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PiZZADOX

Determine Client/Server Scripts

May 28th, 2016
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  1. ///////////////////////////////////////////////
  2. // Server and Client Actions/Debug //
  3. ///////////////////////////////////////////////
  4.  
  5. //mission name and version
  6. MisName = "Takistan Op March 8th";
  7. MisVersion = "v0.1";
  8.  
  9. if (isDedicated) then {
  10. diag_log format ["----------------------------- %1, %2 -----------------------------", MisName, MisVersion];
  11. diag_log format ["%1 SERVER - Initilizing Server", MisName];
  12. //specific server init
  13. execVM "initserver.sqf";
  14. } else {
  15. //specific player actions/handlers
  16. [player] execVM "initclient.sqf";
  17. };
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