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May 24th, 2015
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  1. ┌[vortex]-(~/projects/gamedev/crank)-[git://graphics-08 ✗]-
  2. └> ./compile.sh
  3. /tmp/ParticleNode-a4adae.o: In function `ParticleNode::ParticleNode(Particle::Type, ResourceManager<sf::Texture, Textures::ID> const&)':
  4. ParticleNode.cpp:(.text+0xe8): undefined reference to `sf::VertexArray::VertexArray(sf::PrimitiveType, unsigned long)'
  5. /tmp/PostEffect-e9142c.o: In function `PostEffect::applyShader(sf::Shader const&, sf::RenderTarget&)':
  6. PostEffect.cpp:(.text+0x5b): undefined reference to `sf::VertexArray::VertexArray(sf::PrimitiveType, unsigned long)'
  7. PostEffect.cpp:(.text+0x65): undefined reference to `sf::VertexArray::operator[](unsigned long)'
  8. PostEffect.cpp:(.text+0xd8): undefined reference to `sf::VertexArray::operator[](unsigned long)'
  9. PostEffect.cpp:(.text+0x157): undefined reference to `sf::VertexArray::operator[](unsigned long)'
  10. PostEffect.cpp:(.text+0x1da): undefined reference to `sf::VertexArray::operator[](unsigned long)'
  11. clang: error: linker command failed with exit code 1 (use -v to see invocation)
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