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- RPG:
- Item_Information:
- Item_Name: "&cR.P.G."
- Item_Type: 262
- Item_Lore: "&c R.P.G. `Nuff Said."
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Inventory_Control: Group_Bazookas
- Shooting:
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 2
- Projectile_Amount: 1
- Projectile_Type: fireball
- Projectile_Speed: 25
- Sounds_Shoot: ENTITY_ZOMBIE_ATTACK_DOOR_WOOD-1-0-0,BLOCK_FIRE_EXTINGUISH-1-1-0
- Sneak:
- Enable: true
- No_Recoil: true
- Abilities:
- No_Fall_Damage: true
- Reload:
- Enable: true
- Reload_Amount: 5
- Reload_Duration: 55
- Sounds_Reloading: ENTITY_SKELETON_AMBIENT-1-0-10,BLOCK_PISTON_EXTEND-1-0-28,ENTITY_SKELETON_STEP-1-0-48
- Particles:
- Enable: true
- Particle_Player_Shoot: BLOCK_BREAK-35
- Shrapnel:
- Enable: true
- Block_Type: 77
- Amount: 14
- Speed: 7
- Explosions:
- Enable: true
- Knockback: 5
- Damage_Multiplier: 10
- Explosion_No_Grief: true
- Explosion_Radius: 20
- Sounds_Shooter: ENTITY_SKELETON_SHOOT-1-2-0
- Binoculars:
- Item_Information:
- Item_Name: "&cBinoculars"
- Item_Type: 417
- Item_Lore: "&c Spectacles Of Which You Can See Great Distances."
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Shooting:
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Projectile_Amount: 1
- Projectile_Type: air
- Projectile_Speed: 1000
- Projectile_Damage: 0
- Sounds_Shoot: ENTITY_BLAZE_HURT-1-1-0,ENTITY_GENERIC_EXPLODE-1-2-0
- Reload:
- Enable: true
- Starting_Amount: 0
- Reload_Amount: 1
- Reload_Bullets_Individually: true
- Reload_Duration: 0
- Sounds_Reloading: BLOCK_NOTE_HAT-1-1-0
- Firearm_Action:
- Type: bolt
- Open_Duration: 8
- Close_Duration: 7
- Close_Shoot_Delay: 6
- Sound_Open: BLOCK_NOTE_HAT-1-0-0,BLOCK_PISTON_CONTRACT-1-2-2
- Sound_Close: BLOCK_PISTON_EXTEND-1-2-0
- Particles:
- Enable: true
- Particle_Player_Shoot: BLOCK_BREAK-1
- Particle_Terrain: true
- Scope:
- Enable: true
- Night_Vision: true
- Zoom_Amount: 75
- Sounds_Toggle_Zoom: BLOCK_NOTE_HAT-1-2-0
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_SKELETON_SHOOT-1-2-0
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