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  1. rat@Rat-Rig:~/Desktop$ OpenSpades
  2. WARNING: setting 'cg_blood' has multiple default values ('0', '1')
  3. 2014/03/13 23:01:48 [Main.cpp:225] Package: OpenSpades 0.0.10
  4. 2014/03/13 23:01:48 [DirectoryFileSystem.cpp:44] Directory File System Initialized: ./Resources (Read-only)
  5. 2014/03/13 23:01:48 [DirectoryFileSystem.cpp:44] Directory File System Initialized: /home/rat/.openspades/Resources (Read/Write)
  6. 2014/03/13 23:01:48 [Main.cpp:269] Log Started.
  7. 2014/03/13 23:01:48 [Main.cpp:273] ---- CPU Information ----
  8. 2014/03/13 23:01:48 [Main.cpp:274] Vendor ID: GenuntelineI
  9. 2014/03/13 23:01:48 [Main.cpp:275] Brand ID: Intel(R) Core(TM) i3-3220 CPU @ 3.30GHz
  10. 2014/03/13 23:01:48 [Main.cpp:276] Supports MMX: YES
  11. 2014/03/13 23:01:48 [Main.cpp:277] Supports SSE: YES
  12. 2014/03/13 23:01:48 [Main.cpp:278] Supports SSE2: YES
  13. 2014/03/13 23:01:48 [Main.cpp:279] Supports SSE3: YES
  14. 2014/03/13 23:01:48 [Main.cpp:280] Supports SSSE3: YES
  15. 2014/03/13 23:01:48 [Main.cpp:281] Supports FMA: NO
  16. 2014/03/13 23:01:48 [Main.cpp:282] Supports AVX: YES
  17. 2014/03/13 23:01:48 [Main.cpp:283] Supports AVX2: NO
  18. 2014/03/13 23:01:48 [Main.cpp:284] Supports AVX512F: NO
  19. 2014/03/13 23:01:48 [Main.cpp:285] Supports AVX512CD: NO
  20. 2014/03/13 23:01:48 [Main.cpp:286] Supports AVX512ER: NO
  21. 2014/03/13 23:01:48 [Main.cpp:287] Supports AVX512PF: NO
  22. 2014/03/13 23:01:48 [Main.cpp:288] Simultaneous Multithreading: YES
  23. 2014/03/13 23:01:48 [Main.cpp:289] Misc:
  24. 2014/03/13 23:01:48 [Main.cpp:290] (none)
  25. 2014/03/13 23:01:48 [Main.cpp:291] -------------------------
  26. 2014/03/13 23:01:48 [Main.cpp:344] Pak Registered: font-unifont-ru(1).pak
  27.  
  28. 2014/03/13 23:01:48 [Main.cpp:344] Pak Registered: font-unifont.pak
  29.  
  30. 2014/03/13 23:01:48 [Main.cpp:353] Initializing localization system
  31. 2014/03/13 23:01:48 [Strings.cpp:938] Fetching catalog file (locale='', domain='openspades')
  32. 2014/03/13 23:01:48 [Strings.cpp:944] Catalog file 'Locales//openspades.po' not loaded: File not found: Locales//openspades.po
  33. at /home/rat/openspades/Sources/Core/FileManager.cpp:40
  34. static spades::IStream* spades::FileManager::OpenForReading(const char*) at FileManager.cpp:32
  35. static std::string spades::FileManager::ReadAllBytes(const char*) at FileManager.cpp:83
  36. std::shared_ptr<spades::CatalogOfLanguage> spades::CatalogDomain::operator[](const string&) at Strings.cpp:932
  37. std::shared_ptr<spades::CatalogOfLanguage> spades::GetCatalogOfLanguage(const string&) at Strings.cpp:1002
  38. std::string spades::GetTextRaw(const string&, const string&, const string&, int) at Strings.cpp:1018
  39. int main(int, char**) at Main.cpp:221
  40.  
  41. 2014/03/13 23:01:48 [Main.cpp:357] Initializing script engine
  42. 2014/03/13 23:01:48 [ScriptManager.cpp:80] Creating script engine
  43. 2014/03/13 23:01:48 [ScriptManager.cpp:84] Configuring
  44. 2014/03/13 23:01:48 [ScriptManager.cpp:88] Registering standard libray functions
  45. 2014/03/13 23:01:48 [ScriptManager.cpp:99] Registering APIs
  46. 2014/03/13 23:01:48 [ScriptManager.cpp:105] Loading scripts
  47. 2014/03/13 23:01:48 [ScriptManager.cpp:67] Failed to include '/Main.as':File not found: Scripts/Main.as
  48. at /home/rat/openspades/Sources/Core/FileManager.cpp:40
  49. static spades::IStream* spades::FileManager::OpenForReading(const char*) at FileManager.cpp:32
  50. static std::string spades::FileManager::ReadAllBytes(const char*) at FileManager.cpp:83
  51. spades::ScriptManager::ScriptManager() at ScriptManager.cpp:78
  52. static spades::ScriptManager* spades::ScriptManager::GetInstance() at ScriptManager.cpp:33
  53. int main(int, char**) at Main.cpp:221
  54.  
  55. 2014/03/13 23:01:48 [Main.cpp:390] [!] Terminating due to the fatal error: Failed to load '/Main.as'.
  56. at /home/rat/openspades/Sources/ScriptBindings/ScriptManager.cpp:113
  57. spades::ScriptManager::ScriptManager() at ScriptManager.cpp:78
  58. static spades::ScriptManager* spades::ScriptManager::GetInstance() at ScriptManager.cpp:33
  59. int main(int, char**) at Main.cpp:221
  60.  
  61. rat@Rat-Rig:~/Desktop$ OpenSpades
  62. WARNING: setting 'cg_blood' has multiple default values ('0', '1')
  63. 2014/03/13 23:05:23 [Main.cpp:225] Package: OpenSpades 0.0.10
  64. 2014/03/13 23:05:23 [DirectoryFileSystem.cpp:44] Directory File System Initialized: ./Resources (Read-only)
  65. 2014/03/13 23:05:23 [DirectoryFileSystem.cpp:44] Directory File System Initialized: /home/rat/.openspades/Resources (Read/Write)
  66. 2014/03/13 23:05:23 [Main.cpp:269] Log Started.
  67. 2014/03/13 23:05:23 [Main.cpp:273] ---- CPU Information ----
  68. 2014/03/13 23:05:23 [Main.cpp:274] Vendor ID: GenuntelineI
  69. 2014/03/13 23:05:23 [Main.cpp:275] Brand ID: Intel(R) Core(TM) i3-3220 CPU @ 3.30GHz
  70. 2014/03/13 23:05:23 [Main.cpp:276] Supports MMX: YES
  71. 2014/03/13 23:05:23 [Main.cpp:277] Supports SSE: YES
  72. 2014/03/13 23:05:23 [Main.cpp:278] Supports SSE2: YES
  73. 2014/03/13 23:05:23 [Main.cpp:279] Supports SSE3: YES
  74. 2014/03/13 23:05:23 [Main.cpp:280] Supports SSSE3: YES
  75. 2014/03/13 23:05:23 [Main.cpp:281] Supports FMA: NO
  76. 2014/03/13 23:05:23 [Main.cpp:282] Supports AVX: YES
  77. 2014/03/13 23:05:23 [Main.cpp:283] Supports AVX2: NO
  78. 2014/03/13 23:05:23 [Main.cpp:284] Supports AVX512F: NO
  79. 2014/03/13 23:05:23 [Main.cpp:285] Supports AVX512CD: NO
  80. 2014/03/13 23:05:23 [Main.cpp:286] Supports AVX512ER: NO
  81. 2014/03/13 23:05:23 [Main.cpp:287] Supports AVX512PF: NO
  82. 2014/03/13 23:05:23 [Main.cpp:288] Simultaneous Multithreading: YES
  83. 2014/03/13 23:05:23 [Main.cpp:289] Misc:
  84. 2014/03/13 23:05:23 [Main.cpp:290] (none)
  85. 2014/03/13 23:05:23 [Main.cpp:291] -------------------------
  86. 2014/03/13 23:05:23 [Main.cpp:344] Pak Registered: pak000-Base.pak
  87.  
  88. 2014/03/13 23:05:23 [Main.cpp:344] Pak Registered: pak001-Sounds.pak
  89.  
  90. 2014/03/13 23:05:23 [Main.cpp:344] Pak Registered: pak002-Models.pak
  91.  
  92. 2014/03/13 23:05:23 [Main.cpp:344] Pak Registered: pak010-BaseSkin.pak
  93.  
  94. 2014/03/13 23:05:23 [Main.cpp:344] Pak Registered: pak999-References.pak
  95.  
  96. 2014/03/13 23:05:23 [Main.cpp:344] Pak Registered: font-unifont-ru(1).pak
  97.  
  98. 2014/03/13 23:05:23 [Main.cpp:344] Pak Registered: font-unifont.pak
  99.  
  100. 2014/03/13 23:05:23 [Main.cpp:353] Initializing localization system
  101. 2014/03/13 23:05:23 [Strings.cpp:938] Fetching catalog file (locale='', domain='openspades')
  102. 2014/03/13 23:05:23 [Strings.cpp:944] Catalog file 'Locales//openspades.po' not loaded: File not found: Locales//openspades.po
  103. at /home/rat/openspades/Sources/Core/FileManager.cpp:40
  104. static spades::IStream* spades::FileManager::OpenForReading(const char*) at FileManager.cpp:32
  105. static std::string spades::FileManager::ReadAllBytes(const char*) at FileManager.cpp:83
  106. std::shared_ptr<spades::CatalogOfLanguage> spades::CatalogDomain::operator[](const string&) at Strings.cpp:932
  107. std::shared_ptr<spades::CatalogOfLanguage> spades::GetCatalogOfLanguage(const string&) at Strings.cpp:1002
  108. std::string spades::GetTextRaw(const string&, const string&, const string&, int) at Strings.cpp:1018
  109. int main(int, char**) at Main.cpp:221
  110.  
  111. 2014/03/13 23:05:23 [Main.cpp:357] Initializing script engine
  112. 2014/03/13 23:05:23 [ScriptManager.cpp:80] Creating script engine
  113. 2014/03/13 23:05:23 [ScriptManager.cpp:84] Configuring
  114. 2014/03/13 23:05:23 [ScriptManager.cpp:88] Registering standard libray functions
  115. 2014/03/13 23:05:23 [ScriptManager.cpp:99] Registering APIs
  116. 2014/03/13 23:05:23 [ScriptManager.cpp:105] Loading scripts
  117. 2014/03/13 23:05:23 [ScriptManager.cpp:71] Loading script '/Main.as'
  118. 2014/03/13 23:05:23 [ScriptManager.cpp:71] Loading script '/Base/Base.as'
  119. 2014/03/13 23:05:23 [ScriptManager.cpp:71] Loading script '/Base/Utils.as'
  120. 2014/03/13 23:05:23 [ScriptManager.cpp:71] Loading script '/Skin/Skin.as'
  121. 2014/03/13 23:05:23 [ScriptManager.cpp:71] Loading script '/Skin/BasicViewWeapon.as'
  122. 2014/03/13 23:05:23 [ScriptManager.cpp:71] Loading script '/Skin/Spade/ThirdPerson.as'
  123. 2014/03/13 23:05:23 [ScriptManager.cpp:71] Loading script '/Skin/Spade/View.as'
  124. 2014/03/13 23:05:23 [ScriptManager.cpp:71] Loading script '/Skin/Block/ThirdPerson.as'
  125. 2014/03/13 23:05:23 [ScriptManager.cpp:71] Loading script '/Skin/Block/View.as'
  126. 2014/03/13 23:05:23 [ScriptManager.cpp:71] Loading script '/Skin/Grenade/ThirdPerson.as'
  127. 2014/03/13 23:05:23 [ScriptManager.cpp:71] Loading script '/Skin/Grenade/View.as'
  128. 2014/03/13 23:05:23 [ScriptManager.cpp:71] Loading script '/Skin/Rifle/ThirdPerson.as'
  129. 2014/03/13 23:05:23 [ScriptManager.cpp:71] Loading script '/Skin/Rifle/View.as'
  130. 2014/03/13 23:05:23 [ScriptManager.cpp:71] Loading script '/Skin/SMG/ThirdPerson.as'
  131. 2014/03/13 23:05:23 [ScriptManager.cpp:71] Loading script '/Skin/SMG/View.as'
  132. 2014/03/13 23:05:23 [ScriptManager.cpp:71] Loading script '/Skin/Shotgun/ThirdPerson.as'
  133. 2014/03/13 23:05:23 [ScriptManager.cpp:71] Loading script '/Skin/Shotgun/View.as'
  134. 2014/03/13 23:05:23 [ScriptManager.cpp:115] Building
  135. 2014/03/13 23:05:23 [Main.cpp:360] Initializing window system
  136. 2014/03/13 23:05:23 [Main.cpp:372] Starting main screen
  137. 2014/03/13 23:05:23 [SDLRunner.cpp:414] SDL Version: 2.0.3 hg-8613:ab7b2a148374
  138. 2014/03/13 23:05:23 [SDLGLDevice.cpp:128] starting SDLGLDevice
  139. 2014/03/13 23:05:23 [SDLGLDevice.cpp:146] GLEW initialized
  140. 2014/03/13 23:05:23 [SDLGLDevice.cpp:148] --- OpenGL Renderer Info ---
  141. 2014/03/13 23:05:23 [SDLGLDevice.cpp:151] Vendor: VMware, Inc.
  142. 2014/03/13 23:05:23 [SDLGLDevice.cpp:154] Name: Gallium 0.4 on llvmpipe (LLVM 3.4, 256 bits)
  143. 2014/03/13 23:05:23 [SDLGLDevice.cpp:157] Version: 2.1 Mesa 10.2.0-devel
  144. 2014/03/13 23:05:23 [SDLGLDevice.cpp:160] Shading Language Version: 1.30
  145. 2014/03/13 23:05:23 [SDLGLDevice.cpp:162] --- Extensions ---
  146. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_ARB_multisample
  147. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_EXT_abgr
  148. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_EXT_bgra
  149. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_EXT_blend_color
  150. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_EXT_blend_minmax
  151. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_EXT_blend_subtract
  152. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_EXT_copy_texture
  153. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_EXT_polygon_offset
  154. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_EXT_subtexture
  155. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_EXT_texture_object
  156. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_EXT_vertex_array
  157. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_EXT_compiled_vertex_array
  158. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_EXT_texture
  159. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_EXT_texture3D
  160. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_IBM_rasterpos_clip
  161. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_ARB_point_parameters
  162. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_EXT_draw_range_elements
  163. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_EXT_packed_pixels
  164. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_EXT_point_parameters
  165. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_EXT_rescale_normal
  166. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_EXT_separate_specular_color
  167. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_EXT_texture_edge_clamp
  168. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_SGIS_generate_mipmap
  169. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_SGIS_texture_border_clamp
  170. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_SGIS_texture_edge_clamp
  171. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_SGIS_texture_lod
  172. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_ARB_framebuffer_sRGB
  173. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_ARB_multitexture
  174. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_EXT_framebuffer_sRGB
  175. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_IBM_multimode_draw_arrays
  176. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_IBM_texture_mirrored_repeat
  177. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_ARB_texture_cube_map
  178. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_ARB_texture_env_add
  179. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_ARB_transpose_matrix
  180. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_EXT_blend_func_separate
  181. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_EXT_fog_coord
  182. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_EXT_multi_draw_arrays
  183. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_EXT_secondary_color
  184. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_EXT_texture_env_add
  185. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_EXT_texture_lod_bias
  186. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_INGR_blend_func_separate
  187. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_NV_blend_square
  188. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_NV_light_max_exponent
  189. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_NV_texgen_reflection
  190. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_NV_texture_env_combine4
  191. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_S3_s3tc
  192. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_SUN_multi_draw_arrays
  193. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_ARB_texture_border_clamp
  194. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_ARB_texture_compression
  195. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_EXT_framebuffer_object
  196. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_EXT_texture_compression_s3tc
  197. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_EXT_texture_env_combine
  198. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_EXT_texture_env_dot3
  199. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_MESA_window_pos
  200. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_NV_packed_depth_stencil
  201. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_NV_texture_rectangle
  202. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_ARB_depth_texture
  203. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_ARB_occlusion_query
  204. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_ARB_shadow
  205. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_ARB_texture_env_combine
  206. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_ARB_texture_env_crossbar
  207. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_ARB_texture_env_dot3
  208. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_ARB_texture_mirrored_repeat
  209. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_ARB_window_pos
  210. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_EXT_stencil_two_side
  211. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_EXT_texture_cube_map
  212. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_NV_depth_clamp
  213. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_NV_fog_distance
  214. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_APPLE_packed_pixels
  215. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_APPLE_vertex_array_object
  216. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_ARB_draw_buffers
  217. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_ARB_fragment_program
  218. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_ARB_fragment_shader
  219. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_ARB_shader_objects
  220. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_ARB_vertex_program
  221. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_ARB_vertex_shader
  222. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_ATI_draw_buffers
  223. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_ATI_texture_env_combine3
  224. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_ATI_texture_float
  225. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_EXT_shadow_funcs
  226. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_EXT_stencil_wrap
  227. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_MESA_pack_invert
  228. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_MESA_ycbcr_texture
  229. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_NV_primitive_restart
  230. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_ARB_depth_clamp
  231. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_ARB_fragment_program_shadow
  232. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_ARB_half_float_pixel
  233. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_ARB_occlusion_query2
  234. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_ARB_point_sprite
  235. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_ARB_shading_language_100
  236. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_ARB_sync
  237. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_ARB_texture_non_power_of_two
  238. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_ARB_vertex_buffer_object
  239. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_ATI_blend_equation_separate
  240. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_EXT_blend_equation_separate
  241. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_OES_read_format
  242. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_ARB_color_buffer_float
  243. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_ARB_pixel_buffer_object
  244. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_ARB_texture_compression_rgtc
  245. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_ARB_texture_float
  246. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_ARB_texture_rectangle
  247. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_ATI_texture_compression_3dc
  248. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_EXT_packed_float
  249. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_EXT_pixel_buffer_object
  250. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_EXT_texture_compression_dxt1
  251. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_EXT_texture_compression_rgtc
  252. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_EXT_texture_mirror_clamp
  253. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_EXT_texture_rectangle
  254. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_EXT_texture_sRGB
  255. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_EXT_texture_shared_exponent
  256. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_ARB_framebuffer_object
  257. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_EXT_framebuffer_blit
  258. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_EXT_packed_depth_stencil
  259. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_ARB_vertex_array_object
  260. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_ATI_separate_stencil
  261. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_ATI_texture_mirror_once
  262. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_EXT_draw_buffers2
  263. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_EXT_draw_instanced
  264. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_EXT_gpu_program_parameters
  265. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_EXT_texture_array
  266. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_EXT_texture_compression_latc
  267. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_EXT_texture_integer
  268. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_EXT_texture_sRGB_decode
  269. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_EXT_timer_query
  270. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_OES_EGL_image
  271. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_ARB_copy_buffer
  272. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_ARB_depth_buffer_float
  273. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_ARB_draw_instanced
  274. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_ARB_half_float_vertex
  275. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_ARB_instanced_arrays
  276. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_ARB_map_buffer_range
  277. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_ARB_texture_rg
  278. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_ARB_texture_swizzle
  279. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_ARB_vertex_array_bgra
  280. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_EXT_texture_swizzle
  281. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_EXT_vertex_array_bgra
  282. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_NV_conditional_render
  283. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_AMD_conservative_depth
  284. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_AMD_draw_buffers_blend
  285. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_AMD_seamless_cubemap_per_texture
  286. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_ARB_ES2_compatibility
  287. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_ARB_blend_func_extended
  288. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_ARB_debug_output
  289. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_ARB_draw_buffers_blend
  290. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_ARB_draw_elements_base_vertex
  291. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_ARB_explicit_attrib_location
  292. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_ARB_fragment_coord_conventions
  293. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_ARB_provoking_vertex
  294. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_ARB_sampler_objects
  295. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_ARB_seamless_cube_map
  296. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_ARB_shader_texture_lod
  297. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_ARB_texture_rgb10_a2ui
  298. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_ARB_uniform_buffer_object
  299. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_ARB_vertex_type_2_10_10_10_rev
  300. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_EXT_provoking_vertex
  301. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_EXT_texture_snorm
  302. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_MESA_texture_signed_rgba
  303. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_ARB_get_program_binary
  304. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_ARB_robustness
  305. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_ARB_shader_bit_encoding
  306. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_ARB_timer_query
  307. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_ARB_transform_feedback2
  308. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_ARB_transform_feedback3
  309. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_NV_vdpau_interop
  310. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_ANGLE_texture_compression_dxt3
  311. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_ANGLE_texture_compression_dxt5
  312. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_ARB_conservative_depth
  313. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_ARB_internalformat_query
  314. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_ARB_map_buffer_alignment
  315. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_ARB_shading_language_420pack
  316. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_ARB_shading_language_packing
  317. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_ARB_texture_storage
  318. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_ARB_transform_feedback_instanced
  319. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_EXT_transform_feedback
  320. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_AMD_shader_trinary_minmax
  321. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_ARB_clear_buffer_object
  322. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_ARB_invalidate_subdata
  323. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_ARB_vertex_attrib_binding
  324. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_KHR_debug
  325. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_ARB_texture_mirror_clamp_to_edge
  326. 2014/03/13 23:05:23 [SDLGLDevice.cpp:176] GL_ARB_vertex_type_10f_11f_11f_rev
  327. 2014/03/13 23:05:23 [SDLGLDevice.cpp:182] ------------------
  328. 2014/03/13 23:05:23 [SDLGLDevice.cpp:189] NOTICE: r_ignoreGLErrors is enabled. OpenGL error detection might not work correctly.
  329. 2014/03/13 23:05:23 [GLRenderer.cpp:117] GLRenderer bootstrap
  330. 2014/03/13 23:05:23 [GLFramebufferManager.cpp:76] Initializing framebuffer manager
  331. 2014/03/13 23:05:23 [GLFramebufferManager.cpp:185] Creating Non-MSAA Buffer
  332. 2014/03/13 23:05:23 [GLFramebufferManager.cpp:209] Depth Buffer Allocated
  333. 2014/03/13 23:05:23 [GLFramebufferManager.cpp:281] Color Buffer Allocated
  334. 2014/03/13 23:05:23 [GLFramebufferManager.cpp:305] Framebuffer Created
  335. 2014/03/13 23:05:23 [GLFramebufferManager.cpp:346] Creating Mirror framebuffer
  336. 2014/03/13 23:05:23 [GLFramebufferManager.cpp:355] Creating Mirror texture
  337. 2014/03/13 23:05:23 [GLFramebufferManager.cpp:364] Color Buffer Allocated
  338. 2014/03/13 23:05:23 [GLFramebufferManager.cpp:387] Mirror Framebuffer Created
  339. 2014/03/13 23:05:23 [GLProgramManager.cpp:84] Loading GLSL program 'Shaders/BasicImage.program'
  340. 2014/03/13 23:05:23 [GLProgramManager.cpp:133] Loading GLSL shader 'Shaders/BasicImage.fs'
  341. 2014/03/13 23:05:23 [GLProgramManager.cpp:151] Successfully compiled GLSL program 'Shaders/BasicImage.fs' in 2.777ms
  342. 2014/03/13 23:05:23 [GLProgramManager.cpp:133] Loading GLSL shader 'Shaders/BasicImage.vs'
  343. 2014/03/13 23:05:23 [GLProgramManager.cpp:151] Successfully compiled GLSL program 'Shaders/BasicImage.vs' in 0.528ms
  344. 2014/03/13 23:05:23 [GLProgramManager.cpp:125] Successfully linked GLSL program 'Shaders/BasicImage.program' in 0.695ms
  345. 2014/03/13 23:05:23 [GLRenderer.cpp:132] GLRenderer started
  346. 2014/03/13 23:05:23 [ALFuncs.cpp:234] Linking with OpenAL library.
  347. 2014/03/13 23:05:23 [GLRenderer.cpp:207] GLRender finalizing
  348. 2014/03/13 23:05:23 [GLRenderer.cpp:295] New map loaded; freeing old renderers...
  349. 2014/03/13 23:05:23 [GLRenderer.cpp:334] No map loaded
  350. 2014/03/13 23:05:23 [GLRenderer.cpp:247] GLRenderer finalized
  351. 2014/03/13 23:05:23 [Runner.cpp:54] [!] Unhandled exception in SDLRunner:
  352. Failed to dlload 'libopenal.so': libopenal.so: cannot open shared object file: No such file or directory
  353. at /home/rat/openspades/Sources/Core/DynamicLibrary.cpp:93
  354. spades::DynamicLibrary::DynamicLibrary(const char*) at DynamicLibrary.cpp:87
  355. spades::audio::ALDevice::ALDevice() at ALDevice.cpp:682
  356. void spades::gui::SDLRunner::Run(int, int) at SDLRunner.cpp:406
  357. void spades::gui::Runner::Run() at Runner.cpp:75
  358. void spades::gui::Runner::RunProtected() at Runner.cpp:48
  359. int main(int, char**) at Main.cpp:221
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