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- OBS Logs(
- 03:37:41: Open Broadcaster Software v0.552b - 64bit ( ^ω^)
- 03:37:41: -------------------------------
- 03:37:41: CPU Name: Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz
- 03:37:41: CPU Speed: 3300MHz
- 03:37:41: Physical Memory: 6099MB Total, 3375MB Free
- 03:37:41: stepping id: 7, model 10, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
- 03:37:41: monitor 1: pos={0, 0}, size={1920, 1080}
- 03:37:41: monitor 2: pos={-1280, 56}, size={1280, 1024}
- 03:37:41: Windows Version: 6.1 Build 7601 S
- 03:37:41: Aero is Disabled
- 03:37:41: -------------------------------
- 03:37:41: OBS Modules:
- 03:37:41: Base Address Module
- 03:37:41: 000000003F3A0000 OBS.exe
- 03:37:41: 00000000EB870000 OBSApi.dll
- 03:37:41: 00000000FBC20000 DShowPlugin.dll
- 03:37:41: 00000000FBBE0000 GraphicsCapture.dll
- 03:37:41: 00000000FBEE0000 NoiseGate.dll
- 03:37:41: 00000000FBD10000 PSVPlugin.dll
- 03:37:41: ------------------------------------------
- 03:37:41: Adapter 1
- 03:37:41: Video Adapter: NVIDIA GeForce GTX 460
- 03:37:41: Video Adapter Dedicated Video Memory: 1025966080
- 03:37:41: Video Adapter Shared System Memory: 2929502208
- 03:37:41: =====Stream Start: 2013-08-18, 03:37:41===============================================
- 03:37:41: Multithreaded optimizations: On
- 03:37:41: Base resolution: 1920x1080
- 03:37:41: Output resolution: 1280x720
- 03:37:41: ------------------------------------------
- 03:37:41: Loading up D3D10 on NVIDIA GeForce GTX 460...
- 03:37:41: Playback device {0.0.0.00000000}.{dac5d70b-1eca-435f-b469-0b7c2462fe84}
- 03:37:41: ------------------------------------------
- 03:37:41: Using desktop audio input: Speakers (USB PnP Sound Device)
- 03:37:41: ------------------------------------------
- 03:37:41: Using auxilary audio input: Microphone (USB PnP Sound Device)
- 03:37:41: ------------------------------------------
- 03:37:41: Audio Encoding: AAC
- 03:37:41: bitrate: 160
- 03:37:41: Using Monitor Capture
- 03:37:41: ------------------------------------------
- 03:37:41: Video Encoding: x264
- 03:37:41: fps: 60
- 03:37:41: width: 1280, height: 720
- 03:37:41: preset: veryfast
- 03:37:41: CBR: yes
- 03:37:41: CFR: no
- 03:37:41: max bitrate: 4000
- 03:37:41: ------------------------------------------
- 03:37:41: MMDeviceAudioSource: Frequency for device 'Speakers (USB PnP Sound Device)' is 352800, samples per sec is 44100
- 03:37:41: MMDeviceAudioSource: Frequency for device 'Microphone (USB PnP Sound Device)' is 176400, samples per sec is 44100
- 03:37:43: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 03:37:43: New Scene
- 03:37:43: Using graphics capture
- 03:37:45: SharedTexCapture hooked
- 03:38:24: Total frames rendered: 2554, number of late frames: 1 (0.04%) (it's okay for some frames to be late)
- 03:38:24:
- 03:38:24: Profiler results:
- 03:38:24:
- 03:38:24: ==============================================================
- 03:38:24: frame - [100%] [avg time: 1.832 ms (cpu time: avg 1.301 ms, total 3322.82 ms)] [avg calls per frame: 1] [children: 99.9%] [unaccounted: 0.109%]
- 03:38:24: | frame preprocessing and rendering - [26%] [avg time: 0.476 ms (cpu time: avg 0.28 ms, total 717.603 ms)] [avg calls per frame: 1] [children: 8.73%] [unaccounted: 17.2%]
- 03:38:24: | | scene->Preprocess - [8.73%] [avg time: 0.16 ms (cpu time: avg 0.054 ms, total 140.4 ms)] [avg calls per frame: 1]
- 03:38:24: | video encoding and uploading - [73.9%] [avg time: 1.354 ms (cpu time: avg 1.02 ms, total 2605.22 ms)] [avg calls per frame: 1] [children: 72.8%] [unaccounted: 1.09%]
- 03:38:24: | | flush - [7.91%] [avg time: 0.145 ms (cpu time: avg 0.012 ms, total 31.2 ms)] [avg calls per frame: 1]
- 03:38:24: | | CopyResource - [0.546%] [avg time: 0.01 ms (cpu time: avg 0.018 ms, total 46.8 ms)] [avg calls per frame: 0]
- 03:38:24: | | conversion to 4:2:0 - [0.273%] [avg time: 0.005 ms (cpu time: avg 0.012 ms, total 31.2 ms)] [avg calls per frame: 0]
- 03:38:24: | | call to encoder - [64%] [avg time: 1.173 ms (cpu time: avg 0.965 ms, total 2464.82 ms)] [avg calls per frame: 0]
- 03:38:24: | | sending stuff out - [0.0546%] [avg time: 0.001 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
- 03:38:24: | Convert444Threads - [1.8e+003%] [avg time: 32.909 ms (cpu time: avg 1.111 ms, total 2839.22 ms)] [avg calls per frame: 1]
- 03:38:24: ==============================================================
- 03:38:24:
- 03:38:24: =====Stream End: 2013-08-18, 03:38:24=================================================
- 03:38:28: =====Stream Start: 2013-08-18, 03:38:28===============================================
- 03:38:28: Multithreaded optimizations: On
- 03:38:28: Base resolution: 1920x1080
- 03:38:28: Output resolution: 1280x720
- 03:38:28: ------------------------------------------
- 03:38:28: Loading up D3D10 on NVIDIA GeForce GTX 460...
- 03:38:28: Playback device {0.0.0.00000000}.{dac5d70b-1eca-435f-b469-0b7c2462fe84}
- 03:38:28: ------------------------------------------
- 03:38:28: Using desktop audio input: Speakers (USB PnP Sound Device)
- 03:38:28: ------------------------------------------
- 03:38:28: Using auxilary audio input: Microphone (USB PnP Sound Device)
- 03:38:28: ------------------------------------------
- 03:38:28: Audio Encoding: AAC
- 03:38:28: bitrate: 160
- 03:38:28: Using graphics capture
- 03:38:28: ------------------------------------------
- 03:38:28: Video Encoding: x264
- 03:38:28: fps: 60
- 03:38:28: width: 1280, height: 720
- 03:38:28: preset: veryfast
- 03:38:28: CBR: yes
- 03:38:28: CFR: no
- 03:38:28: max bitrate: 4000
- 03:38:28: ------------------------------------------
- 03:38:28: MMDeviceAudioSource: Frequency for device 'Speakers (USB PnP Sound Device)' is 352800, samples per sec is 44100
- 03:38:28: MMDeviceAudioSource: Frequency for device 'Microphone (USB PnP Sound Device)' is 176400, samples per sec is 44100
- 03:38:30: Using RTMP service: Twitch / Justin.tv
- 03:38:30: Server selection: rtmp://live-ams.justin.tv/app
- 03:38:30: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
- 03:38:32: SO_SNDBUF was at 8192
- 03:38:32: SO_SNDBUF is now 65536
- 03:38:32: RTMPPublisher::Socketloop: Increasing send buffer to ISB 131072 (buffer: 0 / 532480)
- 03:38:35: SharedTexCapture hooked
- 03:38:36: RTMPPublisher::Socketloop: Increasing send buffer to ISB 262144 (buffer: 0 / 532480)
- 03:38:37: RTMPPublisher::Socketloop: Increasing send buffer to ISB 524288 (buffer: 0 / 532480)
- 03:48:01: Total frames rendered: 34251, number of late frames: 213 (0.62%) (it's okay for some frames to be late)
- 03:48:04: RTMPPublisher::SocketLoop: Graceful loop exit
- 03:48:04: Number of times waited to send: 0, Waited for a total of 0 bytes
- 03:48:04: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 03:48:04:
- 03:48:04: Profiler results:
- 03:48:04:
- 03:48:04: ==============================================================
- 03:48:04: frame - [100%] [avg time: 3.248 ms (cpu time: avg 1.438 ms, total 49280.7 ms)] [avg calls per frame: 1] [children: 99.8%] [unaccounted: 0.246%]
- 03:48:04: | frame preprocessing and rendering - [23.1%] [avg time: 0.749 ms (cpu time: avg 0.315 ms, total 10810.9 ms)] [avg calls per frame: 1] [children: 0.0924%] [unaccounted: 23%]
- 03:48:04: | | scene->Preprocess - [0.0924%] [avg time: 0.003 ms (cpu time: avg 0.001 ms, total 62.401 ms)] [avg calls per frame: 1]
- 03:48:04: | video encoding and uploading - [76.7%] [avg time: 2.491 ms (cpu time: avg 1.12 ms, total 38376.2 ms)] [avg calls per frame: 1] [children: 71.3%] [unaccounted: 5.39%]
- 03:48:04: | | flush - [14.6%] [avg time: 0.474 ms (cpu time: avg 0.061 ms, total 2106.01 ms)] [avg calls per frame: 1]
- 03:48:04: | | CopyResource - [3.17%] [avg time: 0.103 ms (cpu time: avg 0.011 ms, total 390.004 ms)] [avg calls per frame: 0]
- 03:48:04: | | conversion to 4:2:0 - [2.22%] [avg time: 0.072 ms (cpu time: avg 0.001 ms, total 62.401 ms)] [avg calls per frame: 0]
- 03:48:04: | | call to encoder - [49.8%] [avg time: 1.619 ms (cpu time: avg 1.014 ms, total 34757 ms)] [avg calls per frame: 0]
- 03:48:04: | | sending stuff out - [1.48%] [avg time: 0.048 ms (cpu time: avg 0.021 ms, total 748.803 ms)] [avg calls per frame: 0]
- 03:48:04: | Convert444Threads - [1.03e+003%] [avg time: 33.454 ms (cpu time: avg 1.043 ms, total 35755.4 ms)] [avg calls per frame: 1]
- 03:48:04: ==============================================================
- 03:48:04:
- 03:48:04: =====Stream End: 2013-08-18, 03:48:04=================================================
- Last game capture log:
- 2013-08-18, 03:37:45: we're booting up:
- 03:37:45: D3D9 Present
- 03:37:45: D3D9EndScene called
- 03:37:45: D3DPRESENT_PARAMETERS {
- 03:37:45: BackBufferWidth: 1600
- 03:37:45: BackBufferHeight: 900
- 03:37:45: BackBufferFormat: D3DFMT_A8R8G8B8
- 03:37:45: BackBufferCount: 1
- 03:37:45: MultiSampleType: D3DMULTISAMPLE_NONE
- 03:37:45: MultiSampleQuality: 0
- 03:37:45: SwapEffect: D3DSWAPEFFECT_DISCARD
- 03:37:45: hDeviceWindow: 396134
- 03:37:45: Windowed: true
- 03:37:45: EnableAutoDepthStencil: true
- 03:37:45: AutoDepthStencilFormat: D3DFMT_D24S8
- 03:37:45: Flags: D3DPRESENTFLAG_DISCARD_DEPTHSTENCIL
- 03:37:45: FullScreen_RefreshRateInHz: 0
- 03:37:45: PresentationInterval: 2147483648
- 03:37:45: };
- 03:37:45: successfully set up d3d9 hooks
- 03:37:45: D3D9Present called
- 03:37:45: DXGI Present
- 03:37:45: (half life scientist) everything.. seems to be in order
- 03:37:45: DoD3D9GPUHook: success
- 03:37:45: D3DSURFACE_DESC {
- 03:37:45: Format: D3DFMT_A8R8G8B8
- 03:37:45: Type: D3DRTYPE_SURFACE
- 03:37:45: Usage: D3DUSAGE_RENDERTARGET
- 03:37:45: Pool: D3DPOOL_DEFAULT
- 03:37:45: MultiSampleType: D3DMULTISAMPLE_NONE
- 03:37:45: MultiSampleQuality: 0
- 03:37:45: Width: 1600
- 03:37:45: Height: 900
- 03:37:45: };
- 03:37:45: successfully capturing d3d9 frames via GPU
- 03:38:25: ---------------------- Cleared D3D9 Capture ----------------------
- 03:38:25: D3D9EndScene called
- 03:38:35: D3D9Present called
- 03:38:35: received restart event, capturing
- 03:38:35: DoD3D9GPUHook: success
- 03:38:36: D3DSURFACE_DESC {
- 03:38:36: Format: D3DFMT_A8R8G8B8
- 03:38:36: Type: D3DRTYPE_SURFACE
- 03:38:36: Usage: D3DUSAGE_RENDERTARGET
- 03:38:36: Pool: D3DPOOL_DEFAULT
- 03:38:36: MultiSampleType: D3DMULTISAMPLE_NONE
- 03:38:36: MultiSampleQuality: 0
- 03:38:36: Width: 1600
- 03:38:36: Height: 900
- 03:38:36: };
- 03:38:36: successfully capturing d3d9 frames via GPU
- 03:48:01: ---------------------- Cleared D3D9 Capture ----------------------
- 03:48:01: D3D9EndScene called
- 03:48:01: D3D9Present called
- )
- CaptureHook(
- 2013-08-18, 03:37:45: we're booting up:
- 03:37:45: D3D9 Present
- 03:37:45: D3D9EndScene called
- 03:37:45: D3DPRESENT_PARAMETERS {
- 03:37:45: BackBufferWidth: 1600
- 03:37:45: BackBufferHeight: 900
- 03:37:45: BackBufferFormat: D3DFMT_A8R8G8B8
- 03:37:45: BackBufferCount: 1
- 03:37:45: MultiSampleType: D3DMULTISAMPLE_NONE
- 03:37:45: MultiSampleQuality: 0
- 03:37:45: SwapEffect: D3DSWAPEFFECT_DISCARD
- 03:37:45: hDeviceWindow: 396134
- 03:37:45: Windowed: true
- 03:37:45: EnableAutoDepthStencil: true
- 03:37:45: AutoDepthStencilFormat: D3DFMT_D24S8
- 03:37:45: Flags: D3DPRESENTFLAG_DISCARD_DEPTHSTENCIL
- 03:37:45: FullScreen_RefreshRateInHz: 0
- 03:37:45: PresentationInterval: 2147483648
- 03:37:45: };
- 03:37:45: successfully set up d3d9 hooks
- 03:37:45: D3D9Present called
- 03:37:45: DXGI Present
- 03:37:45: (half life scientist) everything.. seems to be in order
- 03:37:45: DoD3D9GPUHook: success
- 03:37:45: D3DSURFACE_DESC {
- 03:37:45: Format: D3DFMT_A8R8G8B8
- 03:37:45: Type: D3DRTYPE_SURFACE
- 03:37:45: Usage: D3DUSAGE_RENDERTARGET
- 03:37:45: Pool: D3DPOOL_DEFAULT
- 03:37:45: MultiSampleType: D3DMULTISAMPLE_NONE
- 03:37:45: MultiSampleQuality: 0
- 03:37:45: Width: 1600
- 03:37:45: Height: 900
- 03:37:45: };
- 03:37:45: successfully capturing d3d9 frames via GPU
- 03:38:25: ---------------------- Cleared D3D9 Capture ----------------------
- 03:38:25: D3D9EndScene called
- 03:38:35: D3D9Present called
- 03:38:35: received restart event, capturing
- 03:38:35: DoD3D9GPUHook: success
- 03:38:36: D3DSURFACE_DESC {
- 03:38:36: Format: D3DFMT_A8R8G8B8
- 03:38:36: Type: D3DRTYPE_SURFACE
- 03:38:36: Usage: D3DUSAGE_RENDERTARGET
- 03:38:36: Pool: D3DPOOL_DEFAULT
- 03:38:36: MultiSampleType: D3DMULTISAMPLE_NONE
- 03:38:36: MultiSampleQuality: 0
- 03:38:36: Width: 1600
- 03:38:36: Height: 900
- 03:38:36: };
- 03:38:36: successfully capturing d3d9 frames via GPU
- 03:48:01: ---------------------- Cleared D3D9 Capture ----------------------
- 03:48:01: D3D9EndScene called
- 03:48:01: D3D9Present called
- )
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