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- 00:29:58: Open Broadcaster Software v0.554b - 64bit ( ^ω^)
- 00:29:58: -------------------------------
- 00:29:58: CPU Name: Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz
- 00:29:58: CPU Speed: 3500MHz
- 00:29:58: Physical Memory: 16276MB Total, 14533MB Free
- 00:29:58: stepping id: 9, model 10, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
- 00:29:58: monitor 1: pos={0, 0}, size={1920, 1080}
- 00:29:58: Windows Version: 6.1 Build 7601 S
- 00:29:58: Aero is Disabled
- 00:29:58: -------------------------------
- 00:29:58: OBS Modules:
- 00:29:58: Base Address Module
- 00:29:58: 000000003FEF0000 OBS.exe
- 00:29:58: 00000000F0FC0000 OBSApi.dll
- 00:29:58: 00000000F7670000 DShowPlugin.dll
- 00:29:58: 00000000F7640000 GraphicsCapture.dll
- 00:29:58: 00000000F7620000 NoiseGate.dll
- 00:29:58: 00000000F7600000 PSVPlugin.dll
- 00:29:58: ------------------------------------------
- 00:29:58: Adapter 1
- 00:29:58: Video Adapter: NVIDIA GeForce GTX 680
- 00:29:58: Video Adapter Dedicated Video Memory: 2051735552
- 00:29:58: Video Adapter Shared System Memory: 2147807232
- 00:29:58: ------------------------------------------
- 00:29:58: Adapter 2
- 00:29:58: Video Adapter: Intel(R) HD Graphics 4000
- 00:29:58: Video Adapter Dedicated Video Memory: 67108864
- 00:29:58: Video Adapter Shared System Memory: 1711276032
- 00:29:58: =====Stream Start: 2013-09-05, 00:29:58===============================================
- 00:29:58: Multithreaded optimizations: On
- 00:29:58: Base resolution: 1920x1080
- 00:29:58: Output resolution: 1280x720
- 00:29:58: ------------------------------------------
- 00:29:58: Loading up D3D10 on NVIDIA GeForce GTX 680...
- 00:29:58: C:/Users/Patric/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
- 00:29:58: C:/Users/Patric/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
- 00:29:58: C:/Users/Patric/AppData/Roaming/OBS/shaderCache/shaders/DownscaleBilinear1YUV.pShader.blob
- 00:29:58: Playback device Default
- 00:29:58: ------------------------------------------
- 00:29:58: Using desktop audio input: Högtalare (Realtek High Definition Audio)
- 00:29:58: ------------------------------------------
- 00:29:58: Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
- 00:29:58: ------------------------------------------
- 00:29:58: Audio Encoding: AAC
- 00:29:58: bitrate: 128
- 00:29:58: Using graphics capture
- 00:29:58: C:/Users/Patric/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
- 00:29:58: ------------------------------------------
- 00:29:58: Video Encoding: x264
- 00:29:58: fps: 30
- 00:29:58: width: 1280, height: 720
- 00:29:58: preset: veryfast
- 00:29:58: CBR: yes
- 00:29:58: CFR: no
- 00:29:58: max bitrate: 5000
- 00:29:58: buffer size: 610
- 00:29:58: ------------------------------------------
- 00:29:58: MMDeviceAudioSource: Frequency for device 'Högtalare (Realtek High Definition Audio)' is 384000, samples per sec is 48000
- 00:29:58: MMDeviceAudioSource: Frequency for device 'Mikrofon (Realtek High Definition Audio)' is 384000, samples per sec is 48000
- 00:29:59: Using text output
- 00:30:30: Total frames rendered: 931, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
- 00:30:30:
- 00:30:30: Profiler results:
- 00:30:30:
- 00:30:30: ==============================================================
- 00:30:30: frame - [100%] [avg time: 1.765 ms (cpu time: avg 1.541 ms, total 1435.21 ms)] [avg calls per frame: 1] [children: 99.8%] [unaccounted: 0.227%]
- 00:30:30: | frame preprocessing and rendering - [34.9%] [avg time: 0.616 ms (cpu time: avg 0.485 ms, total 452.402 ms)] [avg calls per frame: 1] [children: 0.34%] [unaccounted: 34.6%]
- 00:30:30: | | scene->Preprocess - [0.34%] [avg time: 0.006 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1]
- 00:30:30: | video encoding and uploading - [64.9%] [avg time: 1.145 ms (cpu time: avg 1.055 ms, total 982.808 ms)] [avg calls per frame: 1] [children: 64.3%] [unaccounted: 0.567%]
- 00:30:30: | | flush - [4.99%] [avg time: 0.088 ms (cpu time: avg 0.016 ms, total 15.6 ms)] [avg calls per frame: 1]
- 00:30:30: | | CopyResource - [1.08%] [avg time: 0.019 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
- 00:30:30: | | conversion to 4:2:0 - [0.397%] [avg time: 0.007 ms (cpu time: avg 0.033 ms, total 31.2 ms)] [avg calls per frame: 0]
- 00:30:30: | | call to encoder - [57.8%] [avg time: 1.02 ms (cpu time: avg 1.005 ms, total 936.008 ms)] [avg calls per frame: 0]
- 00:30:30: | | sending stuff out - [0.0567%] [avg time: 0.001 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
- 00:30:30: | Convert444Threads - [3.71e+003%] [avg time: 65.447 ms (cpu time: avg 1.055 ms, total 982.806 ms)] [avg calls per frame: 1]
- 00:30:30: ==============================================================
- 00:30:30:
- 00:30:30: =====Stream End: 2013-09-05, 00:30:30=================================================
- 00:32:21: =====Stream Start: 2013-09-05, 00:32:21===============================================
- 00:32:21: Multithreaded optimizations: On
- 00:32:21: Base resolution: 1920x1080
- 00:32:21: Output resolution: 1280x720
- 00:32:21: ------------------------------------------
- 00:32:21: Loading up D3D10 on NVIDIA GeForce GTX 680...
- 00:32:21: C:/Users/Patric/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
- 00:32:21: C:/Users/Patric/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
- 00:32:21: C:/Users/Patric/AppData/Roaming/OBS/shaderCache/shaders/DownscaleBilinear1YUV.pShader.blob
- 00:32:21: Playback device Default
- 00:32:21: ------------------------------------------
- 00:32:21: Using desktop audio input: Högtalare (Realtek High Definition Audio)
- 00:32:21: ------------------------------------------
- 00:32:21: Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
- 00:32:21: ------------------------------------------
- 00:32:21: Audio Encoding: AAC
- 00:32:21: bitrate: 128
- 00:32:21: Using graphics capture
- 00:32:21: C:/Users/Patric/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
- 00:32:21: ------------------------------------------
- 00:32:21: Video Encoding: x264
- 00:32:21: fps: 30
- 00:32:21: width: 1280, height: 720
- 00:32:21: preset: veryfast
- 00:32:21: CBR: yes
- 00:32:21: CFR: no
- 00:32:21: max bitrate: 5000
- 00:32:21: buffer size: 610
- 00:32:21: ------------------------------------------
- 00:32:21: MMDeviceAudioSource: Frequency for device 'Högtalare (Realtek High Definition Audio)' is 384000, samples per sec is 48000
- 00:32:21: MMDeviceAudioSource: Frequency for device 'Mikrofon (Realtek High Definition Audio)' is 384000, samples per sec is 48000
- 00:32:21: SharedTexCapture hooked
- 00:32:22: Total frames rendered: 42, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
- 00:32:22:
- 00:32:22: Profiler results:
- 00:32:22:
- 00:32:22: ==============================================================
- 00:32:22: frame - [100%] [avg time: 1.791 ms (cpu time: avg 1.114 ms, total 46.8 ms)] [avg calls per frame: 1] [children: 99.8%] [unaccounted: 0.168%]
- 00:32:22: | frame preprocessing and rendering - [55.9%] [avg time: 1.002 ms (cpu time: avg 0.742 ms, total 31.2 ms)] [avg calls per frame: 1] [children: 0.0558%] [unaccounted: 55.9%]
- 00:32:22: | | scene->Preprocess - [0.0558%] [avg time: 0.001 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1]
- 00:32:22: | video encoding and uploading - [43.9%] [avg time: 0.786 ms (cpu time: avg 0.371 ms, total 15.6 ms)] [avg calls per frame: 1] [children: 43.3%] [unaccounted: 0.614%]
- 00:32:22: | | flush - [5.3%] [avg time: 0.095 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1]
- 00:32:22: | | CopyResource - [0.335%] [avg time: 0.006 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
- 00:32:22: | | conversion to 4:2:0 - [0.223%] [avg time: 0.004 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
- 00:32:22: | | call to encoder - [37.4%] [avg time: 0.67 ms (cpu time: avg 0.371 ms, total 15.6 ms)] [avg calls per frame: 0]
- 00:32:22: | | sending stuff out - [0%] [avg time: 0 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
- 00:32:22: | Convert444Threads - [2.21e+003%] [avg time: 39.668 ms (cpu time: avg 0.742 ms, total 31.2 ms)] [avg calls per frame: 1]
- 00:32:22: ==============================================================
- 00:32:22:
- 00:32:22: =====Stream End: 2013-09-05, 00:32:22=================================================
- 00:32:50: =====Stream Start: 2013-09-05, 00:32:50===============================================
- 00:32:50: Multithreaded optimizations: On
- 00:32:50: Base resolution: 1920x1080
- 00:32:50: Output resolution: 1280x720
- 00:32:50: ------------------------------------------
- 00:32:50: Loading up D3D10 on NVIDIA GeForce GTX 680...
- 00:32:50: C:/Users/Patric/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
- 00:32:50: C:/Users/Patric/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
- 00:32:50: C:/Users/Patric/AppData/Roaming/OBS/shaderCache/shaders/DownscaleBilinear1YUV.pShader.blob
- 00:32:50: Playback device Default
- 00:32:50: ------------------------------------------
- 00:32:50: Using desktop audio input: Högtalare (Realtek High Definition Audio)
- 00:32:50: ------------------------------------------
- 00:32:50: Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
- 00:32:50: ------------------------------------------
- 00:32:50: Audio Encoding: AAC
- 00:32:50: bitrate: 128
- 00:32:50: Using graphics capture
- 00:32:50: C:/Users/Patric/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
- 00:32:50: ------------------------------------------
- 00:32:50: Video Encoding: x264
- 00:32:50: fps: 30
- 00:32:50: width: 1280, height: 720
- 00:32:50: preset: veryfast
- 00:32:50: CBR: yes
- 00:32:50: CFR: no
- 00:32:50: max bitrate: 5000
- 00:32:50: buffer size: 610
- 00:32:50: ------------------------------------------
- 00:32:50: MMDeviceAudioSource: Frequency for device 'Högtalare (Realtek High Definition Audio)' is 384000, samples per sec is 48000
- 00:32:50: MMDeviceAudioSource: Frequency for device 'Mikrofon (Realtek High Definition Audio)' is 384000, samples per sec is 48000
- 00:32:50: SharedTexCapture hooked
- 00:32:51: Total frames rendered: 32, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
- 00:32:51:
- 00:32:51: Profiler results:
- 00:32:51:
- 00:32:51: ==============================================================
- 00:32:51: frame - [100%] [avg time: 1.972 ms (cpu time: avg 1.462 ms, total 46.8 ms)] [avg calls per frame: 1] [children: 99.9%] [unaccounted: 0.101%]
- 00:32:51: | frame preprocessing and rendering - [64.4%] [avg time: 1.27 ms (cpu time: avg 0.975 ms, total 31.2 ms)] [avg calls per frame: 1] [children: 0.0507%] [unaccounted: 64.4%]
- 00:32:51: | | scene->Preprocess - [0.0507%] [avg time: 0.001 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1]
- 00:32:51: | video encoding and uploading - [35.5%] [avg time: 0.7 ms (cpu time: avg 0.487 ms, total 15.6 ms)] [avg calls per frame: 1] [children: 35.2%] [unaccounted: 0.304%]
- 00:32:51: | | flush - [9.28%] [avg time: 0.183 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1]
- 00:32:51: | | CopyResource - [0.254%] [avg time: 0.005 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
- 00:32:51: | | conversion to 4:2:0 - [0.0507%] [avg time: 0.001 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
- 00:32:51: | | call to encoder - [25.6%] [avg time: 0.505 ms (cpu time: avg 0.487 ms, total 15.6 ms)] [avg calls per frame: 0]
- 00:32:51: | | sending stuff out - [0%] [avg time: 0 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
- 00:32:51: | Convert444Threads - [1.58e+003%] [avg time: 31.23 ms (cpu time: avg 0.975 ms, total 31.2 ms)] [avg calls per frame: 0]
- 00:32:51: ==============================================================
- 00:32:51:
- 00:32:51: =====Stream End: 2013-09-05, 00:32:51=================================================
- 00:32:59: =====Stream Start: 2013-09-05, 00:32:59===============================================
- 00:32:59: Multithreaded optimizations: On
- 00:32:59: Base resolution: 1920x1080
- 00:32:59: Output resolution: 1280x720
- 00:32:59: ------------------------------------------
- 00:32:59: Loading up D3D10 on NVIDIA GeForce GTX 680...
- 00:32:59: C:/Users/Patric/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
- 00:32:59: C:/Users/Patric/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
- 00:32:59: C:/Users/Patric/AppData/Roaming/OBS/shaderCache/shaders/DownscaleBilinear1YUV.pShader.blob
- 00:32:59: Playback device Default
- 00:32:59: ------------------------------------------
- 00:32:59: Using desktop audio input: Högtalare (Realtek High Definition Audio)
- 00:32:59: ------------------------------------------
- 00:32:59: Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
- 00:32:59: ------------------------------------------
- 00:32:59: Audio Encoding: AAC
- 00:32:59: bitrate: 128
- 00:32:59: Using graphics capture
- 00:32:59: C:/Users/Patric/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
- 00:32:59: ------------------------------------------
- 00:32:59: Video Encoding: x264
- 00:32:59: fps: 30
- 00:32:59: width: 1280, height: 720
- 00:32:59: preset: veryfast
- 00:32:59: CBR: yes
- 00:32:59: CFR: no
- 00:32:59: max bitrate: 5000
- 00:32:59: buffer size: 610
- 00:32:59: ------------------------------------------
- 00:32:59: MMDeviceAudioSource: Frequency for device 'Högtalare (Realtek High Definition Audio)' is 384000, samples per sec is 48000
- 00:32:59: MMDeviceAudioSource: Frequency for device 'Mikrofon (Realtek High Definition Audio)' is 384000, samples per sec is 48000
- 00:33:00: SharedTexCapture hooked
- 00:33:02: Total frames rendered: 70, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
- 00:33:02:
- 00:33:02: Profiler results:
- 00:33:02:
- 00:33:02: ==============================================================
- 00:33:02: frame - [100%] [avg time: 1.692 ms (cpu time: avg 1.782 ms, total 124.8 ms)] [avg calls per frame: 1] [children: 99.8%] [unaccounted: 0.177%]
- 00:33:02: | frame preprocessing and rendering - [41.9%] [avg time: 0.709 ms (cpu time: avg 0.668 ms, total 46.8 ms)] [avg calls per frame: 1] [children: 0.0591%] [unaccounted: 41.8%]
- 00:33:02: | | scene->Preprocess - [0.0591%] [avg time: 0.001 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1]
- 00:33:02: | video encoding and uploading - [57.9%] [avg time: 0.98 ms (cpu time: avg 1.114 ms, total 78 ms)] [avg calls per frame: 1] [children: 57.5%] [unaccounted: 0.414%]
- 00:33:02: | | flush - [4.26%] [avg time: 0.072 ms (cpu time: avg 0.222 ms, total 15.6 ms)] [avg calls per frame: 1]
- 00:33:02: | | CopyResource - [0.473%] [avg time: 0.008 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
- 00:33:02: | | conversion to 4:2:0 - [0.236%] [avg time: 0.004 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
- 00:33:02: | | call to encoder - [52.5%] [avg time: 0.888 ms (cpu time: avg 0.891 ms, total 62.4 ms)] [avg calls per frame: 0]
- 00:33:02: | | sending stuff out - [0.0591%] [avg time: 0.001 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
- 00:33:02: | Convert444Threads - [2.98e+003%] [avg time: 50.468 ms (cpu time: avg 0.445 ms, total 31.2 ms)] [avg calls per frame: 1]
- 00:33:02: ==============================================================
- 00:33:02:
- 00:33:02: =====Stream End: 2013-09-05, 00:33:02=================================================
- 00:33:43: =====Stream Start: 2013-09-05, 00:33:43===============================================
- 00:33:43: Multithreaded optimizations: On
- 00:33:43: Base resolution: 1920x1080
- 00:33:43: Output resolution: 1280x720
- 00:33:43: ------------------------------------------
- 00:33:43: Loading up D3D10 on NVIDIA GeForce GTX 680...
- 00:33:43: C:/Users/Patric/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
- 00:33:43: C:/Users/Patric/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
- 00:33:43: C:/Users/Patric/AppData/Roaming/OBS/shaderCache/shaders/DownscaleBilinear1YUV.pShader.blob
- 00:33:43: Playback device Default
- 00:33:43: ------------------------------------------
- 00:33:43: Using desktop audio input: Högtalare (Realtek High Definition Audio)
- 00:33:43: ------------------------------------------
- 00:33:43: Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
- 00:33:43: ------------------------------------------
- 00:33:43: Audio Encoding: AAC
- 00:33:43: bitrate: 128
- 00:33:43: Using graphics capture
- 00:33:43: C:/Users/Patric/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
- 00:33:43: ------------------------------------------
- 00:33:43: Video Encoding: x264
- 00:33:43: fps: 30
- 00:33:43: width: 1280, height: 720
- 00:33:43: preset: veryfast
- 00:33:43: CBR: yes
- 00:33:43: CFR: no
- 00:33:43: max bitrate: 5000
- 00:33:43: buffer size: 610
- 00:33:43: ------------------------------------------
- 00:33:43: MMDeviceAudioSource: Frequency for device 'Högtalare (Realtek High Definition Audio)' is 384000, samples per sec is 48000
- 00:33:43: MMDeviceAudioSource: Frequency for device 'Mikrofon (Realtek High Definition Audio)' is 384000, samples per sec is 48000
- 00:33:43: SharedTexCapture hooked
- 00:34:00: Settings::Video: Disabling Aero
- 00:34:03: Total frames rendered: 569, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
- 00:34:03:
- 00:34:03: Profiler results:
- 00:34:03:
- 00:34:03: ==============================================================
- 00:34:03: frame - [100%] [avg time: 1.458 ms (cpu time: avg 1.37 ms, total 780.005 ms)] [avg calls per frame: 1] [children: 99.8%] [unaccounted: 0.206%]
- 00:34:03: | frame preprocessing and rendering - [27.9%] [avg time: 0.407 ms (cpu time: avg 0.383 ms, total 218.402 ms)] [avg calls per frame: 1] [children: 0.0686%] [unaccounted: 27.8%]
- 00:34:03: | | scene->Preprocess - [0.0686%] [avg time: 0.001 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1]
- 00:34:03: | video encoding and uploading - [71.9%] [avg time: 1.048 ms (cpu time: avg 0.987 ms, total 561.603 ms)] [avg calls per frame: 1] [children: 70.8%] [unaccounted: 1.1%]
- 00:34:03: | | flush - [5.42%] [avg time: 0.079 ms (cpu time: avg 0.054 ms, total 31.2 ms)] [avg calls per frame: 1]
- 00:34:03: | | CopyResource - [0.617%] [avg time: 0.009 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
- 00:34:03: | | conversion to 4:2:0 - [0.412%] [avg time: 0.006 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
- 00:34:03: | | call to encoder - [64.3%] [avg time: 0.937 ms (cpu time: avg 0.932 ms, total 530.403 ms)] [avg calls per frame: 0]
- 00:34:03: | | sending stuff out - [0.0686%] [avg time: 0.001 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
- 00:34:03: | Convert444Threads - [4.44e+003%] [avg time: 64.673 ms (cpu time: avg 1.041 ms, total 592.803 ms)] [avg calls per frame: 1]
- 00:34:03: ==============================================================
- 00:34:03:
- 00:34:03: =====Stream End: 2013-09-05, 00:34:03=================================================
- 00:34:03: =====Stream Start: 2013-09-05, 00:34:03===============================================
- 00:34:03: Multithreaded optimizations: On
- 00:34:03: Base resolution: 1920x1080
- 00:34:03: Output resolution: 1280x720
- 00:34:03: ------------------------------------------
- 00:34:03: Loading up D3D10 on NVIDIA GeForce GTX 680...
- 00:34:03: C:/Users/Patric/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
- 00:34:03: C:/Users/Patric/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
- 00:34:03: C:/Users/Patric/AppData/Roaming/OBS/shaderCache/shaders/DownscaleBilinear1YUV.pShader.blob
- 00:34:03: Playback device Default
- 00:34:03: ------------------------------------------
- 00:34:03: Using desktop audio input: Högtalare (Realtek High Definition Audio)
- 00:34:03: ------------------------------------------
- 00:34:03: Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
- 00:34:03: ------------------------------------------
- 00:34:03: Audio Encoding: AAC
- 00:34:03: bitrate: 128
- 00:34:03: Using graphics capture
- 00:34:03: C:/Users/Patric/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
- 00:34:03: ------------------------------------------
- 00:34:03: Video Encoding: x264
- 00:34:03: fps: 60
- 00:34:03: width: 1280, height: 720
- 00:34:03: preset: veryfast
- 00:34:03: CBR: yes
- 00:34:03: CFR: no
- 00:34:03: max bitrate: 5000
- 00:34:03: buffer size: 610
- 00:34:03: ------------------------------------------
- 00:34:03: MMDeviceAudioSource: Frequency for device 'Högtalare (Realtek High Definition Audio)' is 384000, samples per sec is 48000
- 00:34:03: MMDeviceAudioSource: Frequency for device 'Mikrofon (Realtek High Definition Audio)' is 384000, samples per sec is 48000
- 00:34:03: SharedTexCapture hooked
- 00:34:18: Total frames rendered: 857, number of late frames: 1 (0.12%) (it's okay for some frames to be late)
- 00:34:18:
- 00:34:18: Profiler results:
- 00:34:18:
- 00:34:18: ==============================================================
- 00:34:18: frame - [100%] [avg time: 1.286 ms (cpu time: avg 1.219 ms, total 1045.21 ms)] [avg calls per frame: 1] [children: 99.8%] [unaccounted: 0.233%]
- 00:34:18: | frame preprocessing and rendering - [24.3%] [avg time: 0.312 ms (cpu time: avg 0.273 ms, total 234.002 ms)] [avg calls per frame: 1] [children: 0.0778%] [unaccounted: 24.2%]
- 00:34:18: | | scene->Preprocess - [0.0778%] [avg time: 0.001 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1]
- 00:34:18: | video encoding and uploading - [75.5%] [avg time: 0.971 ms (cpu time: avg 0.946 ms, total 811.204 ms)] [avg calls per frame: 1] [children: 74%] [unaccounted: 1.56%]
- 00:34:18: | | flush - [5.29%] [avg time: 0.068 ms (cpu time: avg 0.018 ms, total 15.601 ms)] [avg calls per frame: 1]
- 00:34:18: | | CopyResource - [0.778%] [avg time: 0.01 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
- 00:34:18: | | conversion to 4:2:0 - [0.233%] [avg time: 0.003 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
- 00:34:18: | | call to encoder - [67.7%] [avg time: 0.87 ms (cpu time: avg 0.891 ms, total 764.403 ms)] [avg calls per frame: 0]
- 00:34:18: | | sending stuff out - [0%] [avg time: 0 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
- 00:34:18: | Convert444Threads - [2.5e+003%] [avg time: 32.087 ms (cpu time: avg 0.782 ms, total 670.804 ms)] [avg calls per frame: 1]
- 00:34:18: ==============================================================
- 00:34:18:
- 00:34:18: =====Stream End: 2013-09-05, 00:34:18=================================================
- 00:34:19: =====Stream Start: 2013-09-05, 00:34:19===============================================
- 00:34:19: Multithreaded optimizations: On
- 00:34:19: Base resolution: 1920x1080
- 00:34:19: Output resolution: 1280x720
- 00:34:19: ------------------------------------------
- 00:34:19: Loading up D3D10 on NVIDIA GeForce GTX 680...
- 00:34:19: C:/Users/Patric/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
- 00:34:19: C:/Users/Patric/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
- 00:34:19: C:/Users/Patric/AppData/Roaming/OBS/shaderCache/shaders/DownscaleBilinear1YUV.pShader.blob
- 00:34:19: Playback device Default
- 00:34:19: ------------------------------------------
- 00:34:19: Using desktop audio input: Högtalare (Realtek High Definition Audio)
- 00:34:19: ------------------------------------------
- 00:34:19: Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
- 00:34:19: ------------------------------------------
- 00:34:19: Audio Encoding: AAC
- 00:34:19: bitrate: 128
- 00:34:19: Using graphics capture
- 00:34:19: C:/Users/Patric/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
- 00:34:19: ------------------------------------------
- 00:34:19: Video Encoding: x264
- 00:34:19: fps: 60
- 00:34:19: width: 1280, height: 720
- 00:34:19: preset: veryfast
- 00:34:19: CBR: yes
- 00:34:19: CFR: no
- 00:34:19: max bitrate: 5000
- 00:34:19: buffer size: 610
- 00:34:19: ------------------------------------------
- 00:34:19: MMDeviceAudioSource: Frequency for device 'Högtalare (Realtek High Definition Audio)' is 384000, samples per sec is 48000
- 00:34:19: MMDeviceAudioSource: Frequency for device 'Mikrofon (Realtek High Definition Audio)' is 384000, samples per sec is 48000
- 00:34:19: SharedTexCapture hooked
- 00:34:20: Using RTMP service: Twitch / Justin.tv
- 00:34:20: Server selection: rtmp://live-arn.justin.tv/app
- 00:34:21: Interface: Broadcom NetLink (TM) Gigabit Ethernet (ethernet, 100 mbps)
- 00:34:22: SO_SNDBUF was at 8192
- 00:34:22: SO_SNDBUF is now 65536
- 00:34:27: RTMPPublisher::Socketloop: Increasing send buffer to ISB 131072 (buffer: 0 / 656384)
- 00:34:45: RTMPPublisher::Socketloop: Increasing send buffer to ISB 262144 (buffer: 0 / 656384)
- 00:51:12: GraphicsCaptureSource::NewCapture: eliminating old capture
- 00:51:12: SharedTexCapture hooked
- 00:52:03: GraphicsCaptureSource::NewCapture: eliminating old capture
- 00:52:03: SharedTexCapture hooked
- 00:52:03: RTMPPublisher::Socketloop: Increasing send buffer to ISB 524288 (buffer: 0 / 656384)
- 01:11:30: Using text output
- 01:13:24: C:/Users/Patric/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
- 01:13:24: C:/Users/Patric/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
- 01:13:24: Using bitmap image
- 01:15:40: Capture window 0x001102D8 invalid or changing, terminating capture
- 01:16:10: Using graphics capture
- 01:16:10: C:/Users/Patric/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
- 01:16:10: SharedTexCapture hooked
- 01:16:48: GraphicsCaptureSource::NewCapture: eliminating old capture
- 01:16:48: SharedTexCapture hooked
- 01:17:02: GraphicsCaptureSource::NewCapture: eliminating old capture
- 01:17:02: SharedTexCapture hooked
- 01:17:38: GraphicsCaptureSource::NewCapture: eliminating old capture
- 01:17:38: SharedTexCapture hooked
- 01:17:41: GraphicsCaptureSource::NewCapture: eliminating old capture
- 01:17:41: SharedTexCapture hooked
- 01:17:48: GraphicsCaptureSource::NewCapture: eliminating old capture
- 01:17:48: SharedTexCapture hooked
- 01:28:33: Capture window 0x000A02CA invalid or changing, terminating capture
- 01:28:35: Total frames rendered: 195075, number of late frames: 53 (0.03%) (it's okay for some frames to be late)
- 01:28:35: RTMPPublisher::SocketLoop: Graceful loop exit
- 01:28:35: Number of times waited to send: 0, Waited for a total of 0 bytes
- 01:28:35: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 01:28:35:
- 01:28:35: Profiler results:
- 01:28:35:
- 01:28:35: ==============================================================
- 01:28:35: frame - [100%] [avg time: 1.558 ms (cpu time: avg 1.294 ms, total 252441 ms)] [avg calls per frame: 1] [children: 99.8%] [unaccounted: 0.193%]
- 01:28:35: | frame preprocessing and rendering - [22.4%] [avg time: 0.349 ms (cpu time: avg 0.27 ms, total 52821.9 ms)] [avg calls per frame: 1] [children: 0.0642%] [unaccounted: 22.3%]
- 01:28:35: | | scene->Preprocess - [0.0642%] [avg time: 0.001 ms (cpu time: avg 0 ms, total 124.801 ms)] [avg calls per frame: 1]
- 01:28:35: | video encoding and uploading - [77.4%] [avg time: 1.206 ms (cpu time: avg 1.021 ms, total 199354 ms)] [avg calls per frame: 1] [children: 75.7%] [unaccounted: 1.73%]
- 01:28:35: | | flush - [10.6%] [avg time: 0.165 ms (cpu time: avg 0.037 ms, total 7378.85 ms)] [avg calls per frame: 1]
- 01:28:35: | | CopyResource - [0.77%] [avg time: 0.012 ms (cpu time: avg 0.01 ms, total 2137.21 ms)] [avg calls per frame: 0]
- 01:28:35: | | conversion to 4:2:0 - [0.321%] [avg time: 0.005 ms (cpu time: avg 0.002 ms, total 577.203 ms)] [avg calls per frame: 0]
- 01:28:35: | | call to encoder - [62.3%] [avg time: 0.97 ms (cpu time: avg 0.943 ms, total 183972 ms)] [avg calls per frame: 0]
- 01:28:35: | | sending stuff out - [1.73%] [avg time: 0.027 ms (cpu time: avg 0.012 ms, total 2480.42 ms)] [avg calls per frame: 0]
- 01:28:35: | Convert444Threads - [2.14e+003%] [avg time: 33.367 ms (cpu time: avg 1.002 ms, total 195547 ms)] [avg calls per frame: 1]
- 01:28:35: ==============================================================
- 01:28:35:
- 01:28:35: =====Stream End: 2013-09-05, 01:28:35=================================================
- Last game capture log:
- 2013-09-05, 01:16:10: we're booting up:
- 01:16:10: D3D9 Present
- 01:16:10: (half life scientist) everything.. seems to be in order
- 01:16:10: D3D9EndScene called
- 01:16:10: D3DPRESENT_PARAMETERS {
- 01:16:10: BackBufferWidth: 1920
- 01:16:10: BackBufferHeight: 1080
- 01:16:10: BackBufferFormat: D3DFMT_X8R8G8B8
- 01:16:10: BackBufferCount: 1
- 01:16:10: MultiSampleType: D3DMULTISAMPLE_NONE
- 01:16:10: MultiSampleQuality: 0
- 01:16:10: SwapEffect: D3DSWAPEFFECT_DISCARD
- 01:16:10: hDeviceWindow: 656074
- 01:16:10: Windowed: false
- 01:16:10: EnableAutoDepthStencil: false
- 01:16:10: AutoDepthStencilFormat: D3DFMT_UNKNOWN
- 01:16:10: Flags: None
- 01:16:10: FullScreen_RefreshRateInHz: 120
- 01:16:10: PresentationInterval: 1
- 01:16:10: };
- 01:16:10: successfully set up d3d9 hooks
- 01:16:10: D3D9PresentEx called
- 01:16:10: DoD3D9GPUHook: success - d3d9ex
- 01:16:10: D3DSURFACE_DESC {
- 01:16:10: Format: D3DFMT_X8R8G8B8
- 01:16:10: Type: D3DRTYPE_SURFACE
- 01:16:10: Usage: D3DUSAGE_RENDERTARGET
- 01:16:10: Pool: D3DPOOL_DEFAULT
- 01:16:10: MultiSampleType: D3DMULTISAMPLE_NONE
- 01:16:10: MultiSampleQuality: 0
- 01:16:10: Width: 1920
- 01:16:10: Height: 1080
- 01:16:10: };
- 01:16:10: successfully capturing d3d9 frames via GPU
- 01:16:47: D3D9Reset called
- 01:16:47: ---------------------- Cleared D3D9 Capture ----------------------
- 01:16:47: successfully set up d3d9 hooks
- 01:16:48: D3D9EndScene called
- 01:16:48: D3D9SwapPresent called
- 01:16:48: DoD3D9GPUHook: success - d3d9ex
- 01:16:48: D3DSURFACE_DESC {
- 01:16:48: Format: D3DFMT_X8R8G8B8
- 01:16:48: Type: D3DRTYPE_SURFACE
- 01:16:48: Usage: D3DUSAGE_RENDERTARGET
- 01:16:48: Pool: D3DPOOL_DEFAULT
- 01:16:48: MultiSampleType: D3DMULTISAMPLE_NONE
- 01:16:48: MultiSampleQuality: 0
- 01:16:48: Width: 1920
- 01:16:48: Height: 1064
- 01:16:48: };
- 01:16:48: successfully capturing d3d9 frames via GPU
- 01:17:01: D3D9Reset called
- 01:17:01: ---------------------- Cleared D3D9 Capture ----------------------
- 01:17:01: D3DPRESENT_PARAMETERS {
- 01:17:01: BackBufferWidth: 1920
- 01:17:01: BackBufferHeight: 1080
- 01:17:01: BackBufferFormat: D3DFMT_X8R8G8B8
- 01:17:01: BackBufferCount: 1
- 01:17:01: MultiSampleType: D3DMULTISAMPLE_NONE
- 01:17:01: MultiSampleQuality: 0
- 01:17:01: SwapEffect: D3DSWAPEFFECT_DISCARD
- 01:17:01: hDeviceWindow: 656074
- 01:17:01: Windowed: false
- 01:17:01: EnableAutoDepthStencil: false
- 01:17:01: AutoDepthStencilFormat: D3DFMT_UNKNOWN
- 01:17:01: Flags: None
- 01:17:01: FullScreen_RefreshRateInHz: 120
- 01:17:01: PresentationInterval: 1
- 01:17:01: };
- 01:17:01: successfully set up d3d9 hooks
- 01:17:02: D3D9EndScene called
- 01:17:02: D3D9PresentEx called
- 01:17:02: DoD3D9GPUHook: success - d3d9ex
- 01:17:02: D3DSURFACE_DESC {
- 01:17:02: Format: D3DFMT_X8R8G8B8
- 01:17:02: Type: D3DRTYPE_SURFACE
- 01:17:02: Usage: D3DUSAGE_RENDERTARGET
- 01:17:02: Pool: D3DPOOL_DEFAULT
- 01:17:02: MultiSampleType: D3DMULTISAMPLE_NONE
- 01:17:02: MultiSampleQuality: 0
- 01:17:02: Width: 1920
- 01:17:02: Height: 1080
- 01:17:02: };
- 01:17:02: successfully capturing d3d9 frames via GPU
- 01:17:37: D3D9Reset called
- 01:17:37: ---------------------- Cleared D3D9 Capture ----------------------
- 01:17:37: successfully set up d3d9 hooks
- 01:17:38: D3D9EndScene called
- 01:17:38: D3D9SwapPresent called
- 01:17:38: DoD3D9GPUHook: success - d3d9ex
- 01:17:38: D3DSURFACE_DESC {
- 01:17:38: Format: D3DFMT_X8R8G8B8
- 01:17:38: Type: D3DRTYPE_SURFACE
- 01:17:38: Usage: D3DUSAGE_RENDERTARGET
- 01:17:38: Pool: D3DPOOL_DEFAULT
- 01:17:38: MultiSampleType: D3DMULTISAMPLE_NONE
- 01:17:38: MultiSampleQuality: 0
- 01:17:38: Width: 1920
- 01:17:38: Height: 1064
- 01:17:38: };
- 01:17:38: successfully capturing d3d9 frames via GPU
- 01:17:40: D3D9Reset called
- 01:17:40: ---------------------- Cleared D3D9 Capture ----------------------
- 01:17:40: D3DPRESENT_PARAMETERS {
- 01:17:40: BackBufferWidth: 1920
- 01:17:40: BackBufferHeight: 1080
- 01:17:40: BackBufferFormat: D3DFMT_X8R8G8B8
- 01:17:40: BackBufferCount: 1
- 01:17:40: MultiSampleType: D3DMULTISAMPLE_NONE
- 01:17:40: MultiSampleQuality: 0
- 01:17:40: SwapEffect: D3DSWAPEFFECT_DISCARD
- 01:17:40: hDeviceWindow: 656074
- 01:17:40: Windowed: false
- 01:17:40: EnableAutoDepthStencil: false
- 01:17:40: AutoDepthStencilFormat: D3DFMT_UNKNOWN
- 01:17:40: Flags: None
- 01:17:40: FullScreen_RefreshRateInHz: 120
- 01:17:40: PresentationInterval: 1
- 01:17:40: };
- 01:17:40: successfully set up d3d9 hooks
- 01:17:41: D3D9EndScene called
- 01:17:41: D3D9PresentEx called
- 01:17:41: DoD3D9GPUHook: success - d3d9ex
- 01:17:41: D3DSURFACE_DESC {
- 01:17:41: Format: D3DFMT_X8R8G8B8
- 01:17:41: Type: D3DRTYPE_SURFACE
- 01:17:41: Usage: D3DUSAGE_RENDERTARGET
- 01:17:41: Pool: D3DPOOL_DEFAULT
- 01:17:41: MultiSampleType: D3DMULTISAMPLE_NONE
- 01:17:41: MultiSampleQuality: 0
- 01:17:41: Width: 1920
- 01:17:41: Height: 1080
- 01:17:41: };
- 01:17:41: successfully capturing d3d9 frames via GPU
- 01:17:47: D3D9Reset called
- 01:17:47: ---------------------- Cleared D3D9 Capture ----------------------
- 01:17:47: successfully set up d3d9 hooks
- 01:17:48: D3D9EndScene called
- 01:17:48: D3D9SwapPresent called
- 01:17:48: DoD3D9GPUHook: success - d3d9ex
- 01:17:48: D3DSURFACE_DESC {
- 01:17:48: Format: D3DFMT_X8R8G8B8
- 01:17:48: Type: D3DRTYPE_SURFACE
- 01:17:48: Usage: D3DUSAGE_RENDERTARGET
- 01:17:48: Pool: D3DPOOL_DEFAULT
- 01:17:48: MultiSampleType: D3DMULTISAMPLE_NONE
- 01:17:48: MultiSampleQuality: 0
- 01:17:48: Width: 1920
- 01:17:48: Height: 1064
- 01:17:48: };
- 01:17:48: successfully capturing d3d9 frames via GPU
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