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- command /Enderman:
- trigger:
- give 1 sugar of fortune 10 named "&4&LZostań endermanem" to player
- on rightclick with sugar:
- if name of player's tool is "&4&LZostan endermanem":
- give 1 compass of fortune 1 named "&3Teleport" to player
- give 1 feather of fortune 10 named "&2Skok" to player
- on rightclick with compass:
- if name of player's tool is "&3Teleport":
- loop blocks above targeted block:
- loop-block is nonsolid
- block above loop-block is nonsolid
- teleport player to loop-block
- stop trigger
- on rightclick with feather:
- if name of player's tool is "&2Skok":
- push the player upwards at velocity 1
- push the player horizontally forward at speed 2
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