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- # ------------------------------ #
- #
- # FeatherBoard 1.9.0
- # Runs like a feather on your server
- # (c) Maxim Van de Wynckel
- #
- # ------------------------------ #
- # Permissions: To use the action groups give them the permission
- # featherboard.group.<group>
- # Make sure to remove them from the other groups
- # when giving a new permission.
- # Variables: These variables can be used in the TEXT section
- # of both the header as the footer.
- #
- # {PLAYER} - Player name
- # {PLAYERNICK} - Player nickname
- # {SERVER} - Server name
- # {PLAYERCOUNT} - Server player count
- # {BUNGEECOUNT} - Bungee network player count
- # 850+ more ... see spigot page
- # Formatting: These are formatting tags allowing you to format the animations
- # or placeholders.
- #
- # Substring: This allows you to split a word (even a placeholder) in parts
- # example: <substring begin=0 end=3>Hello World</substring> = Hel
- # usage: This can be used to split placeholders when creating a typewriter
- # or to split the colors in a placeholder.
- #
- # Scroll: This creates a scrolling animation of the text inside it. It accepts
- # two arguments (the length and space between scrolls).
- # example: <scroll width=20 spaces=20>&2This is a &atest</scroll>
- #
- # PLENTY MORE! See spigot page
- #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
- # GENERAL PLUGIN SETTINGS
- #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
- ## Config version (DO NOT EDIT)
- config: 1
- ## Language file
- lang: 'en'
- ## Debug mode
- debug: false
- ## Log to file
- log: true
- ## Update checking
- update:
- check: true # RECOMMENDED YOU LEAVE THIS TRUE
- #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
- # PLUGIN SPECIFIC SETTINGS
- #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
- # Tweaks to increase performance (Use at own risk)
- tweaks:
- # This option does not send scoreboard remove packets
- # to the client on quit. This can increase performance on servers
- # where players quit a lot (hubs, ...)
- #
- # Removal of the plugin requires you to manually delete the scoreboard.dat in the worlds
- # /data folder
- #
- # Enabling this can cause the scoreboard not to work anymore. Use at your own risk
- keepScoreboardOnQuit: false
- # Anti Flicker will use a new engine that will allow you to use fast animations
- # without any flicker. This is an EXPERIMENTAL feature and it asked to post bugs
- # and problems that only occur with this option enabled in a Spigot private message.
- # Using this option shortens the maximum length for 1.8 servers to around 26~28 chars
- # but this is an increase for 1.7 clients (that default only have 16 characters)
- # IF YOU ARE HAVING PROBLEMS. TRY TO TURN THIS OFF FIRST
- antiflicker: true
- # A list of different scoreboards
- boards:
- default:
- title: # The first element in the group will be title.
- # We will show the server name animated, with a glow effect every 20 sec
- text:
- - ' &3&lR&b&lI&f&lVALPRISON'
- - ' &b&lR&3&lI&b&lV&f&lALPRISON'
- - ' &f&lR&b&lI&3&lV&b&lA&f&lLPRISON'
- - ' &f&lRI&b&lV&3&lA&b&lL&f&lPRISON'
- - ' &f&lRIV&b&lA&3&lL&b&lP&f&lRISON'
- - ' &f&lRIVA&b&lL&3&lP&b&lR&f&lISON'
- - ' &f&lRIVAL&b&lP&3&lR&b&lI&f&lSON'
- - ' &f&lRIVALP&b&lR&3&lI&b&lS&f&lON'
- - ' &f&lRIVALPR&b&lI&3&lS&b&lO&f&lN'
- - ' &f&lRIVALPRI&b&lS&3&lO&b&lN'
- - ' <delay times=2>&f&lRIVALPRISON</delay>'
- - ' <delay times=2>&b&lRIVALPRISON</delay>'
- - ' <delay times=2>&f&lRIVALPRISON</delay>'
- # Interval the animation loops in ticks (20 ticks = 1 sec)
- # If you need waiting intervals look at the DELAY placeholder
- interval: 3
- # Do you want to randomize the animation frames?
- random: false
- header: # A header is recommended to make sure the scoreboard remains the same size
- text:
- - ''
- interval: 100
- random: false
- player: # You can add elements to the group and name them like you want
- # Lets make a static label
- text:
- - '&b&l> &c&lPlayer:'
- interval: 100 # The interval is not important since its just 1 static text.
- # Do you want to randomize the animation frames?
- random: false
- online: # Under the label we will show the actual player name
- text:
- - '&7Online: &f{onlineplayers}'
- interval: 100
- # Do you want to randomize the animation frames?
- random: false
- spacer: # This is a spacer an empty line
- text:
- - ''
- interval: 100
- # Do you want to randomize the animation frames?
- random: false
- money: # You can add elements to the group and name them like you want
- # Lets make a static label
- text:
- - '&b&l> &c&lMoney:'
- interval: 100 # The interval is not important since its just 1 static text.
- # Do you want to randomize the animation frames?
- random: false
- balance: # Under the label we will show the actual player name
- text:
- - '&7Balance: &f{money_formatted}'
- interval: 100
- # Do you want to randomize the animation frames?
- random: false
- spacer1: # This is a spacer an empty line
- text:
- - ''
- interval: 100
- # Do you want to randomize the animation frames?
- random: false
- rank: # You can add elements to the group and name them like you want
- # Lets make a static label
- text:
- - '&b&l> &c&lRank:'
- interval: 100 # The interval is not important since its just 1 static text.
- # Do you want to randomize the animation frames?
- random: false
- rank1: # Under the label we will show the actual player name
- text:
- - '&7Rank: &f{group}'
- interval: 100
- # Do you want to randomize the animation frames?
- random: false
- spacer2: # This is a spacer an empty line
- text:
- - ''
- interval: 100
- # Do you want to randomize the animation frames?
- random: false
- rankup: # You can add elements to the group and name them like you want
- # Lets make a static label
- text:
- - '&b&l> &c&lRankup:'
- interval: 100 # The interval is not important since its just 1 static text.
- # Do you want to randomize the animation frames?
- random: false
- progress: # Under the label we will show the actual player name
- text:
- - '&7{ezrankslite_rankto}: &f{ezrankslite_progress}%'
- interval: 100
- # Do you want to randomize the animation frames?
- random: false
- spacer3: # This is a spacer an empty line
- text:
- - ''
- interval: 100
- # Do you want to randomize the animation frames?
- random: false
- dp: # You can add elements to the group and name them like you want
- # Lets make a static label
- text:
- - '&b&l> &c&lDrop Party:'
- interval: 100 # The interval is not important since its just 1 static text.
- # Do you want to randomize the animation frames?
- random: false
- dpprogress: # Under the label we will show the actual player name
- text:
- - '&7Votes: &f{voteparty_votesremaining}&8/&f{voteparty_votesneeded}'
- interval: 100
- # Do you want to randomize the animation frames?
- random: false
- footer: # A footer is recommended to make sure the scoreboard remains the same size
- text:
- - ''
- interval: 100
- random: false
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