Advertisement
Guest User

Untitled

a guest
Oct 21st, 2014
98
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
C# 0.73 KB | None | 0 0
  1.         public static Maze Generate(int w, int h)
  2.         {
  3.             var m = new Maze() { Map = new bool[w * 2 + 1, h * 2 + 1] };
  4.             m.Map[m.W / 2, m.H - 1] = true;
  5.             m.Open(new intVector2(m.W / 2, m.H - 2));
  6.             return m;
  7.         }
  8.  
  9.         void Open(intVector2 p)
  10.         {
  11.             Map[p.X, p.Y] = true;
  12.             foreach (var d in Directions.Shuffle(rng))
  13.             {
  14.                 var wall = p + d;
  15.                 var next = wall + d;
  16.                 if (Bounds.Contains(next.X, next.Y) && !Map[wall.X, wall.Y] && !Map[next.X, next.Y])
  17.                 {
  18.                     Map[wall.X, wall.Y] = true;
  19.                     Open(next);
  20.                 }
  21.             }
  22.  
  23.         }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement