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- public void blocksInv(Player p) {
- Inventory blocks = Bukkit.createInventory(null, 54, this.plugin.getInvName("Name"));
- ItemStack ppage = StockMarket.getItem(Material.PAPER, 1, 0, plugin.getItemName("Blocks.PPage.Name"),
- plugin.getItemLore("Blocks.PPage.Lore"));
- ItemStack npage = StockMarket.getItem(Material.PAPER, 1, 0, plugin.getItemName("Blocks.NPage.Name"),
- plugin.getItemLore("Blocks.NPage.Lore"));
- ItemStack divider = StockMarket.getItem(Material.THIN_GLASS, 1, 0, plugin.getItemName("Blocks.Divider-Name"),
- null);
- ItemStack refresh = StockMarket.getItem(Material.CHEST, 1, 0, plugin.getItemName("Blocks.Refresh.Name"),
- plugin.getItemLore("Blocks.Refresh.Lore"));
- blocks.setItem(53, divider);
- blocks.setItem(52, divider);
- blocks.setItem(51, divider);
- blocks.setItem(50, npage);
- blocks.setItem(49, refresh);
- blocks.setItem(48, ppage);
- blocks.setItem(47, divider);
- blocks.setItem(46, divider);
- blocks.setItem(45, divider);
- p.openInventory(blocks);
- }
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