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  1. Aeolus (Suicune) @ Wacan Berry / Lum Berry / Sitrus Berry
  2. Ability: Pressure
  3. Nature: Modest
  4. EVs: 252 SpA / 140 Spe / 116 HP
  5. -Hydro Pump
  6. -Ice Beam
  7. -Tailwind
  8. -Protect
  9.  
  10. Synergy:
  11. Electric: Breloom (though if Wacan Berry is used it can survive a
  12.  
  13. hit)
  14. Grass: Breloom, Heracross, Heatran, Metagross
  15.  
  16. Lum Berry is to stop evil Smeargles. Wacan berry could be used to
  17.  
  18. survive Meganectric and set up Tailwind. Sitrus Berry to increase
  19.  
  20. Aeolus's survivability because it is very bulky anyway
  21.  
  22. Fun Guy (Breloom) @ Focus Sash
  23. Ability: Technician
  24. Nature: Jolly
  25. EVs: 252 Atk / 252 Spe / 4 SDef
  26. -Mach Punch / Force Palm
  27. -Bullet Seed
  28. -Spore
  29. -Protect
  30.  
  31. Spore stuff such as TR users and Smeargle and also Mach Punch them.
  32.  
  33. Force Palm has more power and the para chance, but doesn't have
  34.  
  35. priority (Tailwind won't be set up every battle)
  36.  
  37. Synergy:
  38. Flying: Metagross, Zapdos
  39. Fire: Chandelure, Suicune
  40. Psychic: Metagross
  41. Fairy: Metagross, Chandelure
  42. Ice: Metagross, Suicune, Heatran
  43. Poison: Metagross, Heatran
  44.  
  45. Extreme 4MSS (Metagross) @ Metagrossite
  46. Ability: Clear Body -> Tough Claws
  47. Nature: Jolly
  48. EVs: 252 Atk / 252 Spe / 4 HP
  49. -Iron Head
  50. -Zen Headbutt
  51. -Ice Punch
  52. -Protect
  53.  
  54. Oh, how Metagross suffers from 4MSS. But it is my answer to Mega
  55.  
  56. Kangaskhan. EVs are to outspeed Garchomp and tie with +Speed base
  57.  
  58. 110s such as Latios. Iron Head is used because of the 30% chance to
  59.  
  60. Flinch, and I don't want to test my luck with Meteor Miss. Zen
  61.  
  62. Headbutt for secondary STAB. Ice Punch to hit dragons (Particularly
  63.  
  64. MegaMence and Chomp) who would otherwise wreck my team. Protect is,
  65.  
  66. well, Protect. I wish I could run Iron Head/Zen
  67.  
  68. Headbutt/Earthquake/Ice Punch/Bullet Punch/Hammer Arm/Protect.
  69.  
  70. Possible alternative:
  71. /*
  72. * Mawile @ Mawilite
  73. * Ability: Intimidate -> Huge Power
  74. * Nature: Adamant
  75. * EVs: 252 Atk / 252 Spe / 4 HP
  76. * -Play Rough
  77. * -Iron Head
  78. * -Sucker Punch
  79. * -Protect
  80. * Mega Mawile hits even harder than Mega Metagross (145 Atk + 1.33x
  81.  
  82. * boost vs. 105 Atk + 2.0x boost), and packs Intimidate. However,
  83.  
  84. * it is much slower, meaning it will not function well outside of
  85.  
  86. * Tailwind.
  87.  
  88. Synergy:
  89.  
  90. Fire: Heatran, Suicune
  91. Ground: Breloom, Zapdos, Heracross
  92. Dark: Heracross, Breloom
  93. Ghost: Umm...
  94.  
  95. Zappy Bird (Zapdos) @ Yache Berry
  96. Ability: Pressure
  97. Nature: Naive
  98. EVs: 252 SpA / 252 Spe / 4 HP
  99. -Thunderbolt
  100. -Heat Wave
  101. -Tailwind
  102. -Protect
  103.  
  104. Secondary Tailwind setter. Heat Wave to deal with Mega Scizor and
  105.  
  106. Mega Mawile.
  107. Considering replacing Zappy Bird with Thundurus-I, who has the same
  108.  
  109. SpA, is slightly faster, and gets Prankster Taunt. However, Thundo-I
  110.  
  111. doesn't get Tailwind, which the team is obviously built around.
  112.  
  113. Thundo-I's only method of speed control is Electroweb, which
  114.  
  115. Electric-immune Pokemon (Ground-types, Volt
  116.  
  117. Absorb/Lightningrod/Motor Drive mons) don't care about.
  118.  
  119. Synergy:
  120. Rock: Metagross, Breloom
  121. Ice: Metagross, Suicune, Heatran (though Yache Berry lets it survive
  122.  
  123. an Ice hit)
  124.  
  125. /*
  126. * Thundurus-Incarnate @ Mental Herb / Yache Berry / Rocky Helmet
  127. * Ability: Prankster
  128. * Nature: Bold / Modest
  129. * EVs: 252 SAtk / 40? Spe / rest in HP
  130. * -Thunderbolt
  131. * -Taunt
  132. * -Electroweb / HP Ice / Thunder Wave
  133. * -Protect
  134. * Thundo-I could replace Zappy Bird. He doesn't get Tailwind, but
  135.  
  136. he gets Prankster Taunt, which is useful for shutting down
  137.  
  138. Whimsicott, Liepard, Gengar, Trick Room
  139. * users, et cetera. Electroweb is inferior to other speed control
  140.  
  141. methods (most notably Icy Wind), but it's the most reliable one
  142.  
  143. Thundurus gets (although Thunder
  144. * wave is another option). HP Ice isn't really needed because the
  145.  
  146. main things it would be used for are Garchomp and Salamence, both of
  147.  
  148. which Metagross and Suicune
  149. * kill.
  150. *
  151. * Synergy:
  152. * Rock: Metagross, Breloom
  153. * Ice: Metagross, Suicune, Heatran
  154. *
  155. * OR
  156. *
  157. *
  158. * Tornadus-Incarnate @ Yache Berry / Rocky Helmet
  159. * Ability: Prankster
  160. * Nature: Bold / Modest
  161. * EVs: 252 SAtk / Speed and HP investment
  162. * -Taunt
  163. * -Tailwind
  164. * -Air Slash? / Hurricane / some Special STAB
  165. * -Protect
  166. * Oh my Arceus if Tornadus gets Air Slash he would be perfect...
  167.  
  168. although I would have to trade for it since it's OR exclusive.
  169.  
  170. Tornadus-I is more defensive than * Thundo, but it would still work
  171.  
  172. very well. It gets Prankster Taunt AND Prankster Tailwind, and it
  173.  
  174. hits decently hard. But if he doesn't get Air Slash, he has to *
  175.  
  176. rely on Hurricane, which has 70% Accuracy out of rain (which I don't
  177.  
  178. run). The only thing stopping me from keeping Zappy Bird is the 0
  179.  
  180. Def IV and Naive nature, so I * may have to restart X to get
  181.  
  182. Zapdos. I don't know...
  183. *
  184. * Synergy:
  185. * Rock: Metagross, Breloom
  186. * Ice: Metagross, Suicune, Heatran
  187. * Electric: Breloom
  188. */
  189.  
  190.  
  191.  
  192. Heracross @ Flame Orb
  193. Ability: Guts
  194. Nature: Adamant
  195. EVs: 252 Atk / 252 Spe / 4 HP
  196. -Megahorn
  197. -Close Combat
  198. -Knock Off / Rock Slide
  199. -Protect
  200.  
  201. Flame Orb for guts, Life Orb for Moxie. A very heavy hitter all
  202.  
  203. around.
  204. Role: OHKOing Mega Kangaskhan, just generally hitting things hard.
  205.  
  206. Synergy:
  207. Flying: Metagross, Zapdos
  208. Fire: Heatran, Suicune
  209. Psychic: Metagross
  210. Fairy: Metagross, Chandelure
  211.  
  212.  
  213. Heatran @ Life Orb / Air Balloon
  214. Ability: Flash Fire
  215. Nature: Modest
  216. EVs: 252 SpA / 252 Spe / 4 HP
  217. -Heat Wave
  218. -Earth Power
  219. -Will-o-wisp
  220. -Protect
  221.  
  222. The replacement for Chandy because I needed a Special Ground-type
  223.  
  224. attacker. (Nidoking is the other option). Earth Power puts a dent in
  225.  
  226. 'lectric types even without STAB. Air Balloon to avoid EQ, or LO to
  227.  
  228. hit harder while Tailwind is up. WoW to cripple MegaKanga, MMawile,
  229.  
  230. Physical MegaMence, etc.
  231.  
  232. Synergy:
  233. Water: Breloom, Suicune
  234. Fighting: Heracross, Zapdos
  235. Ground: Heracross, Breloom, Zapdos (although Air Balloon provides
  236.  
  237. temp. immunity)
  238.  
  239.  
  240. Threats:
  241. -Lando-T: Suicune. Just... Suicune.
  242. -Cress: Chandy and Metagross.
  243. -Hitmontop: Lead with Metagross to block Intimidate, and then
  244.  
  245. Megavolve and Zen Headbutt to kill it.
  246. -Mega Kanga: Mega Metagross outside of Tailwind, Hera and Breloom in
  247.  
  248. Tailwind. Spore it if possible. Breloom + Tailwind setter is very
  249.  
  250. risky. Send out Metagross + Suicune, protect w/ Suicune and Iron
  251.  
  252. Head w/ Meta turn 1, Tailwind turn 2.
  253. -Mega Mawile: Chandelure; WoW it and then Heat Wave.
  254. -Megazard Y: Zappy Bird, Heracross (Tailwind only!)
  255. -Aegislash: Spore it (hits through KS) and then Heracross and
  256.  
  257. Chandy.
  258. -Rotom-W: Breloom (watch out for WoW) and Guts Heracross.
  259. -Rotom-H: Suicune (Watch out for Electric attacks).
  260. -Mamoswine: Breloom tanks Ice Shard and smacks or Spores it. Suicune
  261.  
  262. tanks EQ (and outspeeds) and OHKOs with Hydro Pump. Heracross
  263.  
  264. smashes it with CC. Chandy is NOT a good counter because of EQ and
  265.  
  266. Thick Fat.
  267. -TTar: Breloom OHKOs, but watch out for Scarf Ice Beam. Metagross is
  268.  
  269. a good answer if already Megavolved; if Tailwind is up then Breloom,
  270.  
  271. Metagross, and Heracross all kill it.
  272. -Mega Gengar: Dangerous. Best strat is to Spore it and then exploit
  273.  
  274. its bad defenses. Guts Hera checks non-Psychic variants and hits
  275.  
  276. with Knock Off.
  277. -Mega Venusaur: Megagross (Beware Sleep Powder).
  278. -Garchomp: Ice Beam Suicune. It will likely Protect, so use that to
  279.  
  280. set up Tailwind. If it doesn't, you still set up Tailwind and can
  281.  
  282. Ice Beam the next turn.
  283. -Mega Salamence: Extremely dangerous. Can run many sets (unlike Mega
  284.  
  285. Kanga who always runs Return/PuP/Sucker Punch/Fake Out). Suicune can
  286.  
  287. hit with Ice Beam if Tailwind is up. Breloom can Spore it if
  288.  
  289. Tailwind is up. Megagross can live Return and damage with Meteor
  290.  
  291. Mash (Ice Punch might be worth it just for MegaMence). Basically, gg
  292.  
  293. if Tailwind is not up.
  294. -Opposing Mega Metagross: Spore with Breloom, or Heat Wave w/
  295.  
  296. Heatran.
  297. -Mega Altaria: If it lacks EQ, Metagross beats it. Suicune beats it
  298.  
  299. in Tailwind.
  300. -Smogon Bird (Talonflame): Protect with Fun Guy, and Hydro Pump it.
  301.  
  302. Set up Tailwind the next turn. OR lead with Aeolus + Zappy Bird.
  303.  
  304. Double Tailwind users to make them guess. Tailwind w/ Aeolus, TBolt
  305.  
  306. w/ Zappy Bird.
  307. -Mega Manectric and electric-types in general: Heatran has a 62.5%
  308.  
  309. chance to OHKO with Air Balloon (guaranteed w/ LO) but is outsped
  310.  
  311. outside Tailwind
  312. -Lanturn: Heatran Earth Power puts a huge dent in it; Max SpA
  313.  
  314. Lanturn Hydro Pump never OHKOs assuming no LO, Specs, etc.
  315. -Malamar: MEGAHORN ALL DAY
  316. -Ferrothorn: Fun Guy hits for SE (beware Iron Barbs + Rocky Helmet)
  317.  
  318. and is immune to Leech Seed. Scaldera and Zappy Bird both incinerate
  319.  
  320. it with Heat Wave. The Beatle CCs it, but can only OHKO if Guts is
  321.  
  322. active.
  323.  
  324. -TerraCott: Lead with Chandy/Metagross and Fun Guy. Damage
  325.  
  326. Whimsicott heavily and Spore Terrakion.
  327. -Trick Room (TR setter + slow mons): Lead with Fun Guy and
  328.  
  329. Metagross/Heracross. Spore the TR user, slam the other mon.
  330. -Obvious Fake Out lead: Double team the other Pokemon. If it is
  331.  
  332. blatantly obvious which mon will be Faked Out (ex. Zappy Bird + 4MSS
  333.  
  334. vs. Talonflame and Kanga) have the Fake Out target Protect.
  335. -Opposing Tailwind: Double team the Tailwind setter. Don't attack
  336.  
  337. the other mon (it will Protect).
  338. -Rain: Don't use Chandy. Lead with Aeolus + Fun Guy. Abuse rain with
  339.  
  340. Hydro Pump.
  341. -Gengar, along with Pranksters: Ignore Gengar, because it will
  342.  
  343. Protect turn 1. DO NOT USE NONDAMAGING MOVES; or else you will get
  344.  
  345. Encored to death.
  346. -Khan Artist: Lead with Aeolus + The Beatle. Double Protect turn 1
  347.  
  348. to activate Flame Orb and cancel Fake Out. Turn 2 set up Tailwind w/
  349.  
  350. Aeolus and Close Combat Kanga.
  351.  
  352. Moves to watch out for:
  353.  
  354. Encore.
  355. Almost Always:
  356. -Raichu
  357. -Liepard
  358. -Jumpluff
  359. -Whimsicott
  360. -Volbeat
  361. -Illumise
  362. Common:
  363. -Mega Lopunny
  364. -Politoed
  365. -Infernape
  366. Uncommon:
  367. -Hawlucha
  368. -(Mega) Gardevoir
  369.  
  370. Strategy: Do not Tailwind or Protect against Prankster Encore users;
  371.  
  372. do not Protect against non-Pranksters (although Tailwind is fine).
  373.  
  374. Since I don't run Taunt, prioritize killing/Spore-ing potential
  375.  
  376. Encore users.
  377.  
  378. Swagger.
  379. Pretty much everything can learn it, making it unpredictable.
  380.  
  381. Notable users are:
  382. -Klefki (either runs Screens or SwagPlay)
  383. -Liepard
  384. -Politoed (rare)
  385. -Tornadus-I (almost always)
  386. -Thundurus-I (almost always)
  387. -Meowstic-M (dammit Tsukasa)
  388. -Anything with Prankster
  389.  
  390. How to beat Moody Smeargle: (assuming Dark Void + 3 of Tailwind,
  391.  
  392. King's Shield, Spiky Shield, Transform, Baton Pass, Sheer Cold)
  393. -Skill Swap to steal Moody
  394. -Prankster Taunt or Safeguard
  395. -Fun Guy Bullet Seed in Tailwind
  396. 252+ Atk Guts Heracross Close Combat vs. +6 252 HP / 4 Def Smeargle:
  397.  
  398. 348-410 (110.8 - 130.5%) -- guaranteed OHKO
  399. -Wide Guard
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