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- =============================
- | Renderer/Window info
- -----------------------------
- | Supports hardware acceleration
- | Supports rendering to texture
- -----------------------------
- | Pixel format: RGB 888
- -----------------------------
- | Available texture formats:
- | ARGB 8888
- | YV12
- | IYUV
- -----------------------------
- | Max texture width: 8192
- | Max texture height: 8192
- -----------------------------
- | Backbuffer info:
- | Pixel format: ARGB 8888
- | Access mode: target
- | Width: 320
- | Height: 240
- =============================
- =============================
- | Screen dimensions
- -----------------------------
- | x: 0
- | y: 0
- | width: 640
- | height: 480
- | multi: 2
- =============================
- Initializing audio...
- =============================
- | Audio info:
- -----------------------------
- | Frequency: 44100
- | Format: signed 16 bits little endian
- | Channels: 2
- | Samples: 512
- =============================
- INFO: @src/gframe_assets.c:198 --- Failed to the file's length
- INFO: @src/gframe_audio.c:28 --- Failed to buffer audio file
- INFO: @src/global.c:80 --- Loading audio sfx/step failed
- Pause audio...
- Closing audio...
- INFO: @src/gframe_log.c:72 --- log_close()
- ----------------------------------------------------------------------------
- Closing game at: Tue Apr 21 19:44:36 2015
- ============================================================================
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