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Jan 19th, 2012
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  1. [CPU] Detected 2 CPUs
  2. AL lib: pulseaudio.c:612: Context did not connect: Access denied
  3. ALSA lib pcm.c:2212:(snd_pcm_open_noupdate) Unknown PCM cards.pcm.rear
  4. ALSA lib pcm.c:2212:(snd_pcm_open_noupdate) Unknown PCM cards.pcm.center_lfe
  5. ALSA lib pcm.c:2212:(snd_pcm_open_noupdate) Unknown PCM cards.pcm.side
  6. ALSA lib pcm_dmix.c:957:(snd_pcm_dmix_open) The dmix plugin supports only playback stream
  7. Cannot connect to server socket err = No such file or directory
  8. Cannot connect to server socket
  9. jack server is not running or cannot be started
  10. OpenAL device available: ALSA Default (default ALSA Default)
  11. OpenAL device available: OSS Default (default ALSA Default)
  12. OpenAL device available: PortAudio Default (default ALSA Default)
  13. OpenAL device available: No Output (default ALSA Default)
  14. AL lib: pulseaudio.c:612: Context did not connect: Access denied
  15. Available video driver: x11
  16. Available video driver: dummy
  17. NO SELFEXE: bootstrapping from CWD
  18. Booting T-Engine from: /home/myusername/svn/t-engine4-src-1.0.0beta37/t-engine
  19. SelfExe gave us app directory of: /home/myusername/svn/t-engine4-src-1.0.0beta37/
  20. LuaVM: LuaJIT 2.0.0-beta8 x64
  21. Creating particles thread 0
  22. LuaVM: LuaJIT 2.0.0-beta8 x64
  23. [DO RESIZE] 800x600 (0)
  24. OpenGL max texture size: 16384
  25. OpenGL max texture size: 16384
  26. ===fbo 1
  27. Running lua loader code...
  28. Reboot using te4 LATEST boot player false
  29. [ENGINE LOADER] available from teae: te4-0.9.37
  30. [ENGINE LOADER] found engines te4={[1]={[1]=0.000000 , [2]=9.000000 , [3]=37.000000 , [4]="te4" , [5]=17.000000 , ["load_teae"]="/engines/te4-0.9.37.teae" , } , } __byname={["te4-0.9.37"]=true , }
  31. [ENGINE LOADER] looked in:
  32. /home/myusername//.t-engine/4.0
  33. bootstrap
  34. /home/myusername/svn/t-engine4-src-1.0.0beta37//game/thirdparty
  35. /home/myusername/svn/t-engine4-src-1.0.0beta37//game
  36. [ENGINE LOADER] sorted: te4 0 9 37
  37. [ENGINE LOADER] loading engine: 0 9 37 te4
  38. [ENGINE LOADER] using archived engine: /engines/te4-0.9.37.teae
  39. Using cached font /data/font/Vera.ttf 12
  40. Available resolutions: 1440x900x32
  41. Available resolutions: 1280x1024x32
  42. Available resolutions: 1280x960x32
  43. Available resolutions: 1280x800x32
  44. Available resolutions: 1280x768x32
  45. Available resolutions: 1280x720x32
  46. Available resolutions: 1152x864x32
  47. Available resolutions: 1024x768x32
  48. Available resolutions: 800x600x32
  49. Available resolutions: 640x480x32
  50. [KEYBINDER] Loaded keybinds: move
  51. [KEYBINDER] Loaded keybinds: hotkeys
  52. [KEYBINDER] Loaded keybinds: inventory
  53. [KEYBINDER] Loaded keybinds: actions
  54. [KEYBINDER] Loaded keybinds: interface
  55. [KEYBINDER] Loaded keybinds: debug
  56. Switching resolution to 1080x675 1080 675 false
  57. Setting resolution to 1080x675 (windowed)
  58. [DO RESIZE] 1080x675 (0)
  59. OpenGL max texture size: 16384
  60. [RESOLUTION] changed to 1080 675 from 1080 675
  61. Disabling FBO
  62. Disabling Shaders
  63. Creating profile thread
  64. [PROFILE] mounted online on /current-profile
  65. [PROFILE] unmounted online from /current-profile
  66. [ENGINE] Setting requested FPS to 15 (66 ms)
  67. [ENGINE] Switching to turn based
  68. LuaVM: LuaJIT 2.0.0-beta8 x64
  69. TE4Online starting...
  70. Creating module boot-te4-0.9.37.team :: (as dir) false :: (as team) 16
  71. Loaded module definition for boot-0.9.37 using engine te4-0.9.37
  72. Creating module example :: (as dir) true :: (as team) nil
  73. Loaded module definition for example-1.0.0 using engine te4-0.9.37
  74. Creating module example_realtime :: (as dir) true :: (as team) nil
  75. Loaded module definition for example_realtime-1.0.0 using engine te4-0.9.37
  76. Creating module tome-3.9.37.team :: (as dir) false :: (as team) 12
  77. Loaded module definition for tome-3.9.37 using engine te4-0.9.37
  78. tome boot
  79. example tome
  80. boot example
  81. example_realtime boot
  82. boot example_realtime
  83. boot tome
  84. example example_realtime
  85. * Module: tome
  86. ** 3.9.37
  87. * Module: boot
  88. ** 0.9.37
  89. * Module: example
  90. ** 1.0.0
  91. * Module: example_realtime
  92. ** 1.0.0
  93. After fs.reset
  94. [1] = {
  95. [path] = /home/myusername/svn/t-engine4-src-1.0.0beta37//game/engines/te4-0.9.37.teae
  96. }
  97. [ENGINE] Switching to turn based
  98. Make wait background texture 2 : 1080x675 (2048, 1024)
  99. Segmentation fault
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