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- [CPU] Detected 2 CPUs
- AL lib: pulseaudio.c:612: Context did not connect: Access denied
- ALSA lib pcm.c:2212:(snd_pcm_open_noupdate) Unknown PCM cards.pcm.rear
- ALSA lib pcm.c:2212:(snd_pcm_open_noupdate) Unknown PCM cards.pcm.center_lfe
- ALSA lib pcm.c:2212:(snd_pcm_open_noupdate) Unknown PCM cards.pcm.side
- ALSA lib pcm_dmix.c:957:(snd_pcm_dmix_open) The dmix plugin supports only playback stream
- Cannot connect to server socket err = No such file or directory
- Cannot connect to server socket
- jack server is not running or cannot be started
- OpenAL device available: ALSA Default (default ALSA Default)
- OpenAL device available: OSS Default (default ALSA Default)
- OpenAL device available: PortAudio Default (default ALSA Default)
- OpenAL device available: No Output (default ALSA Default)
- AL lib: pulseaudio.c:612: Context did not connect: Access denied
- Available video driver: x11
- Available video driver: dummy
- NO SELFEXE: bootstrapping from CWD
- Booting T-Engine from: /home/myusername/svn/t-engine4-src-1.0.0beta37/t-engine
- SelfExe gave us app directory of: /home/myusername/svn/t-engine4-src-1.0.0beta37/
- LuaVM: LuaJIT 2.0.0-beta8 x64
- Creating particles thread 0
- LuaVM: LuaJIT 2.0.0-beta8 x64
- [DO RESIZE] 800x600 (0)
- OpenGL max texture size: 16384
- OpenGL max texture size: 16384
- ===fbo 1
- Running lua loader code...
- Reboot using te4 LATEST boot player false
- [ENGINE LOADER] available from teae: te4-0.9.37
- [ENGINE LOADER] found engines te4={[1]={[1]=0.000000 , [2]=9.000000 , [3]=37.000000 , [4]="te4" , [5]=17.000000 , ["load_teae"]="/engines/te4-0.9.37.teae" , } , } __byname={["te4-0.9.37"]=true , }
- [ENGINE LOADER] looked in:
- /home/myusername//.t-engine/4.0
- bootstrap
- /home/myusername/svn/t-engine4-src-1.0.0beta37//game/thirdparty
- /home/myusername/svn/t-engine4-src-1.0.0beta37//game
- [ENGINE LOADER] sorted: te4 0 9 37
- [ENGINE LOADER] loading engine: 0 9 37 te4
- [ENGINE LOADER] using archived engine: /engines/te4-0.9.37.teae
- Using cached font /data/font/Vera.ttf 12
- Available resolutions: 1440x900x32
- Available resolutions: 1280x1024x32
- Available resolutions: 1280x960x32
- Available resolutions: 1280x800x32
- Available resolutions: 1280x768x32
- Available resolutions: 1280x720x32
- Available resolutions: 1152x864x32
- Available resolutions: 1024x768x32
- Available resolutions: 800x600x32
- Available resolutions: 640x480x32
- [KEYBINDER] Loaded keybinds: move
- [KEYBINDER] Loaded keybinds: hotkeys
- [KEYBINDER] Loaded keybinds: inventory
- [KEYBINDER] Loaded keybinds: actions
- [KEYBINDER] Loaded keybinds: interface
- [KEYBINDER] Loaded keybinds: debug
- Switching resolution to 1080x675 1080 675 false
- Setting resolution to 1080x675 (windowed)
- [DO RESIZE] 1080x675 (0)
- OpenGL max texture size: 16384
- [RESOLUTION] changed to 1080 675 from 1080 675
- Disabling FBO
- Disabling Shaders
- Creating profile thread
- [PROFILE] mounted online on /current-profile
- [PROFILE] unmounted online from /current-profile
- [ENGINE] Setting requested FPS to 15 (66 ms)
- [ENGINE] Switching to turn based
- LuaVM: LuaJIT 2.0.0-beta8 x64
- TE4Online starting...
- Creating module boot-te4-0.9.37.team :: (as dir) false :: (as team) 16
- Loaded module definition for boot-0.9.37 using engine te4-0.9.37
- Creating module example :: (as dir) true :: (as team) nil
- Loaded module definition for example-1.0.0 using engine te4-0.9.37
- Creating module example_realtime :: (as dir) true :: (as team) nil
- Loaded module definition for example_realtime-1.0.0 using engine te4-0.9.37
- Creating module tome-3.9.37.team :: (as dir) false :: (as team) 12
- Loaded module definition for tome-3.9.37 using engine te4-0.9.37
- tome boot
- example tome
- boot example
- example_realtime boot
- boot example_realtime
- boot tome
- example example_realtime
- * Module: tome
- ** 3.9.37
- * Module: boot
- ** 0.9.37
- * Module: example
- ** 1.0.0
- * Module: example_realtime
- ** 1.0.0
- After fs.reset
- [1] = {
- [path] = /home/myusername/svn/t-engine4-src-1.0.0beta37//game/engines/te4-0.9.37.teae
- }
- [ENGINE] Switching to turn based
- Make wait background texture 2 : 1080x675 (2048, 1024)
- Segmentation fault
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