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- //God Mode Filterscript by AiZeAh555
- //Dont Remove Credits
- #define FILTERSCRIPT
- #include <a_samp>
- #include <zcmd>
- #define white 0xFFFFFFFF
- new IsGod[MAX_PLAYERS];
- public OnPlayerConnect(playerid)
- {
- SendClientMessage(playerid, white,"Godmode System by Aizeah555");
- return 1;
- }
- CMD:god(playerid, params[])
- {
- if(IsGod[playerid] == 0)
- {
- IsGod[playerid] = 1;
- SetPlayerHealth(playerid, 1000.0);
- SendClientMessage(playerid, white, "God Mode is Activated");
- SetVehicleHealth(playerid, 1000.0);
- }
- else if(IsGod[playerid] == 1)
- {
- IsGod[playerid] = 0;
- SetPlayerHealth(playerid, 100.0);
- SendClientMessage(playerid, white, "God Mode is DeActivated");
- SetVehicleHealth(playerid, 1000.0);
- }
- return 1;
- }
- public OnPlayerUpdate(playerid)
- {
- new Float:hp,Float:armour;
- new Float:health;
- new veh = GetPlayerVehicleID(playerid);
- GetPlayerHealth(playerid,hp);
- GetPlayerArmour(playerid,armour);
- GetVehicleHealth(veh, health);
- if(IsGod[playerid] == 1)
- {
- if(hp < 999.0) SetPlayerHealth(playerid, 1000.0);
- if(armour < 999.0) SetPlayerArmour(playerid, 1000.0);
- if(health < 999.0) SetVehicleHealth(veh, 1000.0);
- RepairVehicle(veh);
- }
- else if(IsGod[playerid] == 1) return 1;
- return 1;
- }
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