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- //Make sure you delete all "_unit" types, and close the argument with }; at the end of the file
- if (isServer) then {
- _vehicle_9 = objNull;
- if (true) then
- {
- _this = createVehicle ["Base_WarfareBBarrier10xTall", [3898.8379, 10555.603, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_9 = _this;
- _this setDir -21.087812;
- _this setPos [3898.8379, 10555.603, -3.0517578e-005];
- };
- _vehicle_13 = objNull;
- if (true) then
- {
- _this = createVehicle ["Base_WarfareBBarrier10xTall", [3890.8237, 10546.012, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_13 = _this;
- _this setDir -77.489861;
- _this setPos [3890.8237, 10546.012, 3.0517578e-005];
- };
- _vehicle_17 = objNull;
- if (true) then
- {
- _this = createVehicle ["Base_WarfareBBarrier10xTall", [3883.054, 10578.112, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_17 = _this;
- _this setDir -10.256044;
- _this setPos [3883.054, 10578.112, 9.1552734e-005];
- };
- _vehicle_21 = objNull;
- if (true) then
- {
- _this = createVehicle ["Base_WarfareBBarrier10xTall", [3870.6377, 10569.896], [], 0, "CAN_COLLIDE"];
- _vehicle_21 = _this;
- _this setDir -54.163792;
- _this setPos [3870.6377, 10569.896];
- };
- _vehicle_25 = objNull;
- if (true) then
- {
- _this = createVehicle ["Base_WarfareBBarrier10xTall", [3897.2529, 10578.572, 0.00012207031], [], 0, "CAN_COLLIDE"];
- _vehicle_25 = _this;
- _this setDir 7.3794346;
- _this setPos [3897.2529, 10578.572, 0.00012207031];
- };
- _vehicle_31 = objNull;
- if (true) then
- {
- _this = createVehicle ["Base_WarfareBBarrier10xTall", [3882.0979, 10534.546, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_31 = _this;
- _this setDir -32.268925;
- _this setPos [3882.0979, 10534.546, 3.0517578e-005];
- };
- _vehicle_32 = objNull;
- if (true) then
- {
- _this = createVehicle ["Base_WarfareBBarrier10xTall", [3868.2839, 10528.416, 0.0043640137], [], 0, "CAN_COLLIDE"];
- _vehicle_32 = _this;
- _this setDir -14.684631;
- _this setPos [3868.2839, 10528.416, 0.0043640137];
- };
- _vehicle_35 = objNull;
- if (true) then
- {
- _this = createVehicle ["Base_WarfareBBarrier10xTall", [3861.8538, 10559.026, 0.00021362305], [], 0, "CAN_COLLIDE"];
- _vehicle_35 = _this;
- _this setDir -46.264206;
- _this setPos [3861.8538, 10559.026, 0.00021362305];
- };
- _vehicle_36 = objNull;
- if (true) then
- {
- _this = createVehicle ["Base_WarfareBBarrier10xTall", [3849.9307, 10549.743, -0.0076599121], [], 0, "CAN_COLLIDE"];
- _vehicle_36 = _this;
- _this setDir -28.679886;
- _this setPos [3849.9307, 10549.743, -0.0076599121];
- };
- _vehicle_39 = objNull;
- if (true) then
- {
- _this = createVehicle ["Base_WarfareBBarrier10xTall", [3828.0273, 10519.366, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_39 = _this;
- _this setDir 31.387438;
- _this setPos [3828.0273, 10519.366, 9.1552734e-005];
- };
- _vehicle_40 = objNull;
- if (true) then
- {
- _this = createVehicle ["Base_WarfareBBarrier10xTall", [3837.0198, 10547.773, 0.025482178], [], 0, "CAN_COLLIDE"];
- _vehicle_40 = _this;
- _this setDir 11.568907;
- _this setPos [3837.0198, 10547.773, 0.025482178];
- };
- _vehicle_43 = objNull;
- if (true) then
- {
- _this = createVehicle ["Base_WarfareBBarrier10xTall", [3854.7878, 10523.089, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_43 = _this;
- _this setDir -32.268925;
- _this setPos [3854.7878, 10523.089, 9.1552734e-005];
- };
- _vehicle_47 = objNull;
- if (true) then
- {
- _this = createVehicle ["Base_WarfareBBarrier10xTall", [3800.5134, 10519.227, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_47 = _this;
- _this setDir 156.56807;
- _this setPos [3800.5134, 10519.227, 6.1035156e-005];
- };
- _vehicle_48 = objNull;
- if (true) then
- {
- _this = createVehicle ["Base_WarfareBBarrier10xTall", [3815.1067, 10523.152, 0.069488525], [], 0, "CAN_COLLIDE"];
- _vehicle_48 = _this;
- _this setDir 174.15236;
- _this setPos [3815.1067, 10523.152, 0.069488525];
- };
- _vehicle_55 = objNull;
- if (true) then
- {
- _this = createVehicle ["Base_WarfareBBarrier10xTall", [3778.8518, 10497.987, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_55 = _this;
- _this setDir 120.31408;
- _this setPos [3778.8518, 10497.987, 3.0517578e-005];
- };
- _vehicle_56 = objNull;
- if (true) then
- {
- _this = createVehicle ["Base_WarfareBBarrier10xTall", [3788.3159, 10510.649, 0.097214103], [], 0, "CAN_COLLIDE"];
- _vehicle_56 = _this;
- _this setDir 134.01463;
- _this setPos [3788.3159, 10510.649, 0.097214103];
- };
- _vehicle_59 = objNull;
- if (true) then
- {
- _this = createVehicle ["Base_WarfareBBarrier10xTall", [3764.8455, 10482.086, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_59 = _this;
- _this setDir 18.122749;
- _this setPos [3764.8455, 10482.086, 6.1035156e-005];
- };
- _vehicle_60 = objNull;
- if (true) then
- {
- _this = createVehicle ["Base_WarfareBBarrier10xTall", [3752.2087, 10489.386, 0.23812866], [], 0, "CAN_COLLIDE"];
- _vehicle_60 = _this;
- _this setDir 41.196239;
- _this setPos [3752.2087, 10489.386, 0.23812866];
- };
- _vehicle_65 = objNull;
- if (true) then
- {
- _this = createVehicle ["Base_WarfareBBarrier10xTall", [3740.634, 10499.932, 0.00018310547], [], 0, "CAN_COLLIDE"];
- _vehicle_65 = _this;
- _this setDir 44.41605;
- _this setPos [3740.634, 10499.932, 0.00018310547];
- };
- _vehicle_66 = objNull;
- if (true) then
- {
- _this = createVehicle ["Base_WarfareBBarrier10xTall", [3731.5469, 10511.709, 0.17828369], [], 0, "CAN_COLLIDE"];
- _vehicle_66 = _this;
- _this setDir 62.00032;
- _this setPos [3731.5469, 10511.709, 0.17828369];
- };
- _vehicle_69 = objNull;
- if (true) then
- {
- _this = createVehicle ["Base_WarfareBBarrier10xTall", [3732.1133, 10524.987, 0.00042724609], [], 0, "CAN_COLLIDE"];
- _vehicle_69 = _this;
- _this setDir 121.7132;
- _this setPos [3732.1133, 10524.987, 0.00042724609];
- };
- _vehicle_70 = objNull;
- if (true) then
- {
- _this = createVehicle ["Base_WarfareBBarrier10xTall", [3738.7373, 10538.198, 0.19085693], [], 0, "CAN_COLLIDE"];
- _vehicle_70 = _this;
- _this setDir 110.01056;
- _this setPos [3738.7373, 10538.198, 0.19085693];
- };
- _vehicle_73 = objNull;
- if (true) then
- {
- _this = createVehicle ["Base_WarfareBBarrier10xTall", [3759.3816, 10563.071, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_73 = _this;
- _this setDir -27.311672;
- _this setPos [3759.3816, 10563.071, 9.1552734e-005];
- };
- _vehicle_74 = objNull;
- if (true) then
- {
- _this = createVehicle ["Base_WarfareBBarrier10xTall", [3744.7161, 10550.781, 0.13998413], [], 0, "CAN_COLLIDE"];
- _vehicle_74 = _this;
- _this setDir -69.029526;
- _this setPos [3744.7161, 10550.781, 0.13998413];
- };
- _vehicle_79 = objNull;
- if (true) then
- {
- _this = createVehicle ["Base_WarfareBBarrier10xTall", [3809.9084, 10576.666, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_79 = _this;
- _this setDir -267.05701;
- _this setPos [3809.9084, 10576.666, 6.1035156e-005];
- };
- _vehicle_80 = objNull;
- if (true) then
- {
- _this = createVehicle ["Base_WarfareBBarrier10xTall", [3812.9648, 10590.896, 0.568573], [], 0, "CAN_COLLIDE"];
- _vehicle_80 = _this;
- _this setDir -248.76877;
- _this setPos [3812.9648, 10590.896, 0.568573];
- };
- _vehicle_83 = objNull;
- if (true) then
- {
- _this = createVehicle ["Base_WarfareBBarrier10xTall", [3825.4421, 10553.122, 0.00018310547], [], 0, "CAN_COLLIDE"];
- _vehicle_83 = _this;
- _this setDir 34.468029;
- _this setPos [3825.4421, 10553.122, 0.00018310547];
- };
- _vehicle_84 = objNull;
- if (true) then
- {
- _this = createVehicle ["Base_WarfareBBarrier10xTall", [3814.3723, 10563.378, 0.40261841], [], 0, "CAN_COLLIDE"];
- _vehicle_84 = _this;
- _this setDir 52.052299;
- _this setPos [3814.3723, 10563.378, 0.40261841];
- };
- _vehicle_87 = objNull;
- if (true) then
- {
- _this = createVehicle ["Base_WarfareBBarrier10xTall", [3793.8896, 10601.35, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_87 = _this;
- _this setDir 175.83421;
- _this setPos [3793.8896, 10601.35, 3.0517578e-005];
- };
- _vehicle_88 = objNull;
- if (true) then
- {
- _this = createVehicle ["Base_WarfareBBarrier10xTall", [3808.0999, 10599.203, 0.66418457], [], 0, "CAN_COLLIDE"];
- _vehicle_88 = _this;
- _this setDir 194.18745;
- _this setPos [3808.0999, 10599.203, 0.66418457];
- };
- _vehicle_91 = objNull;
- if (true) then
- {
- _this = createVehicle ["Base_WarfareBBarrier10xTall", [3781.0205, 10580.809, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_91 = _this;
- _this setDir -62.7976;
- _this setPos [3781.0205, 10580.809, 6.1035156e-005];
- };
- _vehicle_92 = objNull;
- if (true) then
- {
- _this = createVehicle ["Base_WarfareBBarrier10xTall", [3771.7551, 10570.249, 0.36676025], [], 0, "CAN_COLLIDE"];
- _vehicle_92 = _this;
- _this setDir -34.325459;
- _this setPos [3771.7551, 10570.249, 0.36676025];
- };
- _vehicle_95 = objNull;
- if (true) then
- {
- _this = createVehicle ["Base_WarfareBBarrier10xTall", [3784.8816, 10593.16, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_95 = _this;
- _this setDir -80.938957;
- _this setPos [3784.8816, 10593.16, 3.0517578e-005];
- };
- _vehicle_103 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_Misc_deerstand", [3885.2664, 10541.709, 0.00018310547], [], 0, "CAN_COLLIDE"];
- _vehicle_103 = _this;
- _this setDir -39.401684;
- _this setPos [3885.2664, 10541.709, 0.00018310547];
- };
- _vehicle_111 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_Misc_deerstand", [3810.6833, 10594.261, -0.00012207031], [], 0, "CAN_COLLIDE"];
- _vehicle_111 = _this;
- _this setDir -150.29059;
- _this setPos [3810.6833, 10594.261, -0.00012207031];
- };
- _vehicle_113 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_A_FuelStation_Shed", [3798.1887, 10588.321, 0.34782752], [], 0, "CAN_COLLIDE"];
- _vehicle_113 = _this;
- _this setDir 11.662139;
- _this setPos [3798.1887, 10588.321, 0.34782752];
- };
- _vehicle_114 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_A_Hospital", [3756.2295, 10510.709, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_114 = _this;
- _this setDir 221.12093;
- _this setPos [3756.2295, 10510.709, -3.0517578e-005];
- };
- _vehicle_116 = objNull;
- if (true) then
- {
- _this = createVehicle ["Base_WarfareBBarrier10xTall", [3774.6626, 10485.577, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_116 = _this;
- _this setDir -73.217552;
- _this setPos [3774.6626, 10485.577, 6.1035156e-005];
- };
- _vehicle_126 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_A_FuelStation_Feed", [3789.5706, 10591.713, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_126 = _this;
- _this setDir -74.811089;
- _this setPos [3789.5706, 10591.713, 3.0517578e-005];
- };
- _vehicle_129 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_A_FuelStation_Feed", [3788.7173, 10588.588, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_129 = _this;
- _this setDir -74.811089;
- _this setPos [3788.7173, 10588.588, 6.1035156e-005];
- };
- _vehicle_131 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_A_FuelStation_Feed", [3800.666, 10590.577, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_131 = _this;
- _this setDir -76.727585;
- _this setPos [3800.666, 10590.577, -6.1035156e-005];
- };
- _vehicle_133 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_A_FuelStation_Feed", [3799.7749, 10586.555, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_133 = _this;
- _this setDir -74.811089;
- _this setPos [3799.7749, 10586.555, 9.1552734e-005];
- };
- _vehicle_141 = objNull;
- if (true) then
- {
- _this = createVehicle ["Base_WarfareBBarrier10xTall", [3842.1418, 10518.021, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_141 = _this;
- _this setDir 161.18883;
- _this setPos [3842.1418, 10518.021, -6.1035156e-005];
- };
- _vehicle_157 = objNull;
- if (true) then
- {
- _this = createVehicle ["Hhedgehog_concreteBig", [3899.8474, 10575.26, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_157 = _this;
- _this setDir -177.41283;
- _this setPos [3899.8474, 10575.26, 3.0517578e-005];
- };
- _vehicle_160 = objNull;
- if (true) then
- {
- _this = createVehicle ["Hhedgehog_concreteBig", [3901.6323, 10563.386, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_160 = _this;
- _this setDir 62.842529;
- _this setPos [3901.6323, 10563.386, 9.1552734e-005];
- };
- _vehicle_168 = objNull;
- if (true) then
- {
- _this = createVehicle ["Hhedgehog_concreteBig", [3888.1213, 10558.155], [], 0, "CAN_COLLIDE"];
- _vehicle_168 = _this;
- _this setDir 64.801826;
- _this setPos [3888.1213, 10558.155];
- };
- _vehicle_174 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_Fort_Watchtower_EP1", [3893.4141, 10559.971, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_174 = _this;
- _this setDir 159.78366;
- _this setPos [3893.4141, 10559.971, 6.1035156e-005];
- };
- _vehicle_183 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_ladder", [3799.2134, 10593.717, -0.32957155], [], 0, "CAN_COLLIDE"];
- _vehicle_183 = _this;
- _this setDir 191.81464;
- _this setPos [3799.2134, 10593.717, -0.32957155];
- };
- }; ////You forgot to close the "isServer"
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