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- IIRC, they have lots of mountains, but the valleys and forests are infested.
- It seems like setting up new towns is incredibly difficult, and due to the scale of the defenses you need, you end up making a city. But once it's up, Grimm seem to leave you alone after enough of their own die.
- Unless their attraction to negative emotion causes a "tipping point" and then a cascade- one bad day, and a single Grimm's actions can cause enough misery or fear to get every Grimm within a mile to join in, then 2 miles, and so on. It's like if a bear walked into a town, and the fear it caused attracted more bears and other predators. Sure anyone can take out one with a decent shot, but 25+ and you need a platoon. And Grimm are a lot worse than a bear.
- Even if the above is true, a history lesson on exactly ''how'' Mountain Glenn got overrun could have done wonders for exposition, and making the Grimm more terrifying. Hammering in how one mistake can wipe out a whole city.
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