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- --[[-----------------------------------------------------------------------
- Categories
- ---------------------------------------------------------------------------
- The categories of the default F4 menu.
- Please read this page for more information:
- http://wiki.darkrp.com/index.php/DarkRP:Categories
- In case that page can't be reached, here's an example with explanation:
- DarkRP.createCategory{
- name = "Citizens", -- The name of the category.
- categorises = "jobs", -- What it categorises. MUST be one of "jobs", "entities", "shipments", "weapons", "vehicles", "ammo".
- startExpanded = true, -- Whether the category is expanded when you open the F4 menu.
- color = Color(0, 107, 0, 255), -- The color of the category header.
- canSee = function(ply) return true end, -- OPTIONAL: whether the player can see this category AND EVERYTHING IN IT.
- sortOrder = 100, -- OPTIONAL: With this you can decide where your category is. Low numbers to put it on top, high numbers to put it on the bottom. It's 100 by default.
- }
- Add new categories under the next line!
- ---------------------------------------------------------------------------]]
- -- Code generated at: TheCodingBeast.com | DarkRP 2.5 Tools
- DarkRP.createCategory{
- name = "Criminals",
- categorises = "jobs",
- startExpanded = true,
- color = Color(44, 15, 15, 255),
- canSee = function(ply) return true end,
- sortOrder = 24,
- }
- -- Code generated at: TheCodingBeast.com | DarkRP 2.5 Tools
- DarkRP.createCategory{
- name = "Meth Items",
- categorises = "entities",
- startExpanded = true,
- color = Color(57, 189, 186, 255),
- canSee = function(ply) return table.HasValue({TEAM_METH}, ply:Team()) end,
- sortOrder = 23,
- }
- -- Code generated at: TheCodingBeast.com | DarkRP 2.5 Tools
- DarkRP.createCategory{
- name = "Staff",
- categorises = "jobs",
- startExpanded = true,
- color = Color(112, 187, 60, 255),
- canSee = function(ply) return true end,
- sortOrder = 26,
- }
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