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Nov 28th, 2014
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  1. /*
  2.  * This program is free software: you can redistribute it and/or modify it under
  3.  * the terms of the GNU General Public License as published by the Free Software
  4.  * Foundation, either version 3 of the License, or (at your option) any later
  5.  * version.
  6.  *
  7.  * This program is distributed in the hope that it will be useful, but WITHOUT
  8.  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9.  * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10.  * details.
  11.  *
  12.  * You should have received a copy of the GNU General Public License along with
  13.  * this program. If not, see <http://www.gnu.org/licenses/>.
  14.  */
  15. package net.sf.l2j.gameserver.model.actor.instance;
  16.  
  17. import net.sf.l2j.gameserver.datatables.NpcTable;
  18. import net.sf.l2j.gameserver.instancemanager.GrandBossManager;
  19. import net.sf.l2j.gameserver.instancemanager.RaidBossSpawnManager;
  20. import net.sf.l2j.gameserver.instancemanager.RaidBossSpawnManager.StatusEnum;
  21. import net.sf.l2j.gameserver.model.actor.template.NpcTemplate;
  22. import net.sf.l2j.gameserver.network.serverpackets.NpcHtmlMessage;
  23.  
  24. /**
  25.  * @author Devlin
  26.  *
  27.  */
  28. public class L2BossStatusManagerInstance extends L2NpcInstance
  29. {
  30.     public L2BossStatusManagerInstance(int objectId, NpcTemplate template)
  31.     {
  32.         super(objectId, template);
  33.     }
  34.    
  35.     @Override
  36.     public void showChatWindow(L2PcInstance player, int val)
  37.     {  
  38.         NpcHtmlMessage html = new NpcHtmlMessage(getObjectId());
  39.         StringBuilder sb = new StringBuilder("");
  40.         sb.append("<html><body>");
  41.         sb.append("<center>");
  42.         sb.append("<img src=\"l2ui_ch3.herotower_deco\" width=256 height=32 align=center>");
  43.         sb.append("<br>");
  44.         sb.append("</center>");
  45.         sb.append("<center>");
  46.        
  47.         int[] grandBosses = { 2142, 12412, 412412 };
  48.         for (int grandBoss : grandBosses)
  49.         {
  50.             long delay = GrandBossManager.getInstance().getStatsSet(grandBoss).getLong("respawn_time");
  51.             if (delay <= System.currentTimeMillis())
  52.                 sb.append(NpcTable.getInstance().getTemplate(grandBoss).getName()+" <font color=\"00FF00\">is alive!</font><br1>");
  53.             else
  54.                 sb.append(NpcTable.getInstance().getTemplate(grandBoss).getName()+" <font color=\"0000FF\">is dead!</font><br1>");
  55.         }
  56.        
  57.         int raidBossId1 = 25299;
  58.         if (RaidBossSpawnManager.getInstance().getRaidBossStatusId(raidBossId1) == StatusEnum.ALIVE)
  59.             sb.append(NpcTable.getInstance().getTemplate(raidBossId1).getName()+" <font color=\"00FF00\">is alive!</font><br1>");
  60.         else
  61.             sb.append(NpcTable.getInstance().getTemplate(raidBossId1).getName()+" <font color=\"0000FF\">is dead!</font><br1>");
  62.        
  63.         int raidBossId2 = 25309;
  64.         if (RaidBossSpawnManager.getInstance().getRaidBossStatusId(raidBossId2) == StatusEnum.ALIVE)
  65.             sb.append(NpcTable.getInstance().getTemplate(raidBossId2).getName()+" <font color=\"00FF00\">is alive!</font><br1>");
  66.         else
  67.             sb.append(NpcTable.getInstance().getTemplate(raidBossId2).getName()+" <font color=\"0000FF\">is dead!</font><br1>");
  68.        
  69.         sb.append("<br>");
  70.         sb.append("<img src=\"l2ui_ch3.herotower_deco\" width=256 height=32 align=center>");
  71.         sb.append("<br>");
  72.         sb.append("Powered by <font color=\"CD853F\">L2Quintus</font>");
  73.         sb.append("</center>");
  74.         sb.append("</body></html>");
  75.         html.setHtml(sb.toString());
  76.         player.sendPacket(html);
  77.     }
  78. }
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