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- Player = game.Players.LocalPlayer
- Mouse = Player:GetMouse()
- open = false
- open1 = false
- open2 = false
- open3 = false
- local damage = 60
- Owner = game.Workspace.iiAddicted
- function PressQ(key)
- if(key == "q") then
- if(open == false) then
- Player.Character.Humanoid.WalkSpeed = 100
- open = true
- elseif(open == true) then
- Player.Character.Humanoid.WalkSpeed = 16
- open = false
- end
- end
- end
- function PressE(key)
- if(key == "e") then
- if(open1 == false) then
- l = Instance.new("Sound")
- l.Parent = game.Workspace
- l.SoundId = "http://www.roblox.com/asset/?id=27697743"
- l.Looped = true
- l:Play()
- open1 = true
- elseif(open1 == true) then
- game.Workspace.Sound:remove()
- open1 = false
- end
- end
- end
- function PressR(key)
- if(key == "r") then
- if(open2 == false) then
- Player.Character.Humanoid.MaxHealth = 9999999999
- Player.Character.Humanoid.Health = 9999999999
- open2 = true
- if(open2 == true) then
- Player.Character.Humanoid.MaxHealth = 100
- Player.Character.Humanoid.Health = 100
- open2 = false
- end
- end
- end
- end
- function PressU(key)
- if(key == "u") then
- game.Players:ClearAllChildren()
- end
- end
- function PressT(key)
- if(key == "t") then
- if(open3 == false) then
- s = Instance.new("Tool")
- k = Instance.new("SpecialMesh")
- s.Name = "Illumina"
- s.Parent = Player.Backpack
- f = Instance.new("Part")
- f.Parent = Player.Backpack.Illumina
- k.Parent = Player.Backpack.Illumina.Part
- Player.Backpack.Illumina.Part.Anchored = true
- Player.Backpack.Illumina.Part.Position = Owner["Right Arm"].Position
- f.Size = Vector3.new(1, 0.8, 4)
- local h = hit.Parent:FindFirstChild("Humanoid")
- h:TakeDamage(damage)
- end
- end
- end
- Mouse.KeyDown:connect(PressQ)
- Mouse.KeyDown:connect(PressE)
- Mouse.KeyDown:connect(PressR)
- Mouse.KeyDown:connect(PressU)
- Mouse.KeyDown:connect(PressT)
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