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- Some silly witch girl with a foxy core
- Level 37
- CLASSES: Telepath / Hex Maniac / Ghost Ace / Dark and Ghost Elementalist
- HP: 186 * This still FEELS low but her having armor and evasion DOES affect this. Might still wanna toy w/ a slightly different HP formula
- ABILITIES: Super Luck, Telepath
- STATS:
- HP: 25
- Attack: 1
- Defense: 10
- Special Attack: 30
- Special Defense: 10
- Speed: 28
- MOVES:
- Glare
- Psybeam
- Hypnosis
- Shadow Ball
- Confuse Ray
- Dark Pulse
- Nasty Plot
- Hex (EOT)
- Ominous Wind
- Dream Eater
- Night Daze
- Foul Play
- MANEUVERS:
- Move Shift
- CAPABILITIES:
- 2 Power
- 9 Intelligence
- 8 Spirit
- 2 Agility
- Phasing
- Stealth
- Mind Lock
- 9 Sky Speed
- SKILLS (14 total at start): *wtf am I doing this shit is cray way too many skills, and it's too hard to raise them at first and then bam tons of surplus.
- 12 ACROBATICS
- 0 BRAWLING
- 0 CHARM
- 6 COMMAND
- 0 CRAFTING
- 6 FORMAL KNOWLEDGE
- 0 INTIMIDATE
- 0 MEDICINE
- 4 MYSTICISM
- 14 PERCEPTION
- 4 POKEMON KNOWLEDGE
- 0 REGIONAL KNOWLEDGE
- 9 PSCIONICS
- 11 STEALTH
- 0 SURVIVAL
- 6 TACTICS
- 0 TECHNOLOGY
- PROGRESSION:
- 1. Hex Maniac, Telepath, Ghost Ace, Confusion, Hypnosis, +1 Acrobatics
- 2. +1 Special Attack, +1 Acrobatics, +1 Tactics
- 3. +1 Special Attack, +3 HP, +1 Speed, Pscionic Adept, +1 Pscionics, +1 Mysticism
- 4. +1 Speed, +1 Acrobatics, +1 Perception
- 5. +2 Speed, +3 Special Attack, Ghost Elementalist, Elemental Capabilities: Phasing, +1 Pscionics, Shadow Ball
- 6. +1 Special Attack, +1 Mysticism, Confuse Ray
- 7. +1 Special Attack, +4 HP, Dark Elementalist -> Elemental Abilities: Super Luck, +1 Pscionics, Dark Pulse
- 8. +1 HP, +1 Perception, +1 Acrobatics
- 9. +1 Special Attack, Ghost Sync, +1 Pscionics, Nasty Plot
- 10. +1 Speed, +1 Acrobatics, Glare
- 11. +3 Speed, Telepathic Awareness, +1 Pscionics, Move Shift
- 12. +1 Speed, +1 Acrobatics, Psybeam
- 13. +1 Speed, +2 Special Attack, Elemental Step: Ghost, +1 Pscionics, +1 Acrobatics
- 14. +1 Special Attack, +1 Acrobatics, +1 Tactics
- 15. +1 Special Attack, +2 HP, Signature Move: Hex, +1 Pscionics, Hex
- 16. +1 HP, +1 Acrobatics, +1 Perception
- 17. +1 Speed, +2 HP, Expanded Horizons, +1 Acrobatics, Ominous Wind
- 18. +1 Speed, +1 Perception, Dream Eater
- 19. +3 Speed, Elemental Aspect: Dark, +1 Acrobatics, Night Daze
- 20. +1 Defense, +1 Stealth, Foul Play
- 21. +3 Defense, Elemental Aspect: Ghost, +1 Acrobatics, +1 Perception
- 22. +1 Defense, +2 Stealth
- 23. +1 Special Defense, Multitasking, +1 Perception, +1 Acrobatics
- 24. +1 Special Defense, +2 Perception
- 25. +3 Special Defense, Kinetic Bond: Dark, +2 Perception
- 26. +1 Special Attack, +2 Formal Knowledge
- 27. +1 Special Attack, Improved Type Attacks, +2 Pokemon Knowledge
- 28. +1 Special Attack, +2 Command
- 29. +3 Special Attack, Elemental Capabilities: Dark, +2 Perception
- 30. +1 Special Attack, +2 Tactics
- 31. +3 HP, Combat Expertise, +2 Stealth
- 32. +1 HP, +2 Formal Knowledge
- 33. +1 HP, +2 Speed, Evil Eye, +2 Command
- 34. +1 Speed, +2 Tactics
- 35. +3 Speed, Telepathic Warning, +2 Stealth
- 36. +1 Speed, +2 Stealth
- 37. +1 Speed, Superior Typing, +2 Stealth
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