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- Shedinja @ Focus Sash
- Ability: Wonder Guard
- EVs: 252 Atk / 252 Spe
- Adamant Nature
- - Will-O-Wisp
- - Shadow Sneak
- - Baton Pass
- - Protect
- Umbreon @ Leftovers
- Ability: Synchronize
- EVs: 252 HP / 4 Def / 252 SpD
- Calm Nature
- IVs: 0 Atk
- - Wish
- - Protect
- - Heal Bell
- - Foul Play
- Gligar @ Eviolite
- Ability: Immunity
- EVs: 252 HP / 24 Def / 232 SpD
- Careful Nature
- - Stealth Rock
- - Defog
- - Roost
- - Knock Off
- Espeon @ Leftovers
- Ability: Magic Bounce
- EVs: 252 HP / 188 SpD / 68 Spe
- Timid Nature
- IVs: 0 Atk
- - Calm Mind
- - Psyshock
- - Hidden Power [Fire]
- - Morning Sun
- Pyukumuku @ Leftovers
- Ability: Innards Out
- EVs: 252 HP / 252 Def / 4 SpD
- Bold Nature
- IVs: 0 Atk
- - Recover
- - Soak
- - Toxic
- - Baton Pass
- Avalugg @ Leftovers
- Ability: Sturdy
- EVs: 248 HP / 156 Def / 104 SpD
- Careful Nature
- - Avalanche
- - Rapid Spin
- - Recover
- - Toxic
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