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Apr 6th, 2013
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  1. Using configuration source: "C:\Users\dickinmybutt\AppData\Local\springsettings.cfg"
  2. [CMyMath::Init] CPU SSE mask: 888, flags:
  3. SSE 1.0: 1, SSE 2.0: 1
  4. SSE 3.0: 1, SSSE 3.0: 0
  5. SSE 4.1: 0, SSE 4.2: 0
  6. SSE 4.0A: 1, SSE 5.0A: 0
  7. using streflop SSE FP-math mode, CPU supports SSE instructions
  8. OS: Microsoft Windows
  9. Microsoft Windows 7 Home Premium Edition, 64-bit Service Pack 1 (build 7601)
  10. AMD Phenom(tm) II X4 955 Processor; 8189MB RAM, 16377MB pagefile
  11. OS: emulated 32bit mode
  12. [Watchdog] Installed (HangTimeout: 10sec)
  13. Available log sections: KeyBindings, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, AutohostInterface, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket
  14. Enabled log sections: Sound(LOG_LEVEL_INFO)
  15. Enable or disable log sections using the LogSections configuration key
  16. or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  17. Use "none" to disable the default log sections.
  18. LogOutput initialized.
  19. Spring 94.1 (OMP)
  20. Build date/time: Mar 26 2013 00:28:09
  21. Build environment: boost-105000, GNU libstdc++ version 20120920
  22. Compiler: gcc-4.7.2
  23. Using read-write data directory: C:\Program Files (x86)\Spring\
  24. Using read-only data directory: C:\Users\dickinmybutt\Documents\My Games\Spring\
  25. Scanning: C:\Users\dickinmybutt\Documents\My Games\Spring\maps
  26. Scanning: C:\Users\dickinmybutt\Documents\My Games\Spring\packages
  27. Scanning: C:\Program Files (x86)\Spring\maps
  28. Scanning: C:\Program Files (x86)\Spring\base
  29. Scanning: C:\Program Files (x86)\Spring\games
  30. Supported Video modes: 1920x1080, 1680x1050, 1600x1024, 1600x900, 1440x900, 1366x768, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 720x576, 720x480, 640x480
  31. Video mode set to 1920x1080/32bit
  32. [f=0000000] SDL version: 1.2.10
  33. [f=0000000] GL version: 4.3.0
  34. [f=0000000] GL vendor: NVIDIA Corporation
  35. [f=0000000] GL renderer: GeForce GTX 460/PCIe/SSE2
  36. [f=0000000] GLSL version: 4.30 NVIDIA via Cg compiler
  37. [f=0000000] GLEW version: 1.5.8
  38. [f=0000000] Video RAM: total 1023MB, available 571MB
  39. [f=0000000] GL info:
  40. haveARB: 1, haveGLSL: 1, ATI hacks: 0
  41. FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
  42. maximum texture size: 16384, compress MIP-map textures: 0
  43. maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 31/16
  44. maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576
  45. number of UniformBufferBindings: 84 (64kB)
  46. [f=0000000] VSync disabled
  47. [f=0000000] Joysticks found: 0
  48. [f=0000000] [Sound] OpenAL info:
  49. [f=0000000] Warning: Joystick 0 not found
  50. [f=0000000] [Sound] Available Devices:
  51. [f=0000000] CPU Cores: 4
  52. [f=0000000] [Sound] DirectSound Software
  53. [f=0000000] Loading startscript from: C:\Program Files (x86)\Spring\script.txt
  54. [f=0000000] [Sound] Device: DirectSound Software
  55. [f=0000000] Connecting to local server
  56. [f=0000000] [Sound] Vendor: OpenAL Community
  57. [f=0000000] Binding UDP socket to IP (v6) :: port 8452
  58. [f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
  59. [f=0000000] [UDPListener] successfully bound socket on port 8452
  60. [f=0000000] [Sound] Renderer: OpenAL Soft
  61. [f=0000000] PreGame::StartServer: 558 ms
  62. [f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
  63. [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
  64. [f=0000000] [Sound] EFX Enabled: yes
  65. [f=0000000] [Sound] Max Sounds: 128
  66. [f=0000000] Using map: Red Comet
  67. [f=0000000] Using game: Open Machines
  68. [f=0000000] Using game archive: OpenMachines.sdd
  69. [f=0000000] recording demo: demos/20130406_180127_Red Comet_94.sdf
  70. [f=0000000] PreGame::GameDataReceived: 684 ms
  71. [f=0000000] User number 0 (team 0, allyteam 0)
  72. [f=0000000] [Threading] Main thread CPU affinity mask set: 12
  73. [f=0000000] Warning: MapInfo.lua: Incorrect value "groundShadowDensity=1.800000"! Clamping to 0..1 range!!
  74. [f=0000000] Warning: MapInfo.lua: Incorrect value "unitShadowDensity=1.800000"! Clamping to 0..1 range!!
  75. [f=0000000] Loading Radar Icons
  76. [f=0000000] Loading GameData Definitions
  77. [f=0000000] [unitdefs.lua] Error: Error parsing units/assassin.lua: error = 3, units/assassin.lua, [string "units/assassin.lua"]:15: unexpected symbol near ','
  78.  
  79. [f=0000000] [unitdefs.lua] Error: Error parsing units/assassinheal.lua: error = 3, units/assassinheal.lua, [string "units/assassinheal.lua"]:15: unexpected symbol near ','
  80.  
  81. [f=0000000] [unitdefs.lua] Error: Error parsing units/bee.lua: error = 3, units/bee.lua, [string "units/bee.lua"]:15: unexpected symbol near ','
  82.  
  83. [f=0000000] [unitdefs.lua] Error: Error parsing units/behemoth.lua: error = 3, units/behemoth.lua, [string "units/behemoth.lua"]:15: unexpected symbol near ','
  84.  
  85. [f=0000000] [unitdefs.lua] Error: Error parsing units/builder.lua: error = 3, units/builder.lua, [string "units/builder.lua"]:15: unexpected symbol near ','
  86.  
  87. [f=0000000] [unitdefs.lua] Error: Error parsing units/bull.lua: error = 3, units/bull.lua, [string "units/bull.lua"]:15: unexpected symbol near ','
  88.  
  89. [f=0000000] [unitdefs.lua] Error: Error parsing units/commandantheal.lua: error = 3, units/commandantheal.lua, [string "units/commandantheal.lua"]:15: unexpected symbol near ','
  90.  
  91. [f=0000000] [unitdefs.lua] Error: Error parsing units/commandantpr.lua: error = 3, units/commandantpr.lua, [string "units/commandantpr.lua"]:15: unexpected symbol near ','
  92.  
  93. [f=0000000] [unitdefs.lua] Error: Error parsing units/commheal.lua: error = 3, units/commheal.lua, [string "units/commheal.lua"]:15: unexpected symbol near ','
  94.  
  95. [f=0000000] [unitdefs.lua] Error: Error parsing units/commpr.lua: error = 3, units/commpr.lua, [string "units/commpr.lua"]:15: unexpected symbol near ','
  96.  
  97. [f=0000000] [unitdefs.lua] Error: Error parsing units/eagleapc.lua: error = 3, units/eagleapc.lua, [string "units/eagleapc.lua"]:15: unexpected symbol near ','
  98.  
  99. [f=0000000] [unitdefs.lua] Error: Error parsing units/enfbt.lua: error = 3, units/enfbt.lua, [string "units/enfbt.lua"]:15: unexpected symbol near ','
  100.  
  101. [f=0000000] [unitdefs.lua] Error: Error parsing units/enfpl.lua: error = 3, units/enfpl.lua, [string "units/enfpl.lua"]:15: unexpected symbol near ','
  102.  
  103. [f=0000000] [unitdefs.lua] Error: Error parsing units/engineer.lua: error = 3, units/engineer.lua, [string "units/engineer.lua"]:15: unexpected symbol near ','
  104.  
  105. [f=0000000] [unitdefs.lua] Error: Error parsing units/goliath.lua: error = 3, units/goliath.lua, [string "units/goliath.lua"]:15: unexpected symbol near ','
  106.  
  107. [f=0000000] [unitdefs.lua] Error: Error parsing units/gorilla.lua: error = 3, units/gorilla.lua, [string "units/gorilla.lua"]:15: unexpected symbol near ','
  108.  
  109. [f=0000000] [unitdefs.lua] Error: Error parsing units/grndapc.lua: error = 3, units/grndapc.lua, [string "units/grndapc.lua"]:15: unexpected symbol near ','
  110.  
  111. [f=0000000] [unitdefs.lua] Error: Error parsing units/judas.lua: error = 3, units/judas.lua, [string "units/judas.lua"]:15: unexpected symbol near ','
  112.  
  113. [f=0000000] [unitdefs.lua] Error: Error parsing units/locationfly.lua: error = 3, units/locationfly.lua, [string "units/locationfly.lua"]:15: unexpected symbol near ','
  114.  
  115. [f=0000000] [unitdefs.lua] Error: Error parsing units/lordheal.lua: error = 3, units/lordheal.lua, [string "units/lordheal.lua"]:15: unexpected symbol near ','
  116.  
  117. [f=0000000] [unitdefs.lua] Error: Error parsing units/lordml.lua: error = 3, units/lordml.lua, [string "units/lordml.lua"]:15: unexpected symbol near ','
  118.  
  119. [f=0000000] [unitdefs.lua] Error: Error parsing units/niteml.lua: error = 3, units/niteml.lua, [string "units/niteml.lua"]:15: unexpected symbol near ','
  120.  
  121. [f=0000000] [unitdefs.lua] Error: Error parsing units/nitepl.lua: error = 3, units/nitepl.lua, [string "units/nitepl.lua"]:15: unexpected symbol near ','
  122.  
  123. [f=0000000] [unitdefs.lua] Error: Error parsing units/nitetempml.lua: error = 3, units/nitetempml.lua, [string "units/nitetempml.lua"]:15: unexpected symbol near ','
  124.  
  125. [f=0000000] [unitdefs.lua] Error: Error parsing units/nitetemppl.lua: error = 3, units/nitetemppl.lua, [string "units/nitetemppl.lua"]:15: unexpected symbol near ','
  126.  
  127. [f=0000000] [unitdefs.lua] Error: Error parsing units/ox.lua: error = 3, units/ox.lua, [string "units/ox.lua"]:15: unexpected symbol near ','
  128.  
  129. [f=0000000] [unitdefs.lua] Error: Error parsing units/ranger.lua: error = 3, units/ranger.lua, [string "units/ranger.lua"]:15: unexpected symbol near ','
  130.  
  131. [f=0000000] [unitdefs.lua] Error: Error parsing units/rhino.lua: error = 3, units/rhino.lua, [string "units/rhino.lua"]:15: unexpected symbol near ','
  132.  
  133. [f=0000000] [unitdefs.lua] Error: Error parsing units/scavenge.lua: error = 3, units/scavenge.lua, [string "units/scavenge.lua"]:15: unexpected symbol near ','
  134.  
  135. [f=0000000] [unitdefs.lua] Error: Error parsing units/scoutelec.lua: error = 3, units/scoutelec.lua, [string "units/scoutelec.lua"]:15: unexpected symbol near ','
  136.  
  137. [f=0000000] [unitdefs.lua] Error: Error parsing units/sharkapc.lua: error = 3, units/sharkapc.lua, [string "units/sharkapc.lua"]:15: unexpected symbol near ','
  138.  
  139. [f=0000000] [unitdefs.lua] Error: Error parsing units/spy.lua: error = 3, units/spy.lua, [string "units/spy.lua"]:15: unexpected symbol near ','
  140.  
  141. [f=0000000] [unitdefs.lua] Error: Error parsing units/spyadv.lua: error = 3, units/spyadv.lua, [string "units/spyadv.lua"]:15: unexpected symbol near ','
  142.  
  143. [f=0000000] [unitdefs.lua] Error: Error parsing units/technician.lua: error = 3, units/technician.lua, [string "units/technician.lua"]:8: unfinished string near '"1Units",'
  144.  
  145. [f=0000000] [unitdefs.lua] Error: Error parsing units/titan.lua: error = 3, units/titan.lua, [string "units/titan.lua"]:15: unexpected symbol near ','
  146.  
  147. [f=0000000] [unitdefs.lua] Error: Error parsing units/waspmissle.lua: error = 3, units/waspmissle.lua, [string "units/waspmissle.lua"]:15: unexpected symbol near ','
  148.  
  149. [f=0000000] [unitdefs.lua] Error: removed polytest unitDef, missing model file (springship.obj)
  150. [f=0000000] [unitdefs.lua] Error: removed plsmreaper unitDef, missing model file (plasmareaper.s3o)
  151. [f=0000000] [unitdefs.lua] Error: removed firegrunt unitDef, missing model file (firegrunt.s3o)
  152. [f=0000000] [unitdefs.lua] Error: removed unused1 unitDef, missing model file ()
  153. [f=0000000] [unitdefs.lua] Error: removed warrior unitDef, missing model file (warrior.s3o)
  154. [f=0000000] [unitdefs.lua] Error: removed elecgrunt unitDef, missing model file (electricgrunt.s3o)
  155. [f=0000000] [unitdefs.lua] Error: removed the "polytest" entry from the "simplefactory" build menu
  156. [f=0000000] Loading all definitions: 0.998000
  157. [f=0000000] Game::LoadDefs (GameData): 1053 ms
  158. [f=0000000] Loading Sound Definitions
  159. [f=0000000] [Sound] parsed 3 sounds from gamedata/sounds.lua
  160. [f=0000000] [Sound] Error: Unable to open audio file: sounds/incoming_chat.wav
  161. [f=0000000] Game::LoadDefs (Sound): 73 ms
  162. [f=0000000] Parsing Map Information
  163. [f=0000000] Loading SMF
  164. [f=0000000] Loading Map (38 MB)
  165. [f=0000000] Creating Smooth Height Mesh
  166. [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 34 ms
  167. [f=0000000] Creating QuadField & CEGs
  168. [f=0000000] Number of damage types: 1
  169. [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.m3;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xgl;*.xml;*.zgl;
  170. [f=0000000] Creating Unit Textures
  171. [f=0000000] Creating Sky
  172. [f=0000000] Loading Weapon Definitions
  173. [f=0000000] Warning: Could not load sound from def: bolter
  174. [f=0000000] Warning: WeaponDef (rapier) cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
  175. [f=0000000] Warning: WeaponDef (scoutbolter) cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
  176. [f=0000000] Warning: Could not load sound from def: mislnch
  177. [f=0000000] Warning: Could not load sound from def: mislnch
  178. [f=0000000] Warning: Could not load sound from def: lsting
  179. [f=0000000] Loading Unit Definitions
  180. [f=0000000] Warning: Could not load sound from def: Medium_unit/unit_scanning.ogg
  181. [f=0000000] Warning: [UnitDef] inconsistent path-type 2 for "brainbox" (move-class "hover2x2"): !(canHover || canFloat), but not a ground-based movetype
  182. [f=0000000] Warning: Could not load sound from def: Assault/At_SEL_3
  183. [f=0000000] Warning: Could not load sound from def: Assault/At_BAD_4
  184. [f=0000000] Warning: Could not load sound from def: Utility_unit/Cs_mov_1
  185. [f=0000000] Warning: Could not load sound from def: Utility_unit/unit_select
  186. [f=0000000] Warning: Could not load sound from def: Assault/At_SEL_3
  187. [f=0000000] Warning: Could not load sound from def: Assault/At_BAD_4
  188. [f=0000000] Warning: Could not load sound from def: Medium_unit/unit_scanning.ogg
  189. [f=0000000] Warning: [UnitDef] inconsistent path-type 2 for "warlord" (move-class "hover2x2"): !(canHover || canFloat), but not a ground-based movetype
  190. [f=0000000] Warning: Could not load sound from def: Overseer/Be_MOV_1.wav
  191. [f=0000000] Warning: Could not load sound from def: Overseer/Be_MOV_2.wav
  192. [f=0000000] Warning: Could not load sound from def: Overseer/Be_MOV_3.wav
  193. [f=0000000] Warning: Could not load sound from def: Overseer/Be_MOV_4.wav
  194. [f=0000000] Warning: Could not load sound from def: Overseer/Be_SEL_1
  195. [f=0000000] Warning: Could not load sound from def: Overseer/Be_SEL_2
  196. [f=0000000] Warning: Could not load sound from def: Overseer/Be_DAM_1.wav
  197. [f=0000000] Warning: Could not load sound from def: Overseer/Be_DAM_2.wav
  198. [f=0000000] Loading Feature Definitions
  199. [f=0000000] Reading Estimate PathCosts [8]
  200. [f=0000000] Reading Estimate PathCosts [32]
  201. [f=0000000] [CPathManager] pathing data checksum: b61d54cc
  202. [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
  203. [f=0000000] Initializing Map Features
  204. [f=0000000] [Sound] Error: Unable to open audio file: sounds/mappoint.wav
  205. [f=0000000] Creating ShadowHandler & DecalHandler
  206. [f=0000000] Creating GroundDrawer
  207. [f=0000000] Loading Tile Files
  208. [f=0000000] Reading Tile Map
  209. [f=0000000] Loading Square Textures
  210. [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 2 ms
  211. [f=0000000] Switching to ROAM Mesh Rendering
  212. [f=0000000] Creating TreeDrawer
  213. [f=0000000] Creating ProjectileDrawer & UnitDrawer
  214. [f=0000000] Creating Projectile Textures
  215. [f=0000000] Warning: [CCEG::Load] table for CEG "redsmoke" invalid (parse errors?)
  216. [f=0000000] Creating Water
  217. [f=0000000] Game::LoadInterface (Camera&Mouse): 43 ms
  218. [f=0000000] [Sound] Error: Unable to open audio file: sounds/multiselect.wav
  219. [f=0000000] Game::LoadInterface (Console): 11 ms
  220. [f=0000000] [Sound] Error: Unable to open audio file: FailedCommand
  221. [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
  222. [f=0000000] Loading LuaRules
  223. [f=0000000] Error: Failed to load: api_subdir_gadgets.lua ([string "LuaRules/Gadgets/api_subdir_gadgets.lua"]:20: attempt to index local 'gh' (a nil value))
  224. [f=0000000] Error: Failed to load: game_spawn.lua ([string "LuaRules/Gadgets/game_spawn.lua"]:81: '<eof>' expected near 'end')
  225. [f=0000000] Error: Failed to load: location.lua ([string "LuaRules/Gadgets/location.lua"]:52: 'end' expected (to close 'function' at line 47) near '<eof>')
  226. [f=0000000] Error: Failed to load: machinesify.lua ([string "LuaRules/Gadgets/machinesify.lua"]:17: <name> or '...' expected near '"OpenMachines"')
  227. [f=0000000] Loaded SYNCED gadget: SpawnPlayer <spawnplayer.lua>
  228. [f=0000000] [unit_script.lua] Error: Loading gadget: Lua unit script framework <unit_script.lua>
  229. [f=0000000] [unit_script.lua] Error: Failed to load: plasmawraithscript.lua ([string "scripts/plasmawraithscript.lua"]:2: '=' expected near '<eof>')
  230. [f=0000000] Loaded SYNCED gadget: Lua unit script framework <unit_script.lua>
  231. [f=0000000] Loaded SYNCED gadget: Team Resourcing <startcashmoney.lua>
  232. [f=0000000] Loaded SYNCED gadget: locatecmd <locatecmd.lua>
  233. [f=0000000] Loaded SYNCED gadget: noland <nolanding.lua>
  234. [f=0000000] Loading LuaGaia
  235. [f=0000000] Loading LuaUI
  236. [f=0000000] LuaSocketEnabled: yes
  237. [f=0000000] Using LUAUI_DIRNAME = LuaUI/
  238. [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
  239. [f=0000000] LuaUI: bound F11 to the widget selector
  240. [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
  241. [f=0000000] [widgets.lua] Error: Failed to load: machsidebar.lua ([string "LuaUI/Widgets/machsidebar.lua"]:39: '=' expected near '+')
  242. [f=0000000] [widgets.lua] Error: Failed to load: mpush.lua ([string "LuaUI/Widgets/mpush.lua"]:21: 'then' expected near '=')
  243. [f=0000000] [widgets.lua] Error: false
  244. [f=0000000] [widgets.lua] Error: Error in Initialize(): [string "LuaUI/Widgets/icon.lua"]:15: Failed to load image from file "gamesOpenMachines.sddLuaUIImageseyeblack.png"
  245. [f=0000000] [widgets.lua] Error: Removed widget: icon
  246. [f=0000000] LuaUI v0.3
  247. [f=0000000] Initializing PathCache
  248. [f=0000000] Finalizing
  249. [f=0000000] Loaded DecalsDrawer: Legacy
  250. [f=0000000] Connection attempt from invalid
  251. [f=0000000] -> Version: 94.1 (OMP)
  252. [f=0000000] -> Connection established (given id 0)
  253. [f=0000000] Player invalid finished loading and is now ingame
  254. [f=0000000] GameID: 409b605193d741d51ef2d561c6ebfaff
  255. [f=0000000] [Texture] Warning: [LoadS3OTextureNow] could not load texture "Tk in challenger.png" from model "objects3d/locator.s3o"
  256. [f=0000314] commandfallback is working so far.
  257. [f=0000314] Error: [safe_element const] index 1 out of bounds! (size 1)
  258. [f=0000314] Error: Error handler invoked for Spring 94.1 (OMP).
  259. [f=0000314] Error: DLL information:
  260. [f=0000314] Error: 0x00400000 spring
  261. [f=0000314] Error: 0x77cb0000 ntdll
  262. [f=0000314] Error: 0x753c0000 snxhk
  263. [f=0000314] Error: 0x76c60000 KERNEL32
  264. [f=0000314] Error: 0x76c10000 KERNELBASE
  265. [f=0000314] Error: 0x10000000 DevIL
  266. [f=0000314] Error: 0x6dbe0000 MSVCP80
  267. [f=0000314] Error: 0x70370000 MSVCR80
  268. [f=0000314] Error: 0x77580000 msvcrt
  269. [f=0000314] Error: 0x77470000 USER32
  270. [f=0000314] Error: 0x776c0000 GDI32
  271. [f=0000314] Error: 0x76a60000 LPK
  272. [f=0000314] Error: 0x768a0000 USP10
  273. [f=0000314] Error: 0x770d0000 ADVAPI32
  274. [f=0000314] Error: 0x770b0000 sechost
  275. [f=0000314] Error: 0x75ad0000 RPCRT4
  276. [f=0000314] Error: 0x75810000 SspiCli
  277. [f=0000314] Error: 0x75800000 CRYPTBASE
  278. [f=0000314] Error: 0x71e20000 GLU32
  279. [f=0000314] Error: 0x6b470000 OPENGL32
  280. [f=0000314] Error: 0x6d230000 DDRAW
  281. [f=0000314] Error: 0x75030000 DCIMAN32
  282. [f=0000314] Error: 0x76a70000 SETUPAPI
  283. [f=0000314] Error: 0x75aa0000 CFGMGR32
  284. [f=0000314] Error: 0x76e80000 OLEAUT32
  285. [f=0000314] Error: 0x771f0000 ole32
  286. [f=0000314] Error: 0x77390000 DEVOBJ
  287. [f=0000314] Error: 0x75160000 dwmapi
  288. [f=0000314] Error: 0x75870000 IMAGEHLP
  289. [f=0000314] Error: 0x62480000 pthreadGC2
  290. [f=0000314] Error: 0x73540000 WSOCK32
  291. [f=0000314] Error: 0x77350000 WS2_32
  292. [f=0000314] Error: 0x77c80000 NSI
  293. [f=0000314] Error: 0x75c50000 SHELL32
  294. [f=0000314] Error: 0x773c0000 SHLWAPI
  295. [f=0000314] Error: 0x6b600000 OpenAL32
  296. [f=0000314] Error: 0x75120000 WINMM
  297. [f=0000314] Error: 0x70780000 vorbisfile
  298. [f=0000314] Error: 0x68140000 ogg
  299. [f=0000314] Error: 0x64cc0000 vorbis
  300. [f=0000314] Error: 0x62e80000 zlib1
  301. [f=0000314] Error: 0x66fc0000 freetype6
  302. [f=0000314] Error: 0x62aa0000 glew32
  303. [f=0000314] Error: 0x003b0000 SDL
  304. [f=0000314] Error: 0x7c340000 MSVCR71
  305. [f=0000314] Error: 0x77750000 IMM32
  306. [f=0000314] Error: 0x777e0000 MSCTF
  307. [f=0000314] Error: 0x6d520000 dsound
  308. [f=0000314] Error: 0x75260000 POWRPROF
  309. [f=0000314] Error: 0x77630000 CLBCatQ
  310. [f=0000314] Error: 0x74b60000 MMDevApi
  311. [f=0000314] Error: 0x034c0000 PROPSYS
  312. [f=0000314] Error: 0x6ae00000 wdmaud
  313. [f=0000314] Error: 0x722a0000 ksuser
  314. [f=0000314] Error: 0x75060000 AVRT
  315. [f=0000314] Error: 0x73380000 AUDIOSES
  316. [f=0000314] Error: 0x74fc0000 msacm32
  317. [f=0000314] Error: 0x75080000 MSACM32
  318. [f=0000314] Error: 0x732e0000 midimap
  319. [f=0000314] Error: 0x03ca0000 nvapi
  320. [f=0000314] Error: 0x75730000 VERSION
  321. [f=0000314] Error: 0x72680000 profapi
  322. [f=0000314] Error: 0x75180000 uxtheme
  323. [f=0000314] Error: 0x68850000 nvoglv32
  324. [f=0000314] Error: 0x756a0000 ntmarta
  325. [f=0000314] Error: 0x77420000 WLDAP32
  326. [f=0000314] Error: 0x70110000 DINPUT
  327. [f=0000314] Error: 0x752c0000 HID
  328. [f=0000314] Error: 0x777b0000 WINTRUST
  329. [f=0000314] Error: 0x76940000 CRYPT32
  330. [f=0000314] Error: 0x773b0000 MSASN1
  331. [f=0000314] Error: 0x71dd0000 mswsock
  332. [f=0000314] Error: 0x71dc0000 wship6
  333. [f=0000314] Error: 0x71e10000 wshtcpip
  334. [f=0000314] Error: 0x72db0000 dbghelp
  335. [f=0000314] Error: Stacktrace:
  336. [f=0000314] Error: (0) C:\Program Files (x86)\Spring\spring.exe [0x00803B25]
  337. [f=0000314] Error: (1) C:\Program Files (x86)\Spring\spring.exe(skirmishAiCallback_DataDirs_getWriteableDir+0x2125b0) [0x00A3CB50]
  338. [f=0000314] Error: (2) C:\Windows\SysWOW64\ntdll.dll(RtlInitUnicodeString+0x164) [0x77CDE36C]
  339. [f=0000314] Error: (3) C:\Program Files (x86)\Spring\spring.exe [0x00803B25]
  340. [f=0000314] Error: (4) C:\Program Files (x86)\Spring\spring.exe [0x00803B25]
  341. [f=0000314] Error: (5) C:\Windows\SysWOW64\ntdll.dll(RtlInitUnicodeString+0x164) [0x77CDE36C]
  342. [f=0002130] Sound is disabled!
  343. [f=0002152] dynamic-sky rendering is enabled!
  344. [f=0002166] Sound is enabled!
  345. [f=0002193] dynamic-sky rendering is disabled!
  346. [f=0002311] Saved: screenshots/screen00001.png
  347. [f=0002799] Saved: screenshots/screen00002.png
  348. [f=0002957] Saved: screenshots/screen00003.png
  349. [f=0003043] User exited
  350. [f=0003046] [CCollisionHandler] dis-/continuous tests: 0/238137
  351. [f=0003046] Path cache hits 0 0%
  352. [f=0003046] Path cache hits 0 0%
  353. [f=0003046] Statistics for RectangleOptimizer: 0%
  354. [f=0003046] Statistics for RectangleOptimizer: 0%
  355. [f=0003046] Statistics for local connection:
  356. Received: 5054 bytes
  357. Sent: 31978 bytes
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