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- using System;
- namespace ADVENTUREGAME
- {
- class MainClass
- {
- public static void Main (string[] args)
- {
- //Strings And Ints
- string name;
- string race;
- string Info;
- string Choice1;
- string worldName;
- string worldName2;
- //Start
- Console.WriteLine("Hello This Is Alpha Version 0,1");
- Console.WriteLine ("Press <Space> To Continue");
- Console.ReadKey ();
- Console.Clear ();
- //World Name
- worldName:
- Console.Clear ();
- Console.WriteLine ("What do you want to world to be called?");
- worldName = Convert.ToString (Console.ReadLine());
- Console.WriteLine ("Is " +worldName+" alright? if not then type 'No' Its Case Sensetive. If it is then press <Enter>");
- worldName2 = Convert.ToString (Console.ReadLine ());
- Console.Clear ();
- if (worldName2 == "No")
- {
- goto worldName;
- }
- //Charachter Creation
- Console.WriteLine ("Hello!");
- Console.WriteLine ("Welcome To The World Of "+worldName+"!");
- Console.WriteLine ("First Tell Me Your Name");
- name = Convert.ToString (Console.ReadLine());
- if (name == "Nikolay")
- {
- Console.WriteLine ("Hello Creator!");
- Console.WriteLine ("Press space");
- Console.ReadKey ();
- goto master;
- }
- master:
- Console.Clear ();
- Console.WriteLine("Welcome " + name);
- Console.WriteLine ("What race are you");
- Console.WriteLine ("Hint: Case Sensetive");
- Console.WriteLine ("Type Human If You Are An Human");
- Console.WriteLine ("Type Orc if you are an Orc");
- Console.WriteLine ();
- race = Convert.ToString (Console.ReadLine());
- if (race != "T")
- {
- Console.Clear ();
- Console.WriteLine ("Ok Your Characther Is Created!");
- Console.WriteLine("If You Want To Check Your Characther Type 'Info'!");
- Info = Convert.ToString (Console.ReadLine());
- {
- Console.WriteLine ("You Are A "+ race);
- Console.WriteLine ("Your Name Is " + name);
- Console.WriteLine ("Press <Space> To Get Back");
- Console.ReadKey ();
- Console.Clear ();
- }
- //First Quest
- Console.WriteLine ("Ok Now Your Done With Charatcher Creation");
- Console.WriteLine ("Now Back To The Quest");
- Console.WriteLine ("Your Quest Is To Save The Princess");
- Console.WriteLine ("You Wil Get An Sword");
- Console.WriteLine ("Sword Aquierd");
- Console.WriteLine ("Now Lets Begin Your Quest");
- Console.ReadKey ();
- Console.Clear ();
- Cell:
- Console.WriteLine("You Wake Up In An Wierd Place");
- Console.WriteLine ("When You Look Around You See Its An Cell");
- Console.WriteLine ("Hint: Case Sensetive");
- Console.WriteLine ("You Can Try To Smash Though The Bars <Type 'Smash' To Smash Through The Bars>");
- Console.WriteLine ("You Can Try To Search For Materials <Type 'Search' To Search For Materials>");
- Console.WriteLine ("You Can Shout For Help <Type 'Shout' To Shout For Help>");
- Choice1 = Convert.ToString (Console.ReadLine());
- if (Choice1 == "Smash")
- {
- Console.WriteLine ("You Try With Your Hands........... Its Not Working");
- Console.WriteLine ("You Try With Your Sword............ It Almost Worked");
- Console.WriteLine ("Your Try With Your Sword Again You Are Out");
- }
- if (Choice1 == "Search")
- {
- Console.WriteLine ("You Searched For Materials...........................................................................................................................................");
- Console.WriteLine ("You Found An Wierd Liquid");
- Console.WriteLine("<Want To Use The Liquid On The Bars Type 1 If Not Type 2>");
- }
- if (Choice1 == "Shout")
- {
- Console.Clear();
- Console.WriteLine ("FAiL AWAWAWAWAWAWLELELELELELELELELELELELELELELELELLEELLELELEL");
- Console.WriteLine ("U DIED LELELELELEL :)<<<<<<<<<<<<");
- Console.ReadKey ();
- Console.Clear ();
- goto Cell;
- }
- Console.ReadKey ();
- }
- }
- }
- }
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