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May 9th, 2013
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  1. <event>
  2. <action>
  3. <entry if_timer="DespawnTimer" action="a1+a2"/>
  4. </action>
  5. <linked_action name="a1" action="log" message="Mobs despawned by timer"/>
  6. <linked_action name="a2" if_area="electro" if_area_count="0" if_area_count_mob="player" action="remove" sub="mob" target="all_mobs_in_area" target_area="electro"/>
  7. </event>
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