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DZAI RPT Log

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Feb 9th, 2014
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  1.  
  2.  
  3. =====================================================================
  4. == E:\Steam\SteamApps\common\arma 2 operation arrowhead\Expansion\beta\Arma2OAserver.exe
  5. == "Expansion\beta\arma2oaserver.exe" --cpuCount=4 -port=2302 -nosplash "-config=instance_11_Chernarus\config.cfg" "-cfg=instance_11_Chernarus\basic.cfg" "-profiles=instance_11_Chernarus" -name=instance_11_Chernarus "-mod=@DayZ_Epoch;@DayZ_Epoch_Server;"
  6. =====================================================================
  7. Exe timestamp: 2013/12/04 19:51:48
  8. Current time: 2014/02/09 12:43:30
  9.  
  10. Version 1.62.103718
  11. Item STR_EPOCH_BULK_DESC_MP5SD listed twice
  12. Item STR_ACTIONS_BUILD listed twice
  13. Item STR_EQUIP_NAME_41 listed twice
  14. Item STR_EQUIP_DESC_41 listed twice
  15. Updating base class ->NonStrategic, by Ca\config.bin/CfgVehicles/HouseBase/
  16. Updating base class ->HouseBase, by Ca\config.bin/CfgVehicles/Ruins/
  17. Updating base class ->DestructionEffects, by Ca\config.bin/CfgVehicles/House/DestructionEffects/
  18. Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/
  19. Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/
  20. Updating base class ->PistolCore, by ca\weapons\config.bin/cfgWeapons/Pistol/
  21. Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/
  22. Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/
  23. Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/ItemCore/
  24. Updating base class ->Citizen, by ca\characters2\config.bin/CfgVehicles/Citizen1/
  25. Updating base class ->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/
  26. Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_Fire/
  27. Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_A_tent/
  28. Updating base class ->Camp_base, by ca\misc3\config.bin/CfgVehicles/ACamp/
  29. Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/
  30. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/
  31. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/
  32. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/
  33. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
  34. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/
  35. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/
  36. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/
  37. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/
  38. Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/
  39. Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/
  40. Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/
  41. Cannot delete class CA_DebriefingInfo, it is referenced somewhere (used as a base class probably).
  42. Cannot delete class CA_DebriefingInfo, it is referenced somewhere (used as a base class probably).
  43. Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/
  44. Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/
  45. Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_villager1/
  46. Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_worker1/
  47. Updating base class Soldier_Crew_PMC->Soldier_Bodyguard_M4_PMC, by z\addons\dayz_code\config.bin/CfgVehicles/SurvivorW2_DZ/
  48. Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/
  49. Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/
  50. Updating base class HouseBase->, by z\addons\dayz_code\config.bin/CfgVehicles/House/
  51. Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/
  52. Updating base class MeleeHatchet->MeleeWeapon, by z\addons\dayz_code\config.bin/CfgWeapons/MeleeCrowbar/
  53. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/
  54. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/
  55. Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/
  56. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/
  57. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/
  58. Updating base class Hatchet_Swing->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/crowbar_swing/
  59. Updating base class CA_Magazine->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/Hatchet_Swing/
  60. Updating base class ->Plane, by ca\air2\mv22\config.bin/CfgVehicles/MV22/
  61. Updating base class ViewOptics->, by ca\air2\uh1y\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/
  62. Updating base class ->HouseBase, by ca\misc_e\config.bin/CfgVehicles/House/
  63. Updating base class ->Land_CamoNet_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNet_EAST_EP1/
  64. Updating base class ->Land_CamoNetB_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNetB_EAST_EP1/
  65. Updating base class ->Sign_1L_Noentry, by ca\misc_e\config.bin/CfgVehicles/Sign_1L_Noentry_EP1/
  66. Updating base class ->Sign_circle, by ca\misc_e\config.bin/CfgVehicles/Helper_Base_EP1/
  67. Updating base class ->Rifle, by ca\weapons_baf\config.bin/cfgWeapons/BAF_AS50_scoped/
  68. Updating base class ->Rifle, by ca\weapons_e\config.bin/cfgWeapons/M60A4_EP1/
  69. Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_EP1/
  70. Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_m145_EP1/
  71. Updating base class ->m107, by ca\weapons_e\m107\config.bin/CfgWeapons/m107_TWS_EP1/
  72. Updating base class ->M240, by ca\weapons_e\m240\config.bin/CfgWeapons/m240_scoped_EP1/
  73. Updating base class ->V3S_Base, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Base_EP1/
  74. Updating base class ->V3S_Base_EP1, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Refuel_TK_GUE_EP1/
  75. Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
  76. Updating base class ->Helicopter, by ca\air_e\ah6j\config.bin/CfgVehicles/AH6_Base_EP1/
  77. Updating base class ->Plane, by ca\air_e\an2\config.bin/CfgVehicles/An2_Base_EP1/
  78. Updating base class ->CH47_base_EP1, by ca\air_e\ch47\config.bin/CfgVehicles/CH_47F_EP1/
  79. Updating base class ViewOptics->, by ca\air_e\uh1h\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
  80. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Crew_PMC/
  81. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_TL_PMC/
  82. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_M4_PMC/
  83. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_AA12_PMC/
  84. Updating base class ->BAF_Soldier_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_W/
  85. Updating base class ->BAF_Soldier_L_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_L_W/
  86. Updating base class ->BAF_Soldier_Officer_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_Officer_W/
  87. Updating base class ->BAF_Soldier_SniperH_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_SniperH_W/
  88. Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_UN_EP1/
  89. Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_UN_EP1/
  90. Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_TK_EP1/
  91. Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_TK_EP1/
  92. Updating base class ->Helicopter, by ca\air_d_baf\config.bin/CfgVehicles/BAF_Merlin_HC3_D/
  93. 12:44:25 Strange convex component288 in warehouse\models\warehouse.p3d:geometry
  94. 12:44:25 Strange convex component289 in warehouse\models\warehouse.p3d:geometry
  95. 12:44:25 Strange convex component290 in warehouse\models\warehouse.p3d:geometry
  96. 12:44:25 Strange convex component291 in warehouse\models\warehouse.p3d:geometry
  97. 12:44:25 Strange convex component292 in warehouse\models\warehouse.p3d:geometry
  98. 12:44:25 Strange convex component293 in warehouse\models\warehouse.p3d:geometry
  99. 12:44:25 Strange convex component294 in warehouse\models\warehouse.p3d:geometry
  100. 12:44:25 Strange convex component295 in warehouse\models\warehouse.p3d:geometry
  101. 12:44:25 Strange convex component296 in warehouse\models\warehouse.p3d:geometry
  102. 12:44:25 Strange convex component297 in warehouse\models\warehouse.p3d:geometry
  103. 12:44:25 Strange convex component298 in warehouse\models\warehouse.p3d:geometry
  104. 12:44:25 Strange convex component299 in warehouse\models\warehouse.p3d:geometry
  105. 12:44:25 Strange convex component300 in warehouse\models\warehouse.p3d:geometry
  106. 12:44:25 Strange convex component301 in warehouse\models\warehouse.p3d:geometry
  107. 12:44:25 Strange convex component302 in warehouse\models\warehouse.p3d:geometry
  108. 12:44:25 Strange convex component303 in warehouse\models\warehouse.p3d:geometry
  109. 12:44:25 Strange convex component304 in warehouse\models\warehouse.p3d:geometry
  110. 12:44:25 Strange convex component305 in warehouse\models\warehouse.p3d:geometry
  111. 12:44:25 Strange convex component306 in warehouse\models\warehouse.p3d:geometry
  112. 12:44:25 Strange convex component307 in warehouse\models\warehouse.p3d:geometry
  113. 12:44:25 Strange convex component308 in warehouse\models\warehouse.p3d:geometry
  114. 12:44:25 Strange convex component309 in warehouse\models\warehouse.p3d:geometry
  115. 12:44:25 Strange convex component310 in warehouse\models\warehouse.p3d:geometry
  116. 12:44:25 Strange convex component311 in warehouse\models\warehouse.p3d:geometry
  117. 12:44:25 Strange convex component312 in warehouse\models\warehouse.p3d:geometry
  118. 12:44:25 Strange convex component313 in warehouse\models\warehouse.p3d:geometry
  119. 12:44:25 Strange convex component314 in warehouse\models\warehouse.p3d:geometry
  120. 12:44:25 Strange convex component315 in warehouse\models\warehouse.p3d:geometry
  121. 12:44:25 Strange convex component316 in warehouse\models\warehouse.p3d:geometry
  122. 12:44:25 Strange convex component317 in warehouse\models\warehouse.p3d:geometry
  123. 12:44:25 Strange convex component252 in warehouse\models\warehouse.p3d:geometryFire
  124. 12:44:25 Strange convex component253 in warehouse\models\warehouse.p3d:geometryFire
  125. 12:44:25 Strange convex component254 in warehouse\models\warehouse.p3d:geometryFire
  126. 12:44:25 Strange convex component255 in warehouse\models\warehouse.p3d:geometryFire
  127. 12:44:25 Strange convex component256 in warehouse\models\warehouse.p3d:geometryFire
  128. 12:44:25 Strange convex component257 in warehouse\models\warehouse.p3d:geometryFire
  129. 12:44:25 Strange convex component258 in warehouse\models\warehouse.p3d:geometryFire
  130. 12:44:25 Strange convex component259 in warehouse\models\warehouse.p3d:geometryFire
  131. 12:44:25 Strange convex component260 in warehouse\models\warehouse.p3d:geometryFire
  132. 12:44:25 Strange convex component261 in warehouse\models\warehouse.p3d:geometryFire
  133. 12:44:25 Strange convex component262 in warehouse\models\warehouse.p3d:geometryFire
  134. 12:44:25 Strange convex component263 in warehouse\models\warehouse.p3d:geometryFire
  135. 12:44:25 Strange convex component264 in warehouse\models\warehouse.p3d:geometryFire
  136. 12:44:25 Strange convex component265 in warehouse\models\warehouse.p3d:geometryFire
  137. 12:44:25 Strange convex component266 in warehouse\models\warehouse.p3d:geometryFire
  138. 12:44:25 Strange convex component267 in warehouse\models\warehouse.p3d:geometryFire
  139. 12:44:25 Strange convex component268 in warehouse\models\warehouse.p3d:geometryFire
  140. 12:44:25 Strange convex component269 in warehouse\models\warehouse.p3d:geometryFire
  141. 12:44:25 Strange convex component270 in warehouse\models\warehouse.p3d:geometryFire
  142. 12:44:25 Strange convex component271 in warehouse\models\warehouse.p3d:geometryFire
  143. 12:44:25 Strange convex component272 in warehouse\models\warehouse.p3d:geometryFire
  144. 12:44:25 Strange convex component273 in warehouse\models\warehouse.p3d:geometryFire
  145. 12:44:25 Strange convex component274 in warehouse\models\warehouse.p3d:geometryFire
  146. 12:44:25 Strange convex component275 in warehouse\models\warehouse.p3d:geometryFire
  147. 12:44:25 Strange convex component276 in warehouse\models\warehouse.p3d:geometryFire
  148. 12:44:25 Strange convex component277 in warehouse\models\warehouse.p3d:geometryFire
  149. 12:44:25 Strange convex component278 in warehouse\models\warehouse.p3d:geometryFire
  150. 12:44:25 Strange convex component279 in warehouse\models\warehouse.p3d:geometryFire
  151. 12:44:25 Strange convex component280 in warehouse\models\warehouse.p3d:geometryFire
  152. 12:44:25 Strange convex component281 in warehouse\models\warehouse.p3d:geometryFire
  153. 12:44:25 Strange convex component249 in warehouse\models\warehouse.p3d:geometryView
  154. 12:44:25 Strange convex component250 in warehouse\models\warehouse.p3d:geometryView
  155. 12:44:25 Strange convex component251 in warehouse\models\warehouse.p3d:geometryView
  156. 12:44:25 Strange convex component252 in warehouse\models\warehouse.p3d:geometryView
  157. 12:44:25 Strange convex component253 in warehouse\models\warehouse.p3d:geometryView
  158. 12:44:25 Strange convex component254 in warehouse\models\warehouse.p3d:geometryView
  159. 12:44:25 Strange convex component255 in warehouse\models\warehouse.p3d:geometryView
  160. 12:44:25 Strange convex component256 in warehouse\models\warehouse.p3d:geometryView
  161. 12:44:25 Strange convex component257 in warehouse\models\warehouse.p3d:geometryView
  162. 12:44:25 Strange convex component258 in warehouse\models\warehouse.p3d:geometryView
  163. 12:44:25 Strange convex component259 in warehouse\models\warehouse.p3d:geometryView
  164. 12:44:25 Strange convex component260 in warehouse\models\warehouse.p3d:geometryView
  165. 12:44:25 Strange convex component261 in warehouse\models\warehouse.p3d:geometryView
  166. 12:44:25 Strange convex component262 in warehouse\models\warehouse.p3d:geometryView
  167. 12:44:25 Strange convex component263 in warehouse\models\warehouse.p3d:geometryView
  168. 12:44:25 Strange convex component264 in warehouse\models\warehouse.p3d:geometryView
  169. 12:44:25 Strange convex component265 in warehouse\models\warehouse.p3d:geometryView
  170. 12:44:25 Strange convex component266 in warehouse\models\warehouse.p3d:geometryView
  171. 12:44:25 Strange convex component267 in warehouse\models\warehouse.p3d:geometryView
  172. 12:44:25 Strange convex component268 in warehouse\models\warehouse.p3d:geometryView
  173. 12:44:25 Strange convex component269 in warehouse\models\warehouse.p3d:geometryView
  174. 12:44:25 Strange convex component270 in warehouse\models\warehouse.p3d:geometryView
  175. 12:44:25 Strange convex component271 in warehouse\models\warehouse.p3d:geometryView
  176. 12:44:25 Strange convex component272 in warehouse\models\warehouse.p3d:geometryView
  177. 12:44:25 Strange convex component273 in warehouse\models\warehouse.p3d:geometryView
  178. 12:44:25 Strange convex component274 in warehouse\models\warehouse.p3d:geometryView
  179. 12:44:25 Strange convex component275 in warehouse\models\warehouse.p3d:geometryView
  180. 12:44:25 Strange convex component276 in warehouse\models\warehouse.p3d:geometryView
  181. 12:44:25 Strange convex component277 in warehouse\models\warehouse.p3d:geometryView
  182. 12:44:25 Strange convex component278 in warehouse\models\warehouse.p3d:geometryView
  183. 12:44:31 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon
  184. 12:44:31 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 1)! MoveName: amovpercmrunsnonwbindf_rfl
  185. 12:44:32 "DayZ Epoch: PRELOAD Functions\init [[<No group>:0 (FunctionsManager)],any]"
  186. 12:44:32 "DayZ Epoch: MPframework inited"
  187. 12:44:55 "infiSTAR.de ProPlan by infiSTAR.de - Waiting for bis_fnc_init..."
  188. 12:44:55 "infiSTAR.de ProPlan by infiSTAR.de - bis_fnc_init done - STARTING!"
  189. 12:44:55 Warning Message: Script low_admins.sqf not found
  190. 12:44:55 Warning Message: Script normal_admins.sqf not found
  191. 12:44:55 Warning Message: Script super_admins.sqf not found
  192. 12:44:55 Warning Message: Script blacklist.sqf not found
  193. 12:44:55 "infiSTAR.de ProPlan by infiSTAR.de - AntiHack Loading..."
  194. 12:44:55 "infiSTAR.de ProPlan by infiSTAR.de - AntiHack Loaded!"
  195. 12:44:55 "infiSTAR.de ProPlan by infiSTAR.de - CREATING AdminMenu"
  196. 12:44:55 "infiSTAR.de ProPlan by infiSTAR.de - ADDING PublicVariableEventHandlers"
  197. 12:44:55 "infiSTAR.de ProPlan by infiSTAR.de - FULLY LOADED"
  198. 12:44:55 "Res3tting B!S effects..."
  199. 12:44:56 Warning: z\addons\dayz_communityassets\models\compass.p3d:0 Error while trying to generate ST for points: 863, 853, 852
  200. 12:44:57 "Spawn sign at: [12474.3,12645.4,0]"
  201. 12:44:57 "Spawn sign at: [12503.8,12641,0]"
  202. 12:44:57 "Spawn sign at: [12530.6,12628,0]"
  203. 12:44:57 "Spawn sign at: [12552.5,12607.8,0]"
  204. 12:44:57 "Spawn sign at: [12567.4,12581.9,0]"
  205. 12:44:57 "Spawn sign at: [12574,12552.9,0]"
  206. 12:44:57 "Spawn sign at: [12571.8,12523.2,0]"
  207. 12:44:57 "Spawn sign at: [12560.9,12495.4,0]"
  208. 12:44:57 "Spawn sign at: [12542.3,12472.1,0]"
  209. 12:44:57 "Spawn sign at: [12517.7,12455.3,0]"
  210. 12:44:57 "Spawn sign at: [12489.2,12446.5,0]"
  211. 12:44:57 "Spawn sign at: [12459.4,12446.5,0]"
  212. 12:44:57 "Spawn sign at: [12430.9,12455.3,0]"
  213. 12:44:57 "Spawn sign at: [12406.3,12472.1,0]"
  214. 12:44:57 "Spawn sign at: [12387.7,12495.4,0]"
  215. 12:44:57 "Spawn sign at: [12376.8,12523.2,0]"
  216. 12:44:57 "Spawn sign at: [12374.6,12552.9,0]"
  217. 12:44:57 "Spawn sign at: [12381.2,12581.9,0]"
  218. 12:44:57 "Spawn sign at: [12396.1,12607.8,0]"
  219. 12:44:57 "Spawn sign at: [12418,12628,0]"
  220. 12:44:57 "Spawn sign at: [12444.8,12641,0]"
  221. 12:44:57 "Spawn sign at: [12474.3,12645.4,0]"
  222. 12:44:57 "Spawn sign at: [12945.7,12822.2,0]"
  223. 12:44:57 "Spawn sign at: [12973.6,12815.3,0]"
  224. 12:44:57 "Spawn sign at: [12995.1,12796.3,0]"
  225. 12:44:57 "Spawn sign at: [13005.3,12769.4,0]"
  226. 12:44:57 "Spawn sign at: [13001.8,12740.9,0]"
  227. 12:44:57 "Spawn sign at: [12985.5,12717.3,0]"
  228. 12:44:57 "Spawn sign at: [12960.1,12704,0]"
  229. 12:44:57 "Spawn sign at: [12931.4,12704,0]"
  230. 12:44:57 "Spawn sign at: [12905.9,12717.3,0]"
  231. 12:44:57 "Spawn sign at: [12889.6,12740.9,0]"
  232. 12:44:57 "Spawn sign at: [12886.1,12769.4,0]"
  233. 12:44:57 "Spawn sign at: [12896.3,12796.3,0]"
  234. 12:44:57 "Spawn sign at: [12917.8,12815.3,0]"
  235. 12:44:57 "Spawn sign at: [12945.7,12822.2,0]"
  236. 12:44:57 "Spawn sign at: [6325.68,7907.74,0]"
  237. 12:44:57 "Spawn sign at: [6355.15,7903.3,0]"
  238. 12:44:57 "Spawn sign at: [6382.01,7890.37,0]"
  239. 12:44:57 "Spawn sign at: [6403.86,7870.09,0]"
  240. 12:44:57 "Spawn sign at: [6418.76,7844.28,0]"
  241. 12:44:57 "Spawn sign at: [6425.4,7815.21,0]"
  242. 12:44:57 "Spawn sign at: [6423.17,7785.49,0]"
  243. 12:44:57 "Spawn sign at: [6412.28,7757.74,0]"
  244. 12:44:57 "Spawn sign at: [6393.69,7734.44,0]"
  245. 12:44:57 "Spawn sign at: [6369.07,7717.64,0]"
  246. 12:44:57 "Spawn sign at: [6340.58,7708.86,0]"
  247. 12:44:57 "Spawn sign at: [6310.77,7708.86,0]"
  248. 12:44:57 "Spawn sign at: [6282.29,7717.64,0]"
  249. 12:44:57 "Spawn sign at: [6257.66,7734.44,0]"
  250. 12:44:57 "Spawn sign at: [6239.07,7757.74,0]"
  251. 12:44:57 "Spawn sign at: [6228.18,7785.49,0]"
  252. 12:44:57 "Spawn sign at: [6225.96,7815.21,0]"
  253. 12:44:57 "Spawn sign at: [6232.59,7844.28,0]"
  254. 12:44:57 "Spawn sign at: [6247.49,7870.09,0]"
  255. 12:44:57 "Spawn sign at: [6269.35,7890.37,0]"
  256. 12:44:57 "Spawn sign at: [6296.2,7903.3,0]"
  257. 12:44:57 "Spawn sign at: [6325.68,7907.74,0]"
  258. 12:44:57 "Spawn sign at: [4064.23,11765.9,0]"
  259. 12:44:57 "Spawn sign at: [4093.7,11761.5,0]"
  260. 12:44:57 "Spawn sign at: [4120.56,11748.6,0]"
  261. 12:44:57 "Spawn sign at: [4142.41,11728.3,0]"
  262. 12:44:57 "Spawn sign at: [4157.31,11702.5,0]"
  263. 12:44:57 "Spawn sign at: [4163.95,11673.4,0]"
  264. 12:44:57 "Spawn sign at: [4161.72,11643.7,0]"
  265. 12:44:57 "Spawn sign at: [4150.83,11615.9,0]"
  266. 12:44:57 "Spawn sign at: [4132.24,11592.6,0]"
  267. 12:44:57 "Spawn sign at: [4107.61,11575.8,0]"
  268. 12:44:57 "Spawn sign at: [4079.13,11567.1,0]"
  269. 12:44:57 "Spawn sign at: [4049.32,11567.1,0]"
  270. 12:44:57 "Spawn sign at: [4020.84,11575.8,0]"
  271. 12:44:57 "Spawn sign at: [3996.21,11592.6,0]"
  272. 12:44:57 "Spawn sign at: [3977.62,11615.9,0]"
  273. 12:44:57 "Spawn sign at: [3966.73,11643.7,0]"
  274. 12:44:57 "Spawn sign at: [3964.51,11673.4,0]"
  275. 12:44:57 "Spawn sign at: [3971.14,11702.5,0]"
  276. 12:44:57 "Spawn sign at: [3986.04,11728.3,0]"
  277. 12:44:57 "Spawn sign at: [4007.89,11748.6,0]"
  278. 12:44:57 "Spawn sign at: [4034.75,11761.5,0]"
  279. 12:44:57 "Spawn sign at: [4064.23,11765.9,0]"
  280. 12:44:57 "Spawn sign at: [11447.9,11464.5,0]"
  281. 12:44:57 "Spawn sign at: [11477.4,11460.1,0]"
  282. 12:44:57 "Spawn sign at: [11504.2,11447.2,0]"
  283. 12:44:57 "Spawn sign at: [11526.1,11426.9,0]"
  284. 12:44:57 "Spawn sign at: [11541,11401.1,0]"
  285. 12:44:57 "Spawn sign at: [11547.6,11372,0]"
  286. 12:44:57 "Spawn sign at: [11545.4,11342.3,0]"
  287. 12:44:57 "Spawn sign at: [11534.5,11314.5,0]"
  288. 12:44:57 "Spawn sign at: [11515.9,11291.2,0]"
  289. 12:44:57 "Spawn sign at: [11491.3,11274.4,0]"
  290. 12:44:57 "Spawn sign at: [11462.8,11265.7,0]"
  291. 12:44:57 "Spawn sign at: [11433,11265.7,0]"
  292. 12:44:57 "Spawn sign at: [11404.5,11274.4,0]"
  293. 12:44:57 "Spawn sign at: [11379.9,11291.2,0]"
  294. 12:44:57 "Spawn sign at: [11361.3,11314.5,0]"
  295. 12:44:57 "Spawn sign at: [11350.4,11342.3,0]"
  296. 12:44:57 "Spawn sign at: [11348.2,11372,0]"
  297. 12:44:57 "Spawn sign at: [11354.8,11401.1,0]"
  298. 12:44:57 "Spawn sign at: [11369.7,11426.9,0]"
  299. 12:44:57 "Spawn sign at: [11391.6,11447.2,0]"
  300. 12:44:57 "Spawn sign at: [11418.4,11460.1,0]"
  301. 12:44:57 "Spawn sign at: [11447.9,11464.5,0]"
  302. 12:44:57 "HIVE: Starting"
  303. 12:44:57 "HIVE: trying to get objects"
  304. 12:44:57 "HIVE: found 878 objects"
  305. 12:44:57 "HIVE: Commence Object Streaming..."
  306. 12:44:58 "Res3tting B!S effects..."
  307. 12:45:02 "HIVE: got 279 Epoch Objects and 599 Vehicles"
  308. 12:45:05 Cannot create non-ai vehicle Land_Misc_Greenhouse,
  309. 12:45:08 Cannot create non-ai vehicle Land_Misc_Greenhouse,
  310. 12:45:21 "infiSTAR.de Player-Log: Cassius(163010502) - Admin - 0h 0min | ******ADMIN******"
  311. 12:45:22 AH6X_DZ: FLIR_turret - unknown animation source FLIR_turret
  312. 12:45:22 AH6X_DZ: FLIR_gun - unknown animation source FLIR_gun
  313. 12:45:28 UH1Y_DZE: ObsTurret - unknown animation source ObsTurret
  314. 12:45:28 UH1Y_DZE: ObsGun - unknown animation source ObsGun
  315. 12:45:32 "HIVE: Vehicle Spawn limit reached!"
  316. 12:45:32 "HIVE: Spawning # of Debris: 100"
  317. 12:45:32 "HIVE: Spawning # of Ammo Boxes: 3"
  318. 12:45:32 "HIVE: Spawning # of Veins: 50"
  319. 12:45:32 "Initializing DZAI version 1.9.6.1 using base path \z\addons\dayz_server\DZAI."
  320. 12:45:32 "[DZAI] Reading DZAI configuration file."
  321. 12:45:32 "[DZAI] DZAI configuration file loaded."
  322. 12:45:32 "[DZAI] Compiling DZAI functions."
  323. 12:45:32 "DEBUG VEIN: Too many objects at [6575.83,8610.3]"
  324. 12:45:33 "[DZAI] Base classname tables loaded."
  325. 12:45:33 "[DZAI] Server is running map chernarus. Loading static trigger and classname configs."
  326. 12:45:33 "[DZAI] Epoch classnames loaded."
  327. 12:45:33 "[DZAI] DZAI settings: Debug Level: 2. DebugMarkers: true. ModName: epoch. DZAI_dynamicWeaponList: true. VerifyTables: true."
  328. 12:45:33 "[DZAI] AI spawn settings: Static: true. Dynamic: true. Air: true. Land: true."
  329. 12:45:33 "[DZAI] AI behavior settings: DZAI_findKiller: true. DZAI_tempNVGs: true. DZAI_weaponNoise: true. DZAI_zombieEnemy: true. DZAI_freeForAll: false"
  330. 12:45:33 "[DZAI] DZAI loading completed in 0.895004 seconds."
  331. 12:45:33 "DEBUG VEIN: Too many objects at [9785.52,9025.43]"
  332. 12:45:33 "DEBUG VEIN: Too many objects at [5333.05,8265.66]"
  333. 12:45:36 "EPOCH EVENTS INIT"
  334. 12:45:36 "DZAI Scheduler is running required script files..."
  335. 12:45:36 "[DZAI] DZAI finished building weighted weapongrade tables in 0.0039978 seconds."
  336. 12:45:36 "Chernarus spawn areas loaded."
  337. 12:45:36 "Total Number of spawn locations 5"
  338. 12:45:38 "OBJECT PATCH :: Spawning in serverside objects... Reading from file CfgTownGenerator."
  339. 12:45:38 "[DZAI] Building DZAI weapon arrays using CfgBuildingLoot data."
  340. 12:45:38 "Contents of DZAI_Pistols0: ["Makarov","Colt1911","revolver_EP1","glock17_EP1","MakarovSD","M9","M9SD","revolver_gold_EP1"]"
  341. 12:45:38 "Contents of DZAI_Pistols1: ["Makarov","Colt1911","revolver_EP1","glock17_EP1","MakarovSD","M9","M9SD","revolver_gold_EP1","UZI_EP1","Sa61_EP1","UZI_SD_EP1"]"
  342. 12:45:38 "Contents of DZAI_Pistols2: ["Makarov","Colt1911","revolver_EP1","glock17_EP1","MakarovSD","M9","M9SD","revolver_gold_EP1","UZI_EP1","Sa61_EP1","UZI_SD_EP1"]"
  343. 12:45:38 "Contents of DZAI_Pistols3: ["UZI_EP1","Sa61_EP1","UZI_SD_EP1"]"
  344. 12:45:38 "Contents of DZAI_Rifles0: ["Winchester1866","LeeEnfield","MR43","Saiga12K","Remington870_lamp","M1014","Winchester1866","LeeEnfield","MR43","Saiga12K","Remington870_lamp","huntingrifle"]"
  345. 12:45:38 "Contents of DZAI_Rifles1: ["AKS_74_kobra","AKS_74_U","AKS_GOLD","AK_47_M","AK_74","FN_FAL","FN_FAL_ANPVS4","G36A_camo","G36C","G36C_camo","G36K_camo","G36_C_SD_camo","M16A2","M16A2GL","M16A4_ACG","M4A1","M4A1_Aim","M4A1_AIM_SD_camo","M4A1_HWS_GL_camo","M4A3_CCO_EP1","Sa58P_EP1","Sa58V_CCO_EP1","Sa58V_EP1","Sa58V_RCO_EP1","m8_compact","m8_sharpshooter","m8_holo_sd","m8_carbine","BAF_L85A2_RIS_SUSAT","BAF_L85A2_RIS_Holo","M4A1_HWS_GL_SD_Camo","AK_107_PSO","M4SPR","M40A3","SVD_CAMO","SVD_des_EP1","SVD","huntingrifle","M24_des_EP1","M24","BAF_LRR_scoped","M107_DZ","KSVK_DZE","VSS_vintorez","SCAR_H_LNG_Sniper_SD","M14_EP1","DMR","Winchester1866","LeeEnfield","MR43","Saiga12K","Remington870_lamp","M1014","bizon","MP5A5","bizon_silenced","MP5SD","RPK_74","M8_SAW","Pecheneg_DZ","MG36_camo","M60A4_EP1_DZE","MG36","M249_m145_EP1_DZE","m240_scoped_EP1_DZE","M240_DZ","M249_EP1_DZ","Mk_48_DZ"]"
  346. 12:45:38 "Contents of DZAI_Rifles2: ["AKS_74_kobra","AKS_74_U","AKS_GOLD","AK_47_M","AK_74","FN_FAL","FN_FAL_ANPVS4","G36A_camo","G36C","G36C_camo","G36K_camo","G36_C_SD_camo","M16A2","M16A2GL","M16A4_ACG","M4A1","M4A1_Aim","M4A1_AIM_SD_camo","M4A1_HWS_GL_camo","M4A3_CCO_EP1","Sa58P_EP1","Sa58V_CCO_EP1","Sa58V_EP1","Sa58V_RCO_EP1","m8_compact","m8_sharpshooter","m8_holo_sd","m8_carbine","BAF_L85A2_RIS_SUSAT","BAF_L85A2_RIS_Holo","M4A1_HWS_GL_SD_Camo","RPK_74","M8_SAW","Pecheneg_DZ","MG36_camo","M60A4_EP1_DZE","MG36","M249_m145_EP1_DZE","m240_scoped_EP1_DZE","M240_DZ","M249_EP1_DZ","Mk_48_DZ","AK_107_PSO","M4SPR","M40A3","SVD_CAMO","SVD_des_EP1","SVD","huntingrifle","M24_des_EP1","M24","BAF_LRR_scoped","M107_DZ","KSVK_DZE","VSS_vintorez","SCAR_H_LNG_Sniper_SD","M14_EP1","DMR","Saiga12K","Remington870_lamp","M1014","bizon","MP5A5","bizon_silenced","MP5SD"]"
  347. 12:45:38 "Contents of DZAI_Rifles3: ["AKS_74_kobra","AKS_74_U","AKS_GOLD","AK_47_M","AK_74","FN_FAL","FN_FAL_ANPVS4","G36A_camo","G36C","G36C_camo","G36K_camo","G36_C_SD_camo","M16A2","M16A2GL","M16A4_ACG","M4A1","M4A1_Aim","M4A1_AIM_SD_camo","M4A1_HWS_GL_camo","M4A3_CCO_EP1","Sa58P_EP1","Sa58V_CCO_EP1","Sa58V_EP1","Sa58V_RCO_EP1","m8_compact","m8_sharpshooter","m8_holo_sd","m8_carbine","BAF_L85A2_RIS_SUSAT","BAF_L85A2_RIS_Holo","M4A1_HWS_GL_SD_Camo","bizon","MP5A5","bizon_silenced","MP5SD","AK_107_PSO","M4SPR","M40A3","SVD_CAMO","SVD_des_EP1","SVD","huntingrifle","M24_des_EP1","M24","BAF_LRR_scoped","M107_DZ","KSVK_DZE","VSS_vintorez","SCAR_H_LNG_Sniper_SD","M14_EP1","DMR","RPK_74","M8_SAW","Pecheneg_DZ","MG36_camo","M60A4_EP1_DZE","MG36","M249_m145_EP1_DZE","m240_scoped_EP1_DZE","M240_DZ","M249_EP1_DZ","Mk_48_DZ"]"
  348. 12:45:38 "[DZAI] DZAI weapon classname tables created in 0.0390015 seconds."
  349. 12:45:38 "[DZAI] Verified 166 unique classnames in 0.166992 seconds."
  350. 12:45:38 "DZAI Extended Debug: Initialized static trigger at DZAI_Skalisty. GroupArray: [], PatrolDist: 175. equipType: 1. LocationArray 3 positions, MaxUnits [0,1]."
  351. 12:45:38 "DZAI Extended Debug: Initialized static trigger at DZAI_Rog. GroupArray: [], PatrolDist: 175. equipType: 1. LocationArray 4 positions, MaxUnits [2,2]."
  352. 12:45:38 "DZAI Extended Debug: Initialized static trigger at DZAI_NEAF. GroupArray: [], PatrolDist: 175. equipType: 2. LocationArray 5 positions, MaxUnits [2,2]."
  353. 12:45:38 "DZAI Extended Debug: Initialized static trigger at DZAI_Zub. GroupArray: [], PatrolDist: 175. equipType: 1. LocationArray 4 positions, MaxUnits [2,2]."
  354. 12:45:38 "DZAI Extended Debug: Initialized static trigger at DZAI_NWAF4. GroupArray: [], PatrolDist: 200. equipType: 2. LocationArray 4 positions, MaxUnits [2,1]."
  355. 12:45:38 "DZAI Extended Debug: Initialized static trigger at DZAI_NWAF5. GroupArray: [], PatrolDist: 200. equipType: 2. LocationArray 4 positions, MaxUnits [2,1]."
  356. 12:45:38 "DZAI Extended Debug: Initialized static trigger at DZAI_NWAF6. GroupArray: [], PatrolDist: 200. equipType: 2. LocationArray 4 positions, MaxUnits [2,1]."
  357. 12:45:38 "DZAI Extended Debug: Initialized static trigger at DZAI_NWAF7. GroupArray: [], PatrolDist: 200. equipType: 2. LocationArray 4 positions, MaxUnits [2,1]."
  358. 12:45:38 "Chernarus static spawn configuration loaded."
  359. 12:45:38 "DZAI Scheduler will continue tasks in 1 minute."
  360. 12:45:38 Server: Object 3:12 not found (message 70)
  361. 12:45:39 "Starting DZAI Dynamic Spawn Manager in 5 minutes."
  362. 12:45:39 "TIME SYNC: Local Time set to [2013,8,3,6,45]"
  363. 12:45:42 Error: Bone leftshoulder doesn't exist in some skeleton
  364. 12:45:42 Error: Bone rightshoulder doesn't exist in some skeleton
  365. 12:45:42 Error: Bone rightshoulder doesn't exist in some skeleton
  366. 12:45:42 Error: Bone leftshoulder doesn't exist in some skeleton
  367. 12:45:42 Error: Bone rightshoulder doesn't exist in some skeleton
  368. 12:45:42 Error: Bone leftshoulder doesn't exist in some skeleton
  369. 12:45:42 Error: Bone rightshoulder doesn't exist in some skeleton
  370. 12:45:42 Error: Bone leftshoulder doesn't exist in some skeleton
  371. 12:45:42 Error: Bone rightshoulder doesn't exist in some skeleton
  372. 12:45:42 Error: Bone leftshoulder doesn't exist in some skeleton
  373. 12:45:42 Error: Bone rightshoulder doesn't exist in some skeleton
  374. 12:45:42 Error: Bone leftshoulder doesn't exist in some skeleton
  375. 12:45:42 Error: Bone leftshoulder doesn't exist in some skeleton
  376. 12:45:42 Error: Bone rightshoulder doesn't exist in some skeleton
  377. 12:45:42 Error: Bone leftshoulder doesn't exist in some skeleton
  378. 12:45:42 Error: Bone rightshoulder doesn't exist in some skeleton
  379. 12:45:43 "[DZAI] 77 locations gathered in 4.311 seconds."
  380. 12:45:43 "Spawned helicopter type UH1H_TK_GUE_EP1 for group R 1-1-A at 090078."
  381. 12:45:43 "infiSTAR.de SignIn: Cassius(163010502)"
  382. 12:45:43 "DZAI Extended Debug: Created weapon Winchester1866 and backpack DZ_Czech_Vest_Puch for AI with weapongrade 1. (fn_unitSelectWeapon)"
  383. 12:45:43 "DZAI Extended Debug: Created weapon M249_EP1_DZ and backpack DZ_Czech_Vest_Puch for AI with weapongrade 1. (fn_unitSelectWeapon)"
  384. 12:45:44 "DZAI Extended Debug: Created weapon Pecheneg_DZ and backpack DZ_CivilBackpack_EP1 for AI with weapongrade 1. (fn_unitSelectWeapon)"
  385. 12:45:44 "DZAI Debug: Created AI helicopter crew group R 1-1-A is now active and patrolling."
  386. 12:45:44 "Helicopter is part of group R 1-1-A."
  387. 12:45:44 "DZAI Debug: Helicopter UH1H_TK_GUE_EP1 driver is R 1-1-A:1. Crew is [R 1-1-A:1,R 1-1-A:2,R 1-1-A:3]. Vehicle weapons: ["M240_veh_2"]."
  388. 12:45:48 "Spawned vehicle type Pickup_PK_GUE for group R 1-1-B at 083093."
  389. 12:45:48 "DZAI Extended Debug: Created weapon huntingrifle and backpack DZ_CivilBackpack_EP1 for AI with weapongrade 3. (fn_unitSelectWeapon)"
  390. 12:45:49 "DZAI Extended Debug: Created weapon AK_47_M and backpack DZ_Backpack_EP1 for AI with weapongrade 3. (fn_unitSelectWeapon)"
  391. 12:45:49 "DZAI Extended Debug: Created weapon M16A2GL and backpack DZ_Backpack_EP1 for AI with weapongrade 3. (fn_unitSelectWeapon)"
  392. 12:45:49 "DZAI Extended Debug: Created weapon Mk_48_DZ and backpack DZ_Backpack_EP1 for AI with weapongrade 3. (fn_unitSelectWeapon)"
  393. 12:45:49 "DZAI Extended Debug: Created weapon AKS_74_U and backpack DZ_Backpack_EP1 for AI with weapongrade 3. (fn_unitSelectWeapon)"
  394. 12:45:49 "DZAI Debug: Created AI vehicle crew group R 1-1-B is now active and patrolling."
  395. 12:45:49 "Vehicle is part of group R 1-1-B."
  396. 12:45:49 "DZAI Debug: Vehicle Pickup_PK_GUE driver is R 1-1-B:1. Crew is [R 1-1-B:1,R 1-1-B:2,R 1-1-B:3,R 1-1-B:4]. Vehicle weapons: ["PKT"]."
  397. 12:45:53 "infiSTAR.de PVAH_WriteLogRequest: Cassius G_o_d ON"
  398. 12:45:58 "infiSTAR.de PVAH_WriteLogRequest: Cassius No Zed Aggro - On"
  399. 12:46:04 "Spawned helicopter type UH1H_TK_EP1 for group R 1-1-C at 103094."
  400. 12:46:04 "DZAI Extended Debug: Created weapon M40A3 and backpack DZ_Assault_Pack_EP1 for AI with weapongrade 1. (fn_unitSelectWeapon)"
  401. 12:46:04 "DZAI Extended Debug: Created weapon LeeEnfield and backpack DZ_Assault_Pack_EP1 for AI with weapongrade 1. (fn_unitSelectWeapon)"
  402. 12:46:05 "DZAI Extended Debug: Created weapon M24_des_EP1 and backpack DZ_British_ACU for AI with weapongrade 1. (fn_unitSelectWeapon)"
  403. 12:46:05 "DZAI Debug: Created AI helicopter crew group R 1-1-C is now active and patrolling."
  404. 12:46:05 "Helicopter is part of group R 1-1-C."
  405. 12:46:05 "DZAI Debug: Helicopter UH1H_TK_EP1 driver is R 1-1-C:1. Crew is [R 1-1-C:1,R 1-1-C:2,R 1-1-C:3]. Vehicle weapons: ["M240_veh_2"]."
  406. 12:46:07 "OBJECT PATCH :: Serverside object patch completed in 29.272 seconds."
  407. 12:46:10 "Spawned vehicle type Offroad_SPG9_Gue for group R 1-1-D at 075057."
  408. 12:46:10 "DZAI Extended Debug: Created weapon M4A1_HWS_GL_camo and backpack DZ_CivilBackpack_EP1 for AI with weapongrade 2. (fn_unitSelectWeapon)"
  409. 12:46:10 "DZAI Extended Debug: Created weapon Sa58V_EP1 and backpack DZ_British_ACU for AI with weapongrade 2. (fn_unitSelectWeapon)"
  410. 12:46:10 "DZAI Extended Debug: Created weapon huntingrifle and backpack DZ_British_ACU for AI with weapongrade 2. (fn_unitSelectWeapon)"
  411. 12:46:10 "DZAI Debug: Created AI vehicle crew group R 1-1-D is now active and patrolling."
  412. 12:46:10 "Vehicle is part of group R 1-1-D."
  413. 12:46:10 "DZAI Debug: Vehicle Offroad_SPG9_Gue driver is R 1-1-D:1. Crew is [R 1-1-D:1,R 1-1-D:2]. Vehicle weapons: ["SPG9"]."
  414. 12:46:10 "DZAI Extended Debug: Reloaded ammo for AI patrol Vehicle."
  415. 12:46:17 "infiSTAR.de PVAH_WriteLogRequest: Cassius Teleported to [7054.09,7678.88,0](GPS:070076)"
  416. 12:46:23 bin\config.bin/CfgMovesZombie/States/AmovPercMrunSnonWnonDfr.InterpolateTo: item count not multiple of 2 (is 17)
  417. 12:46:23 bin\config.bin/CfgMovesZombie/States/AmovPercMrunSnonWnonDfr.InterpolateTo: Bad move
  418. 12:46:23 bin\config.bin/CfgMovesZombie/States/AmovPpneMrunSnonWnonDl.InterpolateTo: item count not multiple of 2 (is 9)
  419. 12:46:23 bin\config.bin/CfgMovesZombie/States/AmovPpneMrunSnonWnonDl.InterpolateTo: Bad move
  420. 12:46:23 bin\config.bin/CfgMovesZombie/States/AmovPpneMrunSnonWnonDb.InterpolateTo: item count not multiple of 2 (is 9)
  421. 12:46:23 bin\config.bin/CfgMovesZombie/States/AmovPpneMrunSnonWnonDb.InterpolateTo: Bad move
  422. 12:46:23 bin\config.bin/CfgMovesZombie/States/AmovPpneMrunSnonWnonDbr.InterpolateTo: item count not multiple of 2 (is 9)
  423. 12:46:23 bin\config.bin/CfgMovesZombie/States/AmovPpneMrunSnonWnonDbr.InterpolateTo: Bad move
  424. 12:46:23 bin\config.bin/CfgMovesZombie/States/AmovPpneMrunSnonWnonDfr.InterpolateTo: item count not multiple of 2 (is 11)
  425. 12:46:23 bin\config.bin/CfgMovesZombie/States/AmovPpneMrunSnonWnonDfr.InterpolateTo: Bad move
  426. 12:46:23 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDnon_medicEnd
  427. 12:46:23 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDnon_medic0S
  428. 12:46:23 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDnon_medic0
  429. 12:46:23 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDnon_medic1
  430. 12:46:23 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDnon_medic2
  431. 12:46:23 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDnon_medic3
  432. 12:46:23 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDr_medic3
  433. 12:46:23 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDr_medic4
  434. 12:46:23 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDr_medic5
  435. 12:46:23 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDnon_medic4
  436. 12:46:23 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDnon_medic5
  437. 12:46:23 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDr_medic0S
  438. 12:46:23 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDr_medic0
  439. 12:46:23 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDr_medic1
  440. 12:46:23 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDr_medic2
  441. 12:46:23 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.InterpolateTo: Bad move AinvPknlMstpSnonWnonDnon_medic0S
  442. 12:46:23 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.InterpolateTo: Bad move AinvPknlMstpSnonWnonDr_medic0S
  443. 12:46:28 "Spawned helicopter type UH1H_TK_EP1 for group R 1-1-E at 064050."
  444. 12:46:28 "DZAI Extended Debug: Created weapon RPK_74 and backpack DZ_British_ACU for AI with weapongrade 2. (fn_unitSelectWeapon)"
  445. 12:46:28 "DZAI Extended Debug: Created weapon AKS_GOLD and backpack DZ_Backpack_EP1 for AI with weapongrade 2. (fn_unitSelectWeapon)"
  446. 12:46:28 "DZAI Extended Debug: Reloaded ammo for AI patrol Vehicle."
  447. 12:46:28 "DZAI Extended Debug: Created weapon m8_compact and backpack DZ_Backpack_EP1 for AI with weapongrade 2. (fn_unitSelectWeapon)"
  448. 12:46:28 "DZAI Debug: Created AI helicopter crew group R 1-1-E is now active and patrolling."
  449. 12:46:28 "Helicopter is part of group R 1-1-E."
  450. 12:46:29 "DZAI Debug: Helicopter UH1H_TK_EP1 driver is R 1-1-E:1. Crew is [R 1-1-E:1,R 1-1-E:2,R 1-1-E:3]. Vehicle weapons: ["M240_veh_2"]."
  451. 12:46:34 "Spawned vehicle type Offroad_DSHKM_Ins for group R 1-1-F at 066039."
  452. 12:46:34 "DZAI Extended Debug: Created weapon AKS_GOLD and backpack DZ_Backpack_EP1 for AI with weapongrade 3. (fn_unitSelectWeapon)"
  453. 12:46:34 "DZAI Extended Debug: Created weapon AK_107_PSO and backpack DZ_Backpack_EP1 for AI with weapongrade 3. (fn_unitSelectWeapon)"
  454. 12:46:34 "DZAI Extended Debug: Created weapon M60A4_EP1_DZE and backpack DZ_CivilBackpack_EP1 for AI with weapongrade 3. (fn_unitSelectWeapon)"
  455. 12:46:34 "DZAI Debug: Created AI vehicle crew group R 1-1-F is now active and patrolling."
  456. 12:46:34 "Vehicle is part of group R 1-1-F."
  457. 12:46:34 "DZAI Debug: Vehicle Offroad_DSHKM_INS driver is R 1-1-F:1. Crew is [R 1-1-F:1,R 1-1-F:2]. Vehicle weapons: ["DSHKM"]."
  458. 12:46:37 "DZAI Extended Debug: Spawning AI from building positions (spawnBandits)."
  459. 12:46:37 "DZAI Debug: Processed static trigger spawn data in 0.00601196 seconds (spawnBandits)."
  460. 12:46:37 "DZAI Extended Debug: Found spawn position at 3.05961 meters away at position [7024.22,7690.78,0] after 0 retries."
  461. 12:46:37 "DZAI Extended Debug: Created weapon m240_scoped_EP1_DZE and backpack DZ_Backpack_EP1 for AI with weapongrade 3. (fn_unitSelectWeapon)"
  462. 12:46:37 "DZAI Extended Debug: Spawned AI Type Bandit2_DZ with weapongrade 3 for group O 1-1-A (fnc_createGroup)."
  463. 12:46:38 "DZAI Extended Debug: Created weapon m8_carbine and backpack DZ_CivilBackpack_EP1 for AI with weapongrade 3. (fn_unitSelectWeapon)"
  464. 12:46:38 "DZAI Extended Debug: Spawned AI Type Camo1_DZ with weapongrade 3 for group O 1-1-A (fnc_createGroup)."
  465. 12:46:38 "DZAI Extended Debug: Created weapon M4A1_HWS_GL_SD_Camo and backpack DZ_Backpack_EP1 for AI with weapongrade 3. (fn_unitSelectWeapon)"
  466. 12:46:38 "DZAI Extended Debug: Spawned AI Type SurvivorW2_DZ with weapongrade 3 for group O 1-1-A (fnc_createGroup)."
  467. 12:46:38 "DZAI Extended Debug: Created weapon M24 and backpack DZ_Backpack_EP1 for AI with weapongrade 3. (fn_unitSelectWeapon)"
  468. 12:46:38 "DZAI Extended Debug: Spawned AI Type Survivor2_DZ with weapongrade 3 for group O 1-1-A (fnc_createGroup)."
  469. 12:46:38 "DZAI Extended Debug: Group O 1-1-A has group size 4."
  470. 12:46:38 "DZAI Debug: Spawned 1 new AI groups (4 units total) in 0.644989 seconds at DZAI_NovySobor (spawnBandits)."
  471. 12:46:38 "DZAI Extended Debug: Initialized static trigger at DZAI_NovySobor. GroupArray: [O 1-1-A], PatrolDist: 225. equipType: 3. LocationArray 50 positions, MaxUnits [3,2]."
  472. 12:46:38 "DZAI Extended Debug: AI resupply script active."
  473. 12:46:38 "DZAI Extended Debug: AI resupply script active."
  474. 12:46:38 "DZAI Extended Debug: AI resupply script active."
  475. 12:46:38 "DZAI Extended Debug: AI resupply script active."
  476. 12:46:38 "DEBUG :: Unit weapons: ["M24"], Unit magazines: ["5Rnd_762x51_M24"]."
  477. 12:46:38 "DEBUG :: Unit weapons: ["M4A1_HWS_GL_SD_Camo"], Unit magazines: ["30Rnd_556x45_StanagSD"]."
  478. 12:46:38 "DEBUG :: Unit weapons: ["m8_carbine"], Unit magazines: ["30Rnd_556x45_G36"]."
  479. 12:46:38 "DEBUG :: Added launcher weapon M136 to unit O 1-1-A:1."
  480. 12:46:38 "DEBUG :: Unit weapons: ["m240_scoped_EP1_DZE","M136"], Unit magazines: ["100Rnd_762x51_M240","M136"]."
  481. 12:46:38 "DZAI Extended Debug: AI ammo depleted, added magazine M136 to AI O 1-1-A:1."
  482. 12:46:43 "DZAI ExtDebug (Unit Skills): 0.230088, 0.939841, 0.84392, 0.848426, 0.835715, 0.771864, 0.848231, 0.819285, 0.879812, 0.946024."
  483. 12:46:43 "DZAI ExtDebug (Unit Skills): 0.222422, 0.875201, 0.864029, 0.877674, 0.818213, 0.7926, 0.887623, 0.826672, 0.869095, 0.922239."
  484. 12:46:43 "DZAI ExtDebug (Unit Skills): 0.245328, 0.877688, 0.88633, 0.819788, 0.782376, 0.806869, 0.965593, 0.838101, 0.834065, 0.992718."
  485. 12:46:43 "DZAI ExtDebug (Unit Skills): 0.244724, 0.923788, 0.849144, 0.885596, 0.810168, 0.766106, 0.879675, 0.846205, 0.800449, 0.916234."
  486. 12:46:45 "DZAI Extended Debug: Reloaded ammo for AI patrol Vehicle."
  487. 12:46:50 "Spawned helicopter type UH1H_TK_GUE_EP1 for group R 1-1-G at 099122."
  488. 12:46:50 "DZAI Extended Debug: Created weapon Mk_48_DZ and backpack DZ_CivilBackpack_EP1 for AI with weapongrade 1. (fn_unitSelectWeapon)"
  489. 12:46:50 "DZAI Extended Debug: Created weapon M4A1_HWS_GL_camo and backpack DZ_ALICE_Pack_EP1 for AI with weapongrade 1. (fn_unitSelectWeapon)"
  490. 12:46:50 "DZAI Extended Debug: Created weapon m8_compact and backpack DZ_ALICE_Pack_EP1 for AI with weapongrade 1. (fn_unitSelectWeapon)"
  491. 12:46:50 "DZAI Debug: Created AI helicopter crew group R 1-1-G is now active and patrolling."
  492. 12:46:50 "Helicopter is part of group R 1-1-G."
  493. 12:46:50 "DZAI Debug: Helicopter UH1H_TK_GUE_EP1 driver is R 1-1-G:1. Crew is [R 1-1-G:1,R 1-1-G:2,R 1-1-G:3]. Vehicle weapons: ["M240_veh_2"]."
  494. 12:46:53 "DZAI Extended Debug: AI ammo depleted, added magazine M136 to AI O 1-1-A:1."
  495. 12:46:55 "Spawned vehicle type Pickup_PK_GUE for group R 1-1-H at 082049."
  496. 12:46:55 "DZAI Extended Debug: Created weapon m8_carbine and backpack DZ_British_ACU for AI with weapongrade 2. (fn_unitSelectWeapon)"
  497. 12:46:55 "DZAI Extended Debug: Created weapon M4A1_HWS_GL_SD_Camo and backpack DZ_CivilBackpack_EP1 for AI with weapongrade 2. (fn_unitSelectWeapon)"
  498. 12:46:55 "DZAI Extended Debug: Created weapon M249_EP1_DZ and backpack DZ_Backpack_EP1 for AI with weapongrade 2. (fn_unitSelectWeapon)"
  499. 12:46:55 "DZAI Extended Debug: Created weapon G36A_camo and backpack DZ_Backpack_EP1 for AI with weapongrade 2. (fn_unitSelectWeapon)"
  500. 12:46:55 "DZAI Extended Debug: Created weapon SVD_CAMO and backpack DZ_CivilBackpack_EP1 for AI with weapongrade 2. (fn_unitSelectWeapon)"
  501. 12:46:55 "DZAI Debug: Created AI vehicle crew group R 1-1-H is now active and patrolling."
  502. 12:46:55 "Vehicle is part of group R 1-1-H."
  503. 12:46:55 "DZAI Debug: Vehicle Pickup_PK_GUE driver is R 1-1-H:1. Crew is [R 1-1-H:1,R 1-1-H:2,R 1-1-H:3,R 1-1-H:4]. Vehicle weapons: ["PKT"]."
  504. 12:47:00 "DZAI Extended Debug: Reloaded ammo for AI patrol Vehicle."
  505. 12:47:15 "DZAI Extended Debug: Reloaded ammo for AI patrol Vehicle."
  506. 12:47:15 "Spawned vehicle type Offroad_SPG9_Gue for group R 1-1-I at 097064."
  507. 12:47:15 "DZAI Extended Debug: Created weapon KSVK_DZE and backpack DZ_British_ACU for AI with weapongrade 2. (fn_unitSelectWeapon)"
  508. 12:47:15 "DZAI Extended Debug: Created weapon G36K_camo and backpack DZ_British_ACU for AI with weapongrade 2. (fn_unitSelectWeapon)"
  509. 12:47:15 "DZAI Extended Debug: Created weapon M4SPR and backpack DZ_Backpack_EP1 for AI with weapongrade 2. (fn_unitSelectWeapon)"
  510. 12:47:15 "DZAI Debug: Created AI vehicle crew group R 1-1-I is now active and patrolling."
  511. 12:47:15 "Vehicle is part of group R 1-1-I."
  512. 12:47:15 "DZAI Debug: Vehicle Offroad_SPG9_Gue driver is R 1-1-I:1. Crew is [R 1-1-I:1,R 1-1-I:2]. Vehicle weapons: ["SPG9"]."
  513. 12:47:15 "DZAI Extended Debug: Reloaded ammo for AI patrol Vehicle."
  514. 12:47:27 "DZAI Extended Debug: Group O 1-1-A has group size: 3."
  515. 12:47:27 "DZAI Extended Debug: AI killed by player at 070076. Generating loot with weapongrade 3."
  516. 12:47:27 "DZAI Extended Debug: Generated pistol weapon: UZI_SD_EP1 for AI."
  517. 12:47:27 "DZAI Extended Debug: Generated Inventory Edible Item: FoodCanPowell for AI."
  518. 12:47:27 "DZAI Extended Debug: Generated Inventory Edible Item: ItemWaterbottleUnfilled for AI."
  519. 12:47:27 "DZAI Extended Debug: Generated Backpack Edible Item: FoodchickenCooked for AI."
  520. 12:47:27 "DZAI Extended Debug: Generated Misc Item (Small): HandChemGreen for AI."
  521. 12:47:27 "DZAI Extended Debug: Generated Misc Item (Small): HandChemGreen for AI."
  522. 12:47:27 "DZAI Extended Debug: Generated Backpack Medical Item: ItemPainkiller for AI."
  523. 12:47:27 "DZAI Extended Debug: Generated Backpack Medical Item: ItemMorphine for AI."
  524. 12:47:27 "DZAI Extended Debug: Generated Inventory Medical Item: ItemBandage for AI."
  525. 12:47:27 "DZAI Debug: Group O 1-1-A has entered pursuit state. Target: B 1-1-B:1 (Cassius) REMOTE. (fn_findKiller)"
  526. 12:47:27 "DZAI Extended Debug: AI group O 1-1-A in pursuit state. Time: 127.615/307.615."
  527. 12:47:30 "DZAI Extended Debug: Reloaded ammo for AI patrol Vehicle."
  528. 12:47:30 "DZAI Extended Debug: Reloaded ammo for AI patrol Vehicle."
  529. 12:47:35 "Spawned vehicle type Offroad_DSHKM_Gue for group R 1-1-K at 072041."
  530. 12:47:35 "DZAI Extended Debug: Created weapon M249_m145_EP1_DZE and backpack DZ_British_ACU for AI with weapongrade 2. (fn_unitSelectWeapon)"
  531. 12:47:35 "DZAI Extended Debug: Created weapon M40A3 and backpack DZ_Backpack_EP1 for AI with weapongrade 2. (fn_unitSelectWeapon)"
  532. 12:47:35 "DZAI Extended Debug: Created weapon M60A4_EP1_DZE and backpack DZ_Backpack_EP1 for AI with weapongrade 2. (fn_unitSelectWeapon)"
  533. 12:47:35 "DZAI Debug: Created AI vehicle crew group R 1-1-K is now active and patrolling."
  534. 12:47:35 "Vehicle is part of group R 1-1-K."
  535. 12:47:35 "DZAI Debug: Vehicle Offroad_DSHKM_Gue driver is R 1-1-K:1. Crew is [R 1-1-K:1,R 1-1-K:2]. Vehicle weapons: ["DSHKM"]."
  536. 12:47:39 "DZAI Extended Debug: AI resupply script deactivated."
  537. 12:47:45 "DZAI Extended Debug: Reloaded ammo for AI patrol Vehicle."
  538. 12:47:45 "DZAI Extended Debug: Reloaded ammo for AI patrol Vehicle."
  539. 12:47:47 "DZAI Extended Debug: AI group O 1-1-A in pursuit state. Time: 147.634/307.615."
  540. 12:47:55 "Spawned vehicle type Offroad_DSHKM_Gue for group R 1-1-L at 077118."
  541. 12:47:55 "DZAI Extended Debug: Created weapon Sa58V_CCO_EP1 and backpack DZ_CivilBackpack_EP1 for AI with weapongrade 2. (fn_unitSelectWeapon)"
  542. 12:47:55 "DZAI Extended Debug: Created weapon RPK_74 and backpack DZ_British_ACU for AI with weapongrade 2. (fn_unitSelectWeapon)"
  543. 12:47:55 "DZAI Extended Debug: Created weapon DMR and backpack DZ_CivilBackpack_EP1 for AI with weapongrade 2. (fn_unitSelectWeapon)"
  544. 12:47:55 "DZAI Debug: Created AI vehicle crew group R 1-1-L is now active and patrolling."
  545. 12:47:55 "Vehicle is part of group R 1-1-L."
  546. 12:47:55 "DZAI Debug: Vehicle Offroad_DSHKM_Gue driver is R 1-1-L:1. Crew is [R 1-1-L:1,R 1-1-L:2]. Vehicle weapons: ["DSHKM"]."
  547. 12:48:00 "DZAI Extended Debug: Reloaded ammo for AI patrol Vehicle."
  548. 12:48:00 "DZAI Extended Debug: Reloaded ammo for AI patrol Vehicle."
  549. 12:48:07 "DZAI Extended Debug: AI group O 1-1-A in pursuit state. Time: 167.648/307.615."
  550. 12:48:15 "DZAI Extended Debug: Reloaded ammo for AI patrol Vehicle."
  551. 12:48:15 "Spawned vehicle type Offroad_DSHKM_Gue for group R 1-1-M at 114117."
  552. 12:48:15 "DZAI Extended Debug: Created weapon M60A4_EP1_DZE and backpack DZ_British_ACU for AI with weapongrade 2. (fn_unitSelectWeapon)"
  553. 12:48:15 "DZAI Extended Debug: Created weapon M249_m145_EP1_DZE and backpack DZ_CivilBackpack_EP1 for AI with weapongrade 2. (fn_unitSelectWeapon)"
  554. 12:48:15 "DZAI Extended Debug: Created weapon M60A4_EP1_DZE and backpack DZ_Backpack_EP1 for AI with weapongrade 2. (fn_unitSelectWeapon)"
  555. 12:48:15 "DZAI Debug: Created AI vehicle crew group R 1-1-M is now active and patrolling."
  556. 12:48:15 "Vehicle is part of group R 1-1-M."
  557. 12:48:15 "DZAI Extended Debug: Reloaded ammo for AI patrol Vehicle."
  558. 12:48:15 "DZAI Debug: Vehicle Offroad_DSHKM_Gue driver is R 1-1-M:1. Crew is [R 1-1-M:1,R 1-1-M:2]. Vehicle weapons: ["DSHKM"]."
  559. 12:48:16 "DZAI Monitor :: Server Uptime - 0 d 0 hr 2 min 56 sec. Active AI Units - 3."
  560. 12:48:16 "DZAI Monitor :: Static Spawns - 1 active static triggers. 0 groups queued for respawn."
  561. 12:48:16 "DZAI Monitor :: Dynamic Spawns - 0/0 (active/total). Air Patrols: 4/4 (cur/max). Land Patrols: 8/8."
  562. 12:48:27 "DZAI Extended Debug: AI group O 1-1-A in pursuit state. Time: 187.657/307.615."
  563. 12:48:30 "DZAI Extended Debug: Reloaded ammo for AI patrol Vehicle."
  564. 12:48:30 "DZAI Extended Debug: Reloaded ammo for AI patrol Vehicle."
  565. 12:48:38 "DZAI Extended Debug: AI ammo depleted, added magazine 30Rnd_556x45_G36 to AI O 1-1-A:2."
  566. 12:48:38 "DZAI Extended Debug: AI ammo depleted, added magazine 30Rnd_556x45_StanagSD to AI O 1-1-A:3."
  567. 12:48:45 "DZAI Extended Debug: Reloaded ammo for AI patrol Vehicle."
  568. 12:48:45 "DZAI Extended Debug: Reloaded ammo for AI patrol Vehicle."
  569. 12:48:47 "DZAI Extended Debug: AI group O 1-1-A in pursuit state. Time: 207.672/307.615."
  570. 12:49:00 "DZAI Extended Debug: Reloaded ammo for AI patrol Vehicle."
  571. 12:49:00 "DZAI Extended Debug: Reloaded ammo for AI patrol Vehicle."
  572. 12:49:04 "CLEANUP: INITIALIZING CLEANUP SCRIPT"
  573. 12:49:07 "DZAI Extended Debug: AI group O 1-1-A in pursuit state. Time: 227.678/307.615."
  574. 12:49:16 "DZAI Extended Debug: Reloaded ammo for AI patrol Vehicle."
  575. 12:49:16 "DZAI Extended Debug: Reloaded ammo for AI patrol Vehicle."
  576. 12:49:26 "infiSTAR.de PVAH_WriteLogRequest: Cassius adminammo_recoil ON"
  577. 12:49:27 "DZAI Extended Debug: AI group O 1-1-A in pursuit state. Time: 247.685/307.615."
  578. 12:49:30 "DZAI Extended Debug: Group O 1-1-A has group size: 2."
  579. 12:49:30 "DZAI Extended Debug: AI killed by player at 069075. Generating loot with weapongrade 3."
  580. 12:49:30 "DZAI Extended Debug: Generated pistol weapon: UZI_SD_EP1 for AI."
  581. 12:49:30 "DZAI Extended Debug: Generated Inventory Edible Item: ItemSodaRabbit for AI."
  582. 12:49:30 "DZAI Extended Debug: Generated Misc Item (Small): HandChemBlue for AI."
  583. 12:49:30 "DZAI Extended Debug: Generated Misc Item (Small): ItemSodaEmpty for AI."
  584. 12:49:30 "DZAI Extended Debug: Generated Misc Item (Small): ItemSodaEmpty for AI."
  585. 12:49:30 "DZAI Extended Debug: Generated Inventory Medical Item: ItemPainkiller for AI."
  586. 12:49:30 "DZAI Debug: Pursuit time +20 sec for Group O 1-1-A (Target: Cassius) to 76.93 seconds (fn_findKiller)."
  587. 12:49:31 "DZAI Extended Debug: Reloaded ammo for AI patrol Vehicle."
  588. 12:49:31 "DZAI Extended Debug: Reloaded ammo for AI patrol Vehicle."
  589. 12:49:40 "DZAI Extended Debug: AI resupply script deactivated."
  590. 12:49:46 "DZAI Extended Debug: Reloaded ammo for AI patrol Vehicle."
  591. 12:49:46 "DZAI Extended Debug: Reloaded ammo for AI patrol Vehicle."
  592. 12:49:47 "DZAI Extended Debug: AI group O 1-1-A in pursuit state. Time: 267.694/327.615."
  593. 12:49:59 "DZAI Extended Debug: Group O 1-1-A has group size: 1."
  594. 12:49:59 "DZAI Extended Debug: AI killed by player at 070075. Generating loot with weapongrade 3."
  595. 12:49:59 "DZAI Extended Debug: Generated pistol weapon: UZI_EP1 for AI."
  596. 12:49:59 "DZAI Extended Debug: Generated Inventory Edible Item: ItemSodaClays for AI."
  597. 12:49:59 "DZAI Extended Debug: Generated Backpack Edible Item: ItemSodaMzly for AI."
  598. 12:49:59 "DZAI Extended Debug: Generated Misc Item (Small): TrashTinCan for AI."
  599. 12:49:59 "DZAI Extended Debug: Generated Misc Item (Small): SmokeShell for AI."
  600. 12:49:59 "DZAI Extended Debug: Generated Misc Item (Small): TrashJackDaniels for AI."
  601. 12:49:59 "DZAI Extended Debug: Generated Backpack Medical Item: ItemEpinephrine for AI."
  602. 12:49:59 "DZAI Debug: Pursuit time +20 sec for Group O 1-1-A (Target: Cassius) to 68.724 seconds (fn_findKiller)."
  603. 12:50:01 "DZAI Extended Debug: Reloaded ammo for AI patrol Vehicle."
  604. 12:50:01 "DZAI Extended Debug: Reloaded ammo for AI patrol Vehicle."
  605. 12:50:05 "DZAI Extended Debug: Group O 1-1-A has group size: 0."
  606. 12:50:05 "DZAI Extended Debug: Spawned 1 dummy AI unit for group O 1-1-A. (fnc_staticAIDeath)"
  607. 12:50:05 "DZAI Extended Debug: AI killed by player at 070075. Generating loot with weapongrade 3."
  608. 12:50:05 "DZAI Extended Debug: Generated pistol weapon: UZI_EP1 for AI."
  609. 12:50:05 "DZAI Extended Debug: Generated Inventory Edible Item: ItemWaterbottleBoiled for AI."
  610. 12:50:05 "DZAI Extended Debug: Generated Backpack Edible Item: ItemWaterbottleUnfilled for AI."
  611. 12:50:05 "DZAI Extended Debug: Generated Backpack Edible Item: FoodCanGriff for AI."
  612. 12:50:05 "DZAI Extended Debug: Generated Misc Item (Small): HandChemRed for AI."
  613. 12:50:05 "DZAI Extended Debug: Generated Misc Item (Small): HandChemBlue for AI."
  614. 12:50:05 "DZAI Extended Debug: Generated Backpack Medical Item: ItemBandage for AI."
  615. 12:50:05 "DZAI Extended Debug: Generated Backpack Medical Item: ItemMorphine for AI."
  616. 12:50:05 "DZAI Extended Debug: Generated Inventory Medical Item: ItemBandage for AI."
  617. 12:50:05 "DZAI Debug: Added Group O 1-1-A to respawn queue. Queue position 1. Wait Time 2354.03 (respawnHandler)"
  618. 12:50:05 "DZAI Extended Debug: Time to first respawn set to 2354.03 seconds."
  619. 12:50:07 "DZAI Debug: Pursuit state ended for group O 1-1-A. Returning to patrol state. (fn_findKiller)"
  620. 12:50:10 "DZAI Extended Debug: AI resupply script deactivated."
  621. 12:50:16 "DZAI Extended Debug: Reloaded ammo for AI patrol Vehicle."
  622. 12:50:16 "DZAI Extended Debug: AI resupply script deactivated."
  623. 12:50:16 "DZAI Extended Debug: Reloaded ammo for AI patrol Vehicle."
  624. 12:50:31 "DZAI Extended Debug: Reloaded ammo for AI patrol Vehicle."
  625. 12:50:31 "DZAI Extended Debug: Reloaded ammo for AI patrol Vehicle."
  626. 12:50:46 "DZAI Extended Debug: Reloaded ammo for AI patrol Vehicle."
  627. 12:50:46 "DZAI Extended Debug: Reloaded ammo for AI patrol Vehicle."
  628. 12:50:47 "DZAI Monitor :: Server Uptime - 0 d 0 hr 5 min 26 sec. Active AI Units - 0."
  629. 12:50:47 "DZAI Monitor :: Static Spawns - 1 active static triggers. 1 groups queued for respawn."
  630. 12:50:47 "DZAI Monitor :: Dynamic Spawns - 0/0 (active/total). Air Patrols: 4/4 (cur/max). Land Patrols: 8/8."
  631. 12:50:47 "DZAI V2 Dynamic Spawn Manager started."
  632. 12:50:47 "DZAI Debug: Preparing to spawn dynamic triggers using selection probability limit 0.4, 1 dynamic spawns are possible."
  633. 12:50:47 "DZAI Extended Debug: Cancel dynamic spawn check for player Cassius (Reason: Probability reduction or Player logout)."
  634. 12:50:47 "DZAI Extended Debug: Processed a spawning probability check in 0 seconds."
  635. 12:50:52 "DZAI Debug: Dynamic spawn manager is sleeping for 307.635 seconds."
  636. 12:51:01 "DZAI Extended Debug: Reloaded ammo for AI patrol Vehicle."
  637. 12:51:01 "DZAI Extended Debug: Reloaded ammo for AI patrol Vehicle."
  638. 12:51:16 "DZAI Extended Debug: Reloaded ammo for AI patrol Vehicle."
  639. 12:51:16 "DZAI Extended Debug: Reloaded ammo for AI patrol Vehicle."
  640. 12:51:21 "infiSTAR.de PVAH_WriteLogRequest: Cassius Teleported to [1706.52,9092.04,0](GPS:017062)"
  641. 12:51:21 "DZAI Extended Debug: _grpArray is [O 1-1-A]. _isCleaning is false."
  642. 12:51:21 "DZAI Extended Debug: No players remain in trigger area at DZAI_NovySobor. Deleting 1 AI groups in 120 seconds."
  643. 12:51:31 "DZAI Extended Debug: Reloaded ammo for AI patrol Vehicle."
  644. 12:51:31 "DZAI Extended Debug: Reloaded ammo for AI patrol Vehicle."
  645. 12:51:46 "DZAI Extended Debug: Reloaded ammo for AI patrol Vehicle."
  646. 12:51:46 "DZAI Extended Debug: Reloaded ammo for AI patrol Vehicle."
  647. 12:52:01 "DZAI Extended Debug: Reloaded ammo for AI patrol Vehicle."
  648. 12:52:01 "DZAI Extended Debug: Reloaded ammo for AI patrol Vehicle."
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