEL (16)
  1265. MANTIS_FIGHT (13)
  1266. ROCK_SHIP (13)
  1267. JELLY (12)
  1268. (104) values not shown...
  1269. name={...}
  1270. AUTO_FEDERATION_BASE
  1271. AUTO_FEDERATION_BASE2
  1272. AUTO_FUEL_SELLER
  1273. BOSS_FLEETS_REBEL
  1274. BOSS_SCOUT_RESCUE
  1275. (108) values not shown...
  1276. <shipBlueprint> found in autoBlueprints.xml blueprints.xml
  1277. img={...}
  1278. kestral (3)
  1279. rebel_squat (3)
  1280. energy_fighter (2)
  1281. jelly_button (2)
  1282. rebel_long_hard (2)
  1283. (40) values not shown...
  1284. layout={...}
  1285. rebel_long (4)
  1286. kestral (3)
  1287. rebel_squat (3)
  1288. energy_fighter (2)
  1289. jelly_button (2)
  1290. (37) values not shown...
  1291. name={...}
  1292. AUTO_ASSAULT
  1293. AUTO_BASIC
  1294. BOSS_1
  1295. BOSS_2
  1296. BOSS_3
  1297. (48) values not shown...
  1298. <short> found in blueprints.xml
  1299. <shots> found in blueprints.xml
  1300. <slot> found in blueprints.xml
  1301. <smallExplosion> found in sounds.xml
  1302. volume={...}
  1303. 10
  1304. <smallExplosion2> found in sounds.xml
  1305. volume={...}
  1306. 10
  1307. <smallExplosion3> found in sounds.xml
  1308. volume={...}
  1309. 10
  1310. <smallMissile1> found in sounds.xml
  1311. volume={...}
  1312. 10
  1313. <smallMissile2> found in sounds.xml
  1314. volume={...}
  1315. 10
  1316. <solarFlare> found in sounds.xml
  1317. volume={...}
  1318. 10
  1319. <sound> found in blueprints.xml
  1320. <sp> found in blueprints.xml
  1321. <speed> found in blueprints.xml
  1322. <stackable> found in blueprints.xml
  1323. <startEvent> found in sector_data.xml
  1324. <startPower> found in blueprints.xml
  1325. <status> found in events.xml events_fuel.xml events_pirate.xml events_rebel.xml events_rock.xml events_ships.xml events_slug.xml events_zoltan.xml newEvents.xml
  1326. amount={...}
  1327. 100 (26)
  1328. 2 (10)
  1329. 0 (6)
  1330. 1 (4)
  1331. system={...}
  1332. engines (15)
  1333. weapons (9)
  1334. oxygen (7)
  1335. shields (6)
  1336. medbay (4)
  1337. (3) values not shown...
  1338. target={...}
  1339. player (46)
  1340. enemy (2)
  1341. type={...}
  1342. clear (27)
  1343. limit (11)
  1344. divide (9)
  1345. loss
  1346. <store/> found in events.xml events_crystal.xml events_engi.xml events_mantis.xml events_nebula.xml events_pirate.xml events_rebel.xml events_rock.xml events_ships.xml events_slug.xml events_zoltan.xml
  1347. <storm> found in tooltips.xml
  1348. <sun> found in tooltips.xml
  1349. <surgeWarning> found in sounds.xml
  1350. volume={...}
  1351. 5
  1352. <surrender> found in events.xml events_ships.xml
  1353. chance={...}
  1354. 0.5 (9)
  1355. 0 (4)
  1356. 0.2 (2)
  1357. 0.3
  1358. 0.6
  1359. 0.7
  1360. load={...}
  1361. PIRATE_SURRENDER (5)
  1362. ENGI_UNLOCK_2FAKE_SURRENDER
  1363. ENGI_UNLOCK_2REAL_SURRENDER
  1364. ROCK_SHIP_SURRENDER
  1365. SLUG_SURRENDER
  1366. SLUG_UNLOCK_SURRENDER
  1367. max={...}
  1368. 4 (19)
  1369. 5 (2)
  1370. 2
  1371. 3
  1372. min={...}
  1373. 3 (15)
  1374. 2 (5)
  1375. 0
  1376. 4
  1377. 5
  1378. <sysDamage> found in blueprints.xml
  1379. <sysExplosion> found in sounds.xml
  1380. volume={...}
  1381. 2
  1382. <systemBlueprint> found in blueprints.xml
  1383. name={...}
  1384. artillery
  1385. cloaking
  1386. doors
  1387. drones
  1388. engines
  1389. (7) values not shown...
  1390. <systemList> found in autoBlueprints.xml blueprints.xml
  1391. <teleport> found in sounds.xml
  1392. volume={...}
  1393. 9
  1394. <teleporter> found in autoBlueprints.xml blueprints.xml tooltips.xml
  1395. max={...}
  1396. 3 (4)
  1397. 2 (2)
  1398. 1
  1399. power={...}
  1400. 1 (27)
  1401. 2 (3)
  1402. room={...}
  1403. 3 (6)
  1404. 4 (5)
  1405. 1 (4)
  1406. 15 (4)
  1407. 10 (2)
  1408. (6) values not shown...
  1409. start={...}
  1410. false (21)
  1411. true (4)
  1412. <text> found in events.xml events_boss.xml events_crystal.xml events_engi.xml events_fuel.xml events_mantis.xml events_nebula.xml events_pirate.xml events_rebel.xml events_rock.xml events_ships.xml events_slug.xml events_zoltan.xml nameEvents.xml newEvents.xml
  1413. back={...}
  1414. BG_NEBULA (3)
  1415. BG_DARK
  1416. hidden={...}
  1417. true
  1418. load={...}
  1419. REBEL_AUTO (3)
  1420. BOSS_FLEETS_BOTH (2)
  1421. NEBULA_SLUG_FIGHT (2)
  1422. BOARDERS_CRYSTAL
  1423. BOARDERS_PIRATE
  1424. (90) values not shown...
  1425. planet={...}
  1426. PLANET_POPULATED (11)
  1427. NONE (10)
  1428. PLANET_POPULATED_SMALL (5)
  1429. PLANET_GAS
  1430. PLANET_UNPOPULATED
  1431. <textList> found in events.xml events_boss.xml events_crystal.xml events_engi.xml events_fuel.xml events_mantis.xml events_nebula.xml events_pirate.xml events_rebel.xml events_rock.xml events_slug.xml events_zoltan.xml nameEvents.xml newEvents.xml
  1432. name={...}
  1433. BOSS_FLEETS_BOTH (2)
  1434. BOARDERS_CRYSTAL
  1435. BOARDERS_PIRATE
  1436. BOARDERS_REBEL_SHIP
  1437. BOARDERS_TEXT
  1438. (92) values not shown...
  1439. unique={...}
  1440. false (5)
  1441. <time> found in animations.xml
  1442. <title> found in blueprints.xml
  1443. <tooltip> found in blueprints.xml
  1444. <track> found in sector_data.xml sounds.xml
  1445. <trackList> found in sector_data.xml
  1446. <type> found in blueprints.xml
  1447. <undoUpgrades> found in sounds.xml
  1448. volume={...}
  1449. 10
  1450. <unlock> found in blueprints.xml sounds.xml
  1451. volume={...}
  1452. 7
  1453. <unlockShip> found in events_boss.xml events_crystal.xml events_engi.xml events_mantis.xml events_rock.xml events_ships.xml events_zoltan.xml
  1454. id={...}
  1455. 5 (2)
  1456. 1
  1457. 2
  1458. 4
  1459. 6
  1460. (2) values not shown...
  1461. <upgradeCost> found in blueprints.xml
  1462. <upgradeSystem> found in sounds.xml
  1463. volume={...}
  1464. 5
  1465. <value> found in blueprints.xml
  1466. <velocity> found in auto_assault.xml auto_basic.xml boss_1.xml boss_2.xml boss_3.xml circle_bomber.xml circle_cruiser.xml circle_cruiser_2.xml circle_scout.xml crystal_bomber.xml crystal_cruiser.xml crystal_cruiser_2.xml crystal_scout.xml energy_bomber.xml energy_cruiser.xml energy_cruiser_2.xml energy_fighter.xml fed_bomber.xml fed_cruiser.xml fed_cruiser_2.xml fed_scout.xml jelly_button.xml jelly_croissant.xml jelly_cruiser.xml jelly_cruiser_2.xml jelly_truffle.xml kestral.xml kestral_2.xml mantis_bomber.xml mantis_cruiser.xml mantis_cruiser_2.xml mantis_fighter.xml mantis_scout.xml rebel_long.xml rebel_squat.xml rock_assault.xml rock_cruiser.xml rock_cruiser_2.xml rock_fight.xml rock_scout.xml stealth.xml stealth_2.xml
  1467. max={...}
  1468. 1 (142)
  1469. 0.6 (20)
  1470. 0.3 (19)
  1471. 0.5 (9)
  1472. 0.4 (5)
  1473. (4) values not shown...
  1474. min={...}
  1475. 0.1 (135)
  1476. 0.4 (25)
  1477. 0 (12)
  1478. 0.6 (11)
  1479. 0.5 (9)
  1480. (3) values not shown...
  1481. <victory> found in sounds.xml
  1482. volume={...}
  1483. 9
  1484. <warning> found in sounds.xml
  1485. volume={...}
  1486. 2
  1487. <weapon> found in blueprints.xml events.xml events_crystal.xml events_engi.xml events_nebula.xml events_slug.xml events_zoltan.xml nameEvents.xml
  1488. name={...}
  1489. RANDOM (10)
  1490. LASER_BURST_1 (7)
  1491. BEAM_2 (5)
  1492. LASER_BURST_2 (4)
  1493. MISSILES_2_PLAYER (4)
  1494. (28) values not shown...
  1495. <weaponAnim> found in animations.xml
  1496. name={...}
  1497. artillery_fed
  1498. beam_1
  1499. beam_2
  1500. beam_3
  1501. beam_bio
  1502. (30) values not shown...
  1503. <weaponArt> found in blueprints.xml
  1504. <weaponBlueprint> found in blueprints.xml
  1505. name={...}
  1506. ARTILLERY_WEAPON (2)
  1507. ARTILLERY_BOSS_1
  1508. ARTILLERY_BOSS_2
  1509. ARTILLERY_BOSS_3
  1510. ARTILLERY_BOSS_4
  1511. (45) values not shown...
  1512. <weaponList> found in autoBlueprints.xml blueprints.xml
  1513. count={...}
  1514. 2 (10)
  1515. 0 (5)
  1516. 1 (5)
  1517. 3 (5)
  1518. 4 (3)
  1519. load={...}
  1520. WEAPONS_REBEL (4)
  1521. WEAPONS_ROCK (4)
  1522. WEAPONS_JELLY (3)
  1523. WEAPONS_MANTIS (3)
  1524. WEAPONS_AUTO (2)
  1525. (4) values not shown...
  1526. missiles={...}
  1527. 10 (22)
  1528. 0 (9)
  1529. 6 (4)
  1530. 5 (3)
  1531. 14 (2)
  1532. (11) values not shown...
  1533. <weaponMounts> found in auto_assault.xml auto_basic.xml boss_1.xml boss_2.xml boss_3.xml circle_bomber.xml circle_cruiser.xml circle_cruiser_2.xml circle_scout.xml crystal_bomber.xml crystal_cruiser.xml crystal_cruiser_2.xml crystal_scout.xml energy_bomber.xml energy_cruiser.xml energy_cruiser_2.xml energy_fighter.xml fed_bomber.xml fed_cruiser.xml fed_cruiser_2.xml fed_scout.xml jelly_button.xml jelly_croissant.xml jelly_cruiser.xml jelly_cruiser_2.xml jelly_truffle.xml kestral.xml kestral_2.xml mantis_bomber.xml mantis_cruiser.xml mantis_cruiser_2.xml mantis_fighter.xml mantis_scout.xml rebel_long.xml rebel_squat.xml rock_assault.xml rock_cruiser.xml rock_cruiser_2.xml rock_fight.xml rock_scout.xml stealth.xml stealth_2.xml
  1534. <weaponOverride> found in events_ships.xml
  1535. count={...}
  1536. 1 (2)
  1537. <weapons> found in autoBlueprints.xml blueprints.xml tooltips.xml
  1538. img={...}
  1539. room_weapons_4 (3)
  1540. room_weapons_7 (3)
  1541. room_weapons (2)
  1542. room_weapons_2 (2)
  1543. room_weapons_3 (2)
  1544. (3) values not shown...
  1545. max={...}
  1546. 8 (15)
  1547. 10 (6)
  1548. 6 (2)
  1549. 7
  1550. power={...}
  1551. 2 (25)
  1552. 3 (11)
  1553. 1 (5)
  1554. 4 (5)
  1555. 9 (2)
  1556. 8
  1557. room={...}
  1558. 4 (10)
  1559. 10 (5)
  1560. 5 (5)
  1561. 6 (5)
  1562. 1 (4)
  1563. (10) values not shown...
  1564. start={...}
  1565. true (20)
  1566. <weaponSlots> found in blueprints.xml
  1567. <x> found in auto_assault.xml auto_basic.xml circle_bomber.xml circle_cruiser.xml circle_cruiser_2.xml circle_scout.xml crystal_bomber.xml crystal_cruiser.xml crystal_cruiser_2.xml crystal_scout.xml energy_bomber.xml energy_cruiser.xml energy_cruiser_2.xml energy_fighter.xml fed_bomber.xml fed_cruiser.xml fed_cruiser_2.xml fed_scout.xml jelly_button.xml jelly_croissant.xml jelly_cruiser.xml jelly_cruiser_2.xml jelly_truffle.xml kestral.xml kestral_2.xml mantis_bomber.xml mantis_cruiser.xml mantis_cruiser_2.xml mantis_fighter.xml mantis_scout.xml rebel_long.xml rebel_squat.xml rock_assault.xml rock_cruiser.xml rock_cruiser_2.xml rock_fight.xml rock_scout.xml stealth.xml stealth_2.xml
  1568. <y> found in auto_assault.xml auto_basic.xml circle_bomber.xml circle_cruiser.xml circle_cruiser_2.xml circle_scout.xml crystal_bomber.xml crystal_cruiser.xml crystal_cruiser_2.xml crystal_scout.xml energy_bomber.xml energy_cruiser.xml energy_cruiser_2.xml energy_fighter.xml fed_bomber.xml fed_cruiser.xml fed_cruiser_2.xml fed_scout.xml jelly_button.xml jelly_croissant.xml jelly_cruiser.xml jelly_cruiser_2.xml jelly_truffle.xml kestral.xml kestral_2.xml mantis_bomber.xml mantis_cruiser.xml mantis_cruiser_2.xml mantis_fighter.xml mantis_scout.xml rebel_long.xml rebel_squat.xml rock_assault.xml rock_cruiser.xml rock_cruiser_2.xml rock_fight.xml rock_scout.xml stealth.xml stealth_2.xml
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