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Timmy boy!

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Oct 21st, 2016
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  1. RPG:
  2. Item_Information:
  3. Item_Name: "&cR.P.G."
  4. Item_Type: 262
  5. Item_Lore: "&c R.P.G. `Nuff Said."
  6. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  7. Inventory_Control: Group_Bazookas
  8. Shooting:
  9. Cancel_Left_Click_Block_Damage: true
  10. Cancel_Right_Click_Interactions: true
  11. Recoil_Amount: 2
  12. Projectile_Amount: 1
  13. Projectile_Type: fireball
  14. Projectile_Speed: 25
  15. Sounds_Shoot: ENTITY_ZOMBIE_ATTACK_DOOR_WOOD-1-0-0,BLOCK_FIRE_EXTINGUISH-1-1-0
  16. Sneak:
  17. Enable: true
  18. No_Recoil: true
  19. Abilities:
  20. No_Fall_Damage: true
  21. Reload:
  22. Enable: true
  23. Reload_Amount: 5
  24. Reload_Duration: 55
  25. Sounds_Reloading: ENTITY_SKELETON_AMBIENT-1-0-10,BLOCK_PISTON_EXTEND-1-0-28,ENTITY_SKELETON_STEP-1-0-48
  26. Particles:
  27. Enable: true
  28. Particle_Player_Shoot: BLOCK_BREAK-35
  29. Shrapnel:
  30. Enable: true
  31. Block_Type: 77
  32. Amount: 14
  33. Speed: 7
  34. Explosions:
  35. Enable: true
  36. Knockback: 5
  37. Damage_Multiplier: 10
  38. Explosion_No_Grief: true
  39. Explosion_Radius: 20
  40. Sounds_Shooter: ENTITY_SKELETON_SHOOT-1-2-0
  41.  
  42.  
  43.  
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  46.  
  47. Binoculars:
  48. Item_Information:
  49. Item_Name: "&cBinoculars"
  50. Item_Type: 417
  51. Item_Lore: "&c Spectacles Of Which You Can See Great Distances."
  52. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  53. Shooting:
  54. Cancel_Left_Click_Block_Damage: true
  55. Cancel_Right_Click_Interactions: true
  56. Projectile_Amount: 1
  57. Projectile_Type: air
  58. Projectile_Speed: 1000
  59. Projectile_Damage: 0
  60. Sounds_Shoot: ENTITY_BLAZE_HURT-1-1-0,ENTITY_GENERIC_EXPLODE-1-2-0
  61. Reload:
  62. Enable: true
  63. Starting_Amount: 0
  64. Reload_Amount: 1
  65. Reload_Bullets_Individually: true
  66. Reload_Duration: 0
  67. Sounds_Reloading: BLOCK_NOTE_HAT-1-1-0
  68. Firearm_Action:
  69. Type: bolt
  70. Open_Duration: 8
  71. Close_Duration: 7
  72. Close_Shoot_Delay: 6
  73. Sound_Open: BLOCK_NOTE_HAT-1-0-0,BLOCK_PISTON_CONTRACT-1-2-2
  74. Sound_Close: BLOCK_PISTON_EXTEND-1-2-0
  75. Particles:
  76. Enable: true
  77. Particle_Player_Shoot: BLOCK_BREAK-1
  78. Particle_Terrain: true
  79. Scope:
  80. Enable: true
  81. Night_Vision: true
  82. Zoom_Amount: 75
  83. Sounds_Toggle_Zoom: BLOCK_NOTE_HAT-1-2-0
  84. Hit_Events:
  85. Enable: true
  86. Sounds_Shooter: ENTITY_SKELETON_SHOOT-1-2-0
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