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- #pragma once
- #include "ofMain.h"
- #include "oscThread.h"
- class ofApp : public ofBaseApp{
- public:
- void setup();
- void update();
- void draw();
- void keyPressed(int key);
- void keyReleased(int key);
- void dragEvent(ofDragInfo dragInfo);
- void gotMessage(ofMessage msg);
- int numMesh;
- ofEasyCam cam;
- ofMesh mesh;
- vector< vector<oscThread> > braid;
- //Img tools
- ofImage img;
- bool outputImg = false;
- int frameCounter;
- int shotCounter = 0;
- };
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