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Nov 29th, 2015
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  1. [Render.13]
  2. AADetail = "2"
  3. AnisotropicFiltering = "1"
  4. DirectionalShadowDetail = "2"
  5. DynamicAmbient = "1"
  6. EffectsQuality = "2"
  7. FullScreenHeight = "1080"
  8. FullScreenRefresh = "144"
  9. FullScreenWidth = "1920"
  10. FullscreenWindow = "0"
  11. FullscreenWindowEnabled = "0"
  12. GFXPresetLevel = "3"
  13. LimitToRefresh = "1"
  14. LocalFogDetail = "3"
  15. LocalReflections = "1"
  16. MaxAnisotropy = "4"
  17. MaximizedWindow = "0"
  18. ModelQuality = "2"
  19. RefractionDetail = "2"
  20. RenderBrightness = "0.000000"
  21. RenderContrast = "1.000000"
  22. RenderGamma = "2.200000"
  23. RenderScale = "-5"
  24. SelectedDisplay = "0"
  25. ShowFPSCounter = "1"
  26. SimpleDirectionalShadows = "0"
  27. SinglePointAmbient = "0"
  28. SSAOEnabled = "1"
  29. SSLRDetailLevel = "1"
  30. TextureDetail = "3"
  31. UseGPUScale = "0"
  32. WindowedPosX = "0"
  33. WindowedPosY = "0"
  34.  
  35. [Sound.2]
  36. MasterVolume = "20.248072"
  37. MusicVolume = "0.000000"
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