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log robocraft moba update 4 protonivity lag

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May 25th, 2015
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  1. Initialize engine version: 4.6.2f1 (bd99309c2ad7)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 9.0c [nvd3dum.dll 9.18.13.5286]
  5. Renderer: NVIDIA GeForce GTX 460M
  6. Vendor: NVIDIA
  7. VRAM: 1490 MB (via DXGI)
  8. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0
  9. Begin MonoManager ReloadAssembly
  10. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Robocraft\RobocraftClient_Data\Managed\UnityEngine.dll (this message is harmless)
  11. Loading C:\Program Files (x86)\Steam\SteamApps\common\Robocraft\RobocraftClient_Data\Managed\UnityEngine.dll into Unity Child Domain
  12. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Robocraft\RobocraftClient_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  13. Loading C:\Program Files (x86)\Steam\SteamApps\common\Robocraft\RobocraftClient_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  14. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Robocraft\RobocraftClient_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  15. Loading C:\Program Files (x86)\Steam\SteamApps\common\Robocraft\RobocraftClient_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  16. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Robocraft\RobocraftClient_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  17. Loading C:\Program Files (x86)\Steam\SteamApps\common\Robocraft\RobocraftClient_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  18. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Robocraft\RobocraftClient_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  19. Loading C:\Program Files (x86)\Steam\SteamApps\common\Robocraft\RobocraftClient_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  20. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Robocraft\RobocraftClient_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  21. Loading C:\Program Files (x86)\Steam\SteamApps\common\Robocraft\RobocraftClient_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  22. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Robocraft\RobocraftClient_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
  23. Loading C:\Program Files (x86)\Steam\SteamApps\common\Robocraft\RobocraftClient_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
  24. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Robocraft\RobocraftClient_Data\Managed\BCrypt.Net.dll (this message is harmless)
  25. Loading C:\Program Files (x86)\Steam\SteamApps\common\Robocraft\RobocraftClient_Data\Managed\BCrypt.Net.dll into Unity Child Domain
  26. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Robocraft\RobocraftClient_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)
  27. Loading C:\Program Files (x86)\Steam\SteamApps\common\Robocraft\RobocraftClient_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain
  28. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Robocraft\RobocraftClient_Data\Managed\Fabric.AudioSpline.dll (this message is harmless)
  29. Loading C:\Program Files (x86)\Steam\SteamApps\common\Robocraft\RobocraftClient_Data\Managed\Fabric.AudioSpline.dll into Unity Child Domain
  30. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Robocraft\RobocraftClient_Data\Managed\Fabric.Core.dll (this message is harmless)
  31. Loading C:\Program Files (x86)\Steam\SteamApps\common\Robocraft\RobocraftClient_Data\Managed\Fabric.Core.dll into Unity Child Domain
  32. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Robocraft\RobocraftClient_Data\Managed\Fabric.LoudnessMeter.dll (this message is harmless)
  33. Loading C:\Program Files (x86)\Steam\SteamApps\common\Robocraft\RobocraftClient_Data\Managed\Fabric.LoudnessMeter.dll into Unity Child Domain
  34. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Robocraft\RobocraftClient_Data\Managed\Fabric.ModularSynth.dll (this message is harmless)
  35. Loading C:\Program Files (x86)\Steam\SteamApps\common\Robocraft\RobocraftClient_Data\Managed\Fabric.ModularSynth.dll into Unity Child Domain
  36. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Robocraft\RobocraftClient_Data\Managed\HOTween.dll (this message is harmless)
  37. Loading C:\Program Files (x86)\Steam\SteamApps\common\Robocraft\RobocraftClient_Data\Managed\HOTween.dll into Unity Child Domain
  38. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Robocraft\RobocraftClient_Data\Managed\log4net.dll (this message is harmless)
  39. Loading C:\Program Files (x86)\Steam\SteamApps\common\Robocraft\RobocraftClient_Data\Managed\log4net.dll into Unity Child Domain
  40. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Robocraft\RobocraftClient_Data\Managed\Photon3Unity3D.dll (this message is harmless)
  41. Loading C:\Program Files (x86)\Steam\SteamApps\common\Robocraft\RobocraftClient_Data\Managed\Photon3Unity3D.dll into Unity Child Domain
  42. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Robocraft\RobocraftClient_Data\Managed\PlayerIOUnity3DClient.dll (this message is harmless)
  43. Loading C:\Program Files (x86)\Steam\SteamApps\common\Robocraft\RobocraftClient_Data\Managed\PlayerIOUnity3DClient.dll into Unity Child Domain
  44. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Robocraft\RobocraftClient_Data\Managed\Rewired_Core.dll (this message is harmless)
  45. Loading C:\Program Files (x86)\Steam\SteamApps\common\Robocraft\RobocraftClient_Data\Managed\Rewired_Core.dll into Unity Child Domain
  46. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Robocraft\RobocraftClient_Data\Managed\System.Threading.dll (this message is harmless)
  47. Loading C:\Program Files (x86)\Steam\SteamApps\common\Robocraft\RobocraftClient_Data\Managed\System.Threading.dll into Unity Child Domain
  48. - Completed reload, in 0.120 seconds
  49. <RI> Initializing input.
  50.  
  51. <RI> Input initialized.
  52.  
  53. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  54. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Robocraft\RobocraftClient_Data\Managed\System.Core.dll (this message is harmless)
  55. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Robocraft\RobocraftClient_Data\Managed\System.dll (this message is harmless)
  56. Fallback handler could not load library C:/Program Files (x86)/Steam/SteamApps/common/Robocraft/RobocraftClient_Data/Mono/libc
  57. Fallback handler could not load library C:/Program Files (x86)/Steam/SteamApps/common/Robocraft/RobocraftClient_Data/Mono/.\libc
  58. Fallback handler could not load library C:/Program Files (x86)/Steam/SteamApps/common/Robocraft/RobocraftClient_Data/Mono/libc
  59. Non platform assembly: data-134CD848 (this message is harmless)
  60. Fallback handler could not load library C:/Program Files (x86)/Steam/SteamApps/common/Robocraft/RobocraftClient_Data/Mono/data-134CD848.dll
  61. Non platform assembly: data-134E1708 (this message is harmless)
  62. Fallback handler could not load library C:/Program Files (x86)/Steam/SteamApps/common/Robocraft/RobocraftClient_Data/Mono/data-134E1708.dll
  63. Non platform assembly: data-05820020 (this message is harmless)
  64. Fallback handler could not load library C:/Program Files (x86)/Steam/SteamApps/common/Robocraft/RobocraftClient_Data/Mono/data-05820020.dll
  65. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Robocraft\RobocraftClient_Data\Managed\System.Xml.dll (this message is harmless)
  66. [00:00:05.94] Date: 5/25/2015 7:08:36 AM
  67.  
  68.  
  69.  
  70. [00:00:05.94] UTC Date: 5/25/2015 11:08:36 AM
  71.  
  72.  
  73.  
  74. [00:00:05.94] Memory Size: 12266
  75.  
  76.  
  77.  
  78. [00:00:05.94] Processor Type: Intel(R) Core(TM) i7-2630QM CPU @ 2.00GHz
  79.  
  80.  
  81.  
  82. [00:00:05.94] OS: Windows 7 Service Pack 1 (6.1.7601) 64bit
  83.  
  84.  
  85.  
  86. [00:00:06.02] EAC :: Initialization completed.
  87.  
  88.  
  89.  
  90. Fallback handler could not load library C:/Program Files (x86)/Steam/SteamApps/common/Robocraft/RobocraftClient_Data/Mono/.\C:/Program Files (x86)/Steam/SteamApps/common/Robocraft/RobocraftClient_Data/Plugins/CSteamworks.dll
  91. Fallback handler could not load library C:/Program Files (x86)/Steam/SteamApps/common/Robocraft/RobocraftClient_Data/Mono/.\C:/Program Files (x86)/Steam/SteamApps/common/Robocraft/RobocraftClient_Data/Plugins/CSteamworks.dll
  92. Fallback handler could not load library C:/Program Files (x86)/Steam/SteamApps/common/Robocraft/RobocraftClient_Data/Mono/.\C:/Program Files (x86)/Steam/SteamApps/common/Robocraft/RobocraftClient_Data/Plugins/CSteamworks.dll
  93. Fallback handler could not load library C:/Program Files (x86)/Steam/SteamApps/common/Robocraft/RobocraftClient_Data/Mono/.\C:/Program Files (x86)/Steam/SteamApps/common/Robocraft/RobocraftClient_Data/Plugins/CSteamworks.dll
  94. Fallback handler could not load library C:/Program Files (x86)/Steam/SteamApps/common/Robocraft/RobocraftClient_Data/Mono/.\C:/Program Files (x86)/Steam/SteamApps/common/Robocraft/RobocraftClient_Data/Plugins/CSteamworks.dll
  95. [00:00:06.38] -!!!!!!-> current version: 1022 - minimum required version: 1022
  96.  
  97.  
  98.  
  99. [00:00:06.48] GameStarted : {"status":"ok"}
  100.  
  101.  
  102.  
  103. [00:00:07.70] Start Login
  104.  
  105.  
  106.  
  107. [00:00:07.83] LoginButtonClicked : {"status":"ok"}
  108.  
  109.  
  110.  
  111. Fallback handler could not load library C:/Program Files (x86)/Steam/SteamApps/common/Robocraft/RobocraftClient_Data/Mono/.\C:/Program Files (x86)/Steam/SteamApps/common/Robocraft/RobocraftClient_Data/Plugins/CSteamworks.dll
  112. [00:00:14.11] Successfully connected
  113.  
  114.  
  115.  
  116. [00:00:14.13] Login Successful
  117.  
  118.  
  119.  
  120. [00:00:14.13] EAC Connected
  121.  
  122.  
  123.  
  124. [00:00:14.13] Start to create/join Service Room
  125.  
  126.  
  127.  
  128. [00:00:14.23] EACConnected : {"status":"ok"}
  129.  
  130.  
  131.  
  132. [00:00:14.25] LoginSucceed : {"status":"ok"}
  133.  
  134.  
  135.  
  136. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Robocraft\RobocraftClient_Data\Managed\System.Configuration.dll (this message is harmless)
  137. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Robocraft\RobocraftClient_Data\Managed\Mono.Security.dll (this message is harmless)
  138. [00:00:15.06] Room Created
  139.  
  140.  
  141.  
  142. [00:00:15.06] Web Service Room successfuly joined
  143.  
  144.  
  145.  
  146. [00:00:15.06] CheckGameVersion connection created
  147.  
  148.  
  149.  
  150. [00:00:15.39] CheckGameVersion service returned
  151.  
  152.  
  153.  
  154. [00:00:15.39] -!!!!!!-> current version: 1022 - minimum required version: 1021
  155.  
  156.  
  157.  
  158. [00:00:15.39] Game Version Checked
  159.  
  160.  
  161.  
  162. [00:00:15.39] Check maintenance mode
  163.  
  164.  
  165.  
  166. [00:00:15.52] LastBuildChecked : {"status":"ok"}
  167.  
  168.  
  169.  
  170. [00:00:15.52] RequestingMaintenanceMode : {"status":"ok"}
  171.  
  172.  
  173.  
  174. [00:00:15.54] RequestingMaintenanceMode : {"status":"ok"}
  175.  
  176.  
  177.  
  178. [00:00:15.54] Login service returned
  179.  
  180.  
  181.  
  182. [00:00:15.54] maintenance mode passed
  183.  
  184.  
  185.  
  186. [00:00:15.54] Validate User after Login
  187.  
  188.  
  189.  
  190. [00:00:15.67] MaintenanceModeRetrieved : {"status":"ok"}
  191.  
  192.  
  193.  
  194. [00:00:15.69] RequestingUserValidation : {"status":"ok"}
  195.  
  196.  
  197.  
  198. [00:00:16.60] Login service returned
  199.  
  200.  
  201.  
  202. [00:00:16.60] User Validated
  203.  
  204.  
  205.  
  206. [00:00:16.60] Start Game Loading
  207.  
  208.  
  209.  
  210. [00:00:16.82] UserValidated : {"status":"ok"}
  211.  
  212.  
  213.  
  214. [00:00:16.82] LoadingGameData : {"status":"ok"}
  215.  
  216.  
  217.  
  218. [00:00:16.93] Connecting to Photon...
  219.  
  220.  
  221.  
  222. [00:00:17.64] Photon web services peer connected to master server
  223.  
  224.  
  225.  
  226. [00:00:17.64] Joining photon web services room...
  227.  
  228.  
  229.  
  230. [00:00:18.43] Photon connected and ready
  231.  
  232.  
  233.  
  234. Shader 'Diffuse': fallback shader 'VertexLit' not found
  235. UnloadTime: 9.892448 ms
  236. [00:00:55.51] ------> AntialiasingAsPostEffect DISABLED
  237.  
  238.  
  239.  
  240. [00:00:55.51] ------> Forward Rendering
  241.  
  242.  
  243.  
  244. [00:00:55.51] ------> BloomAndFlares Enabled w/o HDR
  245.  
  246.  
  247.  
  248. [00:00:55.51] ------> SunShafts DISABLED
  249.  
  250.  
  251.  
  252. Unloading 4 Unused Serialized files (Serialized files now loaded: 1997 / Dirty serialized files: 0)
  253.  
  254. Unloading 117 unused Assets to reduce memory usage. Loaded Objects now: 56211.
  255. Total: 80.518936 ms (FindLiveObjects: 2.972661 ms CreateObjectMapping: 8.611121 ms MarkObjects: 52.509830 ms DeleteObjects: 15.695115 ms)
  256.  
  257. [00:00:56.78] QuitListener.Start
  258.  
  259.  
  260.  
  261. [00:00:56.79] QuitListener.Start
  262.  
  263.  
  264.  
  265. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Robocraft\RobocraftClient_Data\Managed\Boo.Lang.dll (this message is harmless)
  266. [00:00:56.88] QuitListener.Start
  267.  
  268.  
  269.  
  270. [00:00:56.90] QuitListener.Start
  271.  
  272.  
  273.  
  274. Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
  275.  
  276. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  277.  
  278. Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
  279.  
  280. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  281.  
  282. [00:00:57.19] ------> Back to mothership
  283.  
  284.  
  285.  
  286. [00:00:57.33] MotherShipLoaded : {"status":"ok"}
  287.  
  288.  
  289.  
  290. [00:00:57.41] Connecting to Photon...
  291.  
  292.  
  293.  
  294. [00:00:57.87] Switching to: Friend3
  295.  
  296.  
  297.  
  298. [00:00:57.88] Switching to: Platoon
  299.  
  300.  
  301.  
  302. [00:00:57.88] Switching to: Friend1
  303.  
  304.  
  305.  
  306. [00:00:57.88] Switching to: Global
  307.  
  308.  
  309.  
  310. [00:00:57.88] Switching to: Global
  311.  
  312.  
  313.  
  314. [00:00:58.08] Photon social peer connected to master server
  315.  
  316.  
  317.  
  318. [00:00:58.08] Joining photon social room...
  319.  
  320.  
  321.  
  322. [00:00:58.42] PlayerIOChat.JoinRoom(Chat.Lobby.neutral.13)
  323.  
  324.  
  325.  
  326. [00:01:00.00] Connecting to lobby
  327.  
  328.  
  329.  
  330. [00:01:00.00] Adding Token: ZTcyYjllNmItODUzNS00ZWVhLTllNzItY2JmY2QwMGJmOTY0
  331.  
  332.  
  333.  
  334. [00:01:00.09] Photon connected and ready
  335.  
  336.  
  337.  
  338. [00:01:01.29] LastBattleScoreController request data
  339.  
  340.  
  341.  
  342. [00:01:01.44] Lobby Room successfuly joined
  343.  
  344.  
  345.  
  346. [00:01:01.44] Connection to Lobby successful
  347.  
  348.  
  349.  
  350. [00:01:01.44] OnConnected is null
  351.  
  352.  
  353.  
  354. [00:01:01.88] LastBattleScoreController: OnAddedScoreSuccess. Score=447061248 last match score=0
  355.  
  356.  
  357.  
  358. [00:01:25.44] desired mode: #=qJBMQzisS_3t0YoE2gft7Sx9QJwIQWc9DWkJXmUrsfJY=
  359.  
  360.  
  361.  
  362. [00:01:25.44] RegisterInGame
  363.  
  364.  
  365.  
  366. [00:01:25.44] not yet registered
  367.  
  368.  
  369.  
  370. [00:01:25.44] Sending Register Message
  371.  
  372.  
  373.  
  374. [00:01:27.48] Received Registered Message
  375.  
  376.  
  377.  
  378. [00:01:31.74] will enter the game
  379.  
  380.  
  381.  
  382. [00:01:31.74] Switch to RC_Planet_Mars_01_CTF
  383.  
  384.  
  385.  
  386. You can't place widgets on a layer different than the UIPanel that manages them.
  387. If you want to move widgets to a different layer, parent them to a new panel instead.
  388.  
  389. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  390.  
  391. You can't place widgets on a layer different than the UIPanel that manages them.
  392. If you want to move widgets to a different layer, parent them to a new panel instead.
  393.  
  394. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  395.  
  396. You can't place widgets on a layer different than the UIPanel that manages them.
  397. If you want to move widgets to a different layer, parent them to a new panel instead.
  398.  
  399. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  400.  
  401. You can't place widgets on a layer different than the UIPanel that manages them.
  402. If you want to move widgets to a different layer, parent them to a new panel instead.
  403.  
  404. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  405.  
  406. You can't place widgets on a layer different than the UIPanel that manages them.
  407. If you want to move widgets to a different layer, parent them to a new panel instead.
  408.  
  409. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  410.  
  411. You can't place widgets on a layer different than the UIPanel that manages them.
  412. If you want to move widgets to a different layer, parent them to a new panel instead.
  413.  
  414. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  415.  
  416. You can't place widgets on a layer different than the UIPanel that manages them.
  417. If you want to move widgets to a different layer, parent them to a new panel instead.
  418.  
  419. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  420.  
  421. You can't place widgets on a layer different than the UIPanel that manages them.
  422. If you want to move widgets to a different layer, parent them to a new panel instead.
  423.  
  424. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  425.  
  426. You can't place widgets on a layer different than the UIPanel that manages them.
  427. If you want to move widgets to a different layer, parent them to a new panel instead.
  428.  
  429. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  430.  
  431. You can't place widgets on a layer different than the UIPanel that manages them.
  432. If you want to move widgets to a different layer, parent them to a new panel instead.
  433.  
  434. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  435.  
  436. You can't place widgets on a layer different than the UIPanel that manages them.
  437. If you want to move widgets to a different layer, parent them to a new panel instead.
  438.  
  439. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  440.  
  441. You can't place widgets on a layer different than the UIPanel that manages them.
  442. If you want to move widgets to a different layer, parent them to a new panel instead.
  443.  
  444. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  445.  
  446. You can't place widgets on a layer different than the UIPanel that manages them.
  447. If you want to move widgets to a different layer, parent them to a new panel instead.
  448.  
  449. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  450.  
  451. A script behaviour has a different serialization layout when loading. (Read 732 bytes but expected 740 bytes)
  452. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  453.  
  454. (Filename: Line: 1170)
  455.  
  456. Shader 'Nature/Terrain/Diffuse': fallback shader 'Diffuse' not found
  457. Shader 'Nature/Terrain/Diffuse': dependency 'AddPassShader' shader 'Hidden/TerrainEngine/Splatmap/Lightmap-AddPass' not found
  458. Shader 'Nature/Terrain/Diffuse': dependency 'BaseMapShader' shader 'Diffuse' not found
  459. Shader 'Nature/Terrain/Diffuse': dependency 'Details0' shader 'Hidden/TerrainEngine/Details/Vertexlit' not found
  460. Shader 'Nature/Terrain/Diffuse': dependency 'Details2' shader 'Hidden/TerrainEngine/Details/BillboardWavingDoublePass' not found
  461. Shader 'Nature/Terrain/Diffuse': dependency 'Tree0' shader 'Hidden/TerrainEngine/BillboardTree' not found
  462. [00:01:39.91] PlayerIOChat.LeaveRoom(Chat.Lobby.neutral.13)
  463.  
  464.  
  465.  
  466. UnloadTime: 210.590942 ms
  467. [00:01:40.38] UPDATE BAR (0.001 0)
  468.  
  469.  
  470.  
  471. [00:01:40.41] ------> SSAO DISABLED
  472.  
  473.  
  474.  
  475. [00:01:40.41] ------> AntialiasingAsPostEffect DISABLED
  476.  
  477.  
  478.  
  479. [00:01:40.41] ------> Forward Rendering
  480.  
  481.  
  482.  
  483. Unloading 3 Unused Serialized files (Serialized files now loaded: 2004 / Dirty serialized files: 0)
  484.  
  485. Unloading 1186 unused Assets to reduce memory usage. Loaded Objects now: 72747.
  486. Total: 130.962326 ms (FindLiveObjects: 4.638336 ms CreateObjectMapping: 8.924654 ms MarkObjects: 106.541649 ms DeleteObjects: 9.792898 ms)
  487.  
  488. [00:01:40.84] ------> Terrain Cast Shadows True
  489.  
  490.  
  491.  
  492. [00:01:40.84] ------> Terrain Material Mars_dirt
  493.  
  494.  
  495.  
  496. [00:01:40.91] ------> Disconnected from the Chat Disconnect
  497.  
  498.  
  499.  
  500. Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
  501.  
  502. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  503.  
  504. Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
  505.  
  506. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  507.  
  508. [00:01:41.23] registered machine from steelblueskies
  509.  
  510.  
  511.  
  512. [00:01:41.61] MACHINE BUILT (1/14)
  513.  
  514.  
  515.  
  516. [00:01:41.61] UPDATE BAR (0.07142857 0.07142857)
  517.  
  518.  
  519.  
  520. [00:01:41.62] building base for 0
  521.  
  522.  
  523.  
  524. [00:01:43.37] Switching to: Friend3
  525.  
  526.  
  527.  
  528. [00:01:43.37] Switching to: Platoon
  529.  
  530.  
  531.  
  532. [00:01:43.37] Switching to: Friend1
  533.  
  534.  
  535.  
  536. [00:01:43.37] Switching to: Global
  537.  
  538.  
  539.  
  540. [00:01:43.37] Switching to: Global
  541.  
  542.  
  543.  
  544. [00:01:43.38] registered machine from Jordan19
  545.  
  546.  
  547.  
  548. [00:01:43.54] MACHINE BUILT (2/14)
  549.  
  550.  
  551.  
  552. [00:01:43.54] UPDATE BAR (0.1428571 0.1428571)
  553.  
  554.  
  555.  
  556. [00:01:43.54] building base for 1
  557.  
  558.  
  559.  
  560. [00:01:45.30] registered machine from RozeCore
  561.  
  562.  
  563.  
  564. [00:01:45.45] MACHINE BUILT (3/14)
  565.  
  566.  
  567.  
  568. [00:01:45.45] UPDATE BAR (0.2142857 0.2142857)
  569.  
  570.  
  571.  
  572. [00:01:45.46] registered machine from Iorvathil
  573.  
  574.  
  575.  
  576. [00:01:45.58] MACHINE BUILT (4/14)
  577.  
  578.  
  579.  
  580. [00:01:45.58] UPDATE BAR (0.2857143 0.2857143)
  581.  
  582.  
  583.  
  584. [00:01:45.60] registered machine from Sigisumd
  585.  
  586.  
  587.  
  588. [00:01:45.85] MACHINE BUILT (5/14)
  589.  
  590.  
  591.  
  592. [00:01:45.85] UPDATE BAR (0.3571429 0.3571429)
  593.  
  594.  
  595.  
  596. [00:01:45.88] registered machine from abc1648561300
  597.  
  598.  
  599.  
  600. [00:01:46.07] MACHINE BUILT (6/14)
  601.  
  602.  
  603.  
  604. [00:01:46.07] UPDATE BAR (0.4285714 0.4285714)
  605.  
  606.  
  607.  
  608. [00:01:46.08] registered machine from NOXYPredator
  609.  
  610.  
  611.  
  612. [00:01:46.37] MACHINE BUILT (7/14)
  613.  
  614.  
  615.  
  616. [00:01:46.37] UPDATE BAR (0.5 0.5)
  617.  
  618.  
  619.  
  620. [00:01:46.44] registered machine from mjjn13
  621.  
  622.  
  623.  
  624. [00:01:46.53] MACHINE BUILT (8/14)
  625.  
  626.  
  627.  
  628. [00:01:46.54] UPDATE BAR (0.5714286 0.5714286)
  629.  
  630.  
  631.  
  632. [00:01:46.54] registered machine from Ign000
  633.  
  634.  
  635.  
  636. [00:01:46.88] MACHINE BUILT (9/14)
  637.  
  638.  
  639.  
  640. [00:01:46.88] UPDATE BAR (0.6428571 0.6428571)
  641.  
  642.  
  643.  
  644. [00:01:46.91] registered machine from MeeDLor
  645.  
  646.  
  647.  
  648. [00:01:47.01] MACHINE BUILT (10/14)
  649.  
  650.  
  651.  
  652. [00:01:47.01] UPDATE BAR (0.7142857 0.7142857)
  653.  
  654.  
  655.  
  656. [00:01:47.02] registered machine from Mike406
  657.  
  658.  
  659.  
  660. [00:01:47.14] MACHINE BUILT (11/14)
  661.  
  662.  
  663.  
  664. [00:01:47.14] UPDATE BAR (0.7857143 0.7857143)
  665.  
  666.  
  667.  
  668. [00:01:47.16] registered machine from Fastest1907
  669.  
  670.  
  671.  
  672. [00:01:47.33] MACHINE BUILT (12/14)
  673.  
  674.  
  675.  
  676. [00:01:47.33] UPDATE BAR (0.8571429 0.8571429)
  677.  
  678.  
  679.  
  680. [00:01:47.34] registered machine from RobotLego
  681.  
  682.  
  683.  
  684. [00:01:47.44] MACHINE BUILT (13/14)
  685.  
  686.  
  687.  
  688. [00:01:47.44] UPDATE BAR (0.9285714 0.9285714)
  689.  
  690.  
  691.  
  692. [00:01:47.46] registered machine from Xx_kaonon_xX
  693.  
  694.  
  695.  
  696. [00:01:47.63] MACHINE BUILT (14/14)
  697.  
  698.  
  699.  
  700. [00:01:47.63] UPDATE BAR (1 1)
  701.  
  702.  
  703.  
  704. [00:01:47.64] UPDATE BAR (1 1)
  705.  
  706.  
  707.  
  708. [00:01:47.68] Connecting...
  709.  
  710.  
  711.  
  712. [00:01:48.29] -!!!!!!-> Error downloading hint image [SourceAddress: https://s3-eu-west-1.amazonaws.com/hintcache/live/Tut_17_CC Generator.png, Error 505 HTTP Version not supported
  713. ]
  714.  
  715.  
  716.  
  717. [00:01:48.40] PlayerIOChat.JoinRoom(Chat.Sim.EA829A1DBFC89B4380E06C2C3FD8BD0D)
  718.  
  719.  
  720.  
  721. [00:01:48.40] PlayerIOChat.JoinRoom(Chat.Sim.Team.EA829A1DBFC89B4380E06C2C3FD8BD0D.0)
  722.  
  723.  
  724.  
  725. [00:01:48.41] sending machine data to server
  726.  
  727.  
  728.  
  729. [00:01:48.41] Registering own machine
  730.  
  731.  
  732.  
  733. [00:01:48.46] Main camera is missing.
  734.  
  735.  
  736.  
  737. [00:01:51.82] registered machine from 0
  738.  
  739.  
  740.  
  741. [00:01:51.86] Main camera is missing.
  742.  
  743.  
  744.  
  745. [00:01:51.86] activated machine
  746.  
  747.  
  748.  
  749. [00:01:51.86] registered machine from 1
  750.  
  751.  
  752.  
  753. [00:01:51.87] Main camera is missing.
  754.  
  755.  
  756.  
  757. [00:01:51.88] activated machine
  758.  
  759.  
  760.  
  761. [00:01:51.88] registered machine from 2
  762.  
  763.  
  764.  
  765. [00:01:51.89] Main camera is missing.
  766.  
  767.  
  768.  
  769. [00:01:51.89] activated machine
  770.  
  771.  
  772.  
  773. [00:01:51.89] registered machine from 3
  774.  
  775.  
  776.  
  777. [00:01:51.90] Main camera is missing.
  778.  
  779.  
  780.  
  781. [00:01:51.90] activated machine
  782.  
  783.  
  784.  
  785. [00:01:51.90] registered machine from 4
  786.  
  787.  
  788.  
  789. [00:01:51.95] Main camera is missing.
  790.  
  791.  
  792.  
  793. [00:01:51.95] activated machine
  794.  
  795.  
  796.  
  797. [00:01:51.95] registered machine from 5
  798.  
  799.  
  800.  
  801. [00:01:51.97] Main camera is missing.
  802.  
  803.  
  804.  
  805. [00:01:51.97] activated machine
  806.  
  807.  
  808.  
  809. [00:01:51.97] registered machine from 7
  810.  
  811.  
  812.  
  813. [00:01:51.98] Main camera is missing.
  814.  
  815.  
  816.  
  817. [00:01:51.98] activated machine
  818.  
  819.  
  820.  
  821. [00:01:51.99] registered machine from 8
  822.  
  823.  
  824.  
  825. [00:01:52.00] Main camera is missing.
  826.  
  827.  
  828.  
  829. [00:01:52.00] activated machine
  830.  
  831.  
  832.  
  833. [00:01:52.00] registered machine from 9
  834.  
  835.  
  836.  
  837. [00:01:52.01] Main camera is missing.
  838.  
  839.  
  840.  
  841. [00:01:52.01] activated machine
  842.  
  843.  
  844.  
  845. Bone transform is null in IK chain. Can not initiate solver.
  846.  
  847. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  848.  
  849. Progress bar needs a foreground widget to work with
  850.  
  851. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  852.  
  853. Progress bar needs a foreground widget to work with
  854.  
  855. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  856.  
  857. Progress bar needs a foreground widget to work with
  858.  
  859. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  860.  
  861. Progress bar needs a foreground widget to work with
  862.  
  863. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  864.  
  865. Progress bar needs a foreground widget to work with
  866.  
  867. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  868.  
  869. Progress bar needs a foreground widget to work with
  870.  
  871. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  872.  
  873. Progress bar needs a foreground widget to work with
  874.  
  875. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  876.  
  877. Progress bar needs a foreground widget to work with
  878.  
  879. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  880.  
  881. Progress bar needs a foreground widget to work with
  882.  
  883. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  884.  
  885. [00:01:52.49] ------> time difference between states measured to be zero!
  886.  
  887.  
  888.  
  889. [00:01:52.49] ------> time difference between states measured to be zero!
  890.  
  891.  
  892.  
  893. [00:01:52.49] ------> time difference between states measured to be zero!
  894.  
  895.  
  896.  
  897. [00:01:55.67] registered machine from 10
  898.  
  899.  
  900.  
  901. [00:01:55.69] activated machine
  902.  
  903.  
  904.  
  905. Progress bar needs a foreground widget to work with
  906.  
  907. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  908.  
  909. [00:01:55.78] ------> time difference between states measured to be zero!
  910.  
  911.  
  912.  
  913. [00:01:57.48] registered machine from 11
  914.  
  915.  
  916.  
  917. [00:01:57.50] activated machine
  918.  
  919.  
  920.  
  921. Progress bar needs a foreground widget to work with
  922.  
  923. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  924.  
  925. [00:01:57.54] ------> time difference between states measured to be zero!
  926.  
  927.  
  928.  
  929. Progress bar needs a foreground widget to work with
  930.  
  931. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  932.  
  933. Progress bar needs a foreground widget to work with
  934.  
  935. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  936.  
  937. [00:02:02.47] registered machine from 12
  938.  
  939.  
  940.  
  941. [00:02:02.50] activated machine
  942.  
  943.  
  944.  
  945. Progress bar needs a foreground widget to work with
  946.  
  947. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  948.  
  949. [00:02:02.54] ------> time difference between states measured to be zero!
  950.  
  951.  
  952.  
  953. [00:02:40.47] Respawn tower 2 on team 0
  954.  
  955.  
  956.  
  957. animating True
  958.  
  959. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  960.  
  961. [00:02:43.78] Shield toggled: True
  962.  
  963.  
  964.  
  965. [00:02:55.21] Respawn tower 1 on team 1
  966.  
  967.  
  968.  
  969. animating True
  970.  
  971. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  972.  
  973. [00:02:58.56] Shield toggled: True
  974.  
  975.  
  976.  
  977. [00:03:20.48] ------> time difference between states measured to be zero!
  978.  
  979.  
  980.  
  981. [00:03:24.26] ------> time difference between states measured to be zero!
  982.  
  983.  
  984.  
  985. [00:03:31.24] Stopped Zooming
  986.  
  987.  
  988.  
  989. [00:03:36.62] ------> I AM DEAD
  990.  
  991.  
  992.  
  993. [00:03:57.63] ------> time difference between states measured to be zero!
  994.  
  995.  
  996.  
  997. [00:04:03.78] Respawn tower 3 on team 0
  998.  
  999.  
  1000.  
  1001. [00:04:23.21] Stopped Zooming
  1002.  
  1003.  
  1004.  
  1005. [00:04:24.75] ------> I AM DEAD
  1006.  
  1007.  
  1008.  
  1009. [00:04:37.06] ------> time difference between states measured to be zero!
  1010.  
  1011.  
  1012.  
  1013. [00:04:37.35] Respawn tower 0 on team 0
  1014.  
  1015.  
  1016.  
  1017. [00:04:40.20] ------> time difference between states measured to be zero!
  1018.  
  1019.  
  1020.  
  1021. [00:04:52.56] ------> time difference between states measured to be zero!
  1022.  
  1023.  
  1024.  
  1025. [00:05:03.16] ------> time difference between states measured to be zero!
  1026.  
  1027.  
  1028.  
  1029. [00:05:07.94] ------> time difference between states measured to be zero!
  1030.  
  1031.  
  1032.  
  1033. [00:05:11.35] ------> time difference between states measured to be zero!
  1034.  
  1035.  
  1036.  
  1037. [00:05:11.93] ------> Respawned cube with no connected neighbours on Player 8
  1038.  
  1039.  
  1040.  
  1041. [00:05:11.93] ------> Respawned cube with no connected neighbours on Player 8
  1042.  
  1043.  
  1044.  
  1045. [00:05:11.93] ------> Respawned cube with no connected neighbours on Player 8
  1046.  
  1047.  
  1048.  
  1049. [00:05:11.93] ------> Respawned cube with no connected neighbours on Player 8
  1050.  
  1051.  
  1052.  
  1053. [00:05:13.00] ------> Respawned cube with no connected neighbours on Player 8
  1054.  
  1055.  
  1056.  
  1057. [00:05:13.57] ------> Respawned cube with no connected neighbours on Player 8
  1058.  
  1059.  
  1060.  
  1061. [00:05:15.15] ------> Respawned cube with no connected neighbours on Player 8
  1062.  
  1063.  
  1064.  
  1065. [00:05:15.15] ------> Respawned cube with no connected neighbours on Player 8
  1066.  
  1067.  
  1068.  
  1069. [00:05:15.65] ------> Respawned cube with no connected neighbours on Player 8
  1070.  
  1071.  
  1072.  
  1073. [00:05:15.65] ------> Respawned cube with no connected neighbours on Player 8
  1074.  
  1075.  
  1076.  
  1077. [00:05:15.65] ------> Respawned cube with no connected neighbours on Player 8
  1078.  
  1079.  
  1080.  
  1081. [00:05:15.65] ------> Respawned cube with no connected neighbours on Player 8
  1082.  
  1083.  
  1084.  
  1085. [00:05:16.70] ------> Respawned cube with no connected neighbours on Player 8
  1086.  
  1087.  
  1088.  
  1089. [00:05:16.70] ------> Respawned cube with no connected neighbours on Player 8
  1090.  
  1091.  
  1092.  
  1093. [00:05:16.71] ------> Respawned cube with no connected neighbours on Player 8
  1094.  
  1095.  
  1096.  
  1097. [00:05:18.83] ------> Respawned cube with no connected neighbours on Player 8
  1098.  
  1099.  
  1100.  
  1101. [00:05:18.83] ------> Respawned cube with no connected neighbours on Player 8
  1102.  
  1103.  
  1104.  
  1105. [00:05:19.40] ------> Respawned cube with no connected neighbours on Player 8
  1106.  
  1107.  
  1108.  
  1109. [00:05:19.40] ------> Respawned cube with no connected neighbours on Player 8
  1110.  
  1111.  
  1112.  
  1113. [00:05:19.40] ------> Respawned cube with no connected neighbours on Player 8
  1114.  
  1115.  
  1116.  
  1117. [00:05:19.40] ------> Respawned cube with no connected neighbours on Player 8
  1118.  
  1119.  
  1120.  
  1121. [00:05:19.40] ------> Respawned cube with no connected neighbours on Player 8
  1122.  
  1123.  
  1124.  
  1125. [00:05:19.40] ------> Respawned cube with no connected neighbours on Player 8
  1126.  
  1127.  
  1128.  
  1129. [00:05:19.40] ------> Respawned cube with no connected neighbours on Player 8
  1130.  
  1131.  
  1132.  
  1133. [00:05:19.41] ------> Respawned cube with no connected neighbours on Player 8
  1134.  
  1135.  
  1136.  
  1137. [00:05:19.41] ------> Respawned cube with no connected neighbours on Player 8
  1138.  
  1139.  
  1140.  
  1141. [00:05:21.00] ------> Respawned cube with no connected neighbours on Player 8
  1142.  
  1143.  
  1144.  
  1145. [00:05:21.00] ------> Respawned cube with no connected neighbours on Player 8
  1146.  
  1147.  
  1148.  
  1149. [00:05:21.00] ------> Respawned cube with no connected neighbours on Player 8
  1150.  
  1151.  
  1152.  
  1153. [00:05:21.00] ------> Respawned cube with no connected neighbours on Player 8
  1154.  
  1155.  
  1156.  
  1157. [00:05:21.00] ------> Respawned cube with no connected neighbours on Player 8
  1158.  
  1159.  
  1160.  
  1161. [00:05:23.16] ------> Respawned cube with no connected neighbours on Player 8
  1162.  
  1163.  
  1164.  
  1165. [00:05:23.16] ------> Respawned cube with no connected neighbours on Player 8
  1166.  
  1167.  
  1168.  
  1169. [00:05:24.29] Respawn tower 2 on team 1
  1170.  
  1171.  
  1172.  
  1173. [00:05:25.10] ------> time difference between states measured to be zero!
  1174.  
  1175.  
  1176.  
  1177. [00:05:25.39] ------> time difference between states measured to be zero!
  1178.  
  1179.  
  1180.  
  1181. [00:05:28.02] ------> time difference between states measured to be zero!
  1182.  
  1183.  
  1184.  
  1185. [00:05:31.29] ------> time difference between states measured to be zero!
  1186.  
  1187.  
  1188.  
  1189. [00:05:41.22] UNregistered machine from 9
  1190.  
  1191.  
  1192.  
  1193. [00:06:01.60] ------> Respawned cube with no connected neighbours on Player 8
  1194.  
  1195.  
  1196.  
  1197. [00:06:02.10] ------> Respawned cube with no connected neighbours on Player 8
  1198.  
  1199.  
  1200.  
  1201. [00:06:04.26] ------> time difference between states measured to be zero!
  1202.  
  1203.  
  1204.  
  1205. [00:06:13.48] ------> time difference between states measured to be zero!
  1206.  
  1207.  
  1208.  
  1209. [00:06:13.62] ------> time difference between states measured to be zero!
  1210.  
  1211.  
  1212.  
  1213. [00:06:15.82] UNregistered machine from 11
  1214.  
  1215.  
  1216.  
  1217. [00:06:26.68] ------> time difference between states measured to be zero!
  1218.  
  1219.  
  1220.  
  1221. [00:06:33.59] ------> time difference between states measured to be zero!
  1222.  
  1223.  
  1224.  
  1225. [00:06:36.27] Respawn tower 0 on team 1
  1226.  
  1227.  
  1228.  
  1229. [00:06:43.48] Respawn tower 1 on team 0
  1230.  
  1231.  
  1232.  
  1233. [00:06:58.51] ------> time difference between states measured to be zero!
  1234.  
  1235.  
  1236.  
  1237. [00:07:24.77] Respawn tower 2 on team 0
  1238.  
  1239.  
  1240.  
  1241. [00:07:28.66] ------> Weapon fire state timed out 352.9042
  1242.  
  1243.  
  1244.  
  1245. [00:07:32.02] viewing player: 6
  1246.  
  1247.  
  1248.  
  1249. [00:07:39.43] Respawn tower 3 on team 1
  1250.  
  1251.  
  1252.  
  1253. [00:07:43.61] ------> time difference between states measured to be zero!
  1254.  
  1255.  
  1256.  
  1257. [00:08:00.19] ------> time difference between states measured to be zero!
  1258.  
  1259.  
  1260.  
  1261. [00:08:08.10] ------> time difference between states measured to be zero!
  1262.  
  1263.  
  1264.  
  1265. [00:08:20.96] ------> Respawned cube with no connected neighbours on Player 6
  1266.  
  1267.  
  1268.  
  1269. [00:08:20.96] ------> Respawned cube with no connected neighbours on Player 6
  1270.  
  1271.  
  1272.  
  1273. [00:08:42.19] ------> time difference between states measured to be zero!
  1274.  
  1275.  
  1276.  
  1277. [00:08:50.02] Respawn tower 0 on team 0
  1278.  
  1279.  
  1280.  
  1281. [00:08:52.77] ------> time difference between states measured to be zero!
  1282.  
  1283.  
  1284.  
  1285. [00:09:04.68] Respawn tower 3 on team 0
  1286.  
  1287.  
  1288.  
  1289. animating False
  1290.  
  1291. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1292.  
  1293. [00:09:08.02] Shield toggled: False
  1294.  
  1295.  
  1296.  
  1297. [00:09:10.00] Respawn tower 1 on team 1
  1298.  
  1299.  
  1300.  
  1301. animating True
  1302.  
  1303. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1304.  
  1305. [00:09:12.01] ------> time difference between states measured to be zero!
  1306.  
  1307.  
  1308.  
  1309. [00:09:13.34] Shield toggled: True
  1310.  
  1311.  
  1312.  
  1313. [00:09:27.47] Stopped Zooming
  1314.  
  1315.  
  1316.  
  1317. [00:09:28.72] ------> I AM DEAD
  1318.  
  1319.  
  1320.  
  1321. [00:09:28.72] viewing player: 5
  1322.  
  1323.  
  1324.  
  1325. [00:09:31.30] viewing player: 0
  1326.  
  1327.  
  1328.  
  1329. [00:09:38.71] viewing player: 10
  1330.  
  1331.  
  1332.  
  1333. [00:09:46.91] ------> time difference between states measured to be zero!
  1334.  
  1335.  
  1336.  
  1337. [00:09:48.45] viewing player: 0
  1338.  
  1339.  
  1340.  
  1341. [00:09:50.25] viewing player: 3
  1342.  
  1343.  
  1344.  
  1345. [00:10:02.97] ------> time difference between states measured to be zero!
  1346.  
  1347.  
  1348.  
  1349. [00:10:06.70] viewing player: 6
  1350.  
  1351.  
  1352.  
  1353. [00:10:07.66] ------> time difference between states measured to be zero!
  1354.  
  1355.  
  1356.  
  1357. [00:10:08.50] viewing player: 1
  1358.  
  1359.  
  1360.  
  1361. [00:10:09.17] ------> time difference between states measured to be zero!
  1362.  
  1363.  
  1364.  
  1365. [00:10:10.15] viewing player: 0
  1366.  
  1367.  
  1368.  
  1369. [00:10:11.74] viewing player: 5
  1370.  
  1371.  
  1372.  
  1373. [00:10:13.52] viewing player: 10
  1374.  
  1375.  
  1376.  
  1377. [00:10:14.40] viewing player: 3
  1378.  
  1379.  
  1380.  
  1381. [00:10:16.10] viewing player: 6
  1382.  
  1383.  
  1384.  
  1385. [00:10:17.89] viewing player: 1
  1386.  
  1387.  
  1388.  
  1389. [00:10:19.25] viewing player: 0
  1390.  
  1391.  
  1392.  
  1393. [00:10:20.98] viewing player: 5
  1394.  
  1395.  
  1396.  
  1397. [00:10:22.19] viewing player: 10
  1398.  
  1399.  
  1400.  
  1401. [00:10:23.54] viewing player: 3
  1402.  
  1403.  
  1404.  
  1405. [00:10:24.88] viewing player: 6
  1406.  
  1407.  
  1408.  
  1409. [00:10:25.07] viewing player: 3
  1410.  
  1411.  
  1412.  
  1413. [00:10:28.18] viewing player: 10
  1414.  
  1415.  
  1416.  
  1417. [00:10:28.42] viewing player: 3
  1418.  
  1419.  
  1420.  
  1421. [00:10:29.89] viewing player: 6
  1422.  
  1423.  
  1424.  
  1425. [00:10:39.56] viewing player: 0
  1426.  
  1427.  
  1428.  
  1429. [00:10:48.96] viewing player: 10
  1430.  
  1431.  
  1432.  
  1433. [00:10:51.35] viewing player: 3
  1434.  
  1435.  
  1436.  
  1437. [00:10:52.00] viewing player: 6
  1438.  
  1439.  
  1440.  
  1441. [00:11:05.20] viewing player: 1
  1442.  
  1443.  
  1444.  
  1445. [00:11:05.44] ------> time difference between states measured to be zero!
  1446.  
  1447.  
  1448.  
  1449. [00:11:10.28] viewing player: 0
  1450.  
  1451.  
  1452.  
  1453. [00:11:13.82] viewing player: 5
  1454.  
  1455.  
  1456.  
  1457. [00:11:14.35] ------> time difference between states measured to be zero!
  1458.  
  1459.  
  1460.  
  1461. [00:11:15.25] viewing player: 10
  1462.  
  1463.  
  1464.  
  1465. [00:11:15.68] viewing player: 5
  1466.  
  1467.  
  1468.  
  1469. [00:11:17.32] viewing player: 10
  1470.  
  1471.  
  1472.  
  1473. [00:11:19.38] Respawn tower 1 on team 0
  1474.  
  1475.  
  1476.  
  1477. animating False
  1478.  
  1479. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1480.  
  1481. [00:11:20.53] viewing player: 3
  1482.  
  1483.  
  1484.  
  1485. [00:11:22.71] Shield toggled: False
  1486.  
  1487.  
  1488.  
  1489. [00:11:25.19] viewing player: 1
  1490.  
  1491.  
  1492.  
  1493. [00:11:28.74] viewing player: 0
  1494.  
  1495.  
  1496.  
  1497. [00:11:30.48] viewing player: 10
  1498.  
  1499.  
  1500.  
  1501. [00:11:38.60] viewing player: 3
  1502.  
  1503.  
  1504.  
  1505. [00:11:38.77] viewing player: 6
  1506.  
  1507.  
  1508.  
  1509. [00:11:38.95] viewing player: 1
  1510.  
  1511.  
  1512.  
  1513. [00:11:39.15] viewing player: 10
  1514.  
  1515.  
  1516.  
  1517. [00:11:39.35] viewing player: 3
  1518.  
  1519.  
  1520.  
  1521. [00:11:39.54] viewing player: 6
  1522.  
  1523.  
  1524.  
  1525. [00:11:39.72] viewing player: 1
  1526.  
  1527.  
  1528.  
  1529. [00:11:39.78] Stopped Zooming
  1530.  
  1531.  
  1532.  
  1533. [00:11:39.91] viewing player: 10
  1534.  
  1535.  
  1536.  
  1537. [00:11:40.12] viewing player: 3
  1538.  
  1539.  
  1540.  
  1541. [00:11:40.34] viewing player: 6
  1542.  
  1543.  
  1544.  
  1545. [00:11:40.54] viewing player: 1
  1546.  
  1547.  
  1548.  
  1549. [00:11:40.72] viewing player: 10
  1550.  
  1551.  
  1552.  
  1553. [00:11:40.92] viewing player: 3
  1554.  
  1555.  
  1556.  
  1557. [00:11:41.10] viewing player: 6
  1558.  
  1559.  
  1560.  
  1561. [00:11:44.90] ------> time difference between states measured to be zero!
  1562.  
  1563.  
  1564.  
  1565. [00:11:50.49] ------> I AM DEAD
  1566.  
  1567.  
  1568.  
  1569. [00:11:50.49] viewing player: 10
  1570.  
  1571.  
  1572.  
  1573. [00:11:52.22] ------> time difference between states measured to be zero!
  1574.  
  1575.  
  1576.  
  1577. [00:11:52.65] viewing player: 3
  1578.  
  1579.  
  1580.  
  1581. [00:12:00.45] Respawn tower 0 on team 1
  1582.  
  1583.  
  1584.  
  1585. [00:12:00.50] viewing player: 0
  1586.  
  1587.  
  1588.  
  1589. animating True
  1590.  
  1591. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1592.  
  1593. [00:12:03.79] Shield toggled: True
  1594.  
  1595.  
  1596.  
  1597. [00:12:10.68] ------> time difference between states measured to be zero!
  1598.  
  1599.  
  1600.  
  1601. [00:12:12.08] viewing player: 10
  1602.  
  1603.  
  1604.  
  1605. [00:12:14.02] UNregistered machine from 5
  1606.  
  1607.  
  1608.  
  1609. [00:12:15.21] ------> time difference between states measured to be zero!
  1610.  
  1611.  
  1612.  
  1613. [00:12:20.89] viewing player: 6
  1614.  
  1615.  
  1616.  
  1617. [00:12:21.95] viewing player: 1
  1618.  
  1619.  
  1620.  
  1621. [00:12:23.32] viewing player: 3
  1622.  
  1623.  
  1624.  
  1625. [00:12:24.76] viewing player: 0
  1626.  
  1627.  
  1628.  
  1629. [00:12:27.52] viewing player: 6
  1630.  
  1631.  
  1632.  
  1633. [00:12:29.47] viewing player: 1
  1634.  
  1635.  
  1636.  
  1637. [00:12:30.75] viewing player: 3
  1638.  
  1639.  
  1640.  
  1641. [00:12:31.62] viewing player: 0
  1642.  
  1643.  
  1644.  
  1645. [00:12:34.70] viewing player: 10
  1646.  
  1647.  
  1648.  
  1649. [00:12:36.34] viewing player: 6
  1650.  
  1651.  
  1652.  
  1653. [00:13:01.22] ------> time difference between states measured to be zero!
  1654.  
  1655.  
  1656.  
  1657. [00:13:06.91] viewing player: 3
  1658.  
  1659.  
  1660.  
  1661. [00:13:07.59] Respawn tower 0 on team 0
  1662.  
  1663.  
  1664.  
  1665. animating False
  1666.  
  1667. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1668.  
  1669. [00:13:10.79] viewing player: 1
  1670.  
  1671.  
  1672.  
  1673. [00:13:10.94] Shield toggled: False
  1674.  
  1675.  
  1676.  
  1677. [00:13:15.71] viewing player: 3
  1678.  
  1679.  
  1680.  
  1681. [00:13:17.60] viewing player: 0
  1682.  
  1683.  
  1684.  
  1685. [00:13:19.08] viewing player: 10
  1686.  
  1687.  
  1688.  
  1689. [00:13:24.12] ------> time difference between states measured to be zero!
  1690.  
  1691.  
  1692.  
  1693. [00:13:25.01] viewing player: 6
  1694.  
  1695.  
  1696.  
  1697. [00:13:26.36] viewing player: 1
  1698.  
  1699.  
  1700.  
  1701. [00:13:36.26] viewing player: 3
  1702.  
  1703.  
  1704.  
  1705. [00:13:37.82] ------> time difference between states measured to be zero!
  1706.  
  1707.  
  1708.  
  1709. [00:13:43.75] viewing player: 0
  1710.  
  1711.  
  1712.  
  1713. [00:13:49.19] ------> time difference between states measured to be zero!
  1714.  
  1715.  
  1716.  
  1717. [00:14:06.82] viewing player: 10
  1718.  
  1719.  
  1720.  
  1721. [00:14:08.23] Respawn tower 1 on team 1
  1722.  
  1723.  
  1724.  
  1725. animating True
  1726.  
  1727. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1728.  
  1729. [00:14:11.61] Shield toggled: True
  1730.  
  1731.  
  1732.  
  1733. [00:14:11.87] ------> time difference between states measured to be zero!
  1734.  
  1735.  
  1736.  
  1737. [00:14:28.32] viewing player: 6
  1738.  
  1739.  
  1740.  
  1741. The server has disconnected from the client. Most likely the server has shut down.
  1742.  
  1743. (Filename: Line: 745)
  1744.  
  1745. [00:14:30.16] ------> Disconnected
  1746.  
  1747.  
  1748.  
  1749. [00:14:30.16] disconnected from game server 109.169.60.14 30915
  1750.  
  1751.  
  1752.  
  1753. [00:14:34.17] Switch to Mothership. Fast == False
  1754.  
  1755.  
  1756.  
  1757. Unlit/Texture shader doesn't have a clipped shader version for 0 clip regions
  1758.  
  1759. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1760.  
  1761. [00:14:37.46] Stopped Zooming
  1762.  
  1763.  
  1764.  
  1765. [00:14:37.57] PlayerIOChat.LeaveRoom(Chat.Sim.EA829A1DBFC89B4380E06C2C3FD8BD0D)
  1766.  
  1767.  
  1768.  
  1769. [00:14:37.68] PlayerIOChat.LeaveRoom(Chat.Sim.Team.EA829A1DBFC89B4380E06C2C3FD8BD0D.0)
  1770.  
  1771.  
  1772.  
  1773. UnloadTime: 730.127197 ms
  1774. [00:14:38.17] ------> AntialiasingAsPostEffect DISABLED
  1775.  
  1776.  
  1777.  
  1778. [00:14:38.17] ------> Forward Rendering
  1779.  
  1780.  
  1781.  
  1782. [00:14:38.17] ------> BloomAndFlares Enabled w/o HDR
  1783.  
  1784.  
  1785.  
  1786. [00:14:38.17] ------> SunShafts DISABLED
  1787.  
  1788.  
  1789.  
  1790. Unloading 3 Unused Serialized files (Serialized files now loaded: 2004 / Dirty serialized files: 0)
  1791.  
  1792. Unloading 2819 unused Assets to reduce memory usage. Loaded Objects now: 64700.
  1793. Total: 432.455200 ms (FindLiveObjects: 4.953921 ms CreateObjectMapping: 9.965317 ms MarkObjects: 379.516907 ms DeleteObjects: 36.717213 ms)
  1794.  
  1795. [00:14:38.86] QuitListener.Start
  1796.  
  1797.  
  1798.  
  1799. [00:14:38.86] QuitListener.Start
  1800.  
  1801.  
  1802.  
  1803. [00:14:38.88] Switching to: Friend3
  1804.  
  1805.  
  1806.  
  1807. [00:14:38.88] Switching to: Platoon
  1808.  
  1809.  
  1810.  
  1811. [00:14:38.88] Switching to: Friend1
  1812.  
  1813.  
  1814.  
  1815. [00:14:38.88] Switching to: Global
  1816.  
  1817.  
  1818.  
  1819. [00:14:38.88] Switching to: Global
  1820.  
  1821.  
  1822.  
  1823. [00:14:38.93] QuitListener.Start
  1824.  
  1825.  
  1826.  
  1827. [00:14:38.95] QuitListener.Start
  1828.  
  1829.  
  1830.  
  1831. [00:14:38.96] ------> Disconnected from the Chat Disconnect
  1832.  
  1833.  
  1834.  
  1835. Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
  1836.  
  1837. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1838.  
  1839. Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
  1840.  
  1841. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1842.  
  1843. [00:14:39.09] ------> Back to mothership
  1844.  
  1845.  
  1846.  
  1847. [00:14:39.23] PlayerIOChat.JoinRoom(Chat.Lobby.neutral.13)
  1848.  
  1849.  
  1850.  
  1851. [00:14:39.28] ------> Disconnected from the Chat Disconnect
  1852.  
  1853.  
  1854.  
  1855. [00:14:39.29] MotherShipLoaded : {"status":"ok"}
  1856.  
  1857.  
  1858.  
  1859. [00:14:40.77] Connecting to lobby
  1860.  
  1861.  
  1862.  
  1863. [00:14:40.77] Adding Token: ZTcyYjllNmItODUzNS00ZWVhLTllNzItY2JmY2QwMGJmOTY0
  1864.  
  1865.  
  1866.  
  1867. [00:14:40.77] Connection to Lobby successful
  1868.  
  1869.  
  1870.  
  1871. [00:14:40.77] OnConnected is null
  1872.  
  1873.  
  1874.  
  1875. [00:14:42.54] LastBattleScoreController request data
  1876.  
  1877.  
  1878.  
  1879. [00:14:42.66] LastBattleScoreController: OnAddedScoreSuccess. Score=447061248 last match score=0
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