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johndrinkwater

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Nov 27th, 2012
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  1. Game update: AppID 41070 "Serious Sam 3: BFE", ProcID 625, IP 0.0.0.0:0
  2. ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
  3. saving roaming config store to 'sharedconfig.vdf'
  4. roaming config store 2 saved successfully
  5. ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
  6. ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
  7. ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
  8. ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
  9. ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
  10. ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
  11. ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
  12. ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
  13. ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
  14. ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
  15. INF: GameEnv API: Steam
  16. Setting breakpad minidump AppID = 41070
  17. Steam_SetMinidumpSteamID: Caching Steam ID: 76561197970948899 [API loaded no]
  18. INF: Encoded user ID = 206b1585:64aa2c07
  19. INF:
  20. INF: * Desktop settings...
  21. INF: Color depth: 32-bit
  22. INF: Desktop resolution: 1920 x 1080
  23. INF: Fullscreen on primary display
  24. WRN: Failed to capture mouse
  25. INF:
  26. INF: Gfx API: OpenGL
  27. INF: Resolution: 1920 x 1080
  28. INF: Vendor: nVidia (0x10DE)
  29. INF: Driver: NVIDIA Corporation (0x0F00)
  30. INF: Renderer: GeForce GT 630/PCIe/SSE2
  31. INF: Version: 4.3.0 NVIDIA 310.14
  32. INF: Video memory size: 2048 MB
  33. INF: Available for textures: 2048 MB
  34. INF: Active GPU(s): 1
  35. AL lib: pulseaudio.c:331: PulseAudio returned minreq > tlength/2; expect break up
  36. INF:
  37. INF: Sfx API: OpenAL
  38. INF: Device: PulseAudio Default
  39. INF: Mixer frequency: 44100 Hz
  40. INF: Mixer voices: 64
  41. INF: Max sound sources: 35
  42. INF: Max total volume: 3
  43. INF: Speaker config: (unknown)
  44. INF: Environment FX: not supported
  45. INF:
  46. INF: AutoDetect: Hardware values unchanged, nothing to do.
  47. Installing breakpad exception handler for appid(gameoverlayui)/version(20121120153152_client)
  48. Installing breakpad exception handler for appid(gameoverlayui)/version(1.0)
  49. Installing breakpad exception handler for appid(gameoverlayui)/version(1.0)
  50. Installing breakpad exception handler for appid(gameoverlayui)/version(1.0)
  51. [1127/131458:WARNING:proxy_service.cc(646)] PAC support disabled because there is no system implementation
  52. INF: Started simulation on 'Content/SeriousSam3/Levels/Menu/Intro.wld' in 0.55 seconds.
  53. INF: Started simulation on 'Content/SeriousSam3/Levels/Menu/MenuLevel.wld' in 0.04 seconds.
  54. WRN: inpSysIsMouseAccelerationEnabled: Not yet implemented
  55. INF: Current quality: CPU speed=Ultra, GPU speed=Ultra (11 customized), GPU memory=Ultra
  56. INF: Customized GPU speed cvars:
  57. INF: tex_iAnisotropy = 1 (was 16)
  58. INF: tex_iFiltering = 21 (was 22)
  59. INF: gfx_iAntiAliasingSamples = 1 (was 4)
  60. INF: gfx_iFXAA = 0 (was 4)
  61. INF: ren_fLODBias = 0.89705888 (was 0.5)
  62. INF: ren_fMirrorQuality = 0.5 (was 1)
  63. INF: shb_pixMaxShadowSize = 1536 (was 3072)
  64. INF: shb_iShadowAntialiasing = 0 (was 1)
  65. INF: efx_bBloomHQ = 0 (was 1)
  66. INF: prt_fParticleBias = 1.0676471 (was 1.2)
  67. INF: efx_fOcclusionBufferScale = 0.8 (was 1)
  68. INF:
  69. INF: Customized quality: CPU speed=Ultra, GPU speed=Ultra (11 customized), GPU memory=Ultra
  70. INF: Customized GPU speed cvars:
  71. INF: tex_iAnisotropy = 1 (was 16)
  72. INF: tex_iFiltering = 21 (was 22)
  73. INF: gfx_iAntiAliasingSamples = 1 (was 4)
  74. INF: gfx_iFXAA = 0 (was 4)
  75. INF: ren_fLODBias = 1.0220588 (was 0.5)
  76. INF: ren_fMirrorQuality = 0.5 (was 1)
  77. INF: shb_pixMaxShadowSize = 1536 (was 3072)
  78. INF: shb_iShadowAntialiasing = 0 (was 1)
  79. INF: efx_bBloomHQ = 0 (was 1)
  80. INF: prt_fParticleBias = 1.0676471 (was 1.2)
  81. INF: efx_fOcclusionBufferScale = 0.8 (was 1)
  82. INF:
  83. INF: Current quality: CPU speed=Ultra, GPU speed=Ultra (11 customized), GPU memory=Ultra
  84. INF: Customized GPU speed cvars:
  85. INF: tex_iAnisotropy = 1 (was 16)
  86. INF: tex_iFiltering = 21 (was 22)
  87. INF: gfx_iAntiAliasingSamples = 1 (was 4)
  88. INF: gfx_iFXAA = 0 (was 4)
  89. INF: ren_fLODBias = 1.0220588 (was 0.5)
  90. INF: ren_fMirrorQuality = 0.5 (was 1)
  91. INF: shb_pixMaxShadowSize = 1536 (was 3072)
  92. INF: shb_iShadowAntialiasing = 0 (was 1)
  93. INF: efx_bBloomHQ = 0 (was 1)
  94. INF: prt_fParticleBias = 1.0676471 (was 1.2)
  95. INF: efx_fOcclusionBufferScale = 0.8 (was 1)
  96. INF:
  97. INF: Current quality: CPU speed=Ultra, GPU speed=Ultra (11 customized), GPU memory=Ultra
  98. INF: Customized GPU speed cvars:
  99. INF: tex_iAnisotropy = 1 (was 16)
  100. INF: tex_iFiltering = 21 (was 22)
  101. INF: gfx_iAntiAliasingSamples = 1 (was 4)
  102. INF: gfx_iFXAA = 0 (was 4)
  103. INF: ren_fLODBias = 1.0220588 (was 0.5)
  104. INF: ren_fMirrorQuality = 0.5 (was 1)
  105. INF: shb_pixMaxShadowSize = 1536 (was 3072)
  106. INF: shb_iShadowAntialiasing = 0 (was 1)
  107. INF: efx_bBloomHQ = 0 (was 1)
  108. INF: prt_fParticleBias = 1.0676471 (was 1.2)
  109. INF: efx_fOcclusionBufferScale = 0.8 (was 1)
  110. INF:
  111. INF: Customized quality: CPU speed=Ultra, GPU speed=Ultra (12 customized), GPU memory=Ultra
  112. INF: Customized GPU speed cvars:
  113. INF: tex_iAnisotropy = 1 (was 16)
  114. INF: tex_iFiltering = 21 (was 22)
  115. INF: gfx_iAntiAliasingSamples = 1 (was 4)
  116. INF: gfx_iFXAA = 0 (was 4)
  117. INF: ren_fLODBias = 1.0220588 (was 0.5)
  118. INF: ren_fMirrorQuality = 0.5 (was 1)
  119. INF: shb_pixMaxShadowSize = 1536 (was 3072)
  120. INF: shb_pixShadowDensity = 16 (was 96)
  121. INF: shb_iShadowAntialiasing = 0 (was 1)
  122. INF: efx_bBloomHQ = 0 (was 1)
  123. INF: prt_fParticleBias = 1.0676471 (was 1.2)
  124. INF: efx_fOcclusionBufferScale = 0.8 (was 1)
  125. INF:
  126. INF: Keep settings quality: CPU speed=Ultra, GPU speed=Ultra (12 customized), GPU memory=Ultra
  127. INF: Customized GPU speed cvars:
  128. INF: tex_iAnisotropy = 1 (was 16)
  129. INF: tex_iFiltering = 21 (was 22)
  130. INF: gfx_iAntiAliasingSamples = 1 (was 4)
  131. INF: gfx_iFXAA = 0 (was 4)
  132. INF: ren_fLODBias = 1.0220588 (was 0.5)
  133. INF: ren_fMirrorQuality = 0.5 (was 1)
  134. INF: shb_pixMaxShadowSize = 1536 (was 3072)
  135. INF: shb_pixShadowDensity = 16 (was 96)
  136. INF: shb_iShadowAntialiasing = 0 (was 1)
  137. INF: efx_bBloomHQ = 0 (was 1)
  138. INF: prt_fParticleBias = 1.0676471 (was 1.2)
  139. INF: efx_fOcclusionBufferScale = 0.8 (was 1)
  140. INF:
  141. INF: Started simulation on 'Content/SeriousSam3/Levels/01_BFE/05_CairoTown/05_CairoTown.wld' in 22.56 seconds.
  142. WRN: Can't find animation 'Aim_AssaultRifle' in anim host Content/SeriousSam3/Presets/Animations/Player.anh.
  143. ERR: CSpawnerEntity id=-1, name='' #WorldLocation(-157.11508, 16.161179, 183.56832): SpawnSimple(): Spawner type change is not allowed for spawner entity (id = 4294967295)!
  144. WRN: Can't find animation 'Aim_Pistol' in anim host Content/SeriousSam3/Presets/Animations/Player.anh.
  145. ERR: State CPSRunOverFoe was deleted but it did not acknowledge it (when handling event CMeleeDamageAnimEvent)!
  146. ERR: Code guard was activated due to application malfunction. Please report.
  147. INF: UpCloseAndPersonal 13
  148. INF: UpCloseAndPersonal 14
  149. INF: UpCloseAndPersonal 15
  150. Uploading dump (in-process) [proxy '']
  151. /tmp/dumps/crash_20121127134440_1.dmp
  152. success = yes
  153. response: CrashID=bp-7d21cd70-272e-49fd-8312-1425f2121127
  154.  
  155. Assert( Assertion Failed: bRet ):/home/buildbot/buildslave_steam/steam_rel_client_ubuntu12_linux/build/src/clientdll/../common/pipes.cpp:659
  156.  
  157. Installing breakpad exception handler for appid(gameoverlayui)/version(1.0)
  158. /home/john/Steam/steam.sh: line 255: 32048 Floating point exception(core dumped) $DEBUGGER "$STEAMROOT/$PLATFORM/$STEAMEXE" "$@"
  159. Uploading dump (in-process) [proxy '']
  160. /tmp/dumps/assert_20121127134506_1.dmp
  161. success = yes
  162. response: CrashID=bp-3751f079-6702-4d49-bb6c-7b1742121127
  163.  
  164. Assert( Assertion Failed: CClientPipe::BWriteAndReadResult: BReadResult failed ):/home/buildbot/buildslave_steam/steam_rel_client_ubuntu12_linux/build/src/clientdll/../common/pipes.cpp:730
  165.  
  166. Installing breakpad exception handler for appid(gameoverlayui)/version(1.0)
  167. Uploading dump (in-process) [proxy '']
  168. /tmp/dumps/assert_20121127134517_2.dmp
  169. success = yes
  170. response: CrashID=bp-2688272f-5487-42b0-8416-620db2121127
  171.  
  172. Assert( Assertion Failed: bufRet.GetUint8() == k_EClientCommandInterface ):/home/buildbot/buildslave_steam/steam_rel_client_ubuntu12_linux/build/src/clientdll/interfacemap_client.h:2608
  173.  
  174. Installing breakpad exception handler for appid(gameoverlayui)/version(1.0)
  175. Uploading dump (in-process) [proxy '']
  176. /tmp/dumps/assert_20121127134530_3.dmp
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