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- 12:11:25: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
- 12:11:25: CUDA loaded successfully
- 12:11:26: 1 CUDA capable devices found
- 12:11:26: [ GPU #0 - < GeForce GTX 660 > has Compute SM 3.0, NVENC Available ]
- 12:13:02: Open Broadcaster Software v0.632b - 64bit ( ^ω^)
- 12:13:02: -------------------------------
- 12:13:02: CPU Name: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz
- 12:13:02: CPU Speed: 3410MHz
- 12:13:02: Physical Memory: 8143MB Total, 3569MB Free
- 12:13:02: stepping id: 9, model 58, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
- 12:13:02: monitor 1: pos={0, 0}, size={1920, 1080}
- 12:13:02: Windows Version: 6.2 Build 9200
- 12:13:02: Aero is Enabled
- 12:13:02: -------------------------------
- 12:13:02: OBS Modules:
- 12:13:02: Base Address Module
- 12:13:02: 000000007D7F0000 OBS.exe
- 12:13:02: 000000005BB90000 OBSApi.dll
- 12:13:02: 0000000065B80000 DShowPlugin.dll
- 12:13:02: 0000000065790000 GraphicsCapture.dll
- 12:13:02: 0000000068BF0000 NoiseGate.dll
- 12:13:02: 0000000068560000 PSVPlugin.dll
- 12:13:02: ------------------------------------------
- 12:13:02: Adapter 1
- 12:13:02: Video Adapter: NVIDIA GeForce GTX 660
- 12:13:02: Video Adapter Dedicated Video Memory: 2086273024
- 12:13:02: Video Adapter Shared System Memory: 2147807232
- 12:13:02: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
- 12:13:02: =====Stream Start: 2014-09-12, 12:13:02===============================================
- 12:13:02: Multithreaded optimizations: On
- 12:13:02: Base resolution: 1920x1080
- 12:13:02: Output resolution: 1280x720
- 12:13:02: ------------------------------------------
- 12:13:02: Loading up D3D10 on NVIDIA GeForce GTX 660 (Adapter 1)...
- 12:13:02: ------------------------------------------
- 12:13:02: Audio Format: 44100 Hz
- 12:13:02: ------------------------------------------
- 12:13:02: Audio Channels: 2 Ch
- 12:13:02: Playback device Default
- 12:13:03: ------------------------------------------
- 12:13:03: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 12:13:03: Global Audio time adjust: 0
- 12:13:03: ------------------------------------------
- 12:13:03: Using auxilary audio input: Microphone (Realtek High Definition Audio)
- 12:13:03: Mic time offset: 0
- 12:13:03: ------------------------------------------
- 12:13:03: Audio Encoding: AAC
- 12:13:03: bitrate: 128
- 12:13:03: Using graphics capture
- 12:13:03: Trying to hook process: csgo.exe
- Warning -- GraphicsCaptureSource::AttemptCapture: Failed to inject library, error code = 1300
- 12:13:03: Scene buffering time set to 400
- 12:13:03: NVENC internal init finished successfully
- 12:13:03: NVENC supports 8 h264 presets
- 12:13:03: ------------------------------------------
- 12:13:03: Video Encoding: NVENC
- 12:13:03: fps: 60
- 12:13:03: width: 1280, height: 720
- 12:13:03: preset: llhq
- 12:13:03: profile: high
- 12:13:03: level: autoselect
- 12:13:03: keyint: 120
- 12:13:03: CBR: yes
- 12:13:03: CFR: yes
- 12:13:03: max bitrate: 3300
- 12:13:03: avg bitrate: 3300
- 12:13:03: buffer size: 3300
- 12:13:03: ------------------------------------------
- 12:13:04: Using RTMP service: Twitch
- 12:13:04: Server selection: rtmp://live-ams.twitch.tv/app
- 12:13:04: Interface: Realtek PCIe GBE Family Controller (ethernet, 1000 mbps)
- 12:13:05: Completed handshake with rtmp://live-ams.twitch.tv/app in 890 ms.
- 12:13:06: SO_SNDBUF was at 65536
- 12:13:13: Capture window 0x00030BCA invalid or changing, terminating capture
- 12:13:16: FlushBufferedVideo: Flushing 28 packets over 450 ms
- 12:13:16: Total frames encoded: 777, total frames duplicated: 4 (0.51%)
- 12:13:16: Total frames rendered: 781, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
- 12:13:16: ~RTMPPublisher: Packet flush completed in 88 ms
- 12:13:16: ~RTMPPublisher: Send thread terminated in 0 ms
- 12:13:16: RTMPPublisher::SocketLoop: Graceful loop exit
- 12:13:16: ~RTMPPublisher: Socket thread terminated in 0 ms
- 12:13:27: ~RTMPPublisher: Final socket shutdown completed in 10202 ms
- 12:13:27: Average send payload: 143 bytes, average send interval: 22 ms
- 12:13:27: Number of times waited to send: 0, Waited for a total of 0 bytes
- 12:13:27: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 12:13:27: Number of bytes sent: 67307
- 12:13:27: Encoder closed
- 12:13:27: NVENC deinitialized
- 12:13:27:
- 12:13:27: Profiler time results:
- 12:13:27:
- 12:13:27: ==============================================================
- 12:13:27: video thread frame - [100%] [avg time: 0.729 ms] [children: 26.3%] [unaccounted: 73.7%]
- 12:13:27: | scene->Preprocess - [0.274%] [avg time: 0.002 ms]
- 12:13:27: | GPU download and conversion - [26.1%] [avg time: 0.19 ms] [children: 22.2%] [unaccounted: 3.84%]
- 12:13:27: | | flush - [14.1%] [avg time: 0.103 ms]
- 12:13:27: | | CopyResource - [2.06%] [avg time: 0.015 ms]
- 12:13:27: | | conversion to 4:2:0 - [6.04%] [avg time: 0.044 ms]
- 12:13:27: Convert444Threads - [100%] [avg time: 0.519 ms] [children: 98.8%] [unaccounted: 1.16%]
- 12:13:27: | Convert444toNV12 - [98.8%] [avg time: 0.513 ms]
- 12:13:27: encoder thread frame - [100%] [avg time: 9.004 ms] [children: 0.0555%] [unaccounted: 99.9%]
- 12:13:27: | sending stuff out - [0.0555%] [avg time: 0.005 ms]
- 12:13:27: ==============================================================
- 12:13:27:
- 12:13:27:
- 12:13:27: Profiler CPU results:
- 12:13:27:
- 12:13:27: ==============================================================
- 12:13:27: video thread frame - [cpu time: avg 0.52 ms, total 406.25 ms] [avg calls per frame: 1]
- 12:13:27: | scene->Preprocess - [cpu time: avg 0.02 ms, total 15.625 ms] [avg calls per frame: 1]
- 12:13:27: | GPU download and conversion - [cpu time: avg 0.02 ms, total 15.625 ms] [avg calls per frame: 1]
- 12:13:27: | | flush - [cpu time: avg 0.02 ms, total 15.625 ms] [avg calls per frame: 1]
- 12:13:27: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 12:13:27: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 12:13:27: Convert444Threads - [cpu time: avg 0.468 ms, total 703.125 ms] [avg calls per frame: 2]
- 12:13:27: | Convert444toNV12 - [cpu time: avg 0.468 ms, total 703.125 ms] [avg calls per frame: 2]
- 12:13:27: encoder thread frame - [cpu time: avg 0.083 ms, total 62.5 ms] [avg calls per frame: 1]
- 12:13:27: | sending stuff out - [cpu time: avg 0.02 ms, total 15.625 ms] [avg calls per frame: 1]
- 12:13:27: ==============================================================
- 12:13:27:
- 12:13:27: =====Stream End: 2014-09-12, 12:13:27=================================================
- 12:13:30: =====Stream Start: 2014-09-12, 12:13:30===============================================
- 12:13:30: Multithreaded optimizations: On
- 12:13:30: Base resolution: 1920x1080
- 12:13:30: Output resolution: 1280x720
- 12:13:30: ------------------------------------------
- 12:13:30: Loading up D3D10 on NVIDIA GeForce GTX 660 (Adapter 1)...
- 12:13:30: ------------------------------------------
- 12:13:30: Audio Format: 44100 Hz
- 12:13:30: ------------------------------------------
- 12:13:30: Audio Channels: 2 Ch
- 12:13:30: Playback device Default
- 12:13:30: ------------------------------------------
- 12:13:30: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 12:13:30: Global Audio time adjust: 0
- 12:13:30: ------------------------------------------
- 12:13:30: Using auxilary audio input: Microphone (Realtek High Definition Audio)
- 12:13:30: Mic time offset: 0
- 12:13:30: ------------------------------------------
- 12:13:30: Audio Encoding: AAC
- 12:13:30: bitrate: 128
- 12:13:30: Using graphics capture
- 12:13:30: Scene buffering time set to 400
- 12:13:30: 1 CUDA capable devices found
- 12:13:30: [ GPU #0 - < GeForce GTX 660 > has Compute SM 3.0, NVENC Available ]
- 12:13:30: NVENC internal init finished successfully
- 12:13:30: NVENC supports 8 h264 presets
- 12:13:30: ------------------------------------------
- 12:13:30: Video Encoding: NVENC
- 12:13:30: fps: 60
- 12:13:30: width: 1280, height: 720
- 12:13:30: preset: llhq
- 12:13:30: profile: high
- 12:13:30: level: autoselect
- 12:13:30: keyint: 120
- 12:13:30: CBR: yes
- 12:13:30: CFR: yes
- 12:13:30: max bitrate: 3300
- 12:13:30: avg bitrate: 3300
- 12:13:30: buffer size: 3300
- 12:13:30: ------------------------------------------
- 12:13:31: Using RTMP service: Twitch
- 12:13:31: Server selection: rtmp://live-ams.twitch.tv/app
- 12:13:31: Interface: Realtek PCIe GBE Family Controller (ethernet, 1000 mbps)
- 12:13:32: Completed handshake with rtmp://live-ams.twitch.tv/app in 887 ms.
- 12:13:33: SO_SNDBUF was at 65536
- 12:14:00: Trying to hook process: csgo.exe
- Warning -- GraphicsCaptureSource::AttemptCapture: Failed to inject library, error code = 1300
- 12:14:06: Capture window 0x000B0BC2 invalid or changing, terminating capture
- 12:14:07: FlushBufferedVideo: Flushing 28 packets over 450 ms
- 12:14:08: Total frames encoded: 2237, total frames duplicated: 45 (2.01%)
- 12:14:08: Total frames rendered: 2226, number of late frames: 4 (0.18%) (it's okay for some frames to be late)
- 12:14:08: ~RTMPPublisher: Packet flush completed in 83 ms
- 12:14:08: ~RTMPPublisher: Send thread terminated in 0 ms
- 12:14:08: RTMPPublisher::SocketLoop: Graceful loop exit
- 12:14:08: ~RTMPPublisher: Socket thread terminated in 0 ms
- 12:14:18: ~RTMPPublisher: Final socket shutdown completed in 10211 ms
- 12:14:18: Average send payload: 143 bytes, average send interval: 23 ms
- 12:14:18: Number of times waited to send: 0, Waited for a total of 0 bytes
- 12:14:18: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 12:14:18: Number of bytes sent: 218150
- 12:14:18: Encoder closed
- 12:14:18: NVENC deinitialized
- 12:14:18:
- 12:14:18: Profiler time results:
- 12:14:18:
- 12:14:18: ==============================================================
- 12:14:18: video thread frame - [100%] [avg time: 0.914 ms] [children: 31%] [unaccounted: 69%]
- 12:14:18: | scene->Preprocess - [0.219%] [avg time: 0.002 ms]
- 12:14:18: | GPU download and conversion - [30.7%] [avg time: 0.281 ms] [children: 26.4%] [unaccounted: 4.38%]
- 12:14:18: | | flush - [11.9%] [avg time: 0.109 ms]
- 12:14:18: | | CopyResource - [2.19%] [avg time: 0.02 ms]
- 12:14:18: | | conversion to 4:2:0 - [12.3%] [avg time: 0.112 ms]
- 12:14:18: Convert444Threads - [100%] [avg time: 0.486 ms] [children: 99%] [unaccounted: 1.03%]
- 12:14:18: | Convert444toNV12 - [99%] [avg time: 0.481 ms]
- 12:14:18: encoder thread frame - [100%] [avg time: 8.993 ms] [children: 0.089%] [unaccounted: 99.9%]
- 12:14:18: | sending stuff out - [0.089%] [avg time: 0.008 ms]
- 12:14:18: ==============================================================
- 12:14:18:
- 12:14:18:
- 12:14:18: Profiler CPU results:
- 12:14:18:
- 12:14:18: ==============================================================
- 12:14:18: video thread frame - [cpu time: avg 0.582 ms, total 1296.88 ms] [avg calls per frame: 1]
- 12:14:18: | scene->Preprocess - [cpu time: avg 0.021 ms, total 46.875 ms] [avg calls per frame: 1]
- 12:14:18: | GPU download and conversion - [cpu time: avg 0.035 ms, total 78.125 ms] [avg calls per frame: 1]
- 12:14:18: | | flush - [cpu time: avg 0.028 ms, total 62.5 ms] [avg calls per frame: 1]
- 12:14:18: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 12:14:18: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 12:14:18: Convert444Threads - [cpu time: avg 0.494 ms, total 2171.88 ms] [avg calls per frame: 2]
- 12:14:18: | Convert444toNV12 - [cpu time: avg 0.487 ms, total 2140.63 ms] [avg calls per frame: 2]
- 12:14:18: encoder thread frame - [cpu time: avg 0.148 ms, total 328.125 ms] [avg calls per frame: 1]
- 12:14:18: | sending stuff out - [cpu time: avg 0.049 ms, total 109.375 ms] [avg calls per frame: 1]
- 12:14:18: ==============================================================
- 12:14:18:
- 12:14:18: =====Stream End: 2014-09-12, 12:14:18=================================================
- Last game capture log:
- 2014-09-09, 11:37:00: we're booting up:
- 11:37:00: CaptureThread: attached to process farcry3_d3d11.exe
- 11:37:00: DXGI Present
- 11:37:00: GL Present
- 11:37:00: DirectDraw capture: Windows 8 not supported yet
- 11:37:00: (half life scientist) everything.. seems to be in order
- 11:37:00: DXGI: Found D3D 11
- 11:37:00: setting up d3d11 data
- 11:37:00: ---------------------- Cleared D3D11 Capture ----------------------
- 11:37:00: found dxgi format (dx11) of: 87, size: {1920, 1080}, multisampled: false
- 11:37:00: DoD3D11Hook: success
- 11:37:00: successfully capturing d3d11 frames via GPU
- 11:37:04: DirectDraw capture: Windows 8 not supported yet
- 13:01:30: stop requested, terminating d3d11 capture
- 13:01:30: ---------------------- Cleared D3D11 Capture ----------------------
- 13:01:33: DirectDraw capture: Windows 8 not supported yet
- 13:54:24: DoD3D11Hook: success
- 13:54:24: successfully capturing d3d11 frames via GPU
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