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- ┌[vortex]-(~/projects/gamedev/crank)-[git://graphics-08 ✗]-
- └> ./compile.sh
- /tmp/ParticleNode-a4adae.o: In function `ParticleNode::ParticleNode(Particle::Type, ResourceManager<sf::Texture, Textures::ID> const&)':
- ParticleNode.cpp:(.text+0xe8): undefined reference to `sf::VertexArray::VertexArray(sf::PrimitiveType, unsigned long)'
- /tmp/PostEffect-e9142c.o: In function `PostEffect::applyShader(sf::Shader const&, sf::RenderTarget&)':
- PostEffect.cpp:(.text+0x5b): undefined reference to `sf::VertexArray::VertexArray(sf::PrimitiveType, unsigned long)'
- PostEffect.cpp:(.text+0x65): undefined reference to `sf::VertexArray::operator[](unsigned long)'
- PostEffect.cpp:(.text+0xd8): undefined reference to `sf::VertexArray::operator[](unsigned long)'
- PostEffect.cpp:(.text+0x157): undefined reference to `sf::VertexArray::operator[](unsigned long)'
- PostEffect.cpp:(.text+0x1da): undefined reference to `sf::VertexArray::operator[](unsigned long)'
- clang: error: linker command failed with exit code 1 (use -v to see invocation)
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