Advertisement
Chip7

[MAP] Mapa Delegacia de LS

Aug 31st, 2012
437
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
Pawn 8.21 KB | None | 0 0
  1. /*VISITE NOSSO SITE: http://www.sampknd.com/
  2.   VISITE NOSSO FACEBOOK: http://www.facebook.com/SampKnd
  3.   SAMP KND MELHOR BLOG DE SAMP DO BRASIL
  4. */
  5.  
  6. #include <a_samp>
  7.  
  8.  
  9. #define COR_Vermelho                 0xF60000AA
  10.  
  11.  
  12. new p1, p2;
  13.  
  14.  
  15. public OnFilterScriptInit()
  16. {
  17.    
  18.     p1 = CreateObject(980,1541.69921875,-1627.5,15.199999809265,0.0,0.0,90.0); //object(airportgate) (1)
  19.     p2 = CreateObject(980,1587.7998046875,-1637.8994140625,15,0.0,0.0,0.0); //object(airportgate) (1)
  20.  
  21.  
  22. // ~~~~~~~~~~~~~~ Veiculos Delegacia LS ~~~~~~~~~~~~~~
  23.  
  24. AddStaticVehicleEx(599,1604.90002441,-1607.90002441,13.89999962,180.00000000,-1,-1,15); //Police Ranger
  25. AddStaticVehicleEx(599,1601.09997559,-1608.00000000,13.89999962,180.00000000,-1,-1,15); //Police Ranger
  26. AddStaticVehicleEx(599,1597.50000000,-1607.90002441,13.80000019,180.00000000,-1,-1,15); //Police Ranger
  27. AddStaticVehicleEx(599,1593.59997559,-1607.90002441,13.80000019,180.00000000,-1,-1,15); //Police Ranger
  28. AddStaticVehicleEx(599,1589.59997559,-1608.00000000,13.80000019,180.00000000,-1,-1,15); //Police Ranger
  29. AddStaticVehicleEx(599,1604.59997559,-1627.19995117,13.89999962,90.00000000,-1,-1,15); //Police Ranger
  30. AddStaticVehicleEx(599,1604.50000000,-1622.59997559,13.89999962,90.00000000,-1,-1,15); //Police Ranger
  31. AddStaticVehicleEx(598,1583.80004883,-1608.09997559,13.30000019,180.00000000,-1,1,15); //Police Car (LVPD)
  32. AddStaticVehicleEx(598,1576.30004883,-1608.00000000,13.30000019,180.00000000,-1,1,15); //Police Car (LVPD)
  33. AddStaticVehicleEx(598,1580.00000000,-1608.00000000,13.30000019,180.00000000,-1,1,15); //Police Car (LVPD)
  34. AddStaticVehicleEx(598,1572.50000000,-1608.00000000,13.30000019,180.00000000,-1,1,15); //Police Car (LVPD)
  35. AddStaticVehicleEx(598,1568.50000000,-1608.00000000,13.30000019,180.00000000,-1,1,15); //Police Car (LVPD)
  36. AddStaticVehicleEx(497,1550.69995117,-1610.09997559,13.60000038,90.00000000,-1,-1,15); //Police Maverick
  37. AddStaticVehicleEx(427,1538.69995117,-1646.40002441,6.09999990,180.00000000,-1,1,15); //Enforcer
  38. AddStaticVehicleEx(427,1534.90002441,-1646.30004883,6.09999990,180.00000000,-1,1,15); //Enforcer
  39. AddStaticVehicleEx(427,1530.59997559,-1646.40002441,6.09999990,180.00000000,-1,1,15); //Enforcer
  40. AddStaticVehicleEx(427,1526.50000000,-1646.30004883,6.09999990,180.00000000,-1,1,15); //Enforcer
  41. AddStaticVehicleEx(597,1601.00000000,-1688.19995117,5.59999990,90.00000000,-1,1,15); //Police Car (SFPD)
  42. AddStaticVehicleEx(597,1601.09997559,-1691.90002441,5.59999990,90.00000000,-1,1,15); //Police Car (SFPD)
  43. AddStaticVehicleEx(597,1600.69995117,-1695.80004883,5.59999990,90.00000000,-1,1,15); //Police Car (SFPD)
  44. AddStaticVehicleEx(597,1600.59997559,-1699.90002441,5.59999990,90.00000000,-1,1,15); //Police Car (SFPD)
  45. AddStaticVehicleEx(601,1544.80004883,-1671.69995117,5.80000019,90.00000000,-1,-1,15); //S.W.A.T. Van
  46. AddStaticVehicleEx(601,1544.80004883,-1675.59997559,5.80000019,90.00000000,-1,-1,15); //S.W.A.T. Van
  47. AddStaticVehicleEx(601,1545.00000000,-1680.50000000,5.80000019,90.00000000,-1,-1,15); //S.W.A.T. Van
  48. AddStaticVehicleEx(596,1591.19995117,-1710.00000000,5.69999981,0.00000000,-1,-1,15); //Police Car (LSPD)
  49. AddStaticVehicleEx(596,1587.40002441,-1709.69995117,5.69999981,0.00000000,-1,-1,15); //Police Car (LSPD)
  50. AddStaticVehicleEx(596,1583.80004883,-1709.59997559,5.69999981,0.00000000,-1,-1,15); //Police Car (LSPD)
  51. AddStaticVehicleEx(596,1595.00000000,-1710.00000000,5.69999981,0.00000000,-1,-1,15); //Police Car (LSPD)
  52. AddStaticVehicleEx(490,1559.50000000,-1711.19995117,5.90000010,0.00000000,-1,-1,15); //FBI Rancher
  53. AddStaticVehicleEx(490,1563.09997559,-1710.40002441,6.19999981,0.00000000,-1,-1,15); //FBI Rancher
  54. AddStaticVehicleEx(490,1566.59997559,-1710.80004883,5.90000010,0.00000000,-1,-1,15); //FBI Rancher
  55. AddStaticVehicleEx(490,1570.19995117,-1710.90002441,5.69999981,0.00000000,-1,-1,15); //FBI Rancher
  56. AddStaticVehicleEx(490,1574.40002441,-1710.69995117,5.90000010,0.00000000,-1,-1,15); //FBI Rancher
  57. AddStaticVehicleEx(411,1586.40002441,-1671.59997559,5.69999981,270.00000000,-1,1,15); //Infernus
  58. AddStaticVehicleEx(523,1603.00000000,-1675.40002441,5.40000010,90.00000000,-1,1,15); //HPV1000
  59. AddStaticVehicleEx(523,1603.00000000,-1676.50000000,5.40000010,90.00000000,-1,1,15); //HPV1000
  60. AddStaticVehicleEx(523,1602.80004883,-1677.59997559,5.40000010,90.00000000,-1,1,15); //HPV1000
  61. AddStaticVehicleEx(523,1602.90002441,-1674.30004883,5.40000010,90.00000000,-1,1,15); //HPV1000
  62. AddStaticVehicleEx(523,1603.09997559,-1678.90002441,5.59999990,90.00000000,-1,1,15); //HPV1000
  63. AddStaticVehicleEx(523,1603.19995117,-1673.09997559,5.40000010,90.00000000,-1,1,15); //HPV1000
  64.  
  65. // ~~~~~~~~~~~~~~~~~~~~~ Objetos da Delegacia ~~~~~~~~~~~~~~
  66.  
  67. CreateObject(3749,1541.69921875,-1627.69921875,18.00000000,0.00000000,0.00000000,90.00000000); //object(clubgate01_lax) (1)
  68. CreateObject(987,1539.69995117,-1606.00000000,15.89999962,0.00000000,0.00000000,270.00000000); //object(elecfence_bar) (1)
  69. CreateObject(987,1539.59997559,-1602.30004883,15.89999962,0.00000000,0.00000000,269.99450684); //object(elecfence_bar) (2)
  70. CreateObject(987,1551.80004883,-1602.40002441,15.89999962,0.00000000,0.00000000,180.00000000); //object(elecfence_bar) (3)
  71. CreateObject(987,1563.19921875,-1602.39941406,15.89999962,0.00000000,0.00000000,179.99450684); //object(elecfence_bar) (4)
  72. CreateObject(987,1575.40002441,-1602.59997559,15.89999962,0.00000000,0.00000000,179.99450684); //object(elecfence_bar) (5)
  73. CreateObject(987,1586.90002441,-1602.40002441,15.89999962,0.00000000,0.00000000,180.00000000); //object(elecfence_bar) (6)
  74. CreateObject(987,1598.80004883,-1602.59997559,15.89999962,0.00000000,0.00000000,179.99450684); //object(elecfence_bar) (7)
  75. CreateObject(987,1608.00000000,-1602.80004883,15.89999962,0.00000000,0.00000000,179.99450684); //object(elecfence_bar) (8)
  76. CreateObject(987,1607.80004883,-1614.90002441,15.80000019,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (9)
  77. CreateObject(987,1607.80004883,-1626.09997559,15.80000019,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (10)
  78. CreateObject(987,1607.80004883,-1637.30004883,15.89999962,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (12)
  79. CreateObject(987,1602.50000000,-1639.00000000,21.89999962,0.00000000,90.00000000,15.00000000); //object(elecfence_bar) (14)
  80. CreateObject(987,1591.69995117,-1639.19995117,18.20000076,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (15)
  81. CreateObject(987,1579.69995117,-1639.19995117,18.20000076,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (16)
  82. CreateObject(987,1568.30004883,-1639.19995117,18.39999962,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (17)
  83. CreateObject(994,1554.29980469,-1622.79980469,12.50000000,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier2) (2)
  84. CreateObject(994,1548.09997559,-1622.80004883,12.50000000,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier2) (3)
  85. CreateObject(994,1560.40002441,-1622.80004883,12.50000000,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier2) (2)
  86. CreateObject(994,1567.19995117,-1622.80004883,12.50000000,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier2) (2)
  87. CreateObject(17036,1585.30004883,-1671.59997559,4.90000010,0.00000000,0.00000000,90.00000000); //object(cuntw_carport1_) (1)
  88.  
  89. return 1;
  90. }
  91.  
  92. public OnPlayerCommandText(playerid, cmdtext[])
  93. {
  94.     if(strcmp("/abrir1", cmdtext, true) == 0)
  95.     {
  96.         MoveObject(p1,1541.6999511719,-1627.5,8.6999998092651,4.0,0.0,0.0,90.0);
  97.         SendClientMessage(playerid, 0xF60000AA, "| INFO | Abrindo portão da delegacia!");
  98.         return 1;
  99.     }
  100.     if(strcmp("/fechar1", cmdtext, true) == 0)
  101.     {
  102.         MoveObject(p1,1541.69921875,-1627.5,15.199999809265,4.0,0.0,0.0,90.0);
  103.         SendClientMessage(playerid, 0xF60000AA, "| INFO | Fechando o portão da delegacia!");
  104.         return 1;
  105.     }
  106.     if(strcmp("/abrir2", cmdtext, true) == 0)
  107.     {
  108.         MoveObject(p2,1599.5,-1638.5,15,4.0,0.0,0.0,0.0);
  109.         SendClientMessage(playerid, 0xF60000AA, "| INFO | Abrindo o portão da delegacia!");
  110.         return 1;
  111.     }
  112.     if(strcmp("/fechar2", cmdtext, true) == 0)
  113.     {
  114.         MoveObject(p2,1587.7998046875,-1637.8994140625,15,4.0,0.0,0.0,0.0);
  115.         SendClientMessage(playerid, 0xF60000AA, "| INFO | Fechando o portão da delegacia!");
  116.         return 1;
  117.     }
  118.  
  119.     return 0;
  120. }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement