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- - need a little help trying to figure out what values to put for the PortOffsets, PortYaws, and PortCones
- FORTPOWR:
- Inherits: ^Building
- Buildable:
- Queue: Building
- BuildPaletteOrder: 10
- Prerequisites: ~techlevel.infonly
- Valued:
- Cost: 300
- Tooltip:
- Name: Power Plant
- Description: Provides power for other structures.
- ProvidesPrerequisite:
- Prerequisite: anypower
- Building:
- Footprint: xx xx
- Dimensions: 2,2
- Health:
- HP: 400
- Armor:
- Type: Wood
- RevealsShroud:
- Range: 4c0
- RenderSprites:
- Image: POWR
- Cargo:
- Types: Infantry
- MaxWeight: 6
- PipCount: 6
- InitialUnits: e1
- -EmitInfantryOnSell:
- AttackGarrisoned:
- Armaments: garrisoned
- PortOffsets: 384,0,128, 224,-341,128, -224,-341,128, -384,0,128, -224,341,128, 224,341,128
- PortYaws: 0, 176, 341, 512, 682, 853
- PortCones: 88, 88, 88, 88, 88, 88
- RenderRangeCircle:
- FallbackRange: 6c0
- Bib:
- Power:
- Amount: 100
- InfiltrateForPowerOutage:
- AffectedByPowerOutage:
- Targetable:
- TargetTypes: Ground, Structure, C4, DetonateAttack, SpyInfiltrate
- ScalePowerWithHealth:
- DisabledOverlay:
- WithDeathAnimation:
- DeathSequence: dead
- UseDeathTypeSuffix: false
- WithBuildingExplosion:
- Delay: 1
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